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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-02-26 20:51:22 +0100 |
---|---|---|
committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-04-14 12:59:57 +0200 |
commit | dba09fa5c43276bb455cc4da6bd0ec302f798189 (patch) | |
tree | 577a2e42181433dea37dfd8febd7879dc66136e6 /layout/generic/nsFrame.cpp | |
parent | afe2b7fa5a576454d3a9b210c708890727243ede (diff) | |
download | UXP-dba09fa5c43276bb455cc4da6bd0ec302f798189.tar UXP-dba09fa5c43276bb455cc4da6bd0ec302f798189.tar.gz UXP-dba09fa5c43276bb455cc4da6bd0ec302f798189.tar.lz UXP-dba09fa5c43276bb455cc4da6bd0ec302f798189.tar.xz UXP-dba09fa5c43276bb455cc4da6bd0ec302f798189.zip |
Revert "Issue #1355 - Better way to create display items for column backgrounds"
This reverts commit 44c47c50388f526c2d134e16d5debebe94a0faf8.
Diffstat (limited to 'layout/generic/nsFrame.cpp')
-rw-r--r-- | layout/generic/nsFrame.cpp | 220 |
1 files changed, 76 insertions, 144 deletions
diff --git a/layout/generic/nsFrame.cpp b/layout/generic/nsFrame.cpp index ab264dd76..8d4ea8754 100644 --- a/layout/generic/nsFrame.cpp +++ b/layout/generic/nsFrame.cpp @@ -1794,13 +1794,6 @@ void nsFrame::DisplayOutlineUnconditional(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { - // Per https://drafts.csswg.org/css-tables-3/#global-style-overrides: - // "All css properties of table-column and table-column-group boxes are - // ignored, except when explicitly specified by this specification." - // CSS outlines fall into this category, so we skip them on these boxes. - - MOZ_ASSERT(GetType() != nsGkAtoms::tableColGroupFrame && GetType() != nsGkAtoms::tableColFrame); - if (StyleOutline()->mOutlineStyle == NS_STYLE_BORDER_STYLE_NONE) { return; } @@ -1821,7 +1814,7 @@ nsFrame::DisplayOutline(nsDisplayListBuilder* aBuilder, void nsIFrame::DisplayCaret(nsDisplayListBuilder* aBuilder, - nsDisplayList* aList) + const nsRect& aDirtyRect, nsDisplayList* aList) { if (!IsVisibleForPainting(aBuilder)) return; @@ -1847,9 +1840,7 @@ nsFrame::DisplayBackgroundUnconditional(nsDisplayListBuilder* aBuilder, if (aBuilder->IsForEventDelivery() || aForceBackground || !StyleBackground()->IsTransparent() || StyleDisplay()->mAppearance) { return nsDisplayBackgroundImage::AppendBackgroundItemsToTop( - aBuilder, this, - GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this), - aLists.BorderBackground()); + aBuilder, this, GetRectRelativeToSelf(), aLists.BorderBackground()); } return false; } @@ -1882,9 +1873,7 @@ nsFrame::DisplayBorderBackgroundOutline(nsDisplayListBuilder* aBuilder, // If there's a themed background, we should not create a border item. // It won't be rendered. - // Don't paint borders for tables here, since they paint them in a different - // order. - if (!bgIsThemed && StyleBorder()->HasBorder() && GetType() != nsGkAtoms::tableFrame) { + if (!bgIsThemed && StyleBorder()->HasBorder()) { aLists.BorderBackground()->AppendNewToTop(new (aBuilder) nsDisplayBorder(aBuilder, this)); } @@ -2084,12 +2073,13 @@ ItemParticipatesIn3DContext(nsIFrame* aAncestor, nsDisplayItem* aItem) static void WrapSeparatorTransform(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, + nsRect& aDirtyRect, nsDisplayList* aSource, nsDisplayList* aTarget, int aIndex) { if (!aSource->IsEmpty()) { nsDisplayTransform *sepIdItem = new (aBuilder) nsDisplayTransform(aBuilder, aFrame, aSource, - aBuilder->GetDirtyRect(), Matrix4x4(), aIndex); + aDirtyRect, Matrix4x4(), aIndex); sepIdItem->SetNoExtendContext(); aTarget->AppendToTop(sepIdItem); } @@ -2097,6 +2087,7 @@ WrapSeparatorTransform(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, void nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect, nsDisplayList* aList) { if (GetStateBits() & NS_FRAME_TOO_DEEP_IN_FRAME_TREE) return; @@ -2140,14 +2131,13 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, autoPreserves3DContext.emplace(aBuilder); // Save dirty rect on the builder to avoid being distorted for // multiple transforms along the chain. - aBuilder->SavePreserves3DRects(); + aBuilder->SetPreserves3DDirtyRect(aDirtyRect); } // For preserves3d, use the dirty rect already installed on the // builder, since aDirtyRect maybe distorted for transforms along // the chain. - nsRect visibleRect = aBuilder->GetVisibleRect(); - nsRect dirtyRect = aBuilder->GetDirtyRect(); + nsRect dirtyRect = aDirtyRect; bool inTransform = aBuilder->IsInTransform(); bool isTransformed = IsTransformed(); @@ -2158,7 +2148,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, AutoSaveRestoreContainsBlendMode autoRestoreBlendMode(*aBuilder); aBuilder->SetContainsBlendMode(false); - nsRect visibleRectOutsideTransform = visibleRect; + nsRect dirtyRectOutsideTransform = dirtyRect; if (isTransformed) { const nsRect overflow = GetVisualOverflowRectRelativeToSelf(); if (nsDisplayTransform::ShouldPrerenderTransformedContent(aBuilder, @@ -2172,19 +2162,17 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, // If we're in preserve-3d then grab the dirty rect that was given to the root // and transform using the combined transform. if (Combines3DTransformWithAncestors()) { - dirtyRect = aBuilder->GetPreserves3DRects(&visibleRect); + dirtyRect = aBuilder->GetPreserves3DDirtyRect(this); } nsRect untransformedDirtyRect; if (nsDisplayTransform::UntransformRect(dirtyRect, overflow, this, &untransformedDirtyRect)) { dirtyRect = untransformedDirtyRect; - nsDisplayTransform::UntransformRect(visibleRect, overflow, this, &visibleRect); } else { NS_WARNING("Unable to untransform dirty rect!"); // This should only happen if the transform is singular, in which case nothing is visible anyway dirtyRect.SetEmpty(); - visibleRect.SetEmpty(); } } inTransform = true; @@ -2193,13 +2181,11 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, bool usingMask = nsSVGIntegrationUtils::UsingMaskOrClipPathForFrame(this); bool usingSVGEffects = usingFilter || usingMask; - nsRect visibleRectOutsideSVGEffects = visibleRect; + nsRect dirtyRectOutsideSVGEffects = dirtyRect; nsDisplayList hoistedScrollInfoItemsStorage; if (usingSVGEffects) { dirtyRect = nsSVGIntegrationUtils::GetRequiredSourceForInvalidArea(this, dirtyRect); - visibleRect = - nsSVGIntegrationUtils::GetRequiredSourceForInvalidArea(this, visibleRect); aBuilder->EnterSVGEffectsContents(&hoistedScrollInfoItemsStorage); } @@ -2219,7 +2205,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, bool useFixedPosition = nsLayoutUtils::IsFixedPosFrameInDisplayPort(this); nsDisplayListBuilder::AutoBuildingDisplayList - buildingDisplayList(aBuilder, this, visibleRect, dirtyRect, true); + buildingDisplayList(aBuilder, this, dirtyRect, true); // Depending on the effects that are applied to this frame, we can create // multiple container display items and wrap them around our contents. @@ -2284,7 +2270,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, clipState.EnterStackingContextContents(clearClip); - nsDisplayListCollection set(aBuilder); + nsDisplayListCollection set; { DisplayListClipState::AutoSaveRestore nestedClipState(aBuilder); nsDisplayListBuilder::AutoInTransformSetter @@ -2296,8 +2282,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, Maybe<nsRect> clipPropClip = GetClipPropClipRect(disp, effects, GetSize()); if (clipPropClip) { - aBuilder->IntersectDirtyRect(*clipPropClip); - aBuilder->IntersectVisibleRect(*clipPropClip); + dirtyRect.IntersectRect(dirtyRect, *clipPropClip); nestedClipState.ClipContentDescendants( *clipPropClip + aBuilder->ToReferenceFrame(this)); } @@ -2310,7 +2295,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, aBuilder->MarkPreserve3DFramesForDisplayList(this); } - MarkAbsoluteFramesForDisplayList(aBuilder); + MarkAbsoluteFramesForDisplayList(aBuilder, dirtyRect); nsDisplayLayerEventRegions* eventRegions = nullptr; if (aBuilder->IsBuildingLayerEventRegions()) { @@ -2319,7 +2304,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, aBuilder->SetLayerEventRegions(eventRegions); } aBuilder->AdjustWindowDraggingRegion(this); - BuildDisplayList(aBuilder, set); + BuildDisplayList(aBuilder, dirtyRect, set); if (eventRegions) { // If the event regions item ended up empty, throw it away rather than // adding it to the display list. @@ -2425,7 +2410,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, clipState.ExitStackingContextContents(&containerItemScrollClip); } // Revert to the post-filter dirty rect. - aBuilder->SetVisibleRect(visibleRectOutsideSVGEffects); + buildingDisplayList.SetDirtyRect(dirtyRectOutsideSVGEffects); // Skip all filter effects while generating glyph mask. if (usingFilter && !aBuilder->IsForGenerateGlyphMask()) { @@ -2458,7 +2443,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, /* If the list is non-empty and there is CSS group opacity without SVG * effects, wrap