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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=2 et sw=2 tw=80: */
+
+/* This Source Code is subject to the terms of the Mozilla Public License
+ * version 2.0 (the "License"). You can obtain a copy of the License at
+ * http://mozilla.org/MPL/2.0/. */
+
+/* rendering object for CSS "display: flex" */
+
+#include "mozilla/UniquePtr.h"
+#include "nsFlexContainerFrame.h"
+#include "nsContentUtils.h"
+#include "nsCSSAnonBoxes.h"
+#include "nsDisplayList.h"
+#include "nsIFrameInlines.h"
+#include "nsLayoutUtils.h"
+#include "nsPlaceholderFrame.h"
+#include "nsPresContext.h"
+#include "nsRenderingContext.h"
+#include "nsStyleContext.h"
+#include "mozilla/Logging.h"
+#include <algorithm>
+#include "mozilla/LinkedList.h"
+#include "mozilla/FloatingPoint.h"
+#include "WritingModes.h"
+
+using namespace mozilla;
+using namespace mozilla::layout;
+
+// Convenience typedefs for helper classes that we forward-declare in .h file
+// (so that nsFlexContainerFrame methods can use them as parameters):
+typedef nsFlexContainerFrame::FlexItem FlexItem;
+typedef nsFlexContainerFrame::FlexLine FlexLine;
+typedef nsFlexContainerFrame::FlexboxAxisTracker FlexboxAxisTracker;
+typedef nsFlexContainerFrame::StrutInfo StrutInfo;
+
+static mozilla::LazyLogModule gFlexContainerLog("nsFlexContainerFrame");
+
+// XXXdholbert Some of this helper-stuff should be separated out into a general
+// "main/cross-axis utils" header, shared by grid & flexbox?
+// (Particularly when grid gets support for align-*/justify-* properties.)
+
+// Helper enums
+// ============
+
+// Represents a physical orientation for an axis.
+// The directional suffix indicates the direction in which the axis *grows*.
+// So e.g. eAxis_LR means a horizontal left-to-right axis, whereas eAxis_BT
+// means a vertical bottom-to-top axis.
+// NOTE: The order here is important -- these values are used as indices into
+// the static array 'kAxisOrientationToSidesMap', defined below.
+enum AxisOrientationType {
+ eAxis_LR,
+ eAxis_RL,
+ eAxis_TB,
+ eAxis_BT,
+ eNumAxisOrientationTypes // For sizing arrays that use these values as indices
+};
+
+// Represents one or the other extreme of an axis (e.g. for the main axis, the
+// main-start vs. main-end edge.
+// NOTE: The order here is important -- these values are used as indices into
+// the sub-arrays in 'kAxisOrientationToSidesMap', defined below.
+enum AxisEdgeType {
+ eAxisEdge_Start,
+ eAxisEdge_End,
+ eNumAxisEdges // For sizing arrays that use these values as indices
+};
+
+// This array maps each axis orientation to a pair of corresponding
+// [start, end] physical mozilla::Side values.
+static const mozilla::Side
+kAxisOrientationToSidesMap[eNumAxisOrientationTypes][eNumAxisEdges] = {
+ { eSideLeft, eSideRight }, // eAxis_LR
+ { eSideRight, eSideLeft }, // eAxis_RL
+ { eSideTop, eSideBottom }, // eAxis_TB
+ { eSideBottom, eSideTop } // eAxis_BT
+};
+
+// Helper structs / classes / methods
+// ==================================
+// Returns true iff the given nsStyleDisplay has display:-webkit-{inline-}-box.
+static inline bool
+IsDisplayValueLegacyBox(const nsStyleDisplay* aStyleDisp)
+{
+ return aStyleDisp->mDisplay == mozilla::StyleDisplay::WebkitBox ||
+ aStyleDisp->mDisplay == mozilla::StyleDisplay::WebkitInlineBox;
+}
+
+// Returns true if aFlexContainer is the frame for an element with
+// "display:-webkit-box" or "display:-webkit-inline-box". aFlexContainer is
+// expected to be an instance of nsFlexContainerFrame (enforced with an assert);
+// otherwise, this function's state-bit-check here is bogus.
+static bool
+IsLegacyBox(const nsIFrame* aFlexContainer)
+{
+ MOZ_ASSERT(aFlexContainer->GetType() == nsGkAtoms::flexContainerFrame,
+ "only flex containers may be passed to this function");
+ return aFlexContainer->HasAnyStateBits(NS_STATE_FLEX_IS_LEGACY_WEBKIT_BOX);
+}
+
+// Returns the "align-items" value that's equivalent to the legacy "box-align"
+// value in the given style struct.
+static uint8_t
+ConvertLegacyStyleToAlignItems(const nsStyleXUL* aStyleXUL)
+{
+ // -[moz|webkit]-box-align corresponds to modern "align-items"
+ switch (aStyleXUL->mBoxAlign) {
+ case StyleBoxAlign::Stretch:
+ return NS_STYLE_ALIGN_STRETCH;
+ case StyleBoxAlign::Start:
+ return NS_STYLE_ALIGN_FLEX_START;
+ case StyleBoxAlign::Center:
+ return NS_STYLE_ALIGN_CENTER;
+ case StyleBoxAlign::Baseline:
+ return NS_STYLE_ALIGN_BASELINE;
+ case StyleBoxAlign::End:
+ return NS_STYLE_ALIGN_FLEX_END;
+ }
+
+ MOZ_ASSERT_UNREACHABLE("Unrecognized mBoxAlign enum value");
+ // Fall back to default value of "align-items" property:
+ return NS_STYLE_ALIGN_STRETCH;
+}
+
+// Returns the "justify-content" value that's equivalent to the legacy
+// "box-pack" value in the given style struct.
+static uint8_t
+ConvertLegacyStyleToJustifyContent(const nsStyleXUL* aStyleXUL)
+{
+ // -[moz|webkit]-box-pack corresponds to modern "justify-content"
+ switch (aStyleXUL->mBoxPack) {
+ case StyleBoxPack::Start:
+ return NS_STYLE_ALIGN_FLEX_START;
+ case StyleBoxPack::Center:
+ return NS_STYLE_ALIGN_CENTER;
+ case StyleBoxPack::End:
+ return NS_STYLE_ALIGN_FLEX_END;
+ case StyleBoxPack::Justify:
+ return NS_STYLE_ALIGN_SPACE_BETWEEN;
+ }
+
+ MOZ_ASSERT_UNREACHABLE("Unrecognized mBoxPack enum value");
+ // Fall back to default value of "justify-content" property:
+ return NS_STYLE_ALIGN_FLEX_START;
+}
+
+// Indicates whether advancing along the given axis is equivalent to
+// increasing our X or Y position (as opposed to decreasing it).
+static inline bool
+AxisGrowsInPositiveDirection(AxisOrientationType aAxis)
+{
+ return eAxis_LR == aAxis || eAxis_TB == aAxis;
+}
+
+// Given an AxisOrientationType, returns the "reverse" AxisOrientationType
+// (in the same dimension, but the opposite direction)
+static inline AxisOrientationType
+GetReverseAxis(AxisOrientationType aAxis)
+{
+ AxisOrientationType reversedAxis;
+
+ if (aAxis % 2 == 0) {
+ // even enum value. Add 1 to reverse.
+ reversedAxis = AxisOrientationType(aAxis + 1);
+ } else {
+ // odd enum value. Subtract 1 to reverse.
+ reversedAxis = AxisOrientationType(aAxis - 1);
+ }
+
+ // Check that we're still in the enum's valid range
+ MOZ_ASSERT(reversedAxis >= eAxis_LR &&
+ reversedAxis <= eAxis_BT);
+
+ return reversedAxis;
+}
+
+/**
+ * Converts a "flex-relative" coordinate in a single axis (a main- or cross-axis
+ * coordinate) into a coordinate in the corresponding physical (x or y) axis. If
+ * the flex-relative axis in question already maps *directly* to a physical
+ * axis (i.e. if it's LTR or TTB), then the physical coordinate has the same
+ * numeric value as the provided flex-relative coordinate. Otherwise, we have to
+ * subtract the flex-relative coordinate from the flex container's size in that
+ * axis, to flip the polarity. (So e.g. a main-axis position of 2px in a RTL
+ * 20px-wide container would correspond to a physical coordinate (x-value) of
+ * 18px.)
+ */
+static nscoord
+PhysicalCoordFromFlexRelativeCoord(nscoord aFlexRelativeCoord,
+ nscoord aContainerSize,
+ AxisOrientationType aAxis) {
+ if (AxisGrowsInPositiveDirection(aAxis)) {
+ return aFlexRelativeCoord;
+ }
+ return aContainerSize - aFlexRelativeCoord;
+}
+
+// Helper-macro to let us pick one of two expressions to evaluate
+// (a width expression vs. a height expression), to get a main-axis or
+// cross-axis component.
+// For code that has e.g. a nsSize object, FlexboxAxisTracker::GetMainComponent
+// and GetCrossComponent are cleaner; but in cases where we simply have
+// two separate expressions for width and height (which may be expensive to
+// evaluate), these macros will ensure that only the expression for the correct
+// axis gets evaluated.
+#define GET_MAIN_COMPONENT(axisTracker_, width_, height_) \
+ (axisTracker_).IsMainAxisHorizontal() ? (width_) : (height_)
+
+#define GET_CROSS_COMPONENT(axisTracker_, width_, height_) \
+ (axisTracker_).IsCrossAxisHorizontal() ? (width_) : (height_)
+
+// Logical versions of helper-macros above:
+#define GET_MAIN_COMPONENT_LOGICAL(axisTracker_, wm_, isize_, bsize_) \
+ wm_.IsOrthogonalTo(axisTracker_.GetWritingMode()) != \
+ (axisTracker_).IsRowOriented() ? (isize_) : (bsize_)
+
+#define GET_CROSS_COMPONENT_LOGICAL(axisTracker_, wm_, isize_, bsize_) \
+ wm_.IsOrthogonalTo(axisTracker_.GetWritingMode()) != \
+ (axisTracker_).IsRowOriented() ? (bsize_) : (isize_)
+
+// Flags to customize behavior of the FlexboxAxisTracker constructor:
+enum AxisTrackerFlags {
+ eNoFlags = 0x0,
+
+ // Normally, FlexboxAxisTracker may attempt to reverse axes & iteration order
+ // to avoid bottom-to-top child ordering, for saner pagination. This flag
+ // suppresses that behavior (so that we allow bottom-to-top child ordering).
+ // (This may be helpful e.g. when we're only dealing with a single child.)
+ eAllowBottomToTopChildOrdering = 0x1
+};
+MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(AxisTrackerFlags)
+
+// Encapsulates our flex container's main & cross axes.
+class MOZ_STACK_CLASS nsFlexContainerFrame::FlexboxAxisTracker {
+public:
+ FlexboxAxisTracker(const nsFlexContainerFrame* aFlexContainer,
+ const WritingMode& aWM,
+ AxisTrackerFlags aFlags = eNoFlags);
+
+ // Accessors:
+ // XXXdholbert [BEGIN DEPRECATED]
+ AxisOrientationType GetMainAxis() const { return mMainAxis; }
+ AxisOrientationType GetCrossAxis() const { return mCrossAxis; }
+
+ bool IsMainAxisHorizontal() const {
+ // If we're row-oriented, and our writing mode is NOT vertical,
+ // or we're column-oriented and our writing mode IS vertical,
+ // then our main axis is horizontal. This handles all cases:
+ return mIsRowOriented != mWM.IsVertical();
+ }
+ bool IsCrossAxisHorizontal() const {
+ return !IsMainAxisHorizontal();
+ }
+ // XXXdholbert [END DEPRECATED]
+
+ // Returns the flex container's writing mode.
+ WritingMode GetWritingMode() const { return mWM; }
+
+ // Returns true if our main axis is in the reverse direction of our
+ // writing mode's corresponding axis. (From 'flex-direction: *-reverse')
+ bool IsMainAxisReversed() const {
+ return mIsMainAxisReversed;
+ }
+ // Returns true if our cross axis is in the reverse direction of our
+ // writing mode's corresponding axis. (From 'flex-wrap: *-reverse')
+ bool IsCrossAxisReversed() const {
+ return mIsCrossAxisReversed;
+ }
+
+ bool IsRowOriented() const { return mIsRowOriented; }
+ bool IsColumnOriented() const { return !mIsRowOriented; }
+
+ nscoord GetMainComponent(const nsSize& aSize) const {
+ return GET_MAIN_COMPONENT(*this, aSize.width, aSize.height);
+ }
+ int32_t GetMainComponent(const LayoutDeviceIntSize& aIntSize) const {
+ return GET_MAIN_COMPONENT(*this, aIntSize.width, aIntSize.height);
+ }
+
+ nscoord GetCrossComponent(const nsSize& aSize) const {
+ return GET_CROSS_COMPONENT(*this, aSize.width, aSize.height);
+ }
+ int32_t GetCrossComponent(const LayoutDeviceIntSize& aIntSize) const {
+ return GET_CROSS_COMPONENT(*this, aIntSize.width, aIntSize.height);
+ }
+
+ nscoord GetMarginSizeInMainAxis(const nsMargin& aMargin) const {
+ return IsMainAxisHorizontal() ?
+ aMargin.LeftRight() :
+ aMargin.TopBottom();
+ }
+ nscoord GetMarginSizeInCrossAxis(const nsMargin& aMargin) const {
+ return IsCrossAxisHorizontal() ?
+ aMargin.LeftRight() :
+ aMargin.TopBottom();
+ }
+
+ // Returns aFrame's computed value for 'height' or 'width' -- whichever is in
+ // the cross-axis. (NOTE: This is cross-axis-specific for now. If we need a
+ // main-axis version as well, we could generalize or clone this function.)
+ const nsStyleCoord& ComputedCrossSize(const nsIFrame* aFrame) const {
+ const nsStylePosition* stylePos = aFrame->StylePosition();
+
+ return IsCrossAxisHorizontal() ?
+ stylePos->mWidth :
+ stylePos->mHeight;
+ }
+
+ /**
+ * Converts a "flex-relative" point (a main-axis & cross-axis coordinate)
+ * into a LogicalPoint, using the flex container's writing mode.
+ *
+ * @arg aMainCoord The main-axis coordinate -- i.e an offset from the
+ * main-start edge of the flex container's content box.
+ * @arg aCrossCoord The cross-axis coordinate -- i.e an offset from the
+ * cross-start edge of the flex container's content box.
+ * @arg aContainerMainSize The main size of flex container's content box.
+ * @arg aContainerCrossSize The cross size of flex container's content box.
+ * @return A LogicalPoint, with the flex container's writing mode, that
+ * represents the same position. The logical coordinates are
+ * relative to the flex container's content box.
+ */
+ LogicalPoint
+ LogicalPointFromFlexRelativePoint(nscoord aMainCoord,
+ nscoord aCrossCoord,
+ nscoord aContainerMainSize,
+ nscoord aContainerCrossSize) const {
+ nscoord logicalCoordInMainAxis = mIsMainAxisReversed ?
+ aContainerMainSize - aMainCoord : aMainCoord;
+ nscoord logicalCoordInCrossAxis = mIsCrossAxisReversed ?
+ aContainerCrossSize - aCrossCoord : aCrossCoord;
+
+ return mIsRowOriented ?
+ LogicalPoint(mWM, logicalCoordInMainAxis, logicalCoordInCrossAxis) :
+ LogicalPoint(mWM, logicalCoordInCrossAxis, logicalCoordInMainAxis);
+ }
+
+ /**
+ * Converts a "flex-relative" size (a main-axis & cross-axis size)
+ * into a LogicalSize, using the flex container's writing mode.
+ *
+ * @arg aMainSize The main-axis size.
+ * @arg aCrossSize The cross-axis size.
+ * @return A LogicalSize, with the flex container's writing mode, that
+ * represents the same size.
+ */
+ LogicalSize LogicalSizeFromFlexRelativeSizes(nscoord aMainSize,
+ nscoord aCrossSize) const {
+ return mIsRowOriented ?
+ LogicalSize(mWM, aMainSize, aCrossSize) :
+ LogicalSize(mWM, aCrossSize, aMainSize);
+ }
+
+ // Are my axes reversed with respect to what the author asked for?
+ // (We may reverse the axes in the FlexboxAxisTracker constructor and set
+ // this flag, to avoid reflowing our children in bottom-to-top order.)
+ bool AreAxesInternallyReversed() const
+ {
+ return mAreAxesInternallyReversed;
+ }
+
+private:
+ // Delete copy-constructor & reassignment operator, to prevent accidental
+ // (unnecessary) copying.
+ FlexboxAxisTracker(const FlexboxAxisTracker&) = delete;
+ FlexboxAxisTracker& operator=(const FlexboxAxisTracker&) = delete;
+
+ // Helpers for constructor which determine the orientation of our axes, based
+ // on legacy box properties (-webkit-box-orient, -webkit-box-direction) or
+ // modern flexbox properties (flex-direction, flex-wrap) depending on whether
+ // the flex container is a "legacy box" (as determined by IsLegacyBox).
+ void InitAxesFromLegacyProps(const nsFlexContainerFrame* aFlexContainer);
+ void InitAxesFromModernProps(const nsFlexContainerFrame* aFlexContainer);
+
+ // XXXdholbert [BEGIN DEPRECATED]
+ AxisOrientationType mMainAxis;
+ AxisOrientationType mCrossAxis;
+ // XXXdholbert [END DEPRECATED]
+
+ const WritingMode mWM; // The flex container's writing mode.
+
+ bool mIsRowOriented; // Is our main axis the inline axis?
+ // (Are we 'flex-direction:row[-reverse]'?)
+
+ bool mIsMainAxisReversed; // Is our main axis in the opposite direction
+ // as mWM's corresponding axis? (e.g. RTL vs LTR)
+ bool mIsCrossAxisReversed; // Is our cross axis in the opposite direction
+ // as mWM's corresponding axis? (e.g. BTT vs TTB)
+
+ // Implementation detail -- this indicates whether we've decided to
+ // transparently reverse our axes & our child ordering, to avoid having
+ // frames flow from bottom to top in either axis (& to make pagination saner).
+ bool mAreAxesInternallyReversed;
+};
+
+/**
+ * Represents a flex item.
+ * Includes the various pieces of input that the Flexbox Layout Algorithm uses
+ * to resolve a flexible width.
+ */
+class nsFlexContainerFrame::FlexItem : public LinkedListElement<FlexItem>
+{
+public:
+ // Normal constructor:
+ FlexItem(ReflowInput& aFlexItemReflowInput,
+ float aFlexGrow, float aFlexShrink, nscoord aMainBaseSize,
+ nscoord aMainMinSize, nscoord aMainMaxSize,
+ nscoord aTentativeCrossSize,
+ nscoord aCrossMinSize, nscoord aCrossMaxSize,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ // Simplified constructor, to be used only for generating "struts":
+ // (NOTE: This "strut" constructor uses the *container's* writing mode, which
+ // we'll use on this FlexItem instead of the child frame's real writing mode.
+ // This is fine - it doesn't matter what writing mode we use for a
+ // strut, since it won't render any content and we already know its size.)
+ FlexItem(nsIFrame* aChildFrame, nscoord aCrossSize, WritingMode aContainerWM);
+
+ // Accessors
+ nsIFrame* Frame() const { return mFrame; }
+ nscoord GetFlexBaseSize() const { return mFlexBaseSize; }
+
+ nscoord GetMainMinSize() const {
+ MOZ_ASSERT(!mNeedsMinSizeAutoResolution,
+ "Someone's using an unresolved 'auto' main min-size");
+ return mMainMinSize;
+ }
+ nscoord GetMainMaxSize() const { return mMainMaxSize; }
+
+ // Note: These return the main-axis position and size of our *content box*.
+ nscoord GetMainSize() const { return mMainSize; }
+ nscoord GetMainPosition() const { return mMainPosn; }
+
+ nscoord GetCrossMinSize() const { return mCrossMinSize; }
+ nscoord GetCrossMaxSize() const { return mCrossMaxSize; }
+
+ // Note: These return the cross-axis position and size of our *content box*.
+ nscoord GetCrossSize() const { return mCrossSize; }
+ nscoord GetCrossPosition() const { return mCrossPosn; }
+
+ nscoord ResolvedAscent(bool aUseFirstBaseline) const {
+ if (mAscent == ReflowOutput::ASK_FOR_BASELINE) {
+ // XXXdholbert We should probably be using the *container's* writing-mode
+ // here, instead of the item's -- though it doesn't much matter right
+ // now, because all of the baseline-handling code here essentially
+ // assumes that the container & items have the same writing-mode. This
+ // will matter more (& can be expanded/tested) once we officially support
+ // logical directions & vertical writing-modes in flexbox, in bug 1079155
+ // or a dependency.
+ // Use GetFirstLineBaseline() or GetLastLineBaseline() as appropriate,
+ // or just GetLogicalBaseline() if that fails.
+ bool found = aUseFirstBaseline ?
+ nsLayoutUtils::GetFirstLineBaseline(mWM, mFrame, &mAscent) :
+ nsLayoutUtils::GetLastLineBaseline(mWM, mFrame, &mAscent);
+
+ if (!found) {
+ mAscent = mFrame->SynthesizeBaselineBOffsetFromBorderBox(mWM,
+ BaselineSharingGroup::eFirst);
+ }
+ }
+ return mAscent;
+ }
+
+ // Convenience methods to compute the main & cross size of our *margin-box*.
+ // The caller is responsible for telling us the right axis, so that we can
+ // pull out the appropriate components of our margin/border/padding structs.
+ nscoord GetOuterMainSize(AxisOrientationType aMainAxis) const
+ {
+ return mMainSize + GetMarginBorderPaddingSizeInAxis(aMainAxis);
+ }
+
+ nscoord GetOuterCrossSize(AxisOrientationType aCrossAxis) const
+ {
+ return mCrossSize + GetMarginBorderPaddingSizeInAxis(aCrossAxis);
+ }
+
+ // Returns the distance between this FlexItem's baseline and the cross-start
+ // edge of its margin-box. Used in baseline alignment.
+ // (This function needs to be told which edge we're measuring the baseline
+ // from, so that it can look up the appropriate components from mMargin.)
+ nscoord GetBaselineOffsetFromOuterCrossEdge(
+ AxisEdgeType aEdge,
+ const FlexboxAxisTracker& aAxisTracker,
+ bool aUseFirstLineBaseline) const;
+
+ float GetShareOfWeightSoFar() const { return mShareOfWeightSoFar; }
+
+ bool IsFrozen() const { return mIsFrozen; }
+
+ bool HadMinViolation() const { return mHadMinViolation; }
+ bool HadMaxViolation() const { return mHadMaxViolation; }
+
+ // Indicates whether this item received a preliminary "measuring" reflow
+ // before its actual reflow.
+ bool HadMeasuringReflow() const { return mHadMeasuringReflow; }
+
+ // Indicates whether this item's cross-size has been stretched (from having
+ // "align-self: stretch" with an auto cross-size and no auto margins in the
+ // cross axis).
+ bool IsStretched() const { return mIsStretched; }
+
+ // Indicates whether we need to resolve an 'auto' value for the main-axis
+ // min-[width|height] property.
+ bool NeedsMinSizeAutoResolution() const
+ { return mNeedsMinSizeAutoResolution; }
+
+ // Indicates whether this item is a "strut" left behind by an element with
+ // visibility:collapse.
+ bool IsStrut() const { return mIsStrut; }
+
+ WritingMode GetWritingMode() const { return mWM; }
+ uint8_t GetAlignSelf() const { return mAlignSelf; }
+
+ // Returns the flex factor (flex-grow or flex-shrink), depending on
+ // 'aIsUsingFlexGrow'.
+ //
+ // Asserts fatally if called on a frozen item (since frozen items are not
+ // flexible).
+ float GetFlexFactor(bool aIsUsingFlexGrow)
+ {
+ MOZ_ASSERT(!IsFrozen(), "shouldn't need flex factor after item is frozen");
+
+ return aIsUsingFlexGrow ? mFlexGrow : mFlexShrink;
+ }
+
+ // Returns the weight that we should use in the "resolving flexible lengths"
+ // algorithm. If we're using the flex grow factor, we just return that;
+ // otherwise, we return the "scaled flex shrink factor" (scaled by our flex
+ // base size, so that when both large and small items are shrinking, the large
+ // items shrink more).
+ //
+ // I'm calling this a "weight" instead of a "[scaled] flex-[grow|shrink]
+ // factor", to more clearly distinguish it from the actual flex-grow &
+ // flex-shrink factors.
+ //
+ // Asserts fatally if called on a frozen item (since frozen items are not
+ // flexible).
+ float GetWeight(bool aIsUsingFlexGrow)
+ {
+ MOZ_ASSERT(!IsFrozen(), "shouldn't need weight after item is frozen");
+
+ if (aIsUsingFlexGrow) {
+ return mFlexGrow;
+ }
+
+ // We're using flex-shrink --> return mFlexShrink * mFlexBaseSize
+ if (mFlexBaseSize == 0) {
+ // Special-case for mFlexBaseSize == 0 -- we have no room to shrink, so
+ // regardless of mFlexShrink, we should just return 0.
+ // (This is really a special-case for when mFlexShrink is infinity, to
+ // avoid performing mFlexShrink * mFlexBaseSize = inf * 0 = undefined.)
+ return 0.0f;
+ }
+ return mFlexShrink * mFlexBaseSize;
+ }
+
+ const nsSize& IntrinsicRatio() const { return mIntrinsicRatio; }
+ bool HasIntrinsicRatio() const { return mIntrinsicRatio != nsSize(); }
+
+ // Getters for margin:
+ // ===================
+ const nsMargin& GetMargin() const { return mMargin; }
+
+ // Returns the margin component for a given mozilla::Side
+ nscoord GetMarginComponentForSide(mozilla::Side aSide) const
+ { return mMargin.Side(aSide); }
+
+ // Returns the total space occupied by this item's margins in the given axis
+ nscoord GetMarginSizeInAxis(AxisOrientationType aAxis) const
+ {
+ mozilla::Side startSide = kAxisOrientationToSidesMap[aAxis][eAxisEdge_Start];
+ mozilla::Side endSide = kAxisOrientationToSidesMap[aAxis][eAxisEdge_End];
+ return GetMarginComponentForSide(startSide) +
+ GetMarginComponentForSide(endSide);
+ }
+
+ // Getters for border/padding
+ // ==========================
+ const nsMargin& GetBorderPadding() const { return mBorderPadding; }
+
+ // Returns the border+padding component for a given mozilla::Side
+ nscoord GetBorderPaddingComponentForSide(mozilla::Side aSide) const
+ { return mBorderPadding.Side(aSide); }
+
+ // Returns the total space occupied by this item's borders and padding in
+ // the given axis
+ nscoord GetBorderPaddingSizeInAxis(AxisOrientationType aAxis) const
+ {
+ mozilla::Side startSide = kAxisOrientationToSidesMap[aAxis][eAxisEdge_Start];
+ mozilla::Side endSide = kAxisOrientationToSidesMap[aAxis][eAxisEdge_End];
+ return GetBorderPaddingComponentForSide(startSide) +
+ GetBorderPaddingComponentForSide(endSide);
+ }
+
+ // Getter for combined margin/border/padding
+ // =========================================
+ // Returns the total space occupied by this item's margins, borders and
+ // padding in the given axis
+ nscoord GetMarginBorderPaddingSizeInAxis(AxisOrientationType aAxis) const
+ {
+ return GetMarginSizeInAxis(aAxis) + GetBorderPaddingSizeInAxis(aAxis);
+ }
+
+ // Setters
+ // =======
+ // Helper to set the resolved value of min-[width|height]:auto for the main
+ // axis. (Should only be used if NeedsMinSizeAutoResolution() returns true.)
