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authorwin7-7 <win7-7@users.noreply.github.com>2019-07-07 20:02:35 +0300
committerwin7-7 <win7-7@users.noreply.github.com>2019-07-07 20:02:35 +0300
commite0598b0ae2c748f1b38759d66e7a759aec04a6b9 (patch)
treeb261d3ebf81531e7f4b18a4ea560f014756d6720 /layout/style/StyleStructContext.h
parent0845614a5eb3f5fafda7f7b82f041d1a8a0ba955 (diff)
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Avoid multiple hashtable lookups in DisplayItemData destructor
UXP has: MOZ_RELEASE_ASSERT(sAliveDisplayItemDatas && sAliveDisplayItemDatas >Contains(this)); sAliveDisplayItemDatas->RemoveEntry(this); and this gets hit during frame destruction. Combine these checks.
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