it up in an opacity item. */ - if (useOpacity) { + if (useOpacity && !resultList.IsEmpty()) { // Don't clip nsDisplayOpacity items. We clip their descendants instead. // The clip we would set on an element with opacity would clip // all descendant content, but some should not be clipped. @@ -2480,7 +2465,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, * We also traverse into sublists created by nsDisplayWrapList, so that we find all the * correct children. */ - if (isTransformed && extend3DContext) { + if (isTransformed && !resultList.IsEmpty() && extend3DContext) { // Install dummy nsDisplayTransform as a leaf containing // descendants not participating this 3D rendering context. nsDisplayList nonparticipants; @@ -2490,7 +2475,8 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, while (nsDisplayItem* item = resultList.RemoveBottom()) { if (ItemParticipatesIn3DContext(this, item) && !item->GetClip().HasClip()) { // The frame of this item participates the same 3D context. - WrapSeparatorTransform(aBuilder, this, &nonparticipants, &participants, index++); + WrapSeparatorTransform(aBuilder, this, dirtyRect, + &nonparticipants, &participants, index++); participants.AppendToTop(item); } else { // The frame of the item doesn't participate the current @@ -2503,18 +2489,19 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, nonparticipants.AppendToTop(item); } } - WrapSeparatorTransform(aBuilder, this, &nonparticipants, &participants, index++); + WrapSeparatorTransform(aBuilder, this, dirtyRect, + &nonparticipants, &participants, index++); resultList.AppendToTop(&participants); } - if (isTransformed) { + if (isTransformed && !resultList.IsEmpty()) { if (clipCapturedBy == ContainerItemType::eTransform) { // Restore clip state now so nsDisplayTransform is clipped properly. clipState.ExitStackingContextContents(&containerItemScrollClip); } // Revert to the dirtyrect coming in from the parent, without our transform // taken into account. - aBuilder->SetVisibleRect(visibleRectOutsideTransform); + buildingDisplayList.SetDirtyRect(dirtyRectOutsideTransform); // Revert to the outer reference frame and offset because all display // items we create from now on are outside the transform. nsPoint toOuterReferenceFrame; @@ -2527,10 +2514,10 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, GetOffsetToCrossDoc(outerReferenceFrame)); bool isFullyVisible = - visibleRectOutsideSVGEffects.Contains(GetVisualOverflowRectRelativeToSelf()); + dirtyRectOutsideSVGEffects.Contains(GetVisualOverflowRectRelativeToSelf()); nsDisplayTransform *transformItem = new (aBuilder) nsDisplayTransform(aBuilder, this, - &resultList, visibleRect, 0, + &resultList, dirtyRect, 0, isFullyVisible); resultList.AppendNewToTop(transformItem); @@ -2574,7 +2561,7 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder, * not affected by foreground opacity (only background alpha). */ - if (useBlendMode) { + if (useBlendMode && !resultList.IsEmpty()) { DisplayListClipState::AutoSaveRestore mixBlendClipState(aBuilder); mixBlendClipState.Clear(); resultList.AppendNewToTop( @@ -2615,80 +2602,10 @@ WrapInWrapList(nsDisplayListBuilder* aBuilder, return item; } - static bool DescendIntoChild(nsDisplayListBuilder* aBuilder, - const nsIFrame* aChild, const nsRect& aVisible, - const nsRect& aDirty) { - if (aChild->GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO) { - return true; - } - // No need to descend into child to catch placeholders for visible - // positioned stuff. So see if we can short-circuit frame traversal here. - - // We can stop if child's frame subtree's intersection with the - // dirty area is empty. - // If the child is a scrollframe that we want to ignore, then we need - // to descend into it because its scrolled child may intersect the dirty - // area even if the scrollframe itself doesn't. - // There are cases where the "ignore scroll frame" on the builder is not set - // correctly, and so we additionally want to catch cases where the child is - // a root scrollframe and we are ignoring scrolling on the viewport. - - // If the child is a scrollframe that we want to ignore, then we need - // to descend into it because its scrolled child may intersect the dirty - // area even if the scrollframe itself doesn't. - if (aChild == aBuilder->GetIgnoreScrollFrame()) { - return true; - } - - - // There are cases where the "ignore scroll