+ void UpdateMainMinSize(nscoord aNewMinSize)
+ {
+ NS_ASSERTION(aNewMinSize >= 0,
+ "How did we end up with a negative min-size?");
+ MOZ_ASSERT(mMainMaxSize >= aNewMinSize,
+ "Should only use this function for resolving min-size:auto, "
+ "and main max-size should be an upper-bound for resolved val");
+ MOZ_ASSERT(mNeedsMinSizeAutoResolution &&
+ (mMainMinSize == 0 || mFrame->IsThemed(mFrame->StyleDisplay())),
+ "Should only use this function for resolving min-size:auto, "
+ "so we shouldn't already have a nonzero min-size established "
+ "(unless it's a themed-widget-imposed minimum size)");
+
+ if (aNewMinSize > mMainMinSize) {
+ mMainMinSize = aNewMinSize;
+ // Also clamp main-size to be >= new min-size:
+ mMainSize = std::max(mMainSize, aNewMinSize);
+ }
+ mNeedsMinSizeAutoResolution = false;
+ }
+
+ // This sets our flex base size, and then sets our main size to the
+ // resulting "hypothetical main size" (the base size clamped to our
+ // main-axis [min,max] sizing constraints).
+ void SetFlexBaseSizeAndMainSize(nscoord aNewFlexBaseSize)
+ {
+ MOZ_ASSERT(!mIsFrozen || mFlexBaseSize == NS_INTRINSICSIZE,
+ "flex base size shouldn't change after we're frozen "
+ "(unless we're just resolving an intrinsic size)");
+ mFlexBaseSize = aNewFlexBaseSize;
+
+ // Before we've resolved flexible lengths, we keep mMainSize set to
+ // the 'hypothetical main size', which is the flex base size, clamped
+ // to the [min,max] range:
+ mMainSize = NS_CSS_MINMAX(mFlexBaseSize, mMainMinSize, mMainMaxSize);
+ }
+
+ // Setters used while we're resolving flexible lengths
+ // ---------------------------------------------------
+
+ // Sets the main-size of our flex item's content-box.
+ void SetMainSize(nscoord aNewMainSize)
+ {
+ MOZ_ASSERT(!mIsFrozen, "main size shouldn't change after we're frozen");
+ mMainSize = aNewMainSize;
+ }
+
+ void SetShareOfWeightSoFar(float aNewShare)
+ {
+ MOZ_ASSERT(!mIsFrozen || aNewShare == 0.0f,
+ "shouldn't be giving this item any share of the weight "
+ "after it's frozen");
+ mShareOfWeightSoFar = aNewShare;
+ }
+
+ void Freeze() { mIsFrozen = true; }
+
+ void SetHadMinViolation()
+ {
+ MOZ_ASSERT(!mIsFrozen,
+ "shouldn't be changing main size & having violations "
+ "after we're frozen");
+ mHadMinViolation = true;
+ }
+ void SetHadMaxViolation()
+ {
+ MOZ_ASSERT(!mIsFrozen,
+ "shouldn't be changing main size & having violations "
+ "after we're frozen");
+ mHadMaxViolation = true;
+ }
+ void ClearViolationFlags()
+ { mHadMinViolation = mHadMaxViolation = false; }
+
+ // Setters for values that are determined after we've resolved our main size
+ // -------------------------------------------------------------------------
+
+ // Sets the main-axis position of our flex item's content-box.
+ // (This is the distance between the main-start edge of the flex container
+ // and the main-start edge of the flex item's content-box.)
+ void SetMainPosition(nscoord aPosn) {
+ MOZ_ASSERT(mIsFrozen, "main size should be resolved before this");
+ mMainPosn = aPosn;
+ }
+
+ // Sets the cross-size of our flex item's content-box.
+ void SetCrossSize(nscoord aCrossSize) {
+ MOZ_ASSERT(!mIsStretched,
+ "Cross size shouldn't be modified after it's been stretched");
+ mCrossSize = aCrossSize;
+ }
+
+ // Sets the cross-axis position of our flex item's content-box.
+ // (This is the distance between the cross-start edge of the flex container
+ // and the cross-start edge of the flex item.)
+ void SetCrossPosition(nscoord aPosn) {
+ MOZ_ASSERT(mIsFrozen, "main size should be resolved before this");
+ mCrossPosn = aPosn;
+ }
+
+ // After a FlexItem has had a reflow, this method can be used to cache its
+ // (possibly-unresolved) ascent, in case it's needed later for
+ // baseline-alignment or to establish the container's baseline.
+ // (NOTE: This can be marked 'const' even though it's modifying mAscent,
+ // because mAscent is mutable. It's nice for this to be 'const', because it
+ // means our final reflow can iterate over const FlexItem pointers, and we
+ // can be sure it's not modifying those FlexItems, except via this method.)
+ void SetAscent(nscoord aAscent) const {
+ mAscent = aAscent; // NOTE: this may be ASK_FOR_BASELINE
+ }
+
+ void SetHadMeasuringReflow() {
+ mHadMeasuringReflow = true;
+ }
+
+ void SetIsStretched() {
+ MOZ_ASSERT(mIsFrozen, "main size should be resolved before this");
+ mIsStretched = true;
+ }
+
+ // Setter for margin components (for resolving "auto" margins)
+ void SetMarginComponentForSide(mozilla::Side aSide, nscoord aLength)
+ {
+ MOZ_ASSERT(mIsFrozen, "main size should be resolved before this");
+ mMargin.Side(aSide) = aLength;
+ }
+
+ void ResolveStretchedCrossSize(nscoord aLineCrossSize,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ uint32_t GetNumAutoMarginsInAxis(AxisOrientationType aAxis) const;
+
+ // Once the main size has been resolved, should we bother doing layout to
+ // establish the cross size?
+ bool CanMainSizeInfluenceCrossSize(const FlexboxAxisTracker& aAxisTracker) const;
+
+protected:
+ // Helper called by the constructor, to set mNeedsMinSizeAutoResolution:
+ void CheckForMinSizeAuto(const ReflowInput& aFlexItemReflowInput,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ // Our frame:
+ nsIFrame* const mFrame;
+
+ // Values that we already know in constructor: (and are hence mostly 'const')
+ const float mFlexGrow;
+ const float mFlexShrink;
+
+ const nsSize mIntrinsicRatio;
+
+ const nsMargin mBorderPadding;
+ nsMargin mMargin; // non-const because we need to resolve auto margins
+
+ // These are non-const so that we can lazily update them with the item's
+ // intrinsic size (obtained via a "measuring" reflow), when necessary.
+ // (e.g. for "flex-basis:auto;height:auto" & "min-height:auto")
+ nscoord mFlexBaseSize;
+ nscoord mMainMinSize;
+ nscoord mMainMaxSize;
+
+ const nscoord mCrossMinSize;
+ const nscoord mCrossMaxSize;
+
+ // Values that we compute after constructor:
+ nscoord mMainSize;
+ nscoord mMainPosn;
+ nscoord mCrossSize;
+ nscoord mCrossPosn;
+ mutable nscoord mAscent; // Mutable b/c it's set & resolved lazily, sometimes
+ // via const pointer. See comment above SetAscent().
+
+ // Temporary state, while we're resolving flexible widths (for our main size)
+ // XXXdholbert To save space, we could use a union to make these variables
+ // overlay the same memory as some other member vars that aren't touched
+ // until after main-size has been resolved. In particular, these could share
+ // memory with mMainPosn through mAscent, and mIsStretched.
+ float mShareOfWeightSoFar;
+ bool mIsFrozen;
+ bool mHadMinViolation;
+ bool mHadMaxViolation;
+
+ // Misc:
+ bool mHadMeasuringReflow; // Did this item get a preliminary reflow,
+ // to measure its desired height?
+ bool mIsStretched; // See IsStretched() documentation
+ bool mIsStrut; // Is this item a "strut" left behind by an element
+ // with visibility:collapse?
+
+ // Does this item need to resolve a min-[width|height]:auto (in main-axis).
+ bool mNeedsMinSizeAutoResolution;
+
+ const WritingMode mWM; // The flex item's writing mode.
+ uint8_t mAlignSelf; // My "align-self" computed value (with "auto"
+ // swapped out for parent"s "align-items" value,
+ // in our constructor).
+};
+
+/**
+ * Represents a single flex line in a flex container.
+ * Manages a linked list of the FlexItems that are in the line.
+ */
+class nsFlexContainerFrame::FlexLine : public LinkedListElement<FlexLine>
+{
+public:
+ FlexLine()
+ : mNumItems(0),
+ mNumFrozenItems(0),
+ mTotalInnerHypotheticalMainSize(0),
+ mTotalOuterHypotheticalMainSize(0),
+ mLineCrossSize(0),
+ mFirstBaselineOffset(nscoord_MIN),
+ mLastBaselineOffset(nscoord_MIN)
+ {}
+
+ // Returns the sum of our FlexItems' outer hypothetical main sizes.
+ // ("outer" = margin-box, and "hypothetical" = before flexing)
+ nscoord GetTotalOuterHypotheticalMainSize() const {
+ return mTotalOuterHypotheticalMainSize;
+ }
+
+ // Accessors for our FlexItems & information about them:
+ FlexItem* GetFirstItem()
+ {
+ MOZ_ASSERT(mItems.isEmpty() == (mNumItems == 0),
+ "mNumItems bookkeeping is off");
+ return mItems.getFirst();
+ }
+
+ const FlexItem* GetFirstItem() const
+ {
+ MOZ_ASSERT(mItems.isEmpty() == (mNumItems == 0),
+ "mNumItems bookkeeping is off");
+ return mItems.getFirst();
+ }
+
+ FlexItem* GetLastItem()
+ {
+ MOZ_ASSERT(mItems.isEmpty() == (mNumItems == 0),
+ "mNumItems bookkeeping is off");
+ return mItems.getLast();
+ }
+
+ const FlexItem* GetLastItem() const
+ {
+ MOZ_ASSERT(mItems.isEmpty() == (mNumItems == 0),
+ "mNumItems bookkeeping is off");
+ return mItems.getLast();
+ }
+
+ bool IsEmpty() const
+ {
+ MOZ_ASSERT(mItems.isEmpty() == (mNumItems == 0),
+ "mNumItems bookkeeping is off");
+ return mItems.isEmpty();
+ }
+
+ uint32_t NumItems() const
+ {
+ MOZ_ASSERT(mItems.isEmpty() == (mNumItems == 0),
+ "mNumItems bookkeeping is off");
+ return mNumItems;
+ }
+
+ // Adds the given FlexItem to our list of items (at the front or back
+ // depending on aShouldInsertAtFront), and adds its hypothetical
+ // outer & inner main sizes to our totals. Use this method instead of
+ // directly modifying the item list, so that our bookkeeping remains correct.
+ void AddItem(FlexItem* aItem,
+ bool aShouldInsertAtFront,
+ nscoord aItemInnerHypotheticalMainSize,
+ nscoord aItemOuterHypotheticalMainSize)
+ {
+ if (aShouldInsertAtFront) {
+ mItems.insertFront(aItem);
+ } else {
+ mItems.insertBack(aItem);
+ }
+
+ // Update our various bookkeeping member-vars:
+ mNumItems++;
+ if (aItem->IsFrozen()) {
+ mNumFrozenItems++;
+ }
+ mTotalInnerHypotheticalMainSize += aItemInnerHypotheticalMainSize;
+ mTotalOuterHypotheticalMainSize += aItemOuterHypotheticalMainSize;
+ }
+
+ // Computes the cross-size and baseline position of this FlexLine, based on
+ // its FlexItems.
+ void ComputeCrossSizeAndBaseline(const FlexboxAxisTracker& aAxisTracker);
+
+ // Returns the cross-size of this line.
+ nscoord GetLineCrossSize() const { return mLineCrossSize; }
+
+ // Setter for line cross-size -- needed for cases where the flex container
+ // imposes a cross-size on the line. (e.g. for single-line flexbox, or for
+ // multi-line flexbox with 'align-content: stretch')
+ void SetLineCrossSize(nscoord aLineCrossSize) {
+ mLineCrossSize = aLineCrossSize;
+ }
+
+ /**
+ * Returns the offset within this line where any baseline-aligned FlexItems
+ * should place their baseline. Usually, this represents a distance from the
+ * line's cross-start edge, but if we're internally reversing the axes (see
+ * AreAxesInternallyReversed()), this instead represents the distance from
+ * its cross-end edge.
+ *
+ * If there are no baseline-aligned FlexItems, returns nscoord_MIN.
+ */
+ nscoord GetFirstBaselineOffset() const {
+ return mFirstBaselineOffset;
+ }
+
+ /**
+ * Returns the offset within this line where any last baseline-aligned
+ * FlexItems should place their baseline. Opposite the case of the first
+ * baseline offset, this represents a distance from the line's cross-end
+ * edge (since last baseline-aligned items are flush to the cross-end edge).
+ * If we're internally reversing the axes, this instead represents the
+ * distance from the line's cross-start edge.
+ *
+ * If there are no last baseline-aligned FlexItems, returns nscoord_MIN.
+ */
+ nscoord GetLastBaselineOffset() const {
+ return mLastBaselineOffset;
+ }
+
+ // Runs the "Resolving Flexible Lengths" algorithm from section 9.7 of the
+ // CSS flexbox spec to distribute aFlexContainerMainSize among our flex items.
+ void ResolveFlexibleLengths(nscoord aFlexContainerMainSize);
+
+ void PositionItemsInMainAxis(uint8_t aJustifyContent,
+ nscoord aContentBoxMainSize,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ void PositionItemsInCrossAxis(nscoord aLineStartPosition,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ friend class AutoFlexLineListClearer; // (needs access to mItems)
+
+private:
+ // Helpers for ResolveFlexibleLengths():
+ void FreezeItemsEarly(bool aIsUsingFlexGrow);
+
+ void FreezeOrRestoreEachFlexibleSize(const nscoord aTotalViolation,
+ bool aIsFinalIteration);
+
+ LinkedList<FlexItem> mItems; // Linked list of this line's flex items.
+
+ uint32_t mNumItems; // Number of FlexItems in this line (in |mItems|).
+ // (Shouldn't change after GenerateFlexLines finishes
+ // with this line -- at least, not until we add support
+ // for splitting lines across continuations. Then we can
+ // update this count carefully.)
+
+ // Number of *frozen* FlexItems in this line, based on FlexItem::IsFrozen().
+ // Mostly used for optimization purposes, e.g. to bail out early from loops
+ // when we can tell they have nothing left to do.
+ uint32_t mNumFrozenItems;
+
+ nscoord mTotalInnerHypotheticalMainSize;
+ nscoord mTotalOuterHypotheticalMainSize;
+ nscoord mLineCrossSize;
+ nscoord mFirstBaselineOffset;
+ nscoord mLastBaselineOffset;
+};
+
+// Information about a strut left behind by a FlexItem that's been collapsed
+// using "visibility:collapse".
+struct nsFlexContainerFrame::StrutInfo {
+ StrutInfo(uint32_t aItemIdx, nscoord aStrutCrossSize)
+ : mItemIdx(aItemIdx),
+ mStrutCrossSize(aStrutCrossSize)
+ {
+ }
+
+ uint32_t mItemIdx; // Index in the child list.
+ nscoord mStrutCrossSize; // The cross-size of this strut.
+};
+
+static void
+BuildStrutInfoFromCollapsedItems(const FlexLine* aFirstLine,
+ nsTArray<StrutInfo>& aStruts)
+{
+ MOZ_ASSERT(aFirstLine, "null first line pointer");
+ MOZ_ASSERT(aStruts.IsEmpty(),
+ "We should only build up StrutInfo once per reflow, so "
+ "aStruts should be empty when this is called");
+
+ uint32_t itemIdxInContainer = 0;
+ for (const FlexLine* line = aFirstLine; line; line = line->getNext()) {
+ for (const FlexItem* item = line->GetFirstItem(); item;
+ item = item->getNext()) {
+ if (NS_STYLE_VISIBILITY_COLLAPSE ==
+ item->Frame()->StyleVisibility()->mVisible) {
+ // Note the cross size of the line as the item's strut size.
+ aStruts.AppendElement(StrutInfo(itemIdxInContainer,
+ line->GetLineCrossSize()));
+ }
+ itemIdxInContainer++;
+ }
+ }
+}
+
+// Convenience function to get either the "order" or the "box-ordinal-group"
+// property-value for a flex item (depending on whether the container is a
+// modern flex container or a legacy box).
+static int32_t
+GetOrderOrBoxOrdinalGroup(nsIFrame* aFlexItem, bool aIsLegacyBox)
+{
+ if (aFlexItem->GetType() == nsGkAtoms::placeholderFrame) {
+ // Always treat placeholders as having the default value, which is
+ // 1 for (legacy) 'box-ordinal-group' and 0 for 'order'.
+ return aIsLegacyBox ? 1 : 0;
+ }
+ if (aIsLegacyBox) {
+ // We'll be using mBoxOrdinal, which has type uint32_t. However, the modern
+ // 'order' property (whose functionality we're co-opting) has type int32_t.
+ // So: if we happen to have a uint32_t value that's greater than INT32_MAX,
+ // we clamp it rather than letting it overflow. Chances are, this is just
+ // an author using BIG_VALUE anyway, so the clamped value should be fine.
+ // (particularly since sufficiently-huge values are busted in Chrome/WebKit
+ // per https://bugs.chromium.org/p/chromium/issues/detail?id=599645 )
+ uint32_t clampedBoxOrdinal = std::min(aFlexItem->StyleXUL()->mBoxOrdinal,
+ static_cast<uint32_t>(INT32_MAX));
+ return static_cast<int32_t>(clampedBoxOrdinal);
+ }
+
+ // Normal case: just use modern 'order' property.
+ return aFlexItem->StylePosition()->mOrder;
+}
+
+// Helper-function to find the first non-anonymous-box descendent of aFrame.
+static nsIFrame*
+GetFirstNonAnonBoxDescendant(nsIFrame* aFrame)
+{
+ while (aFrame) {
+ nsIAtom* pseudoTag = aFrame->StyleContext()->GetPseudo();
+
+ // If aFrame isn't an anonymous container, then it'll do.
+ if (!pseudoTag || // No pseudotag.
+ !nsCSSAnonBoxes::IsAnonBox(pseudoTag) || // Pseudotag isn't anon.
+ nsCSSAnonBoxes::IsNonElement(pseudoTag)) { // Text, not a container.
+ break;
+ }
+
+ // Otherwise, descend to its first child and repeat.
+
+ // SPECIAL CASE: if we're dealing with an anonymous table, then it might
+ // be wrapping something non-anonymous in its caption or col-group lists
+ // (instead of its principal child list), so we have to look there.
+ // (Note: For anonymous tables that have a non-anon cell *and* a non-anon
+ // column, we'll always return the column. This is fine; we're really just
+ // looking for a handle to *anything* with a meaningful content node inside
+ // the table, for use in DOM comparisons to things outside of the table.)
+ if (MOZ_UNLIKELY(aFrame->GetType() == nsGkAtoms::tableWrapperFrame)) {
+ nsIFrame* captionDescendant =
+ GetFirstNonAnonBoxDescendant(aFrame->GetChildList(kCaptionList).FirstChild());
+ if (captionDescendant) {
+ return captionDescendant;
+ }
+ } else if (MOZ_UNLIKELY(aFrame->GetType() == nsGkAtoms::tableFrame)) {
+ nsIFrame* colgroupDescendant =
+ GetFirstNonAnonBoxDescendant(aFrame->GetChildList(kColGroupList).FirstChild());
+ if (colgroupDescendant) {
+ return colgroupDescendant;
+ }
+ }
+
+ // USUAL CASE: Descend to the first child in principal list.
+ aFrame = aFrame->PrincipalChildList().FirstChild();
+ }
+ return aFrame;
+}
+
+/**
+ * Sorting helper-function that compares two frames' "order" property-values,
+ * and if they're equal, compares the DOM positions of their corresponding
+ * content nodes. Returns true if aFrame1 is "less than or equal to" aFrame2
+ * according to this comparison.
+ *
+ * Note: This can't be a static function, because we need to pass it as a
+ * template argument. (Only functions with external linkage can be passed as
+ * template arguments.)
+ *
+ * @return true if the computed "order" property of aFrame1 is less than that
+ * of aFrame2, or if the computed "order" values are equal and aFrame1's
+ * corresponding DOM node is earlier than aFrame2's in the DOM tree.
+ * Otherwise, returns false.
+ */
+bool
+IsOrderLEQWithDOMFallback(nsIFrame* aFrame1,
+ nsIFrame* aFrame2)
+{
+ MOZ_ASSERT(aFrame1->IsFlexItem() && aFrame2->IsFlexItem(),
+ "this method only intended for comparing flex items");
+ MOZ_ASSERT(aFrame1->GetParent() == aFrame2->GetParent(),
+ "this method only intended for comparing siblings");
+ if (aFrame1 == aFrame2) {
+ // Anything is trivially LEQ itself, so we return "true" here... but it's
+ // probably bad if we end up actually needing this, so let's assert.
+ NS_ERROR("Why are we checking if a frame is LEQ itself?");
+ return true;
+ }
+
+ const bool isInLegacyBox = IsLegacyBox(aFrame1->GetParent());
+
+ int32_t order1 = GetOrderOrBoxOrdinalGroup(aFrame1, isInLegacyBox);
+ int32_t order2 = GetOrderOrBoxOrdinalGroup(aFrame2, isInLegacyBox);
+
+ if (order1 != order2) {
+ return order1 < order2;
+ }
+
+ // The "order" values are equal, so we need to fall back on DOM comparison.
+ // For that, we need to dig through any anonymous box wrapper frames to find
+ // the actual frame that corresponds to our child content.
+ aFrame1 = GetFirstNonAnonBoxDescendant(aFrame1);
+ aFrame2 = GetFirstNonAnonBoxDescendant(aFrame2);
+ MOZ_ASSERT(aFrame1 && aFrame2,
+ "why do we have an anonymous box without any "
+ "non-anonymous descendants?");
+
+
+ // Special case:
+ // If either frame is for generated content from ::before or ::after, then
+ // we can't use nsContentUtils::PositionIsBefore(), since that method won't
+ // recognize generated content as being an actual sibling of other nodes.
+ // We know where ::before and ::after nodes *effectively* insert in the DOM
+ // tree, though (at the beginning & end), so we can just special-case them.
+ nsIAtom* pseudo1 =
+ nsPlaceholderFrame::GetRealFrameFor(aFrame1)->StyleContext()->GetPseudo();
+ nsIAtom* pseudo2 =
+ nsPlaceholderFrame::GetRealFrameFor(aFrame2)->StyleContext()->GetPseudo();
+
+ if (pseudo1 == nsCSSPseudoElements::before ||
+ pseudo2 == nsCSSPseudoElements::after) {
+ // frame1 is ::before and/or frame2 is ::after => frame1 is LEQ frame2.
+ return true;
+ }
+ if (pseudo1 == nsCSSPseudoElements::after ||
+ pseudo2 == nsCSSPseudoElements::before) {
+ // frame1 is ::after and/or frame2 is ::before => frame1 is not LEQ frame2.
+ return false;
+ }
+
+ // Usual case: Compare DOM position.
+ nsIContent* content1 = aFrame1->GetContent();
+ nsIContent* content2 = aFrame2->GetContent();
+ MOZ_ASSERT(content1 != content2,
+ "Two different flex items are using the same nsIContent node for "
+ "comparison, so we may be sorting them in an arbitrary order");
+
+ return nsContentUtils::PositionIsBefore(content1, content2);
+}
+
+/**
+ * Sorting helper-function that compares two frames' "order" property-values.
+ * Returns true if aFrame1 is "less than or equal to" aFrame2 according to this
+ * comparison.
+ *
+ * Note: This can't be a static function, because we need to pass it as a
+ * template argument. (Only functions with external linkage can be passed as
+ * template arguments.)
+ *
+ * @return true if the computed "order" property of aFrame1 is less than or
+ * equal to that of aFrame2. Otherwise, returns false.
+ */
+bool
+IsOrderLEQ(nsIFrame* aFrame1,
+ nsIFrame* aFrame2)
+{
+ MOZ_ASSERT(aFrame1->IsFlexItem() && aFrame2->IsFlexItem(),
+ "this method only intended for comparing flex items");
+ MOZ_ASSERT(aFrame1->GetParent() == aFrame2->GetParent(),
+ "this method only intended for comparing siblings");
+
+ const bool isInLegacyBox = IsLegacyBox(aFrame1->GetParent());
+
+ int32_t order1 = GetOrderOrBoxOrdinalGroup(aFrame1, isInLegacyBox);
+ int32_t order2 = GetOrderOrBoxOrdinalGroup(aFrame2, isInLegacyBox);
+
+ return order1 <= order2;
+}
+
+uint8_t
+SimplifyAlignOrJustifyContentForOneItem(uint16_t aAlignmentVal,
+ bool aIsAlign)
+{
+ // Mask away any explicit fallback, to get the main (non-fallback) part of
+ // the specified value:
+ uint16_t specified = aAlignmentVal & NS_STYLE_ALIGN_ALL_BITS;
+
+ // XXX strip off <overflow-position> bits until we implement it (bug 1311892)
+ specified &= ~NS_STYLE_ALIGN_FLAG_BITS;
+
+ // FIRST: handle a special-case for "justify-content:stretch" (or equivalent),
+ // which requires that we ignore any author-provided explicit fallback value.
+ if (specified == NS_STYLE_ALIGN_NORMAL) {
+ // In a flex container, *-content: "'normal' behaves as 'stretch'".
+ // Do that conversion early, so it benefits from our 'stretch' special-case.
+ // https://drafts.csswg.org/css-align-3/#distribution-flex
+ specified = NS_STYLE_ALIGN_STRETCH;
+ }
+ if (!aIsAlign && specified == NS_STYLE_ALIGN_STRETCH) {
+ // In a flex container, in "justify-content Axis: [...] 'stretch' behaves
+ // as 'flex-start' (ignoring the specified fallback alignment, if any)."
+ // https://drafts.csswg.org/css-align-3/#distribution-flex
+ // So, we just directly return 'flex-start', & ignore explicit fallback..
+ return NS_STYLE_ALIGN_FLEX_START;
+ }
+
+ // Now check for an explicit fallback value (and if it's present, use it).
