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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /layout/svg/nsSVGMaskFrame.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'layout/svg/nsSVGMaskFrame.h')
-rw-r--r-- | layout/svg/nsSVGMaskFrame.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/layout/svg/nsSVGMaskFrame.h b/layout/svg/nsSVGMaskFrame.h new file mode 100644 index 000000000..380306a48 --- /dev/null +++ b/layout/svg/nsSVGMaskFrame.h @@ -0,0 +1,131 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef __NS_SVGMASKFRAME_H__ +#define __NS_SVGMASKFRAME_H__ + +#include "mozilla/Attributes.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/RefPtr.h" +#include "gfxPattern.h" +#include "gfxMatrix.h" +#include "nsSVGContainerFrame.h" +#include "nsSVGUtils.h" + +class gfxContext; + +/** + * Byte offsets of channels in a native packed gfxColor or cairo image surface. + */ +#ifdef IS_BIG_ENDIAN +#define GFX_ARGB32_OFFSET_A 0 +#define GFX_ARGB32_OFFSET_R 1 +#define GFX_ARGB32_OFFSET_G 2 +#define GFX_ARGB32_OFFSET_B 3 +#else +#define GFX_ARGB32_OFFSET_A 3 +#define GFX_ARGB32_OFFSET_R 2 +#define GFX_ARGB32_OFFSET_G 1 +#define GFX_ARGB32_OFFSET_B 0 +#endif + +class nsSVGMaskFrame final : public nsSVGContainerFrame +{ + friend nsIFrame* + NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); + + typedef mozilla::gfx::Matrix Matrix; + typedef mozilla::gfx::SourceSurface SourceSurface; + +protected: + explicit nsSVGMaskFrame(nsStyleContext* aContext) + : nsSVGContainerFrame(aContext) + , mInUse(false) + { + AddStateBits(NS_FRAME_IS_NONDISPLAY); + } + +public: + NS_DECL_FRAMEARENA_HELPERS + + // nsSVGMaskFrame method: + already_AddRefed<SourceSurface> + GetMaskForMaskedFrame(gfxContext* aContext, + nsIFrame* aMaskedFrame, + const gfxMatrix &aMatrix, + float aOpacity, + Matrix* aMaskTransform, + uint8_t aMaskOp = NS_STYLE_MASK_MODE_MATCH_SOURCE); + + gfxRect + GetMaskArea(nsIFrame* aMaskedFrame); + + virtual nsresult AttributeChanged(int32_t aNameSpaceID, + nsIAtom* aAttribute, + int32_t aModType) override; + +#ifdef DEBUG + virtual void Init(nsIContent* aContent, + nsContainerFrame* aParent, + nsIFrame* aPrevInFlow) override; +#endif + + virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect, + const nsDisplayListSet& aLists) override {} + + /** + * Get the "type" of the frame + * + * @see nsGkAtoms::svgMaskFrame + */ + virtual nsIAtom* GetType() const override; + +#ifdef DEBUG_FRAME_DUMP + virtual nsresult GetFrameName(nsAString& aResult) const override + { + return MakeFrameName(NS_LITERAL_STRING("SVGMask"), aResult); + } +#endif + +private: + /** + * If the mask element transforms its children due to + * maskContentUnits="objectBoundingBox" being set on it, this function + * returns the resulting transform. + */ + gfxMatrix GetMaskTransform(nsIFrame* aMaskedFrame); + + // A helper class to allow us to paint masks safely. The helper + // automatically sets and clears the mInUse flag on the mask frame + // (to prevent nasty reference loops). It's easy to mess this up + // and break things, so this helper makes the code far more robust. + class MOZ_RAII AutoMaskReferencer + { + public: + explicit AutoMaskReferencer(nsSVGMaskFrame *aFrame + MOZ_GUARD_OBJECT_NOTIFIER_PARAM) + : mFrame(aFrame) { + MOZ_GUARD_OBJECT_NOTIFIER_INIT; + NS_ASSERTION(!mFrame->mInUse, "reference loop!"); + mFrame->mInUse = true; + } + ~AutoMaskReferencer() { + mFrame->mInUse = false; + } + private: + nsSVGMaskFrame *mFrame; + MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER + }; + + gfxMatrix mMatrixForChildren; + // recursion prevention flag + bool mInUse; + + // nsSVGContainerFrame methods: + virtual gfxMatrix GetCanvasTM() override; +}; + +#endif |