frame" on the builder is not set - // correctly, and so we additionally want to catch cases where the child is - // a root scrollframe and we are ignoring scrolling on the viewport. - if (aChild == aBuilder->GetPresShellIgnoreScrollFrame()) { - return true; - } - - const nsRect overflow = aChild->GetVisualOverflowRect(); - - if (aDirty.Intersects(overflow)) { - return true; - } - - if (aChild->ForceDescendIntoIfVisible() && aVisible.Intersects(overflow)) { - return true; - } - - if (aChild->IsFrameOfType(nsIFrame::eTablePart)) { - // Relative positioning and transforms can cause table parts to move, but we - // will still paint the backgrounds for their ancestor parts under them at - // their 'normal' position. That means that we must consider the overflow - // rects at both positions. - - // We convert the overflow rect into the nsTableFrame's coordinate - // space, applying the normal position offset at each step. Then we - // compare that against the builder's cached dirty rect in table - // coordinate space. - const nsIFrame* f = aChild; - nsRect normalPositionOverflowRelativeToTable = overflow; - - while (f->IsFrameOfType(nsIFrame::eTablePart)) { - normalPositionOverflowRelativeToTable += f->GetNormalPosition(); - f = f->GetParent(); - } - - nsDisplayTableBackgroundSet* tableBGs = aBuilder->GetTableBackgroundSet(); - if (tableBGs && - tableBGs->GetDirtyRect().Intersects(normalPositionOverflowRelativeToTable)) { - return true; - } - } - - return false; -} - void nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, nsIFrame* aChild, + const nsRect& aDirtyRect, const nsDisplayListSet& aLists, uint32_t aFlags) { // If painting is restricted to just the background of the top level frame, @@ -2721,16 +2638,12 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, pseudoStackingContext = true; } + // dirty rect in child-relative coordinates + nsRect dirty = aDirtyRect - child->GetOffsetTo(this); + nsIAtom* childType = child->GetType(); nsDisplayListBuilder::OutOfFlowDisplayData* savedOutOfFlowData = nullptr; bool isPlaceholder = false; - - // dirty rect in child-relative coordinates - NS_ASSERTION(aBuilder->GetCurrentFrame() == this, "Wrong coord space!"); - const nsPoint offset = child->GetOffsetTo(this); - nsRect visible = aBuilder->GetVisibleRect() - offset; - nsRect dirty = aBuilder->GetDirtyRect() - offset; - if (childType == nsGkAtoms::placeholderFrame) { isPlaceholder = true; nsPlaceholderFrame* placeholder = static_cast<nsPlaceholderFrame*>(child); @@ -2760,25 +2673,15 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, return; savedOutOfFlowData = nsDisplayListBuilder::GetOutOfFlowData(child); if (savedOutOfFlowData) { - visible = savedOutOfFlowData->mVisibleRect; dirty = savedOutOfFlowData->mDirtyRect; } else { // The out-of-flow frame did not intersect the dirty area. We may still // need to traverse into it, since it may contain placeholders we need // to enter to reach other out-of-flow frames that are visible. - visible.SetEmpty(); dirty.SetEmpty(); } pseudoStackingContext = true; } - - if (aBuilder->GetIncludeAllOutOfFlows() && - (child->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) { - visible = child->GetVisualOverflowRect(); - dirty = child->GetVisualOverflowRect(); - } else if (!DescendIntoChild(aBuilder, child, visible, dirty)) { - return; - } NS_ASSERTION(childType != nsGkAtoms::placeholderFrame, "Should have dealt with placeholders already"); @@ -2788,6 +2691,36 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, return; } + if (aBuilder->GetIncludeAllOutOfFlows() && + (child->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) { + dirty = child->GetVisualOverflowRect(); + } else if (!(child->GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) { + // No need to descend into child to catch placeholders for visible + // positioned stuff. So see if we can short-circuit frame traversal here. + + // We can stop if child's frame subtree's intersection with the + // dirty area is empty. + // If the child is a scrollframe that we want to ignore, then we need + // to descend into it because its scrolled child may intersect the dirty + // area even if the scrollframe itself doesn't. + // There are cases where the "ignore scroll frame" on the builder is not set + // correctly, and so we additionally want to catch cases where the child is + // a root scrollframe and we are ignoring