+ uint16_t explicitFallback = aAlignmentVal >> NS_STYLE_ALIGN_ALL_SHIFT;
+ if (explicitFallback) {
+ // XXX strip off <overflow-position> bits until we implement it
+ // (bug 1311892)
+ explicitFallback &= ~NS_STYLE_ALIGN_FLAG_BITS;
+ return explicitFallback;
+ }
+
+ // There's no explicit fallback. Use the implied fallback values for
+ // space-{between,around,evenly} (since those values only make sense with
+ // multiple alignment subjects), and otherwise just use the specified value:
+ switch (specified) {
+ case NS_STYLE_ALIGN_SPACE_BETWEEN:
+ return NS_STYLE_ALIGN_START;
+ case NS_STYLE_ALIGN_SPACE_AROUND:
+ case NS_STYLE_ALIGN_SPACE_EVENLY:
+ return NS_STYLE_ALIGN_CENTER;
+ default:
+ return specified;
+ }
+}
+
+uint16_t
+nsFlexContainerFrame::CSSAlignmentForAbsPosChild(
+ const ReflowInput& aChildRI,
+ LogicalAxis aLogicalAxis) const
+{
+ WritingMode wm = GetWritingMode();
+ const FlexboxAxisTracker
+ axisTracker(this, wm, AxisTrackerFlags::eAllowBottomToTopChildOrdering);
+
+ // If we're row-oriented and the caller is asking about our inline axis (or
+ // alternately, if we're column-oriented and the caller is asking about our
+ // block axis), then the caller is really asking about our *main* axis.
+ // Otherwise, the caller is asking about our cross axis.
+ const bool isMainAxis = (axisTracker.IsRowOriented() ==
+ (aLogicalAxis == eLogicalAxisInline));
+ const nsStylePosition* containerStylePos = StylePosition();
+ const bool isAxisReversed = isMainAxis ? axisTracker.IsMainAxisReversed()
+ : axisTracker.IsCrossAxisReversed();
+
+ uint8_t alignment;
+ if (isMainAxis) {
+ alignment = SimplifyAlignOrJustifyContentForOneItem(
+ containerStylePos->mJustifyContent,
+ /*aIsAlign = */false);
+ } else {
+ const uint8_t alignContent = SimplifyAlignOrJustifyContentForOneItem(
+ containerStylePos->mAlignContent,
+ /*aIsAlign = */true);
+ if (NS_STYLE_FLEX_WRAP_NOWRAP != containerStylePos->mFlexWrap &&
+ alignContent != NS_STYLE_ALIGN_STRETCH) {
+ // Multi-line, align-content isn't stretch --> align-content determines
+ // this child's alignment in the cross axis.
+ alignment = alignContent;
+ } else {
+ // Single-line, or multi-line but the (one) line stretches to fill
+ // container. Respect align-self.
+ alignment = aChildRI.mStylePosition->UsedAlignSelf(StyleContext());
+ // XXX strip off <overflow-position> bits until we implement it
+ // (bug 1311892)
+ alignment &= ~NS_STYLE_ALIGN_FLAG_BITS;
+
+ if (alignment == NS_STYLE_ALIGN_NORMAL) {
+ // "the 'normal' keyword behaves as 'start' on replaced
+ // absolutely-positioned boxes, and behaves as 'stretch' on all other
+ // absolutely-positioned boxes."
+ // https://drafts.csswg.org/css-align/#align-abspos
+ alignment = aChildRI.mFrame->IsFrameOfType(nsIFrame::eReplaced) ?
+ NS_STYLE_ALIGN_START : NS_STYLE_ALIGN_STRETCH;
+ }
+ }
+ }
+
+ // Resolve flex-start, flex-end, auto, left, right, baseline, last baseline;
+ if (alignment == NS_STYLE_ALIGN_FLEX_START) {
+ alignment = isAxisReversed ? NS_STYLE_ALIGN_END : NS_STYLE_ALIGN_START;
+ } else if (alignment == NS_STYLE_ALIGN_FLEX_END) {
+ alignment = isAxisReversed ? NS_STYLE_ALIGN_START : NS_STYLE_ALIGN_END;
+ } else if (alignment == NS_STYLE_ALIGN_LEFT ||
+ alignment == NS_STYLE_ALIGN_RIGHT) {
+ if (aLogicalAxis == eLogicalAxisInline) {
+ const bool isLeft = (alignment == NS_STYLE_ALIGN_LEFT);
+ alignment = (isLeft == wm.IsBidiLTR()) ? NS_STYLE_ALIGN_START
+ : NS_STYLE_ALIGN_END;
+ } else {
+ alignment = NS_STYLE_ALIGN_START;
+ }
+ } else if (alignment == NS_STYLE_ALIGN_BASELINE) {
+ alignment = NS_STYLE_ALIGN_START;
+ } else if (alignment == NS_STYLE_ALIGN_LAST_BASELINE) {
+ alignment = NS_STYLE_ALIGN_END;
+ }
+
+ return alignment;
+}
+
+bool
+nsFlexContainerFrame::IsHorizontal()
+{
+ const FlexboxAxisTracker axisTracker(this, GetWritingMode());
+ return axisTracker.IsMainAxisHorizontal();
+}
+
+UniquePtr<FlexItem>
+nsFlexContainerFrame::GenerateFlexItemForChild(
+ nsPresContext* aPresContext,
+ nsIFrame* aChildFrame,
+ const ReflowInput& aParentReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ // Create temporary reflow state just for sizing -- to get hypothetical
+ // main-size and the computed values of min / max main-size property.
+ // (This reflow state will _not_ be used for reflow.)
+ ReflowInput
+ childRI(aPresContext, aParentReflowInput, aChildFrame,
+ aParentReflowInput.ComputedSize(aChildFrame->GetWritingMode()));
+
+ // FLEX GROW & SHRINK WEIGHTS
+ // --------------------------
+ float flexGrow, flexShrink;
+ if (IsLegacyBox(this)) {
+ flexGrow = flexShrink = aChildFrame->StyleXUL()->mBoxFlex;
+ } else {
+ const nsStylePosition* stylePos = aChildFrame->StylePosition();
+ flexGrow = stylePos->mFlexGrow;
+ flexShrink = stylePos->mFlexShrink;
+ }
+
+ WritingMode childWM = childRI.GetWritingMode();
+
+ // MAIN SIZES (flex base size, min/max size)
+ // -----------------------------------------
+ nscoord flexBaseSize = GET_MAIN_COMPONENT_LOGICAL(aAxisTracker, childWM,
+ childRI.ComputedISize(),
+ childRI.ComputedBSize());
+ nscoord mainMinSize = GET_MAIN_COMPONENT_LOGICAL(aAxisTracker, childWM,
+ childRI.ComputedMinISize(),
+ childRI.ComputedMinBSize());
+ nscoord mainMaxSize = GET_MAIN_COMPONENT_LOGICAL(aAxisTracker, childWM,
+ childRI.ComputedMaxISize(),
+ childRI.ComputedMaxBSize());
+ // This is enforced by the ReflowInput where these values come from:
+ MOZ_ASSERT(mainMinSize <= mainMaxSize, "min size is larger than max size");
+
+ // CROSS SIZES (tentative cross size, min/max cross size)
+ // ------------------------------------------------------
+ // Grab the cross size from the reflow state. This might be the right value,
+ // or we might resolve it to something else in SizeItemInCrossAxis(); hence,
+ // it's tentative. See comment under "Cross Size Determination" for more.
+ nscoord tentativeCrossSize =
+ GET_CROSS_COMPONENT_LOGICAL(aAxisTracker, childWM,
+ childRI.ComputedISize(),
+ childRI.ComputedBSize());
+ nscoord crossMinSize =
+ GET_CROSS_COMPONENT_LOGICAL(aAxisTracker, childWM,
+ childRI.ComputedMinISize(),
+ childRI.ComputedMinBSize());
+ nscoord crossMaxSize =
+ GET_CROSS_COMPONENT_LOGICAL(aAxisTracker, childWM,
+ childRI.ComputedMaxISize(),
+ childRI.ComputedMaxBSize());
+
+ // SPECIAL-CASE FOR WIDGET-IMPOSED SIZES
+ // Check if we're a themed widget, in which case we might have a minimum
+ // main & cross size imposed by our widget (which we can't go below), or
+ // (more severe) our widget might have only a single valid size.
+ bool isFixedSizeWidget = false;
+ const nsStyleDisplay* disp = aChildFrame->StyleDisplay();
+ if (aChildFrame->IsThemed(disp)) {
+ LayoutDeviceIntSize widgetMinSize;
+ bool canOverride = true;
+ aPresContext->GetTheme()->
+ GetMinimumWidgetSize(aPresContext, aChildFrame,
+ disp->mAppearance,
+ &widgetMinSize, &canOverride);
+
+ nscoord widgetMainMinSize =
+ aPresContext->DevPixelsToAppUnits(
+ aAxisTracker.GetMainComponent(widgetMinSize));
+ nscoord widgetCrossMinSize =
+ aPresContext->DevPixelsToAppUnits(
+ aAxisTracker.GetCrossComponent(widgetMinSize));
+
+ // GMWS() returns border-box. We need content-box, so subtract
+ // borderPadding (but don't let that push our min sizes below 0).
+ nsMargin& bp = childRI.ComputedPhysicalBorderPadding();
+ widgetMainMinSize = std::max(widgetMainMinSize -
+ aAxisTracker.GetMarginSizeInMainAxis(bp), 0);
+ widgetCrossMinSize = std::max(widgetCrossMinSize -
+ aAxisTracker.GetMarginSizeInCrossAxis(bp), 0);
+
+ if (!canOverride) {
+ // Fixed-size widget: freeze our main-size at the widget's mandated size.
+ // (Set min and max main-sizes to that size, too, to keep us from
+ // clamping to any other size later on.)
+ flexBaseSize = mainMinSize = mainMaxSize = widgetMainMinSize;
+ tentativeCrossSize = crossMinSize = crossMaxSize = widgetCrossMinSize;
+ isFixedSizeWidget = true;
+ } else {
+ // Variable-size widget: ensure our min/max sizes are at least as large
+ // as the widget's mandated minimum size, so we don't flex below that.
+ mainMinSize = std::max(mainMinSize, widgetMainMinSize);
+ mainMaxSize = std::max(mainMaxSize, widgetMainMinSize);
+
+ if (tentativeCrossSize != NS_INTRINSICSIZE) {
+ tentativeCrossSize = std::max(tentativeCrossSize, widgetCrossMinSize);
+ }
+ crossMinSize = std::max(crossMinSize, widgetCrossMinSize);
+ crossMaxSize = std::max(crossMaxSize, widgetCrossMinSize);
+ }
+ }
+
+ // Construct the flex item!
+ auto item = MakeUnique<FlexItem>(childRI,
+ flexGrow, flexShrink, flexBaseSize,
+ mainMinSize, mainMaxSize,
+ tentativeCrossSize,
+ crossMinSize, crossMaxSize,
+ aAxisTracker);
+
+ // If we're inflexible, we can just freeze to our hypothetical main-size
+ // up-front. Similarly, if we're a fixed-size widget, we only have one
+ // valid size, so we freeze to keep ourselves from flexing.
+ if (isFixedSizeWidget || (flexGrow == 0.0f && flexShrink == 0.0f)) {
+ item->Freeze();
+ }
+
+ // Resolve "flex-basis:auto" and/or "min-[width|height]:auto" (which might
+ // require us to reflow the item to measure content height)
+ ResolveAutoFlexBasisAndMinSize(aPresContext, *item,
+ childRI, aAxisTracker);
+ return item;
+}
+
+// Static helper-functions for ResolveAutoFlexBasisAndMinSize():
+// -------------------------------------------------------------
+// Indicates whether the cross-size property is set to something definite.
+// The logic here should be similar to the logic for isAutoWidth/isAutoHeight
+// in nsFrame::ComputeSizeWithIntrinsicDimensions().
+static bool
+IsCrossSizeDefinite(const ReflowInput& aItemReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ const nsStylePosition* pos = aItemReflowInput.mStylePosition;
+ if (aAxisTracker.IsCrossAxisHorizontal()) {
+ return pos->mWidth.GetUnit() != eStyleUnit_Auto;
+ }
+ // else, vertical. (We need to use IsAutoHeight() to catch e.g. %-height
+ // applied to indefinite-height containing block, which counts as auto.)
+ nscoord cbHeight = aItemReflowInput.mCBReflowInput->ComputedHeight();
+ return !nsLayoutUtils::IsAutoHeight(pos->mHeight, cbHeight);
+}
+
+// If aFlexItem has a definite cross size, this function returns it, for usage
+// (in combination with an intrinsic ratio) for resolving the item's main size
+// or main min-size.
+//
+// The parameter "aMinSizeFallback" indicates whether we should fall back to
+// returning the cross min-size, when the cross size is indefinite. (This param
+// should be set IFF the caller intends to resolve the main min-size.) If this
+// param is true, then this function is guaranteed to return a definite value
+// (i.e. not NS_AUTOHEIGHT, excluding cases where huge sizes are involved).
+//
+// XXXdholbert the min-size behavior here is based on my understanding in
+// http://lists.w3.org/Archives/Public/www-style/2014Jul/0053.html
+// If my understanding there ends up being wrong, we'll need to update this.
+static nscoord
+CrossSizeToUseWithRatio(const FlexItem& aFlexItem,
+ const ReflowInput& aItemReflowInput,
+ bool aMinSizeFallback,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ if (aFlexItem.IsStretched()) {
+ // Definite cross-size, imposed via 'align-self:stretch' & flex container.
+ return aFlexItem.GetCrossSize();
+ }
+
+ if (IsCrossSizeDefinite(aItemReflowInput, aAxisTracker)) {
+ // Definite cross size.
+ return GET_CROSS_COMPONENT_LOGICAL(aAxisTracker, aFlexItem.GetWritingMode(),
+ aItemReflowInput.ComputedISize(),
+ aItemReflowInput.ComputedBSize());
+ }
+
+ if (aMinSizeFallback) {
+ // Indefinite cross-size, and we're resolving main min-size, so we'll fall
+ // back to ussing the cross min-size (which should be definite).
+ return GET_CROSS_COMPONENT_LOGICAL(aAxisTracker, aFlexItem.GetWritingMode(),
+ aItemReflowInput.ComputedMinISize(),
+ aItemReflowInput.ComputedMinBSize());
+ }
+
+ // Indefinite cross-size.
+ return NS_AUTOHEIGHT;
+}
+
+// Convenience function; returns a main-size, given a cross-size and an
+// intrinsic ratio. The intrinsic ratio must not have 0 in its cross-axis
+// component (or else we'll divide by 0).
+static nscoord
+MainSizeFromAspectRatio(nscoord aCrossSize,
+ const nsSize& aIntrinsicRatio,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ MOZ_ASSERT(aAxisTracker.GetCrossComponent(aIntrinsicRatio) != 0,
+ "Invalid ratio; will divide by 0! Caller should've checked...");
+
+ if (aAxisTracker.IsCrossAxisHorizontal()) {
+ // cross axis horiz --> aCrossSize is a width. Converting to height.
+ return NSCoordMulDiv(aCrossSize, aIntrinsicRatio.height, aIntrinsicRatio.width);
+ }
+ // cross axis vert --> aCrossSize is a height. Converting to width.
+ return NSCoordMulDiv(aCrossSize, aIntrinsicRatio.width, aIntrinsicRatio.height);
+}
+
+// Partially resolves "min-[width|height]:auto" and returns the resulting value.
+// By "partially", I mean we don't consider the min-content size (but we do
+// consider flex-basis, main max-size, and the intrinsic aspect ratio).
+// The caller is responsible for computing & considering the min-content size
+// in combination with the partially-resolved value that this function returns.
+//
+// Spec reference: http://dev.w3.org/csswg/css-flexbox/#min-size-auto
+static nscoord
+PartiallyResolveAutoMinSize(const FlexItem& aFlexItem,
+ const ReflowInput& aItemReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ MOZ_ASSERT(aFlexItem.NeedsMinSizeAutoResolution(),
+ "only call for FlexItems that need min-size auto resolution");
+
+ nscoord minMainSize = nscoord_MAX; // Intentionally huge; we'll shrink it
+ // from here, w/ std::min().
+
+ // We need the smallest of:
+ // * the used flex-basis, if the computed flex-basis was 'auto':
+ // XXXdholbert ('auto' might be renamed to 'main-size'; see bug 1032922)
+ if (eStyleUnit_Auto ==
+ aItemReflowInput.mStylePosition->mFlexBasis.GetUnit() &&
+ aFlexItem.GetFlexBaseSize() != NS_AUTOHEIGHT) {
+ // NOTE: We skip this if the flex base size depends on content & isn't yet
+ // resolved. This is OK, because the caller is responsible for computing
+ // the min-content height and min()'ing it with the value we return, which
+ // is equivalent to what would happen if we min()'d that at this point.
+ minMainSize = std::min(minMainSize, aFlexItem.GetFlexBaseSize());
+ }
+
+ // * the computed max-width (max-height), if that value is definite:
+ nscoord maxSize =
+ GET_MAIN_COMPONENT_LOGICAL(aAxisTracker, aFlexItem.GetWritingMode(),
+ aItemReflowInput.ComputedMaxISize(),
+ aItemReflowInput.ComputedMaxBSize());
+ if (maxSize != NS_UNCONSTRAINEDSIZE) {
+ minMainSize = std::min(minMainSize, maxSize);
+ }
+
+ // * if the item has no intrinsic aspect ratio, its min-content size:
+ // --- SKIPPING THIS IN THIS FUNCTION --- caller's responsibility.
+
+ // * if the item has an intrinsic aspect ratio, the width (height) calculated
+ // from the aspect ratio and any definite size constraints in the opposite
+ // dimension.
+ if (aAxisTracker.GetCrossComponent(aFlexItem.IntrinsicRatio()) != 0) {
+ // We have a usable aspect ratio. (not going to divide by 0)
+ const bool useMinSizeIfCrossSizeIsIndefinite = true;
+ nscoord crossSizeToUseWithRatio =
+ CrossSizeToUseWithRatio(aFlexItem, aItemReflowInput,
+ useMinSizeIfCrossSizeIsIndefinite,
+ aAxisTracker);
+ nscoord minMainSizeFromRatio =
+ MainSizeFromAspectRatio(crossSizeToUseWithRatio,
+ aFlexItem.IntrinsicRatio(), aAxisTracker);
+ minMainSize = std::min(minMainSize, minMainSizeFromRatio);
+ }
+
+ return minMainSize;
+}
+
+// Resolves flex-basis:auto, using the given intrinsic ratio and the flex
+// item's cross size. On success, updates the flex item with its resolved
+// flex-basis and returns true. On failure (e.g. if the ratio is invalid or
+// the cross-size is indefinite), returns false.
+static bool
+ResolveAutoFlexBasisFromRatio(FlexItem& aFlexItem,
+ const ReflowInput& aItemReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ MOZ_ASSERT(NS_AUTOHEIGHT == aFlexItem.GetFlexBaseSize(),
+ "Should only be called to resolve an 'auto' flex-basis");
+ // If the flex item has ...
+ // - an intrinsic aspect ratio,
+ // - a [used] flex-basis of 'main-size' [auto?] [We have this, if we're here.]
+ // - a definite cross size
+ // then the flex base size is calculated from its inner cross size and the
+ // flex item’s intrinsic aspect ratio.
+ if (aAxisTracker.GetCrossComponent(aFlexItem.IntrinsicRatio()) != 0) {
+ // We have a usable aspect ratio. (not going to divide by 0)
+ const bool useMinSizeIfCrossSizeIsIndefinite = false;
+ nscoord crossSizeToUseWithRatio =
+ CrossSizeToUseWithRatio(aFlexItem, aItemReflowInput,
+ useMinSizeIfCrossSizeIsIndefinite,
+ aAxisTracker);
+ if (crossSizeToUseWithRatio != NS_AUTOHEIGHT) {
+ // We have a definite cross-size
+ nscoord mainSizeFromRatio =
+ MainSizeFromAspectRatio(crossSizeToUseWithRatio,
+ aFlexItem.IntrinsicRatio(), aAxisTracker);
+ aFlexItem.SetFlexBaseSizeAndMainSize(mainSizeFromRatio);
+ return true;
+ }
+ }
+ return false;
+}
+
+// Note: If & when we handle "min-height: min-content" for flex items,
+// we may want to resolve that in this function, too.
+void
+nsFlexContainerFrame::
+ ResolveAutoFlexBasisAndMinSize(nsPresContext* aPresContext,
+ FlexItem& aFlexItem,
+ const ReflowInput& aItemReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ // (Note: We should never have a used flex-basis of "auto" if our main axis
+ // is horizontal; width values should always be resolvable without reflow.)
+ const bool isMainSizeAuto = (!aAxisTracker.IsMainAxisHorizontal() &&
+ NS_AUTOHEIGHT == aFlexItem.GetFlexBaseSize());
+
+ const bool isMainMinSizeAuto = aFlexItem.NeedsMinSizeAutoResolution();
+
+ if (!isMainSizeAuto && !isMainMinSizeAuto) {
+ // Nothing to do; this function is only needed for flex items
+ // with a used flex-basis of "auto" or a min-main-size of "auto".
+ return;
+ }
+
+ // We may be about to do computations based on our item's cross-size
+ // (e.g. using it as a contstraint when measuring our content in the
+ // main axis, or using it with the intrinsic ratio to obtain a main size).
+ // BEFORE WE DO THAT, we need let the item "pre-stretch" its cross size (if
+ // it's got 'align-self:stretch'), for a certain case where the spec says
+ // the stretched cross size is considered "definite". That case is if we
+ // have a single-line (nowrap) flex container which itself has a definite
+ // cross-size. Otherwise, we'll wait to do stretching, since (in other
+ // cases) we don't know how much the item should stretch yet.
+ const ReflowInput* flexContainerRI = aItemReflowInput.mParentReflowInput;
+ MOZ_ASSERT(flexContainerRI,
+ "flex item's reflow state should have ptr to container's state");
+ if (NS_STYLE_FLEX_WRAP_NOWRAP == flexContainerRI->mStylePosition->mFlexWrap) {
+ // XXXdholbert Maybe this should share logic with ComputeCrossSize()...
+ // Alternately, maybe tentative container cross size should be passed down.
+ nscoord containerCrossSize =
+ GET_CROSS_COMPONENT_LOGICAL(aAxisTracker, aAxisTracker.GetWritingMode(),
+ flexContainerRI->ComputedISize(),
+ flexContainerRI->ComputedBSize());
+ // Is container's cross size "definite"?
+ // (Container's cross size is definite if cross-axis is horizontal, or if
+ // cross-axis is vertical and the cross-size is not NS_AUTOHEIGHT.)
+ if (aAxisTracker.IsCrossAxisHorizontal() ||
+ containerCrossSize != NS_AUTOHEIGHT) {
+ aFlexItem.ResolveStretchedCrossSize(containerCrossSize, aAxisTracker);
+ }
+ }
+
+ nscoord resolvedMinSize; // (only set/used if isMainMinSizeAuto==true)
+ bool minSizeNeedsToMeasureContent = false; // assume the best
+ if (isMainMinSizeAuto) {
+ // Resolve the min-size, except for considering the min-content size.
+ // (We'll consider that later, if we need to.)
+ resolvedMinSize = PartiallyResolveAutoMinSize(aFlexItem, aItemReflowInput,
+ aAxisTracker);
+ if (resolvedMinSize > 0 &&
+ aAxisTracker.GetCrossComponent(aFlexItem.IntrinsicRatio()) == 0) {
+ // We don't have a usable aspect ratio, so we need to consider our
+ // min-content size as another candidate min-size, which we'll have to
+ // min() with the current resolvedMinSize.
+ // (If resolvedMinSize were already at 0, we could skip this measurement
+ // because it can't go any lower. But it's not 0, so we need it.)
+ minSizeNeedsToMeasureContent = true;
+ }
+ }
+
+ bool flexBasisNeedsToMeasureContent = false; // assume the best
+ if (isMainSizeAuto) {
+ if (!ResolveAutoFlexBasisFromRatio(aFlexItem, aItemReflowInput,
+ aAxisTracker)) {
+ flexBasisNeedsToMeasureContent = true;
+ }
+ }
+
+ // Measure content, if needed (w/ intrinsic-width method or a reflow)
+ if (minSizeNeedsToMeasureContent || flexBasisNeedsToMeasureContent) {
+ if (aAxisTracker.IsMainAxisHorizontal()) {
+ if (minSizeNeedsToMeasureContent) {
+ nscoord frameMinISize =
+ aFlexItem.Frame()->GetMinISize(aItemReflowInput.mRenderingContext);
+ resolvedMinSize = std::min(resolvedMinSize, frameMinISize);
+ }
+ NS_ASSERTION(!flexBasisNeedsToMeasureContent,
+ "flex-basis:auto should have been resolved in the "
+ "reflow state, for horizontal flexbox. It shouldn't need "
+ "special handling here");
+ } else {
+ // If this item is flexible (vertically), or if we're measuring the
+ // 'auto' min-height and our main-size is something else, then we assume
+ // that the computed-height we're reflowing with now could be different
+ // from the one we'll use for this flex item's "actual" reflow later on.
+ // In that case, we need to be sure the flex item treats this as a
+ // vertical resize, even though none of its ancestors are necessarily
+ // being vertically resized.
+ // (Note: We don't have to do this for width, because InitResizeFlags
+ // will always turn on mHResize on when it sees that the computed width
+ // is different from current width, and that's all we need.)
+ bool forceVerticalResizeForMeasuringReflow =
+ !aFlexItem.IsFrozen() || // Is the item flexible?
+ !flexBasisNeedsToMeasureContent; // Are we *only* measuring it for
+ // 'min-height:auto'?
+
+ nscoord contentHeight =
+ MeasureFlexItemContentHeight(aPresContext, aFlexItem,
+ forceVerticalResizeForMeasuringReflow,
+ *flexContainerRI);
+ if (minSizeNeedsToMeasureContent) {
+ resolvedMinSize = std::min(resolvedMinSize, contentHeight);
+ }
+ if (flexBasisNeedsToMeasureContent) {
+ aFlexItem.SetFlexBaseSizeAndMainSize(contentHeight);
+ }
+ }
+ }
+
+ if (isMainMinSizeAuto) {
+ aFlexItem.UpdateMainMinSize(resolvedMinSize);
+ }
+}
+
+nscoord
+nsFlexContainerFrame::
+ MeasureFlexItemContentHeight(nsPresContext* aPresContext,
+ FlexItem& aFlexItem,
+ bool aForceVerticalResizeForMeasuringReflow,
+ const ReflowInput& aParentReflowInput)
+{
+ // Set up a reflow state for measuring the flex item's auto-height:
+ WritingMode wm = aFlexItem.Frame()->GetWritingMode();
+ LogicalSize availSize = aParentReflowInput.ComputedSize(wm);
+ availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
+ ReflowInput
+ childRIForMeasuringHeight(aPresContext, aParentReflowInput,
+ aFlexItem.Frame(), availSize,
+ nullptr, ReflowInput::CALLER_WILL_INIT);
+ childRIForMeasuringHeight.mFlags.mIsFlexContainerMeasuringHeight = true;
+ childRIForMeasuringHeight.Init(aPresContext);
+
+ if (aFlexItem.IsStretched()) {
+ childRIForMeasuringHeight.SetComputedWidth(aFlexItem.GetCrossSize());
+ childRIForMeasuringHeight.SetHResize(true);
+ }
+
+ if (aForceVerticalResizeForMeasuringReflow) {
+ childRIForMeasuringHeight.SetVResize(true);
+ }
+
+ ReflowOutput childDesiredSize(childRIForMeasuringHeight);
+ nsReflowStatus childReflowStatus;
+ const uint32_t flags = NS_FRAME_NO_MOVE_FRAME;
+ ReflowChild(aFlexItem.Frame(), aPresContext,
+ childDesiredSize, childRIForMeasuringHeight,
+ 0, 0, flags, childReflowStatus);
+
+ MOZ_ASSERT(NS_FRAME_IS_COMPLETE(childReflowStatus),
+ "We gave flex item unconstrained available height, so it "
+ "should be complete");
+
+ FinishReflowChild(aFlexItem.Frame(), aPresContext,
+ childDesiredSize, &childRIForMeasuringHeight,
+ 0, 0, flags);
+
+ aFlexItem.SetHadMeasuringReflow();
+ aFlexItem.SetAscent(childDesiredSize.BlockStartAscent());
+
+ // Subtract border/padding in vertical axis, to get _just_
+ // the effective computed value of the "height" property.
