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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /layout/svg/nsSVGPaintServerFrame.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'layout/svg/nsSVGPaintServerFrame.h')
-rw-r--r-- | layout/svg/nsSVGPaintServerFrame.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/layout/svg/nsSVGPaintServerFrame.h b/layout/svg/nsSVGPaintServerFrame.h new file mode 100644 index 000000000..6b568f872 --- /dev/null +++ b/layout/svg/nsSVGPaintServerFrame.h @@ -0,0 +1,70 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef __NS_SVGPAINTSERVERFRAME_H__ +#define __NS_SVGPAINTSERVERFRAME_H__ + +#include "mozilla/Attributes.h" +#include "nsCOMPtr.h" +#include "nsFrame.h" +#include "nsIFrame.h" +#include "nsQueryFrame.h" +#include "nsSVGContainerFrame.h" +#include "nsSVGUtils.h" + +namespace mozilla { +namespace gfx { +class DrawTarget; +} // namespace gfx +} // namespace mozilla + +class gfxContext; +class gfxPattern; +class nsStyleContext; + +struct gfxRect; + +class nsSVGPaintServerFrame : public nsSVGContainerFrame +{ +protected: + typedef mozilla::gfx::DrawTarget DrawTarget; + + explicit nsSVGPaintServerFrame(nsStyleContext* aContext) + : nsSVGContainerFrame(aContext) + { + AddStateBits(NS_FRAME_IS_NONDISPLAY); + } + +public: + NS_DECL_ABSTRACT_FRAME(nsSVGPaintServerFrame) + + /** + * Constructs a gfxPattern of the paint server rendering. + * + * @param aContextMatrix The transform matrix that is currently applied to + * the gfxContext that is being drawn to. This is needed by SVG patterns so + * that surfaces of the correct size can be created. (SVG gradients are + * vector based, so it's not used there.) + */ + virtual already_AddRefed<gfxPattern> + GetPaintServerPattern(nsIFrame *aSource, + const DrawTarget* aDrawTarget, + const gfxMatrix& aContextMatrix, + nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, + float aOpacity, + const gfxRect *aOverrideBounds = nullptr) = 0; + + // nsIFrame methods: + virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect, + const nsDisplayListSet& aLists) override {} + + virtual bool IsFrameOfType(uint32_t aFlags) const override + { + return nsSVGContainerFrame::IsFrameOfType(aFlags & ~nsIFrame::eSVGPaintServer); + } +}; + +#endif // __NS_SVGPAINTSERVERFRAME_H__ |