summaryrefslogtreecommitdiffstats
path: root/layout/reftests/bugs/1114526-1.gif
diff options
context:
space:
mode:
authorwolfbeast <mcwerewolf@wolfbeast.com>2019-10-24 12:17:39 +0200
committerwolfbeast <mcwerewolf@wolfbeast.com>2019-10-24 22:42:34 +0200
commitfbb55365326ca10b0f01241ea1e09d50c7cd7e42 (patch)
tree93d9c1026a18b1f4c385bc94450b396baa29f6a1 /layout/reftests/bugs/1114526-1.gif
parent28238d1ff5ad0828bd814ecc7d8f081493038fb8 (diff)
downloadUXP-fbb55365326ca10b0f01241ea1e09d50c7cd7e42.tar
UXP-fbb55365326ca10b0f01241ea1e09d50c7cd7e42.tar.gz
UXP-fbb55365326ca10b0f01241ea1e09d50c7cd7e42.tar.lz
UXP-fbb55365326ca10b0f01241ea1e09d50c7cd7e42.tar.xz
UXP-fbb55365326ca10b0f01241ea1e09d50c7cd7e42.zip
Add size checks to WebGLContext::BufferData()
On MacOS, particularly large allocations within the platform limits (1.2G+) will fail and crash. This adds a specific size check for that when working around driver bugs (default). While there, added a generic size_t limited size check for the platform, and reporting OOM if too large.
Diffstat (limited to 'layout/reftests/bugs/1114526-1.gif')
0 files changed, 0 insertions, 0 deletions