+ nscoord childDesiredHeight = childDesiredSize.Height() -
+ childRIForMeasuringHeight.ComputedPhysicalBorderPadding().TopBottom();
+
+ return std::max(0, childDesiredHeight);
+}
+
+FlexItem::FlexItem(ReflowInput& aFlexItemReflowInput,
+ float aFlexGrow, float aFlexShrink, nscoord aFlexBaseSize,
+ nscoord aMainMinSize, nscoord aMainMaxSize,
+ nscoord aTentativeCrossSize,
+ nscoord aCrossMinSize, nscoord aCrossMaxSize,
+ const FlexboxAxisTracker& aAxisTracker)
+ : mFrame(aFlexItemReflowInput.mFrame),
+ mFlexGrow(aFlexGrow),
+ mFlexShrink(aFlexShrink),
+ mIntrinsicRatio(mFrame->GetIntrinsicRatio()),
+ mBorderPadding(aFlexItemReflowInput.ComputedPhysicalBorderPadding()),
+ mMargin(aFlexItemReflowInput.ComputedPhysicalMargin()),
+ mMainMinSize(aMainMinSize),
+ mMainMaxSize(aMainMaxSize),
+ mCrossMinSize(aCrossMinSize),
+ mCrossMaxSize(aCrossMaxSize),
+ mMainPosn(0),
+ mCrossSize(aTentativeCrossSize),
+ mCrossPosn(0),
+ mAscent(0),
+ mShareOfWeightSoFar(0.0f),
+ mIsFrozen(false),
+ mHadMinViolation(false),
+ mHadMaxViolation(false),
+ mHadMeasuringReflow(false),
+ mIsStretched(false),
+ mIsStrut(false),
+ // mNeedsMinSizeAutoResolution is initialized in CheckForMinSizeAuto()
+ mWM(aFlexItemReflowInput.GetWritingMode())
+ // mAlignSelf, see below
+{
+ MOZ_ASSERT(mFrame, "expecting a non-null child frame");
+ MOZ_ASSERT(mFrame->GetType() != nsGkAtoms::placeholderFrame,
+ "placeholder frames should not be treated as flex items");
+ MOZ_ASSERT(!(mFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW),
+ "out-of-flow frames should not be treated as flex items");
+
+ const ReflowInput* containerRS = aFlexItemReflowInput.mParentReflowInput;
+ if (IsLegacyBox(containerRS->mFrame)) {
+ // For -webkit-box/-webkit-inline-box, we need to:
+ // (1) Use "-webkit-box-align" instead of "align-items" to determine the
+ // container's cross-axis alignment behavior.
+ // (2) Suppress the ability for flex items to override that with their own
+ // cross-axis alignment. (The legacy box model doesn't support this.)
+ // So, each FlexItem simply copies the container's converted "align-items"
+ // value and disregards their own "align-self" property.
+ const nsStyleXUL* containerStyleXUL = containerRS->mFrame->StyleXUL();
+ mAlignSelf = ConvertLegacyStyleToAlignItems(containerStyleXUL);
+ } else {
+ mAlignSelf = aFlexItemReflowInput.mStylePosition->UsedAlignSelf(
+ containerRS->mFrame->StyleContext());
+ if (MOZ_LIKELY(mAlignSelf == NS_STYLE_ALIGN_NORMAL)) {
+ mAlignSelf = NS_STYLE_ALIGN_STRETCH;
+ }
+
+ // XXX strip off the <overflow-position> bit until we implement that
+ mAlignSelf &= ~NS_STYLE_ALIGN_FLAG_BITS;
+ }
+
+ SetFlexBaseSizeAndMainSize(aFlexBaseSize);
+ CheckForMinSizeAuto(aFlexItemReflowInput, aAxisTracker);
+
+ // Assert that any "auto" margin components are set to 0.
+ // (We'll resolve them later; until then, we want to treat them as 0-sized.)
+#ifdef DEBUG
+ {
+ const nsStyleSides& styleMargin =
+ aFlexItemReflowInput.mStyleMargin->mMargin;
+ NS_FOR_CSS_SIDES(side) {
+ if (styleMargin.GetUnit(side) == eStyleUnit_Auto) {
+ MOZ_ASSERT(GetMarginComponentForSide(side) == 0,
+ "Someone else tried to resolve our auto margin");
+ }
+ }
+ }
+#endif // DEBUG
+
+ // Map align-self 'baseline' value to 'start' when baseline alignment
+ // is not possible because the FlexItem's writing mode is orthogonal to
+ // the main axis of the container. If that's the case, we just directly
+ // convert our align-self value here, so that we don't have to handle this
+ // with special cases elsewhere.
+ // We are treating this case as one where it is appropriate to use the
+ // fallback values defined at https://www.w3.org/TR/css-align-3/#baseline
+ if (aAxisTracker.IsRowOriented() ==
+ aAxisTracker.GetWritingMode().IsOrthogonalTo(mWM)) {
+ if (mAlignSelf == NS_STYLE_ALIGN_BASELINE) {
+ mAlignSelf = NS_STYLE_ALIGN_FLEX_START;
+ } else if (mAlignSelf == NS_STYLE_ALIGN_LAST_BASELINE) {
+ mAlignSelf = NS_STYLE_ALIGN_FLEX_END;
+ }
+ }
+}
+
+// Simplified constructor for creating a special "strut" FlexItem, for a child
+// with visibility:collapse. The strut has 0 main-size, and it only exists to
+// impose a minimum cross size on whichever FlexLine it ends up in.
+FlexItem::FlexItem(nsIFrame* aChildFrame, nscoord aCrossSize,
+ WritingMode aContainerWM)
+ : mFrame(aChildFrame),
+ mFlexGrow(0.0f),
+ mFlexShrink(0.0f),
+ mIntrinsicRatio(),
+ // mBorderPadding uses default constructor,
+ // mMargin uses default constructor,
+ mFlexBaseSize(0),
+ mMainMinSize(0),
+ mMainMaxSize(0),
+ mCrossMinSize(0),
+ mCrossMaxSize(0),
+ mMainSize(0),
+ mMainPosn(0),
+ mCrossSize(aCrossSize),
+ mCrossPosn(0),
+ mAscent(0),
+ mShareOfWeightSoFar(0.0f),
+ mIsFrozen(true),
+ mHadMinViolation(false),
+ mHadMaxViolation(false),
+ mHadMeasuringReflow(false),
+ mIsStretched(false),
+ mIsStrut(true), // (this is the constructor for making struts, after all)
+ mNeedsMinSizeAutoResolution(false),
+ mWM(aContainerWM),
+ mAlignSelf(NS_STYLE_ALIGN_FLEX_START)
+{
+ MOZ_ASSERT(mFrame, "expecting a non-null child frame");
+ MOZ_ASSERT(NS_STYLE_VISIBILITY_COLLAPSE ==
+ mFrame->StyleVisibility()->mVisible,
+ "Should only make struts for children with 'visibility:collapse'");
+ MOZ_ASSERT(mFrame->GetType() != nsGkAtoms::placeholderFrame,
+ "placeholder frames should not be treated as flex items");
+ MOZ_ASSERT(!(mFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW),
+ "out-of-flow frames should not be treated as flex items");
+}
+
+void
+FlexItem::CheckForMinSizeAuto(const ReflowInput& aFlexItemReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ const nsStylePosition* pos = aFlexItemReflowInput.mStylePosition;
+ const nsStyleDisplay* disp = aFlexItemReflowInput.mStyleDisplay;
+
+ // We'll need special behavior for "min-[width|height]:auto" (whichever is in
+ // the main axis) iff:
+ // (a) its computed value is "auto"
+ // (b) the "overflow" sub-property in the same axis (the main axis) has a
+ // computed value of "visible"
+ const nsStyleCoord& minSize = GET_MAIN_COMPONENT(aAxisTracker,
+ pos->mMinWidth,
+ pos->mMinHeight);
+
+ const uint8_t overflowVal = GET_MAIN_COMPONENT(aAxisTracker,
+ disp->mOverflowX,
+ disp->mOverflowY);
+
+ mNeedsMinSizeAutoResolution = (minSize.GetUnit() == eStyleUnit_Auto &&
+ overflowVal == NS_STYLE_OVERFLOW_VISIBLE);
+}
+
+nscoord
+FlexItem::GetBaselineOffsetFromOuterCrossEdge(
+ AxisEdgeType aEdge,
+ const FlexboxAxisTracker& aAxisTracker,
+ bool aUseFirstLineBaseline) const
+{
+ // NOTE: Currently, 'mAscent' (taken from reflow) is an inherently vertical
+ // measurement -- it's the distance from the border-top edge of this FlexItem
+ // to its baseline. So, we can really only do baseline alignment when the
+ // cross axis is vertical. (The FlexItem constructor enforces this when
+ // resolving the item's "mAlignSelf" value).
+ MOZ_ASSERT(!aAxisTracker.IsCrossAxisHorizontal(),
+ "Only expecting to be doing baseline computations when the "
+ "cross axis is vertical");
+
+ AxisOrientationType crossAxis = aAxisTracker.GetCrossAxis();
+ mozilla::Side sideToMeasureFrom = kAxisOrientationToSidesMap[crossAxis][aEdge];
+
+ nscoord marginTopToBaseline = ResolvedAscent(aUseFirstLineBaseline) +
+ mMargin.top;
+
+ if (sideToMeasureFrom == eSideTop) {
+ // Measuring from top (normal case): the distance from the margin-box top
+ // edge to the baseline is just ascent + margin-top.
+ return marginTopToBaseline;
+ }
+
+ MOZ_ASSERT(sideToMeasureFrom == eSideBottom,
+ "We already checked that we're dealing with a vertical axis, and "
+ "we're not using the top side, so that only leaves the bottom...");
+
+ // Measuring from bottom: The distance from the margin-box bottom edge to the
+ // baseline is just the margin-box cross size (i.e. outer cross size), minus
+ // the already-computed distance from margin-top to baseline.
+ return GetOuterCrossSize(crossAxis) - marginTopToBaseline;
+}
+
+uint32_t
+FlexItem::GetNumAutoMarginsInAxis(AxisOrientationType aAxis) const
+{
+ uint32_t numAutoMargins = 0;
+ const nsStyleSides& styleMargin = mFrame->StyleMargin()->mMargin;
+ for (uint32_t i = 0; i < eNumAxisEdges; i++) {
+ mozilla::Side side = kAxisOrientationToSidesMap[aAxis][i];
+ if (styleMargin.GetUnit(side) == eStyleUnit_Auto) {
+ numAutoMargins++;
+ }
+ }
+
+ // Mostly for clarity:
+ MOZ_ASSERT(numAutoMargins <= 2,
+ "We're just looking at one item along one dimension, so we "
+ "should only have examined 2 margins");
+
+ return numAutoMargins;
+}
+
+bool
+FlexItem::CanMainSizeInfluenceCrossSize(
+ const FlexboxAxisTracker& aAxisTracker) const
+{
+ if (mIsStretched) {
+ // We've already had our cross-size stretched for "align-self:stretch").
+ // The container is imposing its cross size on us.
+ return false;
+ }
+
+ if (mIsStrut) {
+ // Struts (for visibility:collapse items) have a predetermined size;
+ // no need to measure anything.
+ return false;
+ }
+
+ if (HasIntrinsicRatio()) {
+ // For flex items that have an intrinsic ratio (and maintain it, i.e. are
+ // not stretched, which we already checked above): changes to main-size
+ // *do* influence the cross size.
+ return true;
+ }
+
+ if (aAxisTracker.IsCrossAxisHorizontal()) {
+ // If the cross axis is horizontal, then changes to the item's main size
+ // (height) can't influence its cross size (width), if the item is a block
+ // with a horizontal writing-mode.
+ // XXXdholbert This doesn't account for vertical writing-modes, items with
+ // aspect ratios, items that are multicol elements, & items that are
+ // multi-line vertical flex containers. In all of those cases, a change to
+ // the height could influence the width.
+ return false;
+ }
+
+ // Default assumption, if we haven't proven otherwise: the resolved main size
+ // *can* change the cross size.
+ return true;
+}
+
+// Keeps track of our position along a particular axis (where a '0' position
+// corresponds to the 'start' edge of that axis).
+// This class shouldn't be instantiated directly -- rather, it should only be
+// instantiated via its subclasses defined below.
+class MOZ_STACK_CLASS PositionTracker {
+public:
+ // Accessor for the current value of the position that we're tracking.
+ inline nscoord GetPosition() const { return mPosition; }
+ inline AxisOrientationType GetAxis() const { return mAxis; }
+
+ // Advances our position across the start edge of the given margin, in the
+ // axis we're tracking.
+ void EnterMargin(const nsMargin& aMargin)
+ {
+ mozilla::Side side = kAxisOrientationToSidesMap[mAxis][eAxisEdge_Start];
+ mPosition += aMargin.Side(side);
+ }
+
+ // Advances our position across the end edge of the given margin, in the axis
+ // we're tracking.
+ void ExitMargin(const nsMargin& aMargin)
+ {
+ mozilla::Side side = kAxisOrientationToSidesMap[mAxis][eAxisEdge_End];
+ mPosition += aMargin.Side(side);
+ }
+
+ // Advances our current position from the start side of a child frame's
+ // border-box to the frame's upper or left edge (depending on our axis).
+ // (Note that this is a no-op if our axis grows in the same direction as
+ // the corresponding logical axis.)
+ void EnterChildFrame(nscoord aChildFrameSize)
+ {
+ if (mIsAxisReversed) {
+ mPosition += aChildFrameSize;
+ }
+ }
+
+ // Advances our current position from a frame's upper or left border-box edge
+ // (whichever is in the axis we're tracking) to the 'end' side of the frame
+ // in the axis that we're tracking. (Note that this is a no-op if our axis
+ // is reversed with respect to the corresponding logical axis.)
+ void ExitChildFrame(nscoord aChildFrameSize)
+ {
+ if (!mIsAxisReversed) {
+ mPosition += aChildFrameSize;
+ }
+ }
+
+protected:
+ // Protected constructor, to be sure we're only instantiated via a subclass.
+ PositionTracker(AxisOrientationType aAxis, bool aIsAxisReversed)
+ : mPosition(0),
+ mAxis(aAxis),
+ mIsAxisReversed(aIsAxisReversed)
+ {}
+
+ // Delete copy-constructor & reassignment operator, to prevent accidental
+ // (unnecessary) copying.
+ PositionTracker(const PositionTracker&) = delete;
+ PositionTracker& operator=(const PositionTracker&) = delete;
+
+ // Member data:
+ nscoord mPosition; // The position we're tracking
+ // XXXdholbert [BEGIN DEPRECATED]
+ const AxisOrientationType mAxis; // The axis along which we're moving.
+ // XXXdholbert [END DEPRECATED]
+ const bool mIsAxisReversed; // Is the axis along which we're moving reversed
+ // (e.g. LTR vs RTL) with respect to the
+ // corresponding axis on the flex container's WM?
+};
+
+// Tracks our position in the main axis, when we're laying out flex items.
+// The "0" position represents the main-start edge of the flex container's
+// content-box.
+class MOZ_STACK_CLASS MainAxisPositionTracker : public PositionTracker {
+public:
+ MainAxisPositionTracker(const FlexboxAxisTracker& aAxisTracker,
+ const FlexLine* aLine,
+ uint8_t aJustifyContent,
+ nscoord aContentBoxMainSize);
+
+ ~MainAxisPositionTracker() {
+ MOZ_ASSERT(mNumPackingSpacesRemaining == 0,
+ "miscounted the number of packing spaces");
+ MOZ_ASSERT(mNumAutoMarginsInMainAxis == 0,
+ "miscounted the number of auto margins");
+ }
+
+ // Advances past the packing space (if any) between two flex items
+ void TraversePackingSpace();
+
+ // If aItem has any 'auto' margins in the main axis, this method updates the
+ // corresponding values in its margin.
+ void ResolveAutoMarginsInMainAxis(FlexItem& aItem);
+
+private:
+ nscoord mPackingSpaceRemaining;
+ uint32_t mNumAutoMarginsInMainAxis;
+ uint32_t mNumPackingSpacesRemaining;
+ // XXX this should be uint16_t when we add explicit fallback handling
+ uint8_t mJustifyContent;
+};
+
+// Utility class for managing our position along the cross axis along
+// the whole flex container (at a higher level than a single line).
+// The "0" position represents the cross-start edge of the flex container's
+// content-box.
+class MOZ_STACK_CLASS CrossAxisPositionTracker : public PositionTracker {
+public:
+ CrossAxisPositionTracker(FlexLine* aFirstLine,
+ const ReflowInput& aReflowInput,
+ nscoord aContentBoxCrossSize,
+ bool aIsCrossSizeDefinite,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ // Advances past the packing space (if any) between two flex lines
+ void TraversePackingSpace();
+
+ // Advances past the given FlexLine
+ void TraverseLine(FlexLine& aLine) { mPosition += aLine.GetLineCrossSize(); }
+
+private:
+ // Redeclare the frame-related methods from PositionTracker as private with
+ // = delete, to be sure (at compile time) that no client code can invoke
+ // them. (Unlike the other PositionTracker derived classes, this class here
+ // deals with FlexLines, not with individual FlexItems or frames.)
+ void EnterMargin(const nsMargin& aMargin) = delete;
+ void ExitMargin(const nsMargin& aMargin) = delete;
+ void EnterChildFrame(nscoord aChildFrameSize) = delete;
+ void ExitChildFrame(nscoord aChildFrameSize) = delete;
+
+ nscoord mPackingSpaceRemaining;
+ uint32_t mNumPackingSpacesRemaining;
+ // XXX this should be uint16_t when we add explicit fallback handling
+ uint8_t mAlignContent;
+};
+
+// Utility class for managing our position along the cross axis, *within* a
+// single flex line.
+class MOZ_STACK_CLASS SingleLineCrossAxisPositionTracker : public PositionTracker {
+public:
+ explicit SingleLineCrossAxisPositionTracker(const FlexboxAxisTracker& aAxisTracker);
+
+ void ResolveAutoMarginsInCrossAxis(const FlexLine& aLine,
+ FlexItem& aItem);
+
+ void EnterAlignPackingSpace(const FlexLine& aLine,
+ const FlexItem& aItem,
+ const FlexboxAxisTracker& aAxisTracker);
+
+ // Resets our position to the cross-start edge of this line.
+ inline void ResetPosition() { mPosition = 0; }
+};
+
+//----------------------------------------------------------------------
+
+// Frame class boilerplate
+// =======================
+
+NS_QUERYFRAME_HEAD(nsFlexContainerFrame)
+ NS_QUERYFRAME_ENTRY(nsFlexContainerFrame)
+NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
+
+NS_IMPL_FRAMEARENA_HELPERS(nsFlexContainerFrame)
+
+nsContainerFrame*
+NS_NewFlexContainerFrame(nsIPresShell* aPresShell,
+ nsStyleContext* aContext)
+{
+ return new (aPresShell) nsFlexContainerFrame(aContext);
+}
+
+//----------------------------------------------------------------------
+
+// nsFlexContainerFrame Method Implementations
+// ===========================================
+
+/* virtual */
+nsFlexContainerFrame::~nsFlexContainerFrame()
+{
+}
+
+/* virtual */
+void
+nsFlexContainerFrame::Init(nsIContent* aContent,
+ nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow)
+{
+ nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
+
+ const nsStyleDisplay* styleDisp = StyleContext()->StyleDisplay();
+
+ // Figure out if we should set a frame state bit to indicate that this frame
+ // represents a legacy -webkit-{inline-}box container.
+ // First, the trivial case: just check "display" directly.
+ bool isLegacyBox = IsDisplayValueLegacyBox(styleDisp);
+
+ // If this frame is for a scrollable element, then it will actually have
+ // "display:block", and its *parent* will have the real flex-flavored display
+ // value. So in that case, check the parent to find out if we're legacy.
+ if (!isLegacyBox && styleDisp->mDisplay == mozilla::StyleDisplay::Block) {
+ nsStyleContext* parentStyleContext = mStyleContext->GetParent();
+ NS_ASSERTION(parentStyleContext &&
+ (mStyleContext->GetPseudo() == nsCSSAnonBoxes::buttonContent ||
+ mStyleContext->GetPseudo() == nsCSSAnonBoxes::scrolledContent),
+ "The only way a nsFlexContainerFrame can have 'display:block' "
+ "should be if it's the inner part of a scrollable or button "
+ "element");
+ isLegacyBox = IsDisplayValueLegacyBox(parentStyleContext->StyleDisplay());
+ }
+
+ if (isLegacyBox) {
+ AddStateBits(NS_STATE_FLEX_IS_LEGACY_WEBKIT_BOX);
+ }
+}
+
+template<bool IsLessThanOrEqual(nsIFrame*, nsIFrame*)>
+/* static */ bool
+nsFlexContainerFrame::SortChildrenIfNeeded()
+{
+ if (nsIFrame::IsFrameListSorted<IsLessThanOrEqual>(mFrames)) {
+ return false;
+ }
+
+ nsIFrame::SortFrameList<IsLessThanOrEqual>(mFrames);
+ return true;
+}
+
+/* virtual */
+nsIAtom*
+nsFlexContainerFrame::GetType() const
+{
+ return nsGkAtoms::flexContainerFrame;
+}
+
+#ifdef DEBUG_FRAME_DUMP
+nsresult
+nsFlexContainerFrame::GetFrameName(nsAString& aResult) const
+{
+ return MakeFrameName(NS_LITERAL_STRING("FlexContainer"), aResult);
+}
+#endif
+
+nscoord
+nsFlexContainerFrame::GetLogicalBaseline(mozilla::WritingMode aWM) const
+{
+ NS_ASSERTION(mBaselineFromLastReflow != NS_INTRINSIC_WIDTH_UNKNOWN,
+ "baseline has not been set");
+
+ if (HasAnyStateBits(NS_STATE_FLEX_SYNTHESIZE_BASELINE)) {
+ // Return a baseline synthesized from our margin-box.
+ return nsContainerFrame::GetLogicalBaseline(aWM);
+ }
+ return mBaselineFromLastReflow;
+}
+
+// Helper for BuildDisplayList, to implement this special-case for flex items
+// from the spec:
+// Flex items paint exactly the same as block-level elements in the
+// normal flow, except that 'z-index' values other than 'auto' create
+// a stacking context even if 'position' is 'static'.
+// http://www.w3.org/TR/2012/CR-css3-flexbox-20120918/#painting
+uint32_t
+GetDisplayFlagsForFlexItem(nsIFrame* aFrame)
+{
+ MOZ_ASSERT(aFrame->IsFlexItem(), "Should only be called on flex items");
+
+ const nsStylePosition* pos = aFrame->StylePosition();
+ if (pos->mZIndex.GetUnit() == eStyleUnit_Integer) {
+ return nsIFrame::DISPLAY_CHILD_FORCE_STACKING_CONTEXT;
+ }
+ return nsIFrame::DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT;
+}
+
+void
+nsFlexContainerFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsRect& aDirtyRect,
+ const nsDisplayListSet& aLists)
+{
+ // XXXdholbert hacky temporary band-aid for bug 1059138: Trivially pass this
+ // assertion (skip it, basically) if the first child is part of a shadow DOM.
+ // (IsOrderLEQWithDOMFallback doesn't know how to compare tree-position of a
+ // shadow-DOM element vs. a non-shadow-DOM element.)
+ NS_ASSERTION(
+ (!mFrames.IsEmpty() &&
+ mFrames.FirstChild()->GetContent()->GetContainingShadow()) ||
+ nsIFrame::IsFrameListSorted<IsOrderLEQWithDOMFallback>(mFrames),
+ "Child frames aren't sorted correctly");
+
+ DisplayBorderBackgroundOutline(aBuilder, aLists);
+
+ // Our children are all block-level, so their borders/backgrounds all go on
+ // the BlockBorderBackgrounds list.
+ nsDisplayListSet childLists(aLists, aLists.BlockBorderBackgrounds());
+ for (nsIFrame* childFrame : mFrames) {
+ BuildDisplayListForChild(aBuilder, childFrame, aDirtyRect, childLists,
+ GetDisplayFlagsForFlexItem(childFrame));
+ }
+}
+
+void
+FlexLine::FreezeItemsEarly(bool aIsUsingFlexGrow)
+{
+ // After we've established the type of flexing we're doing (growing vs.
+ // shrinking), and before we try to flex any items, we freeze items that
+ // obviously *can't* flex.
+ //
+ // Quoting the spec:
+ // # Freeze, setting its target main size to its hypothetical main size...
+ // # - any item that has a flex factor of zero
+ // # - if using the flex grow factor: any item that has a flex base size
+ // # greater than its hypothetical main size
+ // # - if using the flex shrink factor: any item that has a flex base size
+ // # smaller than its hypothetical main size
+ // http://dev.w3.org/csswg/css-flexbox/#resolve-flexible-lengths-flex-factors
+ //
+ // (NOTE: At this point, item->GetMainSize() *is* the item's hypothetical
+ // main size, since SetFlexBaseSizeAndMainSize() sets it up that way, and the
+ // item hasn't had a chance to flex away from that yet.)
+
+ // Since this loop only operates on unfrozen flex items, we can break as
+ // soon as we have seen all of them.
+ uint32_t numUnfrozenItemsToBeSeen = mNumItems - mNumFrozenItems;
+ for (FlexItem* item = mItems.getFirst();
+ numUnfrozenItemsToBeSeen > 0; item = item->getNext()) {
+ MOZ_ASSERT(item, "numUnfrozenItemsToBeSeen says items remain to be seen");
+
+ if (!item->IsFrozen()) {
+ numUnfrozenItemsToBeSeen--;
+ bool shouldFreeze = (0.0f == item->GetFlexFactor(aIsUsingFlexGrow));
+ if (!shouldFreeze) {
+ if (aIsUsingFlexGrow) {
+ if (item->GetFlexBaseSize() > item->GetMainSize()) {
+ shouldFreeze = true;
+ }
+ } else { // using flex-shrink
+ if (item->GetFlexBaseSize() < item->GetMainSize()) {
+ shouldFreeze = true;
+ }
+ }
+ }
+ if (shouldFreeze) {
+ // Freeze item! (at its hypothetical main size)
+ item->Freeze();
+ mNumFrozenItems++;
+ }
+ }
+ }
+}
+
+// Based on the sign of aTotalViolation, this function freezes a subset of our
+// flexible sizes, and restores the remaining ones to their initial pref sizes.
+void
+FlexLine::FreezeOrRestoreEachFlexibleSize(const nscoord aTotalViolation,
+ bool aIsFinalIteration)
+{
+ enum FreezeType {
+ eFreezeEverything,
+ eFreezeMinViolations,
+ eFreezeMaxViolations
+ };
+
+ FreezeType freezeType;
+ if (aTotalViolation == 0) {
+ freezeType = eFreezeEverything;
+ } else if (aTotalViolation > 0) {
+ freezeType = eFreezeMinViolations;
+ } else { // aTotalViolation < 0
+ freezeType = eFreezeMaxViolations;
+ }
+
+ // Since this loop only operates on unfrozen flex items, we can break as
+ // soon as we have seen all of them.