scrolling on the viewport. + nsIPresShell* shell = PresContext()->PresShell(); + bool keepDescending = child == aBuilder->GetIgnoreScrollFrame() || + (shell->IgnoringViewportScrolling() && child == shell->GetRootScrollFrame()); + if (!keepDescending) { + nsRect childDirty; + if (!childDirty.IntersectRect(dirty, child->GetVisualOverflowRect())) + return; + // Usually we could set dirty to childDirty now but there's no + // benefit, and it can be confusing. It can especially confuse + // situations where we're going to ignore a scrollframe's clipping; + // we wouldn't want to clip the dirty area to the scrollframe's + // bounds in that case. + } + } + // XXX need to have inline-block and inline-table set pseudoStackingContext const nsStyleDisplay* ourDisp = StyleDisplay(); @@ -2838,8 +2771,7 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, "Stacking contexts must also be pseudo-stacking-contexts"); nsDisplayListBuilder::AutoBuildingDisplayList - buildingForChild(aBuilder, child, visible, dirty, pseudoStackingContext); - + buildingForChild(aBuilder, child, dirty, pseudoStackingContext); DisplayListClipState::AutoClipMultiple clipState(aBuilder); CheckForApzAwareEventHandlers(aBuilder, child); @@ -2852,7 +2784,7 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, savedOutOfFlowData->mContainingBlockScrollClip); } else if (GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO && isPlaceholder) { - NS_ASSERTION(visible.IsEmpty(), "should have empty visible rect"); + NS_ASSERTION(dirty.IsEmpty(), "should have empty dirty rect"); // Every item we build from now until we descent into an out of flow that // does have saved out of flow data should be invisible. This state gets // restored when AutoBuildingDisplayList gets out of scope. @@ -2888,19 +2820,18 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, // True stacking context. // For stacking contexts, BuildDisplayListForStackingContext handles // clipping and MarkAbsoluteFramesForDisplayList. - child->BuildDisplayListForStackingContext(aBuilder, &list); - aBuilder->DisplayCaret(child, &list); + child->BuildDisplayListForStackingContext(aBuilder, dirty, &list); + aBuilder->DisplayCaret(child, dirty, &list); } else { Maybe<nsRect> clipPropClip = child->GetClipPropClipRect(disp, effects, child->GetSize()); if (clipPropClip) { - aBuilder->IntersectVisibleRect(*clipPropClip); - aBuilder->IntersectDirtyRect(*clipPropClip); + dirty.IntersectRect(dirty, *clipPropClip); clipState.ClipContentDescendants( *clipPropClip + aBuilder->ToReferenceFrame(child)); } - child->MarkAbsoluteFramesForDisplayList(aBuilder); + child->MarkAbsoluteFramesForDisplayList(aBuilder, dirty); if (aBuilder->IsBuildingLayerEventRegions()) { // If this frame has a different animated geometry root than its parent, @@ -2932,8 +2863,8 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, // return early. aBuilder->AdjustWindowDraggingRegion(child); - child->BuildDisplayList(aBuilder, aLists); - aBuilder->DisplayCaret(child, aLists.Content()); + child->BuildDisplayList(aBuilder, dirty, aLists); + aBuilder->DisplayCaret(child, dirty, aLists.Content()); #ifdef DEBUG DisplayDebugBorders(aBuilder, child, aLists); #endif @@ -2944,10 +2875,10 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, // We allow positioned descendants of the child to escape to our parent // stacking context's positioned descendant list, because they might be // z-index:non-auto - nsDisplayListCollection pseudoStack(aBuilder); + nsDisplayListCollection pseudoStack; aBuilder->AdjustWindowDraggingRegion(child); - child->BuildDisplayList(aBuilder, pseudoStack); - aBuilder->DisplayCaret(child, pseudoStack.Content()); + child->BuildDisplayList(aBuilder, dirty, pseudoStack); + aBuilder->DisplayCaret(child, dirty, pseudoStack.Content()); list.AppendToTop(pseudoStack.BorderBackground()); list.AppendToTop(pseudoStack.BlockBorderBackgrounds()); @@ -2997,10 +2928,11 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder, } void -nsIFrame::MarkAbsoluteFramesForDisplayList(nsDisplayListBuilder* aBuilder) +nsIFrame::MarkAbsoluteFramesForDisplayList(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect) { if (IsAbsoluteContainer()) { - aBuilder->MarkFramesForDisplayList(this, GetAbsoluteContainingBlock()->GetChildList()); + aBuilder->MarkFramesForDisplayList(this, GetAbsoluteContainingBlock()->GetChildList(), aDirtyRect); } } |