+ uint32_t numUnfrozenItemsToBeSeen = mNumItems - mNumFrozenItems;
+ for (FlexItem* item = mItems.getFirst();
+ numUnfrozenItemsToBeSeen > 0; item = item->getNext()) {
+ MOZ_ASSERT(item, "numUnfrozenItemsToBeSeen says items remain to be seen");
+ if (!item->IsFrozen()) {
+ numUnfrozenItemsToBeSeen--;
+
+ MOZ_ASSERT(!item->HadMinViolation() || !item->HadMaxViolation(),
+ "Can have either min or max violation, but not both");
+
+ if (eFreezeEverything == freezeType ||
+ (eFreezeMinViolations == freezeType && item->HadMinViolation()) ||
+ (eFreezeMaxViolations == freezeType && item->HadMaxViolation())) {
+
+ MOZ_ASSERT(item->GetMainSize() >= item->GetMainMinSize(),
+ "Freezing item at a size below its minimum");
+ MOZ_ASSERT(item->GetMainSize() <= item->GetMainMaxSize(),
+ "Freezing item at a size above its maximum");
+
+ item->Freeze();
+ mNumFrozenItems++;
+ } else if (MOZ_UNLIKELY(aIsFinalIteration)) {
+ // XXXdholbert If & when bug 765861 is fixed, we should upgrade this
+ // assertion to be fatal except in documents with enormous lengths.
+ NS_ERROR("Final iteration still has unfrozen items, this shouldn't"
+ " happen unless there was nscoord under/overflow.");
+ item->Freeze();
+ mNumFrozenItems++;
+ } // else, we'll reset this item's main size to its flex base size on the
+ // next iteration of this algorithm.
+
+ // Clear this item's violation(s), now that we've dealt with them
+ item->ClearViolationFlags();
+ }
+ }
+}
+
+void
+FlexLine::ResolveFlexibleLengths(nscoord aFlexContainerMainSize)
+{
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug, ("ResolveFlexibleLengths\n"));
+
+ // Determine whether we're going to be growing or shrinking items.
+ const bool isUsingFlexGrow =
+ (mTotalOuterHypotheticalMainSize < aFlexContainerMainSize);
+
+ // Do an "early freeze" for flex items that obviously can't flex in the
+ // direction we've chosen:
+ FreezeItemsEarly(isUsingFlexGrow);
+
+ if (mNumFrozenItems == mNumItems) {
+ // All our items are frozen, so we have no flexible lengths to resolve.
+ return;
+ }
+ MOZ_ASSERT(!IsEmpty(), "empty lines should take the early-return above");
+
+ // Subtract space occupied by our items' margins/borders/padding, so we can
+ // just be dealing with the space available for our flex items' content
+ // boxes.
+ nscoord spaceReservedForMarginBorderPadding =
+ mTotalOuterHypotheticalMainSize - mTotalInnerHypotheticalMainSize;
+
+ nscoord spaceAvailableForFlexItemsContentBoxes =
+ aFlexContainerMainSize - spaceReservedForMarginBorderPadding;
+
+ nscoord origAvailableFreeSpace;
+ bool isOrigAvailFreeSpaceInitialized = false;
+
+ // NOTE: I claim that this chunk of the algorithm (the looping part) needs to
+ // run the loop at MOST mNumItems times. This claim should hold up
+ // because we'll freeze at least one item on each loop iteration, and once
+ // we've run out of items to freeze, there's nothing left to do. However,
+ // in most cases, we'll break out of this loop long before we hit that many
+ // iterations.
+ for (uint32_t iterationCounter = 0;
+ iterationCounter < mNumItems; iterationCounter++) {
+ // Set every not-yet-frozen item's used main size to its
+ // flex base size, and subtract all the used main sizes from our
+ // total amount of space to determine the 'available free space'
+ // (positive or negative) to be distributed among our flexible items.
+ nscoord availableFreeSpace = spaceAvailableForFlexItemsContentBoxes;
+ for (FlexItem* item = mItems.getFirst(); item; item = item->getNext()) {
+ if (!item->IsFrozen()) {
+ item->SetMainSize(item->GetFlexBaseSize());
+ }
+ availableFreeSpace -= item->GetMainSize();
+ }
+
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug,
+ (" available free space = %d\n", availableFreeSpace));
+
+
+ // The sign of our free space should agree with the type of flexing
+ // (grow/shrink) that we're doing (except if we've had integer overflow;
+ // then, all bets are off). Any disagreement should've made us use the
+ // other type of flexing, or should've been resolved in FreezeItemsEarly.
+ // XXXdholbert If & when bug 765861 is fixed, we should upgrade this
+ // assertion to be fatal except in documents with enormous lengths.
+ NS_ASSERTION((isUsingFlexGrow && availableFreeSpace >= 0) ||
+ (!isUsingFlexGrow && availableFreeSpace <= 0),
+ "availableFreeSpace's sign should match isUsingFlexGrow");
+
+ // If we have any free space available, give each flexible item a portion
+ // of availableFreeSpace.
+ if (availableFreeSpace != 0) {
+ // The first time we do this, we initialize origAvailableFreeSpace.
+ if (!isOrigAvailFreeSpaceInitialized) {
+ origAvailableFreeSpace = availableFreeSpace;
+ isOrigAvailFreeSpaceInitialized = true;
+ }
+
+ // STRATEGY: On each item, we compute & store its "share" of the total
+ // weight that we've seen so far:
+ // curWeight / weightSum
+ //
+ // Then, when we go to actually distribute the space (in the next loop),
+ // we can simply walk backwards through the elements and give each item
+ // its "share" multiplied by the remaining available space.
+ //
+ // SPECIAL CASE: If the sum of the weights is larger than the
+ // maximum representable float (overflowing to infinity), then we can't
+ // sensibly divide out proportional shares anymore. In that case, we
+ // simply treat the flex item(s) with the largest weights as if
+ // their weights were infinite (dwarfing all the others), and we
+ // distribute all of the available space among them.
+ float weightSum = 0.0f;
+ float flexFactorSum = 0.0f;
+ float largestWeight = 0.0f;
+ uint32_t numItemsWithLargestWeight = 0;
+
+ // Since this loop only operates on unfrozen flex items, we can break as
+ // soon as we have seen all of them.
+ uint32_t numUnfrozenItemsToBeSeen = mNumItems - mNumFrozenItems;
+ for (FlexItem* item = mItems.getFirst();
+ numUnfrozenItemsToBeSeen > 0; item = item->getNext()) {
+ MOZ_ASSERT(item,
+ "numUnfrozenItemsToBeSeen says items remain to be seen");
+ if (!item->IsFrozen()) {
+ numUnfrozenItemsToBeSeen--;
+
+ float curWeight = item->GetWeight(isUsingFlexGrow);
+ float curFlexFactor = item->GetFlexFactor(isUsingFlexGrow);
+ MOZ_ASSERT(curWeight >= 0.0f, "weights are non-negative");
+ MOZ_ASSERT(curFlexFactor >= 0.0f, "flex factors are non-negative");
+
+ weightSum += curWeight;
+ flexFactorSum += curFlexFactor;
+
+ if (IsFinite(weightSum)) {
+ if (curWeight == 0.0f) {
+ item->SetShareOfWeightSoFar(0.0f);
+ } else {
+ item->SetShareOfWeightSoFar(curWeight / weightSum);
+ }
+ } // else, the sum of weights overflows to infinity, in which
+ // case we don't bother with "SetShareOfWeightSoFar" since
+ // we know we won't use it. (instead, we'll just give every
+ // item with the largest weight an equal share of space.)
+
+ // Update our largest-weight tracking vars
+ if (curWeight > largestWeight) {
+ largestWeight = curWeight;
+ numItemsWithLargestWeight = 1;
+ } else if (curWeight == largestWeight) {
+ numItemsWithLargestWeight++;
+ }
+ }
+ }
+
+ if (weightSum != 0.0f) {
+ MOZ_ASSERT(flexFactorSum != 0.0f,
+ "flex factor sum can't be 0, if a weighted sum "
+ "of its components (weightSum) is nonzero");
+ if (flexFactorSum < 1.0f) {
+ // Our unfrozen flex items don't want all of the original free space!
+ // (Their flex factors add up to something less than 1.)
+ // Hence, make sure we don't distribute any more than the portion of
+ // our original free space that these items actually want.
+ nscoord totalDesiredPortionOfOrigFreeSpace =
+ NSToCoordRound(origAvailableFreeSpace * flexFactorSum);
+
+ // Clamp availableFreeSpace to be no larger than that ^^.
+ // (using min or max, depending on sign).
+ // This should not change the sign of availableFreeSpace (except
+ // possibly by setting it to 0), as enforced by this assertion:
+ MOZ_ASSERT(totalDesiredPortionOfOrigFreeSpace == 0 ||
+ ((totalDesiredPortionOfOrigFreeSpace > 0) ==
+ (availableFreeSpace > 0)),
+ "When we reduce available free space for flex factors < 1,"
+ "we shouldn't change the sign of the free space...");
+
+ if (availableFreeSpace > 0) {
+ availableFreeSpace = std::min(availableFreeSpace,
+ totalDesiredPortionOfOrigFreeSpace);
+ } else {
+ availableFreeSpace = std::max(availableFreeSpace,
+ totalDesiredPortionOfOrigFreeSpace);
+ }
+ }
+
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug,
+ (" Distributing available space:"));
+ // Since this loop only operates on unfrozen flex items, we can break as
+ // soon as we have seen all of them.
+ numUnfrozenItemsToBeSeen = mNumItems - mNumFrozenItems;
+
+ // NOTE: It's important that we traverse our items in *reverse* order
+ // here, for correct width distribution according to the items'
+ // "ShareOfWeightSoFar" progressively-calculated values.
+ for (FlexItem* item = mItems.getLast();
+ numUnfrozenItemsToBeSeen > 0; item = item->getPrevious()) {
+ MOZ_ASSERT(item,
+ "numUnfrozenItemsToBeSeen says items remain to be seen");
+ if (!item->IsFrozen()) {
+ numUnfrozenItemsToBeSeen--;
+
+ // To avoid rounding issues, we compute the change in size for this
+ // item, and then subtract it from the remaining available space.
+ nscoord sizeDelta = 0;
+ if (IsFinite(weightSum)) {
+ float myShareOfRemainingSpace =
+ item->GetShareOfWeightSoFar();
+
+ MOZ_ASSERT(myShareOfRemainingSpace >= 0.0f &&
+ myShareOfRemainingSpace <= 1.0f,
+ "my share should be nonnegative fractional amount");
+
+ if (myShareOfRemainingSpace == 1.0f) {
+ // (We special-case 1.0f to avoid float error from converting
+ // availableFreeSpace from integer*1.0f --> float --> integer)
+ sizeDelta = availableFreeSpace;
+ } else if (myShareOfRemainingSpace > 0.0f) {
+ sizeDelta = NSToCoordRound(availableFreeSpace *
+ myShareOfRemainingSpace);
+ }
+ } else if (item->GetWeight(isUsingFlexGrow) == largestWeight) {
+ // Total flexibility is infinite, so we're just distributing
+ // the available space equally among the items that are tied for
+ // having the largest weight (and this is one of those items).
+ sizeDelta =
+ NSToCoordRound(availableFreeSpace /
+ float(numItemsWithLargestWeight));
+ numItemsWithLargestWeight--;
+ }
+
+ availableFreeSpace -= sizeDelta;
+
+ item->SetMainSize(item->GetMainSize() + sizeDelta);
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug,
+ (" child %p receives %d, for a total of %d\n",
+ item, sizeDelta, item->GetMainSize()));
+ }
+ }
+ }
+ }
+
+ // Fix min/max violations:
+ nscoord totalViolation = 0; // keeps track of adjustments for min/max
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug,
+ (" Checking for violations:"));
+
+ // Since this loop only operates on unfrozen flex items, we can break as
+ // soon as we have seen all of them.
+ uint32_t numUnfrozenItemsToBeSeen = mNumItems - mNumFrozenItems;
+ for (FlexItem* item = mItems.getFirst();
+ numUnfrozenItemsToBeSeen > 0; item = item->getNext()) {
+ MOZ_ASSERT(item, "numUnfrozenItemsToBeSeen says items remain to be seen");
+ if (!item->IsFrozen()) {
+ numUnfrozenItemsToBeSeen--;
+
+ if (item->GetMainSize() < item->GetMainMinSize()) {
+ // min violation
+ totalViolation += item->GetMainMinSize() - item->GetMainSize();
+ item->SetMainSize(item->GetMainMinSize());
+ item->SetHadMinViolation();
+ } else if (item->GetMainSize() > item->GetMainMaxSize()) {
+ // max violation
+ totalViolation += item->GetMainMaxSize() - item->GetMainSize();
+ item->SetMainSize(item->GetMainMaxSize());
+ item->SetHadMaxViolation();
+ }
+ }
+ }
+
+ FreezeOrRestoreEachFlexibleSize(totalViolation,
+ iterationCounter + 1 == mNumItems);
+
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug,
+ (" Total violation: %d\n", totalViolation));
+
+ if (mNumFrozenItems == mNumItems) {
+ break;
+ }
+
+ MOZ_ASSERT(totalViolation != 0,
+ "Zero violation should've made us freeze all items & break");
+ }
+
+#ifdef DEBUG
+ // Post-condition: all items should've been frozen.
+ // Make sure the counts match:
+ MOZ_ASSERT(mNumFrozenItems == mNumItems, "All items should be frozen");
+
+ // For good measure, check each item directly, in case our counts are busted:
+ for (const FlexItem* item = mItems.getFirst(); item; item = item->getNext()) {
+ MOZ_ASSERT(item->IsFrozen(), "All items should be frozen");
+ }
+#endif // DEBUG
+}
+
+MainAxisPositionTracker::
+ MainAxisPositionTracker(const FlexboxAxisTracker& aAxisTracker,
+ const FlexLine* aLine,
+ uint8_t aJustifyContent,
+ nscoord aContentBoxMainSize)
+ : PositionTracker(aAxisTracker.GetMainAxis(),
+ aAxisTracker.IsMainAxisReversed()),
+ mPackingSpaceRemaining(aContentBoxMainSize), // we chip away at this below
+ mNumAutoMarginsInMainAxis(0),
+ mNumPackingSpacesRemaining(0),
+ mJustifyContent(aJustifyContent)
+{
+ // 'normal' behaves as 'stretch', and 'stretch' behaves as 'flex-start',
+ // in the main axis
+ // https://drafts.csswg.org/css-align-3/#propdef-justify-content
+ if (mJustifyContent == NS_STYLE_JUSTIFY_NORMAL ||
+ mJustifyContent == NS_STYLE_JUSTIFY_STRETCH) {
+ mJustifyContent = NS_STYLE_JUSTIFY_FLEX_START;
+ }
+
+ // XXX strip off the <overflow-position> bit until we implement that
+ mJustifyContent &= ~NS_STYLE_JUSTIFY_FLAG_BITS;
+
+ // mPackingSpaceRemaining is initialized to the container's main size. Now
+ // we'll subtract out the main sizes of our flex items, so that it ends up
+ // with the *actual* amount of packing space.
+ for (const FlexItem* item = aLine->GetFirstItem(); item;
+ item = item->getNext()) {
+ mPackingSpaceRemaining -= item->GetOuterMainSize(mAxis);
+ mNumAutoMarginsInMainAxis += item->GetNumAutoMarginsInAxis(mAxis);
+ }
+
+ if (mPackingSpaceRemaining <= 0) {
+ // No available packing space to use for resolving auto margins.
+ mNumAutoMarginsInMainAxis = 0;
+ }
+
+ // If packing space is negative, 'space-between' falls back to 'flex-start',
+ // and 'space-around' & 'space-evenly' fall back to 'center'. In those cases,
+ // it's simplest to just pretend we have a different 'justify-content' value
+ // and share code.
+ if (mPackingSpaceRemaining < 0) {
+ if (mJustifyContent == NS_STYLE_JUSTIFY_SPACE_BETWEEN) {
+ mJustifyContent = NS_STYLE_JUSTIFY_FLEX_START;
+ } else if (mJustifyContent == NS_STYLE_JUSTIFY_SPACE_AROUND ||
+ mJustifyContent == NS_STYLE_JUSTIFY_SPACE_EVENLY) {
+ mJustifyContent = NS_STYLE_JUSTIFY_CENTER;
+ }
+ }
+
+ // Map 'left'/'right' to 'start'/'end'
+ if (mJustifyContent == NS_STYLE_JUSTIFY_LEFT ||
+ mJustifyContent == NS_STYLE_JUSTIFY_RIGHT) {
+ if (aAxisTracker.IsColumnOriented()) {
+ // Container's alignment axis is not parallel to the inline axis,
+ // so we map both 'left' and 'right' to 'start'.
+ mJustifyContent = NS_STYLE_JUSTIFY_START;
+ } else {
+ // Row-oriented, so we map 'left' and 'right' to 'start' or 'end',
+ // depending on left-to-right writing mode.
+ const bool isLTR = aAxisTracker.GetWritingMode().IsBidiLTR();
+ const bool isJustifyLeft = (mJustifyContent == NS_STYLE_JUSTIFY_LEFT);
+ mJustifyContent = (isJustifyLeft == isLTR) ? NS_STYLE_JUSTIFY_START
+ : NS_STYLE_JUSTIFY_END;
+ }
+ }
+
+ // Map 'start'/'end' to 'flex-start'/'flex-end'.
+ if (mJustifyContent == NS_STYLE_JUSTIFY_START) {
+ mJustifyContent = NS_STYLE_JUSTIFY_FLEX_START;
+ } else if (mJustifyContent == NS_STYLE_JUSTIFY_END) {
+ mJustifyContent = NS_STYLE_JUSTIFY_FLEX_END;
+ }
+
+ // If our main axis is (internally) reversed, swap the justify-content
+ // "flex-start" and "flex-end" behaviors:
+ if (aAxisTracker.AreAxesInternallyReversed()) {
+ if (mJustifyContent == NS_STYLE_JUSTIFY_FLEX_START) {
+ mJustifyContent = NS_STYLE_JUSTIFY_FLEX_END;
+ } else if (mJustifyContent == NS_STYLE_JUSTIFY_FLEX_END) {
+ mJustifyContent = NS_STYLE_JUSTIFY_FLEX_START;
+ }
+ }
+
+ // Figure out how much space we'll set aside for auto margins or
+ // packing spaces, and advance past any leading packing-space.
+ if (mNumAutoMarginsInMainAxis == 0 &&
+ mPackingSpaceRemaining != 0 &&
+ !aLine->IsEmpty()) {
+ switch (mJustifyContent) {
+ case NS_STYLE_JUSTIFY_BASELINE:
+ case NS_STYLE_JUSTIFY_LAST_BASELINE:
+ NS_WARNING("NYI: justify-content:left/right/baseline/last baseline");
+ MOZ_FALLTHROUGH;
+ case NS_STYLE_JUSTIFY_FLEX_START:
+ // All packing space should go at the end --> nothing to do here.
+ break;
+ case NS_STYLE_JUSTIFY_FLEX_END:
+ // All packing space goes at the beginning
+ mPosition += mPackingSpaceRemaining;
+ break;
+ case NS_STYLE_JUSTIFY_CENTER:
+ // Half the packing space goes at the beginning
+ mPosition += mPackingSpaceRemaining / 2;
+ break;
+ case NS_STYLE_JUSTIFY_SPACE_BETWEEN:
+ case NS_STYLE_JUSTIFY_SPACE_AROUND:
+ case NS_STYLE_JUSTIFY_SPACE_EVENLY:
+ nsFlexContainerFrame::CalculatePackingSpace(aLine->NumItems(),
+ mJustifyContent,
+ &mPosition,
+ &mNumPackingSpacesRemaining,
+ &mPackingSpaceRemaining);
+ break;
+ default:
+ MOZ_ASSERT_UNREACHABLE("Unexpected justify-content value");
+ }
+ }
+
+ MOZ_ASSERT(mNumPackingSpacesRemaining == 0 ||
+ mNumAutoMarginsInMainAxis == 0,
+ "extra space should either go to packing space or to "
+ "auto margins, but not to both");
+}
+
+void
+MainAxisPositionTracker::ResolveAutoMarginsInMainAxis(FlexItem& aItem)
+{
+ if (mNumAutoMarginsInMainAxis) {
+ const nsStyleSides& styleMargin = aItem.Frame()->StyleMargin()->mMargin;
+ for (uint32_t i = 0; i < eNumAxisEdges; i++) {
+ mozilla::Side side = kAxisOrientationToSidesMap[mAxis][i];
+ if (styleMargin.GetUnit(side) == eStyleUnit_Auto) {
+ // NOTE: This integer math will skew the distribution of remainder
+ // app-units towards the end, which is fine.
+ nscoord curAutoMarginSize =
+ mPackingSpaceRemaining / mNumAutoMarginsInMainAxis;
+
+ MOZ_ASSERT(aItem.GetMarginComponentForSide(side) == 0,
+ "Expecting auto margins to have value '0' before we "
+ "resolve them");
+ aItem.SetMarginComponentForSide(side, curAutoMarginSize);
+
+ mNumAutoMarginsInMainAxis--;
+ mPackingSpaceRemaining -= curAutoMarginSize;
+ }
+ }
+ }
+}
+
+void
+MainAxisPositionTracker::TraversePackingSpace()
+{
+ if (mNumPackingSpacesRemaining) {
+ MOZ_ASSERT(mJustifyContent == NS_STYLE_JUSTIFY_SPACE_BETWEEN ||
+ mJustifyContent == NS_STYLE_JUSTIFY_SPACE_AROUND ||
+ mJustifyContent == NS_STYLE_JUSTIFY_SPACE_EVENLY,
+ "mNumPackingSpacesRemaining only applies for "
+ "space-between/space-around/space-evenly");
+
+ MOZ_ASSERT(mPackingSpaceRemaining >= 0,
+ "ran out of packing space earlier than we expected");
+
+ // NOTE: This integer math will skew the distribution of remainder
+ // app-units towards the end, which is fine.
+ nscoord curPackingSpace =
+ mPackingSpaceRemaining / mNumPackingSpacesRemaining;
+
+ mPosition += curPackingSpace;
+ mNumPackingSpacesRemaining--;
+ mPackingSpaceRemaining -= curPackingSpace;
+ }
+}
+
+CrossAxisPositionTracker::
+ CrossAxisPositionTracker(FlexLine* aFirstLine,
+ const ReflowInput& aReflowInput,
+ nscoord aContentBoxCrossSize,
+ bool aIsCrossSizeDefinite,
+ const FlexboxAxisTracker& aAxisTracker)
+ : PositionTracker(aAxisTracker.GetCrossAxis(),
+ aAxisTracker.IsCrossAxisReversed()),
+ mPackingSpaceRemaining(0),
+ mNumPackingSpacesRemaining(0),
+ mAlignContent(aReflowInput.mStylePosition->mAlignContent)
+{
+ MOZ_ASSERT(aFirstLine, "null first line pointer");
+
+ // 'normal' behaves as 'stretch'
+ if (mAlignContent == NS_STYLE_ALIGN_NORMAL) {
+ mAlignContent = NS_STYLE_ALIGN_STRETCH;
+ }
+
+ // XXX strip of the <overflow-position> bit until we implement that
+ mAlignContent &= ~NS_STYLE_ALIGN_FLAG_BITS;
+
+ const bool isSingleLine =
+ NS_STYLE_FLEX_WRAP_NOWRAP == aReflowInput.mStylePosition->mFlexWrap;
+ if (isSingleLine) {
+ MOZ_ASSERT(!aFirstLine->getNext(),
+ "If we're styled as single-line, we should only have 1 line");
+ // "If the flex container is single-line and has a definite cross size, the
+ // cross size of the flex line is the flex container's inner cross size."
+ //
+ // SOURCE: https://drafts.csswg.org/css-flexbox/#algo-cross-line
+ // NOTE: This means (by definition) that there's no packing space, which
+ // means we don't need to be concerned with "align-conent" at all and we
+ // can return early. This is handy, because this is the usual case (for
+ // single-line flexbox).
+ if (aIsCrossSizeDefinite) {
+ aFirstLine->SetLineCrossSize(aContentBoxCrossSize);
+ return;
+ }
+
+ // "If the flex container is single-line, then clamp the line's
+ // cross-size to be within the container's computed min and max cross-size
+ // properties."
+ aFirstLine->SetLineCrossSize(NS_CSS_MINMAX(aFirstLine->GetLineCrossSize(),
+ aReflowInput.ComputedMinBSize(),
+ aReflowInput.ComputedMaxBSize()));
+ }
+
+ // NOTE: The rest of this function should essentially match
+ // MainAxisPositionTracker's constructor, though with FlexLines instead of
+ // FlexItems, and with the additional value "stretch" (and of course with
+ // cross sizes instead of main sizes.)
+
+ // Figure out how much packing space we have (container's cross size minus
+ // all the lines' cross sizes). Also, share this loop to count how many
+ // lines we have. (We need that count in some cases below.)
+ mPackingSpaceRemaining = aContentBoxCrossSize;
+ uint32_t numLines = 0;
+ for (FlexLine* line = aFirstLine; line; line = line->getNext()) {
+ mPackingSpaceRemaining -= line->GetLineCrossSize();
+ numLines++;
+ }
+
+ // If packing space is negative, 'space-between' and 'stretch' behave like
+ // 'flex-start', and 'space-around' and 'space-evenly' behave like 'center'.
+ // In those cases, it's simplest to just pretend we have a different
+ // 'align-content' value and share code.
+ if (mPackingSpaceRemaining < 0) {
+ if (mAlignContent == NS_STYLE_ALIGN_SPACE_BETWEEN ||
+ mAlignContent == NS_STYLE_ALIGN_STRETCH) {
+ mAlignContent = NS_STYLE_ALIGN_FLEX_START;
+ } else if (mAlignContent == NS_STYLE_ALIGN_SPACE_AROUND ||
+ mAlignContent == NS_STYLE_ALIGN_SPACE_EVENLY) {
+ mAlignContent = NS_STYLE_ALIGN_CENTER;
+ }
+ }
+
+ // Map 'left'/'right' to 'start'/'end'
+ if (mAlignContent == NS_STYLE_ALIGN_LEFT ||
+ mAlignContent == NS_STYLE_ALIGN_RIGHT) {
+ if (aAxisTracker.IsRowOriented()) {
+ // Container's alignment axis is not parallel to the inline axis,
+ // so we map both 'left' and 'right' to 'start'.
+ mAlignContent = NS_STYLE_ALIGN_START;
+ } else {
+ // Column-oriented, so we map 'left' and 'right' to 'start' or 'end',
+ // depending on left-to-right writing mode.
+ const bool isLTR = aAxisTracker.GetWritingMode().IsBidiLTR();
+ const bool isAlignLeft = (mAlignContent == NS_STYLE_ALIGN_LEFT);
+ mAlignContent = (isAlignLeft == isLTR) ? NS_STYLE_ALIGN_START
+ : NS_STYLE_ALIGN_END;
+ }
+ }
+
+ // Map 'start'/'end' to 'flex-start'/'flex-end'.
+ if (mAlignContent == NS_STYLE_ALIGN_START) {
+ mAlignContent = NS_STYLE_ALIGN_FLEX_START;
+ } else if (mAlignContent == NS_STYLE_ALIGN_END) {
+ mAlignContent = NS_STYLE_ALIGN_FLEX_END;
+ }
+
+ // If our cross axis is (internally) reversed, swap the align-content
+ // "flex-start" and "flex-end" behaviors:
+ if (aAxisTracker.AreAxesInternallyReversed()) {
+ if (mAlignContent == NS_STYLE_ALIGN_FLEX_START) {
+ mAlignContent = NS_STYLE_ALIGN_FLEX_END;
+ } else if (mAlignContent == NS_STYLE_ALIGN_FLEX_END) {
+ mAlignContent = NS_STYLE_ALIGN_FLEX_START;
+ }
+ }
+
+ // Figure out how much space we'll set aside for packing spaces, and advance
+ // past any leading packing-space.
+ if (mPackingSpaceRemaining != 0) {
+ switch (mAlignContent) {
+ case NS_STYLE_ALIGN_SELF_START:
+ case NS_STYLE_ALIGN_SELF_END:
+ case NS_STYLE_ALIGN_BASELINE:
+ case NS_STYLE_ALIGN_LAST_BASELINE:
+ NS_WARNING("NYI: align-items/align-self:left/right/self-start/self-end/baseline/last baseline");
+ MOZ_FALLTHROUGH;
+ case NS_STYLE_ALIGN_FLEX_START:
+ // All packing space should go at the end --> nothing to do here.
+ break;
+ case NS_STYLE_ALIGN_FLEX_END:
+ // All packing space goes at the beginning
+ mPosition += mPackingSpaceRemaining;
+ break;
+ case NS_STYLE_ALIGN_CENTER:
+ // Half the packing space goes at the beginning
+ mPosition += mPackingSpaceRemaining / 2;
+ break;
+ case NS_STYLE_ALIGN_SPACE_BETWEEN:
+ case NS_STYLE_ALIGN_SPACE_AROUND:
+ case NS_STYLE_ALIGN_SPACE_EVENLY:
+ nsFlexContainerFrame::CalculatePackingSpace(numLines,
+ mAlignContent,
+ &mPosition,
+ &mNumPackingSpacesRemaining,
+ &mPackingSpaceRemaining);
+ break;
+ case NS_STYLE_ALIGN_STRETCH: {
+ // Split space equally between the lines:
+ MOZ_ASSERT(mPackingSpaceRemaining > 0,
+ "negative packing space should make us use 'flex-start' "
+ "instead of 'stretch' (and we shouldn't bother with this "
+ "code if we have 0 packing space)");
+
+ uint32_t numLinesLeft = numLines;
+ for (FlexLine* line = aFirstLine; line; line = line->getNext()) {
+ // Our share is the amount of space remaining, divided by the number
+ // of lines remainig.
+ MOZ_ASSERT(numLinesLeft > 0, "miscalculated num lines");
+ nscoord shareOfExtraSpace = mPackingSpaceRemaining / numLinesLeft;
+ nscoord newSize = line->GetLineCrossSize() + shareOfExtraSpace;
+ line->SetLineCrossSize(newSize);
+
+ mPackingSpaceRemaining -= shareOfExtraSpace;
+ numLinesLeft--;
+ }
+ MOZ_ASSERT(numLinesLeft == 0, "miscalculated num lines");
+ break;
+ }
+ default:
+ MOZ_ASSERT_UNREACHABLE("Unexpected align-content value");
+ }
+ }
+}
+
+void
+CrossAxisPositionTracker::TraversePackingSpace()
+{
+ if (mNumPackingSpacesRemaining) {
+ MOZ_ASSERT(mAlignContent == NS_STYLE_ALIGN_SPACE_BETWEEN ||
+ mAlignContent == NS_STYLE_ALIGN_SPACE_AROUND ||
+ mAlignContent == NS_STYLE_ALIGN_SPACE_EVENLY,
+ "mNumPackingSpacesRemaining only applies for "
+ "space-between/space-around/space-evenly");
+
+ MOZ_ASSERT(mPackingSpaceRemaining >= 0,
+ "ran out of packing space earlier than we expected");
+
+ // NOTE: This integer math will skew the distribution of remainder
+ // app-units towards the end, which is fine.
+ nscoord curPackingSpace =
+ mPackingSpaceRemaining / mNumPackingSpacesRemaining;
+
+ mPosition += curPackingSpace;
+ mNumPackingSpacesRemaining--;
+ mPackingSpaceRemaining -= curPackingSpace;
+ }
+}
+
+SingleLineCrossAxisPositionTracker::
+ SingleLineCrossAxisPositionTracker(const FlexboxAxisTracker& aAxisTracker)
+ : PositionTracker(aAxisTracker.GetCrossAxis(),
+ aAxisTracker.IsCrossAxisReversed())
+{
+}
+
+void
+FlexLine::ComputeCrossSizeAndBaseline(const FlexboxAxisTracker& aAxisTracker)
+{
+ nscoord crossStartToFurthestFirstBaseline = nscoord_MIN;
+ nscoord crossEndToFurthestFirstBaseline = nscoord_MIN;
+ nscoord crossStartToFurthestLastBaseline = nscoord_MIN;
+ nscoord crossEndToFurthestLastBaseline = nscoord_MIN;
+ nscoord largestOuterCrossSize = 0;
+ for (const FlexItem* item = mItems.getFirst(); item; item = item->getNext()) {
+ nscoord curOuterCrossSize =
+ item->GetOuterCrossSize(aAxisTracker.GetCrossAxis());
+
+ if ((item->GetAlignSelf() == NS_STYLE_ALIGN_BASELINE ||
+ item->GetAlignSelf() == NS_STYLE_ALIGN_LAST_BASELINE) &&
+ item->GetNumAutoMarginsInAxis(aAxisTracker.GetCrossAxis()) == 0) {
+ const bool useFirst = (item->GetAlignSelf() == NS_STYLE_ALIGN_BASELINE);
+ // FIXME: Once we support "writing-mode", we'll have to do baseline
+ // alignment in vertical flex containers here (w/ horizontal cross-axes).
+
+ // Find distance from our item's cross-start and cross-end margin-box
+ // edges to its baseline.
+ //
+ // Here's a diagram of a flex-item that we might be doing this on.
+ // "mmm" is the margin-box, "bbb" is the border-box. The bottom of
+ // the text "BASE" is the baseline.
+ //
+ // ---(cross-start)---
+ // ___ ___ ___
+ // mmmmmmmmmmmm | |margin-start |
+ // m m | _|_ ___ |
+ // m bbbbbbbb m |curOuterCrossSize | |crossStartToBaseline
+ // m b b m | |ascent |
+ // m b BASE b m | _|_ _|_
+ // m b b m | |
+ // m bbbbbbbb m | |crossEndToBaseline
+ // m m | |
+ // mmmmmmmmmmmm _|_ _|_
+ //
+ // ---(cross-end)---
+ //
+ // We already have the curOuterCrossSize, margin-start, and the ascent.
+ // * We can get crossStartToBaseline by adding margin-start + ascent.
+ // * If we subtract that from the curOuterCrossSize, we get
+ // crossEndToBaseline.
+
+ nscoord crossStartToBaseline =
+ item->GetBaselineOffsetFromOuterCrossEdge(eAxisEdge_Start,
+ aAxisTracker,
+ useFirst);
+ nscoord crossEndToBaseline = curOuterCrossSize - crossStartToBaseline;
+
+ // Now, update our "largest" values for these (across all the flex items
+ // in this flex line), so we can use them in computing the line's cross
+ // size below:
+ if (useFirst) {
+ crossStartToFurthestFirstBaseline =
+ std::max(crossStartToFurthestFirstBaseline, crossStartToBaseline);
+ crossEndToFurthestFirstBaseline =
+ std::max(crossEndToFurthestFirstBaseline, crossEndToBaseline);
+ } else {
+ crossStartToFurthestLastBaseline =
+ std::max(crossStartToFurthestLastBaseline, crossStartToBaseline);
+ crossEndToFurthestLastBaseline =
+ std::max(crossEndToFurthestLastBaseline, crossEndToBaseline);
+ }
+ } else {
+ largestOuterCrossSize = std::max(largestOuterCrossSize, curOuterCrossSize);
+ }
+ }
+
+ // The line's baseline offset is the distance from the line's edge (start or
+ // end, depending on whether we've flipped the axes) to the furthest
+ // item-baseline. The item(s) with that baseline will be exactly aligned with
+ // the line's edge.
+ mFirstBaselineOffset = aAxisTracker.AreAxesInternallyReversed() ?
+ crossEndToFurthestFirstBaseline : crossStartToFurthestFirstBaseline;
+
+ mLastBaselineOffset = aAxisTracker.AreAxesInternallyReversed() ?
+ crossStartToFurthestLastBaseline : crossEndToFurthestLastBaseline;
+
+ // The line's cross-size is the larger of:
+ // (a) [largest cross-start-to-baseline + largest baseline-to-cross-end] of
+ // all baseline-aligned items with no cross-axis auto margins...
+ // and
+ // (b) [largest cross-start-to-baseline + largest baseline-to-cross-end] of
+ // all last baseline-aligned items with no cross-axis auto margins...
+ // and
+ // (c) largest cross-size of all other children.
+ mLineCrossSize = std::max(
+ std::max(crossStartToFurthestFirstBaseline + crossEndToFurthestFirstBaseline,
+ crossStartToFurthestLastBaseline + crossEndToFurthestLastBaseline),
+ largestOuterCrossSize);
+}
+
+void
+FlexItem::ResolveStretchedCrossSize(nscoord aLineCrossSize,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ AxisOrientationType crossAxis = aAxisTracker.GetCrossAxis();
+ // We stretch IFF we are align-self:stretch, have no auto margins in
+ // cross axis, and have cross-axis size property == "auto". If any of those
+ // conditions don't hold up, we won't stretch.
+ if (mAlignSelf != NS_STYLE_ALIGN_STRETCH ||
+ GetNumAutoMarginsInAxis(crossAxis) != 0 ||
+ eStyleUnit_Auto != aAxisTracker.ComputedCrossSize(mFrame).GetUnit()) {
+ return;
+ }
+
+ // If we've already been stretched, we can bail out early, too.
+ // No need to redo the calculation.
+ if (mIsStretched) {
+ return;
+ }
+
+ // Reserve space for margins & border & padding, and then use whatever
+ // remains as our item's cross-size (clamped to its min/max range).
+ nscoord stretchedSize = aLineCrossSize -
+ GetMarginBorderPaddingSizeInAxis(crossAxis);
+
+ stretchedSize = NS_CSS_MINMAX(stretchedSize, mCrossMinSize, mCrossMaxSize);
+
+ // Update the cross-size & make a note that it's stretched, so we know to
+ // override the reflow state's computed cross-size in our final reflow.
+ SetCrossSize(stretchedSize);
+ mIsStretched = true;
+}
+
+void
+SingleLineCrossAxisPositionTracker::
+ ResolveAutoMarginsInCrossAxis(const FlexLine& aLine,
+ FlexItem& aItem)
+{
+ // Subtract the space that our item is already occupying, to see how much
+ // space (if any) is available for its auto margins.
+ nscoord spaceForAutoMargins = aLine.GetLineCrossSize() -
+ aItem.GetOuterCrossSize(mAxis);
+
+ if (spaceForAutoMargins <= 0) {
+ return; // No available space --> nothing to do
+ }
+
+ uint32_t numAutoMargins = aItem.GetNumAutoMarginsInAxis(mAxis);
+ if (numAutoMargins == 0) {
+ return; // No auto margins --> nothing to do.
+ }
+
+ // OK, we have at least one auto margin and we have some available space.
+ // Give each auto margin a share of the space.
+ const nsStyleSides& styleMargin = aItem.Frame()->StyleMargin()->mMargin;
+ for (uint32_t i = 0; i < eNumAxisEdges; i++) {
+ mozilla::Side side = kAxisOrientationToSidesMap[mAxis][i];
+ if (styleMargin.GetUnit(side) == eStyleUnit_Auto) {
+ MOZ_ASSERT(aItem.GetMarginComponentForSide(side) == 0,
+ "Expecting auto margins to have value '0' before we "
+ "update them");
+
+ // NOTE: integer divison is fine here; numAutoMargins is either 1 or 2.
+ // If it's 2 & spaceForAutoMargins is odd, 1st margin gets smaller half.
+ nscoord curAutoMarginSize = spaceForAutoMargins / numAutoMargins;
+ aItem.SetMarginComponentForSide(side, curAutoMarginSize);
+ numAutoMargins--;
+ spaceForAutoMargins -= curAutoMarginSize;
+ }
+ }
+}
+
+void
+SingleLineCrossAxisPositionTracker::
+ EnterAlignPackingSpace(const FlexLine& aLine,
+ const FlexItem& aItem,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ // We don't do align-self alignment on items that have auto margins
+ // in the cross axis.
+ if (aItem.GetNumAutoMarginsInAxis(mAxis)) {
+ return;
+ }
+
+ uint8_t alignSelf = aItem.GetAlignSelf();
+ // NOTE: 'stretch' behaves like 'flex-start' once we've stretched any
+ // auto-sized items (which we've already done).
+ if (alignSelf == NS_STYLE_ALIGN_STRETCH) {
+ alignSelf = NS_STYLE_ALIGN_FLEX_START;
+ }
+
+ // Map 'left'/'right' to 'start'/'end'
+ if (alignSelf == NS_STYLE_ALIGN_LEFT || alignSelf == NS_STYLE_ALIGN_RIGHT) {
+ if (aAxisTracker.IsRowOriented()) {
+ // Container's alignment axis is not parallel to the inline axis,
+ // so we map both 'left' and 'right' to 'start'.
+ alignSelf = NS_STYLE_ALIGN_START;
+ } else {
+ // Column-oriented, so we map 'left' and 'right' to 'start' or 'end',
+ // depending on left-to-right writing mode.
+ const bool isLTR = aAxisTracker.GetWritingMode().IsBidiLTR();
+ const bool isAlignLeft = (alignSelf == NS_STYLE_ALIGN_LEFT);
+ alignSelf = (isAlignLeft == isLTR) ? NS_STYLE_ALIGN_START
+ : NS_STYLE_ALIGN_END;
+ }
+ }
+
+ // Map 'start'/'end' to 'flex-start'/'flex-end'.
+ if (alignSelf == NS_STYLE_ALIGN_START) {
+ alignSelf = NS_STYLE_ALIGN_FLEX_START;
+ } else if (alignSelf == NS_STYLE_ALIGN_END) {
+ alignSelf = NS_STYLE_ALIGN_FLEX_END;
+ }
+
+ // If our cross axis is (internally) reversed, swap the align-self
+ // "flex-start" and "flex-end" behaviors:
+ if (aAxisTracker.AreAxesInternallyReversed()) {
+ if (alignSelf == NS_STYLE_ALIGN_FLEX_START) {
+ alignSelf = NS_STYLE_ALIGN_FLEX_END;
+ } else if (alignSelf == NS_STYLE_ALIGN_FLEX_END) {
+ alignSelf = NS_STYLE_ALIGN_FLEX_START;
+ }
+ }
+
+ switch (alignSelf) {
+ case NS_STYLE_ALIGN_SELF_START:
+ case NS_STYLE_ALIGN_SELF_END:
+ NS_WARNING("NYI: align-items/align-self:left/right/self-start/self-end");
+ MOZ_FALLTHROUGH;
+ case NS_STYLE_ALIGN_FLEX_START:
+ // No space to skip over -- we're done.
+ break;
+ case NS_STYLE_ALIGN_FLEX_END:
+ mPosition += aLine.GetLineCrossSize() - aItem.GetOuterCrossSize(mAxis);
+ break;
+ case NS_STYLE_ALIGN_CENTER:
+ // Note: If cross-size is odd, the "after" space will get the extra unit.
+ mPosition +=
+ (aLine.GetLineCrossSize() - aItem.GetOuterCrossSize(mAxis)) / 2;
+ break;
+ case NS_STYLE_ALIGN_BASELINE:
+ case NS_STYLE_ALIGN_LAST_BASELINE: {
+ const bool useFirst = (alignSelf == NS_STYLE_ALIGN_BASELINE);
+
+ // Normally, baseline-aligned items are collectively aligned with the
+ // line's cross-start edge; however, if our cross axis is (internally)
+ // reversed, we instead align them with the cross-end edge.
+ // A similar logic holds for last baseline-aligned items, but in reverse.
+ AxisEdgeType baselineAlignEdge =
+ aAxisTracker.AreAxesInternallyReversed() == useFirst ?
+ eAxisEdge_End : eAxisEdge_Start;
+
+ nscoord itemBaselineOffset =
+ aItem.GetBaselineOffsetFromOuterCrossEdge(baselineAlignEdge,
+ aAxisTracker,
+ useFirst);
+
+ nscoord lineBaselineOffset = useFirst ? aLine.GetFirstBaselineOffset()
+ : aLine.GetLastBaselineOffset();
+
+ NS_ASSERTION(lineBaselineOffset >= itemBaselineOffset,
+ "failed at finding largest baseline offset");
+
+ // How much do we need to adjust our position (from the line edge),
+ // to get the item's baseline to hit the line's baseline offset:
+ nscoord baselineDiff = lineBaselineOffset - itemBaselineOffset;
+
+ if (aAxisTracker.AreAxesInternallyReversed() == useFirst) {
+ // Advance to align item w/ line's flex-end edge (as in FLEX_END case):
+ mPosition += aLine.GetLineCrossSize() - aItem.GetOuterCrossSize(mAxis);
+ // ...and step *back* by the baseline adjustment:
+ mPosition -= baselineDiff;
+ } else {
+ // mPosition is already at line's flex-start edge.
+ // From there, we step *forward* by the baseline adjustment:
+ mPosition += baselineDiff;
+ }
+ break;
+ }
+ default:
+ MOZ_ASSERT_UNREACHABLE("Unexpected align-self value");
+ break;
+ }
+}
+
+// Utility function to convert an InlineDir to an AxisOrientationType
+static inline AxisOrientationType
+InlineDirToAxisOrientation(WritingMode::InlineDir aInlineDir)
+{
+ switch (aInlineDir) {
+ case WritingMode::eInlineLTR:
+ return eAxis_LR;
+ case WritingMode::eInlineRTL:
+ return eAxis_RL;
+ case WritingMode::eInlineTTB:
+ return eAxis_TB;
+ case WritingMode::eInlineBTT:
+ return eAxis_BT;
+ }
+
+ MOZ_ASSERT_UNREACHABLE("Unhandled InlineDir");
+ return eAxis_LR; // in case of unforseen error, assume English LTR text flow.
+}
+
+// Utility function to convert a BlockDir to an AxisOrientationType
+static inline AxisOrientationType
+BlockDirToAxisOrientation(WritingMode::BlockDir aBlockDir)
+{
+ switch (aBlockDir) {
+ case WritingMode::eBlockLR:
+ return eAxis_LR;
+ case WritingMode::eBlockRL:
+ return eAxis_RL;
+ case WritingMode::eBlockTB:
+ return eAxis_TB;
+ // NOTE: WritingMode::eBlockBT (bottom-to-top) does not exist.
+ }
+
+ MOZ_ASSERT_UNREACHABLE("Unhandled BlockDir");
+ return eAxis_TB; // in case of unforseen error, assume English TTB block-flow
+}
+
+FlexboxAxisTracker::FlexboxAxisTracker(
+ const nsFlexContainerFrame* aFlexContainer,
+ const WritingMode& aWM,
+ AxisTrackerFlags aFlags)
+ : mWM(aWM),
+ mAreAxesInternallyReversed(false)
+{
+ if (IsLegacyBox(aFlexContainer)) {
+ InitAxesFromLegacyProps(aFlexContainer);
+ } else {
+ InitAxesFromModernProps(aFlexContainer);
+ }
+
+ // Master switch to enable/disable bug 983427's code for reversing our axes
+ // and reversing some logic, to avoid reflowing children in bottom-to-top
+ // order. (This switch can be removed eventually, but for now, it allows
+ // this special-case code path to be compared against the normal code path.)
+ static bool sPreventBottomToTopChildOrdering = true;
+
+ // Note: if the eAllowBottomToTopChildOrdering flag is set, that overrides
+ // the static boolean and makes us skip this special case.
+ if (!(aFlags & AxisTrackerFlags::eAllowBottomToTopChildOrdering) &&
+ sPreventBottomToTopChildOrdering) {
+ // If either axis is bottom-to-top, we flip both axes (and set a flag
+ // so that we can flip some logic to make the reversal transparent).
+ if (eAxis_BT == mMainAxis || eAxis_BT == mCrossAxis) {
+ mMainAxis = GetReverseAxis(mMainAxis);
+ mCrossAxis = GetReverseAxis(mCrossAxis);
+ mAreAxesInternallyReversed = true;
+ mIsMainAxisReversed = !mIsMainAxisReversed;
+ mIsCrossAxisReversed = !mIsCrossAxisReversed;
+ }
+ }
+}
+
+void
+FlexboxAxisTracker::InitAxesFromLegacyProps(
+ const nsFlexContainerFrame* aFlexContainer)
+{
+ const nsStyleXUL* styleXUL = aFlexContainer->StyleXUL();
+
+ const bool boxOrientIsVertical = (styleXUL->mBoxOrient ==
+ StyleBoxOrient::Vertical);
+ const bool wmIsVertical = mWM.IsVertical();
+
+ // If box-orient agrees with our writing-mode, then we're "row-oriented"
+ // (i.e. the flexbox main axis is the same as our writing mode's inline
+ // direction). Otherwise, we're column-oriented (i.e. the flexbox's main
+ // axis is perpendicular to the writing-mode's inline direction).
+ mIsRowOriented = (boxOrientIsVertical == wmIsVertical);
+
+ // XXXdholbert BEGIN CODE TO SET DEPRECATED MEMBER-VARS
+ if (boxOrientIsVertical) {
+ mMainAxis = eAxis_TB;
+ mCrossAxis = eAxis_LR;
+ } else {
+ mMainAxis = eAxis_LR;
+ mCrossAxis = eAxis_TB;
+ }
+ // "direction: rtl" reverses the writing-mode's inline axis.
+ // So, we need to reverse the corresponding flex axis to match.
+ // (Note this we don't toggle "mIsMainAxisReversed" for this condition,
+ // because the main axis will still match mWM's inline direction.)
+ if (!mWM.IsBidiLTR()) {
+ AxisOrientationType& axisToFlip = mIsRowOriented ? mMainAxis : mCrossAxis;
+ axisToFlip = GetReverseAxis(axisToFlip);
+ }
+ // XXXdholbert END CODE TO SET DEPRECATED MEMBER-VARS
+
+ // Legacy flexbox can use "-webkit-box-direction: reverse" to reverse the
+ // main axis (so it runs in the reverse direction of the inline axis):
+ if (styleXUL->mBoxDirection == StyleBoxDirection::Reverse) {
+ mMainAxis = GetReverseAxis(mMainAxis);
+ mIsMainAxisReversed = true;
+ } else {
+ mIsMainAxisReversed = false;
+ }
+
+ // Legacy flexbox does not support reversing the cross axis -- it has no
+ // equivalent of modern flexbox's "flex-wrap: wrap-reverse".
+ mIsCrossAxisReversed = false;
+}
+
+void
+FlexboxAxisTracker::InitAxesFromModernProps(
+ const nsFlexContainerFrame* aFlexContainer)
+{
+ const nsStylePosition* stylePos = aFlexContainer->StylePosition();
+ uint32_t flexDirection = stylePos->mFlexDirection;
+
+ // Inline dimension ("start-to-end"):
+ // (NOTE: I'm intentionally not calling these "inlineAxis"/"blockAxis", since
+ // those terms have explicit definition in the writing-modes spec, which are
+ // the opposite of how I'd be using them here.)
+ AxisOrientationType inlineDimension =
+ InlineDirToAxisOrientation(mWM.GetInlineDir());
+ AxisOrientationType blockDimension =
+ BlockDirToAxisOrientation(mWM.GetBlockDir());
+
+ // Determine main axis:
+ switch (flexDirection) {
+ case NS_STYLE_FLEX_DIRECTION_ROW:
+ mMainAxis = inlineDimension;
+ mIsRowOriented = true;
+ mIsMainAxisReversed = false;
+ break;
+ case NS_STYLE_FLEX_DIRECTION_ROW_REVERSE:
+ mMainAxis = GetReverseAxis(inlineDimension);
+ mIsRowOriented = true;
+ mIsMainAxisReversed = true;
+ break;
+ case NS_STYLE_FLEX_DIRECTION_COLUMN:
+ mMainAxis = blockDimension;
+ mIsRowOriented = false;
+ mIsMainAxisReversed = false;
+ break;
+ case NS_STYLE_FLEX_DIRECTION_COLUMN_REVERSE:
+ mMainAxis = GetReverseAxis(blockDimension);
+ mIsRowOriented = false;
+ mIsMainAxisReversed = true;
+ break;
+ default:
+ MOZ_ASSERT_UNREACHABLE("Unexpected flex-direction value");
+ }
+
+ // Determine cross axis:
+ // (This is set up so that a bogus |flexDirection| value will
+ // give us blockDimension.
+ if (flexDirection == NS_STYLE_FLEX_DIRECTION_COLUMN ||
+ flexDirection == NS_STYLE_FLEX_DIRECTION_COLUMN_REVERSE) {
+ mCrossAxis = inlineDimension;
+ } else {
+ mCrossAxis = blockDimension;
+ }
+
+ // "flex-wrap: wrap-reverse" reverses our cross axis.
+ if (stylePos->mFlexWrap == NS_STYLE_FLEX_WRAP_WRAP_REVERSE) {
+ mCrossAxis = GetReverseAxis(mCrossAxis);
+ mIsCrossAxisReversed = true;
+ } else {
+ mIsCrossAxisReversed = false;
+ }
+}
+
+// Allocates a new FlexLine, adds it to the given LinkedList (at the front or
+// back depending on aShouldInsertAtFront), and returns a pointer to it.
+static FlexLine*
+AddNewFlexLineToList(LinkedList<FlexLine>& aLines,
+ bool aShouldInsertAtFront)
+{
+ FlexLine* newLine = new FlexLine();
+ if (aShouldInsertAtFront) {
+ aLines.insertFront(newLine);
+ } else {
+ aLines.insertBack(newLine);
+ }
+ return newLine;
+}
+
+void
+nsFlexContainerFrame::GenerateFlexLines(
+ nsPresContext* aPresContext,
+ const ReflowInput& aReflowInput,
+ nscoord aContentBoxMainSize,
+ nscoord aAvailableBSizeForContent,
+ const nsTArray<StrutInfo>& aStruts,
+ const FlexboxAxisTracker& aAxisTracker,
+ nsTArray<nsIFrame*>& aPlaceholders, /* out */
+ LinkedList<FlexLine>& aLines /* out */)
+{
+ MOZ_ASSERT(aLines.isEmpty(), "Expecting outparam to start out empty");
+
+ const bool isSingleLine =
+ NS_STYLE_FLEX_WRAP_NOWRAP == aReflowInput.mStylePosition->mFlexWrap;
+
+ // If we're transparently reversing axes, then we'll need to link up our
+ // FlexItems and FlexLines in the reverse order, so that the rest of flex
+ // layout (with flipped axes) will still produce the correct result.
+ // Here, we declare a convenience bool that we'll pass when adding a new
+ // FlexLine or FlexItem, to make us insert it at the beginning of its list
+ // (so the list ends up reversed).
+ const bool shouldInsertAtFront = aAxisTracker.AreAxesInternallyReversed();
+
+ // We have at least one FlexLine. Even an empty flex container has a single
+ // (empty) flex line.
+ FlexLine* curLine = AddNewFlexLineToList(aLines, shouldInsertAtFront);
+
+ nscoord wrapThreshold;
+ if (isSingleLine) {
+ // Not wrapping. Set threshold to sentinel value that tells us not to wrap.
+ wrapThreshold = NS_UNCONSTRAINEDSIZE;
+ } else {
+ // Wrapping! Set wrap threshold to flex container's content-box main-size.
+ wrapThreshold = aContentBoxMainSize;
+
+ // If the flex container doesn't have a definite content-box main-size
+ // (e.g. if main axis is vertical & 'height' is 'auto'), make sure we at
+ // least wrap when we hit its max main-size.
+ if (wrapThreshold == NS_UNCONSTRAINEDSIZE) {
+ const nscoord flexContainerMaxMainSize =
+ GET_MAIN_COMPONENT_LOGICAL(aAxisTracker, aAxisTracker.GetWritingMode(),
+ aReflowInput.ComputedMaxISize(),
+ aReflowInput.ComputedMaxBSize());
+
+ wrapThreshold = flexContainerMaxMainSize;
+ }
+
+ // Also: if we're column-oriented and paginating in the block dimension,
+ // we may need to wrap to a new flex line sooner (before we grow past the
+ // available BSize, potentially running off the end of the page).
+ if (aAxisTracker.IsColumnOriented() &&
+ aAvailableBSizeForContent != NS_UNCONSTRAINEDSIZE) {
+ wrapThreshold = std::min(wrapThreshold, aAvailableBSizeForContent);
+ }
+ }
+
+ // Tracks the index of the next strut, in aStruts (and when this hits
+ // aStruts.Length(), that means there are no more struts):
+ uint32_t nextStrutIdx = 0;
+
+ // Overall index of the current flex item in the flex container. (This gets
+ // checked against entries in aStruts.)
+ uint32_t itemIdxInContainer = 0;
+
+ for (nsIFrame* childFrame : mFrames) {
+ // Don't create flex items / lines for placeholder frames:
+ if (childFrame->GetType() == nsGkAtoms::placeholderFrame) {
+ aPlaceholders.AppendElement(childFrame);
+ continue;
+ }
+
+ // Honor "page-break-before", if we're multi-line and this line isn't empty:
+ if (!isSingleLine && !curLine->IsEmpty() &&
+ childFrame->StyleDisplay()->mBreakBefore) {
+ curLine = AddNewFlexLineToList(aLines, shouldInsertAtFront);
+ }
+
+ UniquePtr<FlexItem> item;
+ if (nextStrutIdx < aStruts.Length() &&
+ aStruts[nextStrutIdx].mItemIdx == itemIdxInContainer) {
+
+ // Use the simplified "strut" FlexItem constructor:
+ item = MakeUnique<FlexItem>(childFrame, aStruts[nextStrutIdx].mStrutCrossSize,
+ aReflowInput.GetWritingMode());
+ nextStrutIdx++;
+ } else {
+ item = GenerateFlexItemForChild(aPresContext, childFrame,
+ aReflowInput, aAxisTracker);
+ }
+
+ nscoord itemInnerHypotheticalMainSize = item->GetMainSize();
+ nscoord itemOuterHypotheticalMainSize =
+ item->GetOuterMainSize(aAxisTracker.GetMainAxis());
+
+ // Check if we need to wrap |item| to a new line
+ // (i.e. check if its outer hypothetical main size pushes our line over
+ // the threshold)
+ if (wrapThreshold != NS_UNCONSTRAINEDSIZE &&
+ !curLine->IsEmpty() && // No need to wrap at start of a line.
+ wrapThreshold < (curLine->GetTotalOuterHypotheticalMainSize() +
+ itemOuterHypotheticalMainSize)) {
+ curLine = AddNewFlexLineToList(aLines, shouldInsertAtFront);
+ }
+
+ // Add item to current flex line (and update the line's bookkeeping about
+ // how large its items collectively are).
+ curLine->AddItem(item.release(), shouldInsertAtFront,
+ itemInnerHypotheticalMainSize,
+ itemOuterHypotheticalMainSize);
+
+ // Honor "page-break-after", if we're multi-line and have more children:
+ if (!isSingleLine && childFrame->GetNextSibling() &&
+ childFrame->StyleDisplay()->mBreakAfter) {
+ curLine = AddNewFlexLineToList(aLines, shouldInsertAtFront);
+ }
+ itemIdxInContainer++;
+ }
+}
+
+// Retrieves the content-box main-size of our flex container from the
+// reflow state (specifically, the main-size of *this continuation* of the
+// flex container).
+nscoord
+nsFlexContainerFrame::GetMainSizeFromReflowInput(
+ const ReflowInput& aReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ if (aAxisTracker.IsRowOriented()) {
+ // Row-oriented --> our main axis is the inline axis, so our main size
+ // is our inline size (which should already be resolved).
+ NS_WARNING_ASSERTION(
+ aReflowInput.ComputedISize() != NS_UNCONSTRAINEDSIZE,
+ "Unconstrained inline size; this should only result from huge sizes "
+ "(not intrinsic sizing w/ orthogonal flows)");
+ return aReflowInput.ComputedISize();
+ }
+
+ // Note: This may be unconstrained, if our block size is "auto":
+ return GetEffectiveComputedBSize(aReflowInput);
+}
+
+// Returns the largest outer hypothetical main-size of any line in |aLines|.
+// (i.e. the hypothetical main-size of the largest line)
+static nscoord
+GetLargestLineMainSize(const FlexLine* aFirstLine)
+{
+ nscoord largestLineOuterSize = 0;
+ for (const FlexLine* line = aFirstLine; line; line = line->getNext()) {
+ largestLineOuterSize = std::max(largestLineOuterSize,
+ line->GetTotalOuterHypotheticalMainSize());
+ }
+ return largestLineOuterSize;
+}
+
+/* Resolves the content-box main-size of a flex container frame,
+ * primarily based on:
+ * - the "tentative" main size, taken from the reflow state ("tentative"
+ * because it may be unconstrained or may run off the page).
+ * - the available BSize (needed if the main axis is the block axis).
+ * - the sizes of our lines of flex items.
+ *
+ * Guaranteed to return a definite length, i.e. not NS_UNCONSTRAINEDSIZE,
+ * aside from cases with huge lengths which happen to compute to that value.
+ *
+ * (Note: This function should be structurally similar to 'ComputeCrossSize()',
+ * except that here, the caller has already grabbed the tentative size from the
+ * reflow state.)
+ */
+static nscoord
+ResolveFlexContainerMainSize(const ReflowInput& aReflowInput,
+ const FlexboxAxisTracker& aAxisTracker,
+ nscoord aTentativeMainSize,
+ nscoord aAvailableBSizeForContent,
+ const FlexLine* aFirstLine,
+ nsReflowStatus& aStatus)
+{
+ MOZ_ASSERT(aFirstLine, "null first line pointer");
+
+ if (aAxisTracker.IsRowOriented()) {
+ // Row-oriented --> our main axis is the inline axis, so our main size
+ // is our inline size (which should already be resolved).
+ return aTentativeMainSize;
+ }
+
+ if (aTentativeMainSize != NS_INTRINSICSIZE) {
+ // Column-oriented case, with fixed BSize:
+ if (aAvailableBSizeForContent == NS_UNCONSTRAINEDSIZE ||
+ aTentativeMainSize < aAvailableBSizeForContent) {
+ // Not in a fragmenting context, OR no need to fragment because we have
+ // more available BSize than we need. Either way, we don't need to clamp.
+ // (Note that the reflow state has already done the appropriate
+ // min/max-BSize clamping.)
+ return aTentativeMainSize;
+ }
+
+ // Fragmenting *and* our fixed BSize is larger than available BSize:
+ // Mark incomplete so we get a next-in-flow, and take up all of the
+ // available BSize (or the amount of BSize required by our children, if
+ // that's larger; but of course not more than our own computed BSize).
+ // XXXdholbert For now, we don't support pushing children to our next
+ // continuation or splitting children, so "amount of BSize required by
+ // our children" is just the main-size (BSize) of our longest flex line.
+ NS_FRAME_SET_INCOMPLETE(aStatus);
+ nscoord largestLineOuterSize = GetLargestLineMainSize(aFirstLine);
+
+ if (largestLineOuterSize <= aAvailableBSizeForContent) {
+ return aAvailableBSizeForContent;
+ }
+ return std::min(aTentativeMainSize, largestLineOuterSize);
+ }
+
+ // Column-oriented case, with auto BSize:
+ // Resolve auto BSize to the largest FlexLine length, clamped to our
+ // computed min/max main-size properties.
+ // XXXdholbert Handle constrained-aAvailableBSizeForContent case here.
+ nscoord largestLineOuterSize = GetLargestLineMainSize(aFirstLine);
+ return NS_CSS_MINMAX(largestLineOuterSize,
+ aReflowInput.ComputedMinBSize(),
+ aReflowInput.ComputedMaxBSize());
+}
+
+nscoord
+nsFlexContainerFrame::ComputeCrossSize(const ReflowInput& aReflowInput,
+ const FlexboxAxisTracker& aAxisTracker,
+ nscoord aSumLineCrossSizes,
+ nscoord aAvailableBSizeForContent,
+ bool* aIsDefinite,
+ nsReflowStatus& aStatus)
+{
+ MOZ_ASSERT(aIsDefinite, "outparam pointer must be non-null");
+
+ if (aAxisTracker.IsColumnOriented()) {
+ // Column-oriented --> our cross axis is the inline axis, so our cross size
+ // is our inline size (which should already be resolved).
+ NS_WARNING_ASSERTION(
+ aReflowInput.ComputedISize() != NS_UNCONSTRAINEDSIZE,
+ "Unconstrained inline size; this should only result from huge sizes "
+ "(not intrinsic sizing w/ orthogonal flows)");
+ *aIsDefinite = true;
+ return aReflowInput.ComputedISize();
+ }
+
+ nscoord effectiveComputedBSize = GetEffectiveComputedBSize(aReflowInput);
+ if (effectiveComputedBSize != NS_INTRINSICSIZE) {
+ // Row-oriented case (cross axis is block-axis), with fixed BSize:
+ *aIsDefinite = true;
+ if (aAvailableBSizeForContent == NS_UNCONSTRAINEDSIZE ||
+ effectiveComputedBSize < aAvailableBSizeForContent) {
+ // Not in a fragmenting context, OR no need to fragment because we have
+ // more available BSize than we need. Either way, just use our fixed
+ // BSize. (Note that the reflow state has already done the appropriate
+ // min/max-BSize clamping.)
+ return effectiveComputedBSize;
+ }
+
+ // Fragmenting *and* our fixed BSize is too tall for available BSize:
+ // Mark incomplete so we get a next-in-flow, and take up all of the
+ // available BSize (or the amount of BSize required by our children, if
+ // that's larger; but of course not more than our own computed BSize).
+ // XXXdholbert For now, we don't support pushing children to our next
+ // continuation or splitting children, so "amount of BSize required by
+ // our children" is just the sum of our FlexLines' BSizes (cross sizes).
+ NS_FRAME_SET_INCOMPLETE(aStatus);
+ if (aSumLineCrossSizes <= aAvailableBSizeForContent) {
+ return aAvailableBSizeForContent;
+ }
+ return std::min(effectiveComputedBSize, aSumLineCrossSizes);
+ }
+
+ // Row-oriented case (cross axis is block axis), with auto BSize:
+ // Shrink-wrap our line(s), subject to our min-size / max-size
+ // constraints in that (block) axis.
+ // XXXdholbert Handle constrained-aAvailableBSizeForContent case here.
+ *aIsDefinite = false;
+ return NS_CSS_MINMAX(aSumLineCrossSizes,
+ aReflowInput.ComputedMinBSize(),
+ aReflowInput.ComputedMaxBSize());
+}
+
+void
+FlexLine::PositionItemsInMainAxis(uint8_t aJustifyContent,
+ nscoord aContentBoxMainSize,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ MainAxisPositionTracker mainAxisPosnTracker(aAxisTracker, this,
+ aJustifyContent,
+ aContentBoxMainSize);
+ for (FlexItem* item = mItems.getFirst(); item; item = item->getNext()) {
+ nscoord itemMainBorderBoxSize =
+ item->GetMainSize() +
+ item->GetBorderPaddingSizeInAxis(mainAxisPosnTracker.GetAxis());
+
+ // Resolve any main-axis 'auto' margins on aChild to an actual value.
+ mainAxisPosnTracker.ResolveAutoMarginsInMainAxis(*item);
+
+ // Advance our position tracker to child's upper-left content-box corner,
+ // and use that as its position in the main axis.
+ mainAxisPosnTracker.EnterMargin(item->GetMargin());
+ mainAxisPosnTracker.EnterChildFrame(itemMainBorderBoxSize);
+
+ item->SetMainPosition(mainAxisPosnTracker.GetPosition());
+
+ mainAxisPosnTracker.ExitChildFrame(itemMainBorderBoxSize);
+ mainAxisPosnTracker.ExitMargin(item->GetMargin());
+ mainAxisPosnTracker.TraversePackingSpace();
+ }
+}
+
+/**
+ * Given the flex container's "flex-relative ascent" (i.e. distance from the
+ * flex container's content-box cross-start edge to its baseline), returns
+ * its actual physical ascent value (the distance from the *border-box* top
+ * edge to its baseline).
+ */
+static nscoord
+ComputePhysicalAscentFromFlexRelativeAscent(
+ nscoord aFlexRelativeAscent,
+ nscoord aContentBoxCrossSize,
+ const ReflowInput& aReflowInput,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ return aReflowInput.ComputedPhysicalBorderPadding().top +
+ PhysicalCoordFromFlexRelativeCoord(aFlexRelativeAscent,
+ aContentBoxCrossSize,
+ aAxisTracker.GetCrossAxis());
+}
+
+void
+nsFlexContainerFrame::SizeItemInCrossAxis(
+ nsPresContext* aPresContext,
+ const FlexboxAxisTracker& aAxisTracker,
+ ReflowInput& aChildReflowInput,
+ FlexItem& aItem)
+{
+ if (aAxisTracker.IsCrossAxisHorizontal()) {
+ MOZ_ASSERT(aItem.HasIntrinsicRatio(),
+ "For now, caller's CanMainSizeInfluenceCrossSize check should "
+ "only allow us to get here for items with intrinsic ratio");
+ // XXXdholbert When we finish support for vertical writing-modes,
+ // (in bug 1079155 or a dependency), we'll relax the horizontal check in
+ // CanMainSizeInfluenceCrossSize, and this function will need to be able
+ // to measure the baseline & width (given our resolved height)
+ // of vertical-writing-mode flex items here.
+ // For now, we only expect to get here for items with an intrinsic aspect
+ // ratio; and for those items, we can just read the size off of the reflow
+ // state, without performing reflow.
+ aItem.SetCrossSize(aChildReflowInput.ComputedWidth());
+ return;
+ }
+
+ MOZ_ASSERT(!aItem.HadMeasuringReflow(),
+ "We shouldn't need more than one measuring reflow");
+
+ if (aItem.GetAlignSelf() == NS_STYLE_ALIGN_STRETCH) {
+ // This item's got "align-self: stretch", so we probably imposed a
+ // stretched computed height on it during its previous reflow. We're
+ // not imposing that height for *this* measuring reflow, so we need to
+ // tell it to treat this reflow as a vertical resize (regardless of
+ // whether any of its ancestors are being resized).
+ aChildReflowInput.SetVResize(true);
+ }
+ ReflowOutput childDesiredSize(aChildReflowInput);
+ nsReflowStatus childReflowStatus;
+ const uint32_t flags = NS_FRAME_NO_MOVE_FRAME;
+ ReflowChild(aItem.Frame(), aPresContext,
+ childDesiredSize, aChildReflowInput,
+ 0, 0, flags, childReflowStatus);
+ aItem.SetHadMeasuringReflow();
+
+ // XXXdholbert Once we do pagination / splitting, we'll need to actually
+ // handle incomplete childReflowStatuses. But for now, we give our kids
+ // unconstrained available height, which means they should always complete.
+ MOZ_ASSERT(NS_FRAME_IS_COMPLETE(childReflowStatus),
+ "We gave flex item unconstrained available height, so it "
+ "should be complete");
+
+ // Tell the child we're done with its initial reflow.
+ // (Necessary for e.g. GetBaseline() to work below w/out asserting)
+ FinishReflowChild(aItem.Frame(), aPresContext,
+ childDesiredSize, &aChildReflowInput, 0, 0, flags);
+
+ // Save the sizing info that we learned from this reflow
+ // -----------------------------------------------------
+
+ // Tentatively store the child's desired content-box cross-size.
+ // Note that childDesiredSize is the border-box size, so we have to
+ // subtract border & padding to get the content-box size.
+ // (Note that at this point in the code, we know our cross axis is vertical,
+ // so we don't bother with making aAxisTracker pick the cross-axis component
+ // for us.)
+ nscoord crossAxisBorderPadding = aItem.GetBorderPadding().TopBottom();
+ if (childDesiredSize.Height() < crossAxisBorderPadding) {
+ // Child's requested size isn't large enough for its border/padding!
+ // This is OK for the trivial nsFrame::Reflow() impl, but other frame
+ // classes should know better. So, if we get here, the child had better be
+ // an instance of nsFrame (i.e. it should return null from GetType()).
+ // XXXdholbert Once we've fixed bug 765861, we should upgrade this to an
+ // assertion that trivially passes if bug 765861's flag has been flipped.
+ NS_WARNING_ASSERTION(
+ !aItem.Frame()->GetType(),
+ "Child should at least request space for border/padding");
+ aItem.SetCrossSize(0);
+ } else {
+ // (normal case)
+ aItem.SetCrossSize(childDesiredSize.Height() - crossAxisBorderPadding);
+ }
+
+ aItem.SetAscent(childDesiredSize.BlockStartAscent());
+}
+
+void
+FlexLine::PositionItemsInCrossAxis(nscoord aLineStartPosition,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ SingleLineCrossAxisPositionTracker lineCrossAxisPosnTracker(aAxisTracker);
+
+ for (FlexItem* item = mItems.getFirst(); item; item = item->getNext()) {
+ // First, stretch the item's cross size (if appropriate), and resolve any
+ // auto margins in this axis.
+ item->ResolveStretchedCrossSize(mLineCrossSize, aAxisTracker);
+ lineCrossAxisPosnTracker.ResolveAutoMarginsInCrossAxis(*this, *item);
+
+ // Compute the cross-axis position of this item
+ nscoord itemCrossBorderBoxSize =
+ item->GetCrossSize() +
+ item->GetBorderPaddingSizeInAxis(aAxisTracker.GetCrossAxis());
+ lineCrossAxisPosnTracker.EnterAlignPackingSpace(*this, *item, aAxisTracker);
+ lineCrossAxisPosnTracker.EnterMargin(item->GetMargin());
+ lineCrossAxisPosnTracker.EnterChildFrame(itemCrossBorderBoxSize);
+
+ item->SetCrossPosition(aLineStartPosition +
+ lineCrossAxisPosnTracker.GetPosition());
+
+ // Back out to cross-axis edge of the line.
+ lineCrossAxisPosnTracker.ResetPosition();
+ }
+}
+
+void
+nsFlexContainerFrame::Reflow(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus)
+{
+ MarkInReflow();
+ DO_GLOBAL_REFLOW_COUNT("nsFlexContainerFrame");
+ DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
+ MOZ_LOG(gFlexContainerLog, LogLevel::Debug,
+ ("Reflow() for nsFlexContainerFrame %p\n", this));
+
+ if (IsFrameTreeTooDeep(aReflowInput, aDesiredSize, aStatus)) {
+ return;
+ }
+
+ // We (and our children) can only depend on our ancestor's bsize if we have
+ // a percent-bsize, or if we're positioned and we have "block-start" and "block-end"
+ // set and have block-size:auto. (There are actually other cases, too -- e.g. if
+ // our parent is itself a block-dir flex container and we're flexible -- but
+ // we'll let our ancestors handle those sorts of cases.)
+ WritingMode wm = aReflowInput.GetWritingMode();
+ const nsStylePosition* stylePos = StylePosition();
+ const nsStyleCoord& bsize = stylePos->BSize(wm);
+ if (bsize.HasPercent() ||
+ (StyleDisplay()->IsAbsolutelyPositionedStyle() &&
+ eStyleUnit_Auto == bsize.GetUnit() &&
+ eStyleUnit_Auto != stylePos->mOffset.GetBStartUnit(wm) &&
+ eStyleUnit_Auto != stylePos->mOffset.GetBEndUnit(wm))) {
+ AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
+ }
+
+ // If we've never reordered our children, then we can trust that they're
+ // already in DOM-order, and we only need to consider their "order" property
+ // when checking them for sortedness & sorting them.
+ //
+ // After we actually sort them, though, we can't trust that they're in DOM
+ // order anymore. So, from that point on, our sort & sorted-order-checking
+ // operations need to use a fancier LEQ function that also takes DOM order
+ // into account, so that we can honor the spec's requirement that frames w/
+ // equal "order" values are laid out in DOM order.
+
+ if (!HasAnyStateBits(NS_STATE_FLEX_CHILDREN_REORDERED)) {
+ if (SortChildrenIfNeeded<IsOrderLEQ>()) {
+ AddStateBits(NS_STATE_FLEX_CHILDREN_REORDERED);
+ }
+ } else {
+ SortChildrenIfNeeded<IsOrderLEQWithDOMFallback>();
+ }
+
+ RenumberList();
+
+ const FlexboxAxisTracker axisTracker(this, aReflowInput.GetWritingMode());
+
+ // If we're being fragmented into a constrained BSize, then subtract off
+ // borderpadding BStart from that constrained BSize, to get the available
+ // BSize for our content box. (No need to subtract the borderpadding BStart
+ // if we're already skipping it via GetLogicalSkipSides, though.)
+ nscoord availableBSizeForContent = aReflowInput.AvailableBSize();
+ if (availableBSizeForContent != NS_UNCONSTRAINEDSIZE &&
+ !(GetLogicalSkipSides(&aReflowInput).BStart())) {
+ availableBSizeForContent -=
+ aReflowInput.ComputedLogicalBorderPadding().BStart(wm);
+ // (Don't let that push availableBSizeForContent below zero, though):
+ availableBSizeForContent = std::max(availableBSizeForContent, 0);
+ }
+
+ nscoord contentBoxMainSize = GetMainSizeFromReflowInput(aReflowInput,
+ axisTracker);
+
+ AutoTArray<StrutInfo, 1> struts;
+ DoFlexLayout(aPresContext, aDesiredSize, aReflowInput, aStatus,
+ contentBoxMainSize, availableBSizeForContent,
+ struts, axisTracker);
+
+ if (!struts.IsEmpty()) {
+ // We're restarting flex layout, with new knowledge of collapsed items.
+ DoFlexLayout(aPresContext, aDesiredSize, aReflowInput, aStatus,
+ contentBoxMainSize, availableBSizeForContent,
+ struts, axisTracker);
+ }
+}
+
+// RAII class to clean up a list of FlexLines.
+// Specifically, this removes each line from the list, deletes all the
+// FlexItems in its list, and deletes the FlexLine.
+class MOZ_RAII AutoFlexLineListClearer
+{
+public:
+ explicit AutoFlexLineListClearer(LinkedList<FlexLine>& aLines
+ MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
+ : mLines(aLines)
+ {
+ MOZ_GUARD_OBJECT_NOTIFIER_INIT;
+ }
+
+ ~AutoFlexLineListClearer()
+ {
+ while (FlexLine* line = mLines.popFirst()) {
+ while (FlexItem* item = line->mItems.popFirst()) {
+ delete item;
+ }
+ delete line;
+ }
+ }
+
+private:
+ LinkedList<FlexLine>& mLines;
+ MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
+};
+
+// Class to let us temporarily provide an override value for the the main-size
+// CSS property ('width' or 'height') on a flex item, for use in
+// nsFrame::ComputeSizeWithIntrinsicDimensions.
+// (We could use this overridden size more broadly, too, but it's probably
+// better to avoid property-table accesses. So, where possible, we communicate
+// the resolved main-size to the child via modifying its reflow state directly,
+// instead of using this class.)
+class MOZ_RAII AutoFlexItemMainSizeOverride final
+{
+public:
+ explicit AutoFlexItemMainSizeOverride(FlexItem& aItem
+ MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
+ : mItemProps(aItem.Frame()->Properties())
+ {
+ MOZ_GUARD_OBJECT_NOTIFIER_INIT;
+
+ MOZ_ASSERT(!mItemProps.Has(nsIFrame::FlexItemMainSizeOverride()),
+ "FlexItemMainSizeOverride prop shouldn't be set already; "
+ "it should only be set temporarily (& not recursively)");
+ NS_ASSERTION(aItem.HasIntrinsicRatio(),
+ "This should only be needed for items with an aspect ratio");
+
+ mItemProps.Set(nsIFrame::FlexItemMainSizeOverride(), aItem.GetMainSize());
+ }
+
+ ~AutoFlexItemMainSizeOverride() {
+ mItemProps.Remove(nsIFrame::FlexItemMainSizeOverride());
+ }
+
+private:
+ const FrameProperties mItemProps;
+ MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
+};
+
+void
+nsFlexContainerFrame::CalculatePackingSpace(uint32_t aNumThingsToPack,
+ uint8_t aAlignVal,
+ nscoord* aFirstSubjectOffset,
+ uint32_t* aNumPackingSpacesRemaining,
+ nscoord* aPackingSpaceRemaining)
+{
+ MOZ_ASSERT(NS_STYLE_ALIGN_SPACE_BETWEEN == NS_STYLE_JUSTIFY_SPACE_BETWEEN &&
+ NS_STYLE_ALIGN_SPACE_AROUND == NS_STYLE_JUSTIFY_SPACE_AROUND &&
+ NS_STYLE_ALIGN_SPACE_EVENLY == NS_STYLE_JUSTIFY_SPACE_EVENLY,
+ "CalculatePackingSpace assumes that NS_STYLE_ALIGN_SPACE and "
+ "NS_STYLE_JUSTIFY_SPACE constants are interchangeable");
+
+ MOZ_ASSERT(aAlignVal == NS_STYLE_ALIGN_SPACE_BETWEEN ||
+ aAlignVal == NS_STYLE_ALIGN_SPACE_AROUND ||
+ aAlignVal == NS_STYLE_ALIGN_SPACE_EVENLY,
+ "Unexpected alignment value");
+
+ MOZ_ASSERT(*aPackingSpaceRemaining >= 0,
+ "Should not be called with negative packing space");
+
+ MOZ_ASSERT(aNumThingsToPack >= 1,
+ "Should not be called with less than 1 thing to pack");
+
+ // Packing spaces between items:
+ *aNumPackingSpacesRemaining = aNumThingsToPack - 1;
+
+ if (aAlignVal == NS_STYLE_ALIGN_SPACE_BETWEEN) {
+ // No need to reserve space at beginning/end, so we're done.
+ return;
+ }
+
+ // We need to add 1 or 2 packing spaces, split between beginning/end, for
+ // space-around / space-evenly:
+ size_t numPackingSpacesForEdges =
+ aAlignVal == NS_STYLE_JUSTIFY_SPACE_AROUND ? 1 : 2;
+
+ // How big will each "full" packing space be:
+ nscoord packingSpaceSize = *aPackingSpaceRemaining /
+ (*aNumPackingSpacesRemaining + numPackingSpacesForEdges);
+ // How much packing-space are we allocating to the edges:
+ nscoord totalEdgePackingSpace = numPackingSpacesForEdges * packingSpaceSize;
+
+ // Use half of that edge packing space right now:
+ *aFirstSubjectOffset += totalEdgePackingSpace / 2;
+ // ...but we need to subtract all of it right away, so that we won't
+ // hand out any of it to intermediate packing spaces.
+ *aPackingSpaceRemaining -= totalEdgePackingSpace;
+}
+
+void
+nsFlexContainerFrame::DoFlexLayout(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus,
+ nscoord aContentBoxMainSize,
+ nscoord aAvailableBSizeForContent,
+ nsTArray<StrutInfo>& aStruts,
+ const FlexboxAxisTracker& aAxisTracker)
+{
+ aStatus = NS_FRAME_COMPLETE;
+
+ LinkedList<FlexLine> lines;
+ nsTArray<nsIFrame*> placeholderKids;
+ AutoFlexLineListClearer cleanupLines(lines);
+
+ GenerateFlexLines(aPresContext, aReflowInput,
+ aContentBoxMainSize,
+ aAvailableBSizeForContent,
+ aStruts, aAxisTracker,
+ placeholderKids, lines);
+
+ if (lines.getFirst()->IsEmpty() &&
+ !lines.getFirst()->getNext()) {
+ // We have no flex items, our parent should synthesize a baseline if needed.
+ AddStateBits(NS_STATE_FLEX_SYNTHESIZE_BASELINE);
+ } else {
+ RemoveStateBits(NS_STATE_FLEX_SYNTHESIZE_BASELINE);
+ }
+
+ aContentBoxMainSize =
+ ResolveFlexContainerMainSize(aReflowInput, aAxisTracker,
+ aContentBoxMainSize, aAvailableBSizeForContent,
+ lines.getFirst(), aStatus);
+
+ for (FlexLine* line = lines.getFirst(); line; line = line->getNext()) {
+ line->ResolveFlexibleLengths(aContentBoxMainSize);
+ }
+
+ // Cross Size Determination - Flexbox spec section 9.4
+ // ===================================================
+ // Calculate the hypothetical cross size of each item:
+ nscoord sumLineCrossSizes = 0;
+ for (FlexLine* line = lines.getFirst(); line; line = line->getNext()) {
+ for (FlexItem* item = line->GetFirstItem(); item; item = item->getNext()) {
+ // The item may already have the correct cross-size; only recalculate
+ // if the item's main size resolution (flexing) could have influenced it:
+ if (item->CanMainSizeInfluenceCrossSize(aAxisTracker)) {
+ Maybe<AutoFlexItemMainSizeOverride> sizeOverride;
+ if (item->HasIntrinsicRatio()) {
+ // For flex items with an aspect ratio, we have to impose an override
+ // for the main-size property *before* we even instantiate the reflow
+ // state, in order for aspect ratio calculations to produce the right
+ // cross size in the reflow state. (For other flex items, it's OK
+ // (and cheaper) to impose our main size *after* the reflow state has
+ // been constructed, since the main size shouldn't influence anything
+ // about cross-size measurement until we actually reflow the child.)
+ sizeOverride.emplace(*item);
+ }
+
+ WritingMode wm = item->Frame()->GetWritingMode();
+ LogicalSize availSize = aReflowInput.ComputedSize(wm);
+ availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
+ ReflowInput childReflowInput(aPresContext, aReflowInput,
+ item->Frame(), availSize);
+ if (!sizeOverride) {
+ // Directly override the computed main-size, by tweaking reflow state:
+ if (aAxisTracker.IsMainAxisHorizontal()) {
+ childReflowInput.SetComputedWidth(item->GetMainSize());
+ } else {
+ childReflowInput.SetComputedHeight(item->GetMainSize());
+ }
+ }
+
+ SizeItemInCrossAxis(aPresContext, aAxisTracker,
+ childReflowInput, *item);
+ }
+ }
+ // Now that we've finished with this line's items, size the line itself:
+ line->ComputeCrossSizeAndBaseline(aAxisTracker);
+ sumLineCrossSizes += line->GetLineCrossSize();
+ }
+
+ bool isCrossSizeDefinite;
+ const nscoord contentBoxCrossSize =
+ ComputeCrossSize(aReflowInput, aAxisTracker, sumLineCrossSizes,
+ aAvailableBSizeForContent, &isCrossSizeDefinite, aStatus);
+
+ // Set up state for cross-axis alignment, at a high level (outside the
+ // scope of a particular flex line)
+ CrossAxisPositionTracker
+ crossAxisPosnTracker(lines.getFirst(),
+ aReflowInput, contentBoxCrossSize,
+ isCrossSizeDefinite, aAxisTracker);
+
+ // Now that we know the cross size of each line (including
+ // "align-content:stretch" adjustments, from the CrossAxisPositionTracker
+ // constructor), we can create struts for any flex items with
+ // "visibility: collapse" (and restart flex layout).
+ if (aStruts.IsEmpty()) { // (Don't make struts if we already did)
+ BuildStrutInfoFromCollapsedItems(lines.getFirst(), aStruts);
+ if (!aStruts.IsEmpty()) {
+ // Restart flex layout, using our struts.
+ return;
+ }
+ }
+
+ // If the container should derive its baseline from the first FlexLine,
+ // do that here (while crossAxisPosnTracker is conveniently pointing
+ // at the cross-start edge of that line, which the line's baseline offset is
+ // measured from):
+ nscoord flexContainerAscent;
+ if (!aAxisTracker.AreAxesInternallyReversed()) {
+ nscoord firstLineBaselineOffset = lines.getFirst()->GetFirstBaselineOffset();
+ if (firstLineBaselineOffset == nscoord_MIN) {
+ // No baseline-aligned items in line. Use sentinel value to prompt us to
+ // get baseline from the first FlexItem after we've reflowed it.
+ flexContainerAscent = nscoord_MIN;
+ } else {
+ flexContainerAscent =
+ ComputePhysicalAscentFromFlexRelativeAscent(
+ crossAxisPosnTracker.GetPosition() + firstLineBaselineOffset,
+ contentBoxCrossSize, aReflowInput, aAxisTracker);
+ }
+ }
+
+ const auto justifyContent = IsLegacyBox(aReflowInput.mFrame) ?
+ ConvertLegacyStyleToJustifyContent(StyleXUL()) :
+ aReflowInput.mStylePosition->mJustifyContent;
+
+ for (FlexLine* line = lines.getFirst(); line; line = line->getNext()) {
+ // Main-Axis Alignment - Flexbox spec section 9.5
+ // ==============================================
+ line->PositionItemsInMainAxis(justifyContent,
+ aContentBoxMainSize,
+ aAxisTracker);
+
+ // Cross-Axis Alignment - Flexbox spec section 9.6
+ // ===============================================
+ line->PositionItemsInCrossAxis(crossAxisPosnTracker.GetPosition(),
+ aAxisTracker);
+ crossAxisPosnTracker.TraverseLine(*line);
+ crossAxisPosnTracker.TraversePackingSpace();
+ }
+
+ // If the container should derive its baseline from the last FlexLine,
+ // do that here (while crossAxisPosnTracker is conveniently pointing
+ // at the cross-end edge of that line, which the line's baseline offset is
+ // measured from):
+ if (aAxisTracker.AreAxesInternallyReversed()) {
+ nscoord lastLineBaselineOffset = lines.getLast()->GetFirstBaselineOffset();
+ if (lastLineBaselineOffset == nscoord_MIN) {
+ // No baseline-aligned items in line. Use sentinel value to prompt us to
+ // get baseline from the last FlexItem after we've reflowed it.
+ flexContainerAscent = nscoord_MIN;
+ } else {
+ flexContainerAscent =
+ ComputePhysicalAscentFromFlexRelativeAscent(
+ crossAxisPosnTracker.GetPosition() - lastLineBaselineOffset,
+ contentBoxCrossSize, aReflowInput, aAxisTracker);
+ }
+ }
+
+ // Before giving each child a final reflow, calculate the origin of the
+ // flex container's content box (with respect to its border-box), so that
+ // we can compute our flex item's final positions.
+ WritingMode flexWM = aReflowInput.GetWritingMode();
+ LogicalMargin containerBP = aReflowInput.ComputedLogicalBorderPadding();
+
+ // Unconditionally skip block-end border & padding for now, regardless of
+ // writing-mode/GetLogicalSkipSides. We add it lower down, after we've
+ // established baseline and decided whether bottom border-padding fits (if
+ // we're fragmented).
+ const nscoord blockEndContainerBP = containerBP.BEnd(flexWM);
+ const LogicalSides skipSides =
+ GetLogicalSkipSides(&aReflowInput) | LogicalSides(eLogicalSideBitsBEnd);
+ containerBP.ApplySkipSides(skipSides);
+
+ const LogicalPoint containerContentBoxOrigin(flexWM,
+ containerBP.IStart(flexWM),
+ containerBP.BStart(flexWM));
+
+ // Determine flex container's border-box size (used in positioning children):
+ LogicalSize logSize =
+ aAxisTracker.LogicalSizeFromFlexRelativeSizes(aContentBoxMainSize,
+ contentBoxCrossSize);
+ logSize += aReflowInput.ComputedLogicalBorderPadding().Size(flexWM);
+ nsSize containerSize = logSize.GetPhysicalSize(flexWM);
+
+ // If the flex container has no baseline-aligned items, it will use this item
+ // (the first item, discounting any under-the-hood reversing that we've done)
+ // to determine its baseline:
+ const FlexItem* const firstItem =
+ aAxisTracker.AreAxesInternallyReversed()
+ ? lines.getLast()->GetLastItem()
+ : lines.getFirst()->GetFirstItem();
+
+ // FINAL REFLOW: Give each child frame another chance to reflow, now that
+ // we know its final size and position.
+ for (const FlexLine* line = lines.getFirst(); line; line = line->getNext()) {
+ for (const FlexItem* item = line->GetFirstItem(); item;
+ item = item->getNext()) {
+ LogicalPoint framePos = aAxisTracker.LogicalPointFromFlexRelativePoint(
+ item->GetMainPosition(),
+ item->GetCrossPosition(),
+ aContentBoxMainSize,
+ contentBoxCrossSize);
+ // Adjust framePos to be relative to the container's border-box
+ // (i.e. its frame rect), instead of the container's content-box:
+ framePos += containerContentBoxOrigin;
+
+ // (Intentionally snapshotting this before ApplyRelativePositioning, to
+ // maybe use for setting the flex container's baseline.)
+ const nscoord itemNormalBPos = framePos.B(flexWM);
+
+ // Check if we actually need to reflow the item -- if we already reflowed
+ // it with the right size, we can just reposition it as-needed.
+ bool itemNeedsReflow = true; // (Start out assuming the worst.)
+ if (item->HadMeasuringReflow()) {
+ LogicalSize finalFlexItemCBSize =
+ aAxisTracker.LogicalSizeFromFlexRelativeSizes(item->GetMainSize(),
+ item->GetCrossSize());
+ // We've already reflowed the child once. Was the size we gave it in
+ // that reflow the same as its final (post-flexing/stretching) size?
+ if (finalFlexItemCBSize ==
+ LogicalSize(flexWM,
+ item->Frame()->GetContentRectRelativeToSelf().Size())) {
+ // Even if our size hasn't changed, some of our descendants might
+ // care that our bsize is now considered "definite" (whereas it
+ // wasn't in our previous "measuring" reflow), if they have a
+ // relative bsize.
+ if (!(item->Frame()->GetStateBits() &
+ NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
+ // Item has the correct size (and its children don't care that
+ // it's now "definite"). Let's just make sure it's at the right
+ // position.
+ itemNeedsReflow = false;
+ MoveFlexItemToFinalPosition(aReflowInput, *item, framePos,
+ containerSize);
+ }
+ }
+ }
+ if (itemNeedsReflow) {
+ ReflowFlexItem(aPresContext, aAxisTracker, aReflowInput,
+ *item, framePos, containerSize);
+ }
+
+ // If this is our first item and we haven't established a baseline for
+ // the container yet (i.e. if we don't have 'align-self: baseline' on any
+ // children), then use this child's first baseline as the container's
+ // baseline.
+ if (item == firstItem &&
+ flexContainerAscent == nscoord_MIN) {
+ flexContainerAscent = itemNormalBPos + item->ResolvedAscent(true);
+ }
+ }
+ }
+
+ if (!placeholderKids.IsEmpty()) {
+ ReflowPlaceholders(aPresContext, aReflowInput,
+ placeholderKids, containerContentBoxOrigin,
+ containerSize);
+ }
+
+ // Compute flex container's desired size (in its own writing-mode),
+ // starting w/ content-box size & growing from there:
+ LogicalSize desiredSizeInFlexWM =
+ aAxisTracker.LogicalSizeFromFlexRelativeSizes(aContentBoxMainSize,
+ contentBoxCrossSize);
+ // Add border/padding (w/ skipSides already applied):
+ desiredSizeInFlexWM.ISize(flexWM) += containerBP.IStartEnd(flexWM);
+ desiredSizeInFlexWM.BSize(flexWM) += containerBP.BStartEnd(flexWM);
+
+ if (flexContainerAscent == nscoord_MIN) {
+ // Still don't have our baseline set -- this happens if we have no
+ // children (or if our children are huge enough that they have nscoord_MIN
+ // as their baseline... in which case, we'll use the wrong baseline, but no
+ // big deal)
+ NS_WARNING_ASSERTION(
+ lines.getFirst()->IsEmpty(),
+ "Have flex items but didn't get an ascent - that's odd (or there are "
+ "just gigantic sizes involved)");
+ // Per spec, synthesize baseline from the flex container's content box
+ // (i.e. use block-end side of content-box)
+ // XXXdholbert This only makes sense if parent's writing mode is
+ // horizontal (& even then, really we should be using the BSize in terms
+ // of the parent's writing mode, not ours). Clean up in bug 1155322.
+ flexContainerAscent = desiredSizeInFlexWM.BSize(flexWM);
+ }
+
+ if (HasAnyStateBits(NS_STATE_FLEX_SYNTHESIZE_BASELINE)) {
+ // This will force our parent to call GetLogicalBaseline, which will
+ // synthesize a margin-box baseline.
+ aDesiredSize.SetBlockStartAscent(ReflowOutput::ASK_FOR_BASELINE);
+ } else {
+ // XXXdholbert flexContainerAscent needs to be in terms of
+ // our parent's writing-mode here. See bug 1155322.
+ aDesiredSize.SetBlockStartAscent(flexContainerAscent);
+ }
+
+ // Now: If we're complete, add bottom border/padding to desired height (which
+ // we skipped via skipSides) -- unless that pushes us over available height,
+ // in which case we become incomplete (unless we already weren't asking for
+ // any height, in which case we stay complete to avoid looping forever).
+ // NOTE: If we're auto-height, we allow our bottom border/padding to push us
+ // over the available height without requesting a continuation, for
+ // consistency with the behavior of "display:block" elements.
+ if (NS_FRAME_IS_COMPLETE(aStatus)) {
+ nscoord desiredBSizeWithBEndBP =
+ desiredSizeInFlexWM.BSize(flexWM) + blockEndContainerBP;
+
+ if (aReflowInput.AvailableBSize() == NS_UNCONSTRAINEDSIZE ||
+ desiredSizeInFlexWM.BSize(flexWM) == 0 ||
+ desiredBSizeWithBEndBP <= aReflowInput.AvailableBSize() ||
+ aReflowInput.ComputedBSize() == NS_INTRINSICSIZE) {
+ // Update desired height to include block-end border/padding
+ desiredSizeInFlexWM.BSize(flexWM) = desiredBSizeWithBEndBP;
+ } else {
+ // We couldn't fit bottom border/padding, so we'll need a continuation.
+ NS_FRAME_SET_INCOMPLETE(aStatus);
+ }
+ }
+
+ // Calculate the container baselines so that our parent can baseline-align us.
+ mBaselineFromLastReflow = flexContainerAscent;
+ mLastBaselineFromLastReflow = lines.getLast()->GetLastBaselineOffset();
+ if (mLastBaselineFromLastReflow == nscoord_MIN) {
+ // XXX we fall back to a mirrored first baseline here for now, but this
+ // should probably use the last baseline of the last item or something.
+ mLastBaselineFromLastReflow =
+ desiredSizeInFlexWM.BSize(flexWM) - flexContainerAscent;
+ }
+
+ // Convert flex container's final desired size to parent's WM, for outparam.
+ aDesiredSize.SetSize(flexWM, desiredSizeInFlexWM);
+
+ // Overflow area = union(my overflow area, kids' overflow areas)
+ aDesiredSize.SetOverflowAreasToDesiredBounds();
+ for (nsIFrame* childFrame : mFrames) {
+ ConsiderChildOverflow(aDesiredSize.mOverflowAreas, childFrame);
+ }
+
+ FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize,
+ aReflowInput, aStatus);
+
+ NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize)
+}
+
+void
+nsFlexContainerFrame::MoveFlexItemToFinalPosition(
+ const ReflowInput& aReflowInput,
+ const FlexItem& aItem,
+ LogicalPoint& aFramePos,
+ const nsSize& aContainerSize)
+{
+ WritingMode outerWM = aReflowInput.GetWritingMode();
+
+ // If item is relpos, look up its offsets (cached from prev reflow)
+ LogicalMargin logicalOffsets(outerWM);
+ if (NS_STYLE_POSITION_RELATIVE == aItem.Frame()->StyleDisplay()->mPosition) {
+ FrameProperties props = aItem.Frame()->Properties();
+ nsMargin* cachedOffsets = props.Get(nsIFrame::ComputedOffsetProperty());
+ MOZ_ASSERT(cachedOffsets,
+ "relpos previously-reflowed frame should've cached its offsets");
+ logicalOffsets = LogicalMargin(outerWM, *cachedOffsets);
+ }
+ ReflowInput::ApplyRelativePositioning(aItem.Frame(), outerWM,
+ logicalOffsets, &aFramePos,
+ aContainerSize);
+ aItem.Frame()->SetPosition(outerWM, aFramePos, aContainerSize);
+ PositionFrameView(aItem.Frame());
+ PositionChildViews(aItem.Frame());
+}
+
+void
+nsFlexContainerFrame::ReflowFlexItem(nsPresContext* aPresContext,
+ const FlexboxAxisTracker& aAxisTracker,
+ const ReflowInput& aReflowInput,
+ const FlexItem& aItem,
+ LogicalPoint& aFramePos,
+ const nsSize& aContainerSize)
+{
+ WritingMode outerWM = aReflowInput.GetWritingMode();
+ WritingMode wm = aItem.Frame()->GetWritingMode();
+ LogicalSize availSize = aReflowInput.ComputedSize(wm);
+ availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
+ ReflowInput childReflowInput(aPresContext, aReflowInput,
+ aItem.Frame(), availSize);
+
+ // Keep track of whether we've overriden the child's computed height
+ // and/or width, so we can set its resize flags accordingly.
+ bool didOverrideComputedWidth = false;
+ bool didOverrideComputedHeight = false;
+
+ // Override computed main-size
+ if (aAxisTracker.IsMainAxisHorizontal()) {
+ childReflowInput.SetComputedWidth(aItem.GetMainSize());
+ didOverrideComputedWidth = true;
+ } else {
+ childReflowInput.SetComputedHeight(aItem.GetMainSize());
+ didOverrideComputedHeight = true;
+ }
+
+ // Override reflow state's computed cross-size if either:
+ // - the item was stretched (in which case we're imposing a cross size)
+ // ...or...
+ // - the item it has an aspect ratio (in which case the cross-size that's
+ // currently in the reflow state is based on arithmetic involving a stale
+ // main-size value that we just stomped on above). (Note that we could handle
+ // this case using an AutoFlexItemMainSizeOverride, as we do elsewhere; but
+ // given that we *already know* the correct cross size to use here, it's
+ // cheaper to just directly set it instead of setting a frame property.)
+ if (aItem.IsStretched() ||
+ aItem.HasIntrinsicRatio()) {
+ if (aAxisTracker.IsCrossAxisHorizontal()) {
+ childReflowInput.SetComputedWidth(aItem.GetCrossSize());
+ didOverrideComputedWidth = true;
+ } else {
+ childReflowInput.SetComputedHeight(aItem.GetCrossSize());
+ didOverrideComputedHeight = true;
+ }
+ }
+ if (aItem.IsStretched() && !aAxisTracker.IsCrossAxisHorizontal()) {
+ // If this item's height is stretched, it's a relative height.
+ aItem.Frame()->AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
+ }
+
+ // XXXdholbert Might need to actually set the correct margins in the
+ // reflow state at some point, so that they can be saved on the frame for
+ // UsedMarginProperty(). Maybe doesn't matter though...?
+
+ // If we're overriding the computed width or height, *and* we had an
+ // earlier "measuring" reflow, then this upcoming reflow needs to be
+ // treated as a resize.
+ if (aItem.HadMeasuringReflow()) {
+ if (didOverrideComputedWidth) {
+ // (This is somewhat redundant, since the reflow state already
+ // sets mHResize whenever our computed width has changed since the
+ // previous reflow. Still, it's nice for symmetry, and it may become
+ // necessary once we support orthogonal flows.)
+ childReflowInput.SetHResize(true);
+ }
+ if (didOverrideComputedHeight) {
+ childReflowInput.SetVResize(true);
+ }
+ }
+ // NOTE: Be very careful about doing anything else with childReflowInput
+ // after this point, because some of its methods (e.g. SetComputedWidth)
+ // internally call InitResizeFlags and stomp on mVResize & mHResize.
+
+ ReflowOutput childDesiredSize(childReflowInput);
+ nsReflowStatus childReflowStatus;
+ ReflowChild(aItem.Frame(), aPresContext,
+ childDesiredSize, childReflowInput,
+ outerWM, aFramePos, aContainerSize,
+ 0, childReflowStatus);
+
+ // XXXdholbert Once we do pagination / splitting, we'll need to actually
+ // handle incomplete childReflowStatuses. But for now, we give our kids
+ // unconstrained available height, which means they should always
+ // complete.
+ MOZ_ASSERT(NS_FRAME_IS_COMPLETE(childReflowStatus),
+ "We gave flex item unconstrained available height, so it "
+ "should be complete");
+
+ LogicalMargin offsets =
+ childReflowInput.ComputedLogicalOffsets().ConvertTo(outerWM, wm);
+ ReflowInput::ApplyRelativePositioning(aItem.Frame(), outerWM,
+ offsets, &aFramePos,
+ aContainerSize);
+
+ FinishReflowChild(aItem.Frame(), aPresContext,
+ childDesiredSize, &childReflowInput,
+ outerWM, aFramePos, aContainerSize, 0);
+
+ aItem.SetAscent(childDesiredSize.BlockStartAscent());
+}
+
+void
+nsFlexContainerFrame::ReflowPlaceholders(nsPresContext* aPresContext,
+ const ReflowInput& aReflowInput,
+ nsTArray<nsIFrame*>& aPlaceholders,
+ const LogicalPoint& aContentBoxOrigin,
+ const nsSize& aContainerSize)
+{
+ WritingMode outerWM = aReflowInput.GetWritingMode();
+
+ // As noted in this method's documentation, we'll reflow every entry in
+ // |aPlaceholders| at the container's content-box origin.
+ for (nsIFrame* placeholder : aPlaceholders) {
+ MOZ_ASSERT(placeholder->GetType() == nsGkAtoms::placeholderFrame,
+ "placeholders array should only contain placeholder frames");
+ WritingMode wm = placeholder->GetWritingMode();
+ LogicalSize availSize = aReflowInput.ComputedSize(wm);
+ ReflowInput childReflowInput(aPresContext, aReflowInput,
+ placeholder, availSize);
+ ReflowOutput childDesiredSize(childReflowInput);
+ nsReflowStatus childReflowStatus;
+ ReflowChild(placeholder, aPresContext,
+ childDesiredSize, childReflowInput,
+ outerWM, aContentBoxOrigin, aContainerSize, 0,
+ childReflowStatus);
+
+ FinishReflowChild(placeholder, aPresContext,
+ childDesiredSize, &childReflowInput,
+ outerWM, aContentBoxOrigin, aContainerSize, 0);
+
+ // Mark the placeholder frame to indicate that it's not actually at the
+ // element's static position, because we need to apply CSS Alignment after
+ // we determine the OOF's size:
+ placeholder->AddStateBits(PLACEHOLDER_STATICPOS_NEEDS_CSSALIGN);
+ }
+}
+
+/* virtual */ nscoord
+nsFlexContainerFrame::GetMinISize(nsRenderingContext* aRenderingContext)
+{
+ nscoord minISize = 0;
+ DISPLAY_MIN_WIDTH(this, minISize);
+
+ RenumberList();
+
+ const nsStylePosition* stylePos = StylePosition();
+ const FlexboxAxisTracker axisTracker(this, GetWritingMode());
+
+ for (nsIFrame* childFrame : mFrames) {
+ nscoord childMinISize =
+ nsLayoutUtils::IntrinsicForContainer(aRenderingContext, childFrame,
+ nsLayoutUtils::MIN_ISIZE);
+ // For a horizontal single-line flex container, the intrinsic min
+ // isize is the sum of its items' min isizes.
+ // For a column-oriented flex container, or for a multi-line row-
+ // oriented flex container, the intrinsic min isize is the max of
+ // its items' min isizes.
+ if (axisTracker.IsRowOriented() &&
+ NS_STYLE_FLEX_WRAP_NOWRAP == stylePos->mFlexWrap) {
+ minISize += childMinISize;
+ } else {
+ minISize = std::max(minISize, childMinISize);
+ }
+ }
+ return minISize;
+}
+
+/* virtual */ nscoord
+nsFlexContainerFrame::GetPrefISize(nsRenderingContext* aRenderingContext)
+{
+ nscoord prefISize = 0;
+ DISPLAY_PREF_WIDTH(this, prefISize);
+
+ RenumberList();
+
+ // XXXdholbert Optimization: We could cache our intrinsic widths like
+ // nsBlockFrame does (and return it early from this function if it's set).
+ // Whenever anything happens that might change it, set it to
+ // NS_INTRINSIC_WIDTH_UNKNOWN (like nsBlockFrame::MarkIntrinsicISizesDirty
+ // does)
+ const FlexboxAxisTracker axisTracker(this, GetWritingMode());
+
+ for (nsIFrame* childFrame : mFrames) {
+ nscoord childPrefISize =
+ nsLayoutUtils::IntrinsicForContainer(aRenderingContext, childFrame,
+ nsLayoutUtils::PREF_ISIZE);
+ if (axisTracker.IsRowOriented()) {
+ prefISize += childPrefISize;
+ } else {
+ prefISize = std::max(prefISize, childPrefISize);
+ }
+ }
+ return prefISize;
+}