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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /layout/base/nsRefreshDriver.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'layout/base/nsRefreshDriver.cpp')
-rw-r--r-- | layout/base/nsRefreshDriver.cpp | 2373 |
1 files changed, 2373 insertions, 0 deletions
diff --git a/layout/base/nsRefreshDriver.cpp b/layout/base/nsRefreshDriver.cpp new file mode 100644 index 000000000..6676bea97 --- /dev/null +++ b/layout/base/nsRefreshDriver.cpp @@ -0,0 +1,2373 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * Code to notify things that animate before a refresh, at an appropriate + * refresh rate. (Perhaps temporary, until replaced by compositor.) + * + * Chrome and each tab have their own RefreshDriver, which in turn + * hooks into one of a few global timer based on RefreshDriverTimer, + * defined below. There are two main global timers -- one for active + * animations, and one for inactive ones. These are implemented as + * subclasses of RefreshDriverTimer; see below for a description of + * their implementations. In the future, additional timer types may + * implement things like blocking on vsync. + */ + +#ifdef XP_WIN +#include <windows.h> +// mmsystem isn't part of WIN32_LEAN_AND_MEAN, so we have +// to manually include it +#include <mmsystem.h> +#include "WinUtils.h" +#endif + +#include "mozilla/ArrayUtils.h" +#include "mozilla/AutoRestore.h" +#include "mozilla/IntegerRange.h" +#include "nsHostObjectProtocolHandler.h" +#include "nsRefreshDriver.h" +#include "nsITimer.h" +#include "nsLayoutUtils.h" +#include "nsPresContext.h" +#include "nsComponentManagerUtils.h" +#include "mozilla/Logging.h" +#include "nsAutoPtr.h" +#include "nsIDocument.h" +#include "jsapi.h" +#include "nsContentUtils.h" +#include "mozilla/PendingAnimationTracker.h" +#include "mozilla/Preferences.h" +#include "nsViewManager.h" +#include "GeckoProfiler.h" +#include "nsNPAPIPluginInstance.h" +#include "mozilla/dom/Performance.h" +#include "mozilla/dom/WindowBinding.h" +#include "mozilla/RestyleManager.h" +#include "mozilla/RestyleManagerHandle.h" +#include "mozilla/RestyleManagerHandleInlines.h" +#include "Layers.h" +#include "imgIContainer.h" +#include "mozilla/dom/ScriptSettings.h" +#include "nsDocShell.h" +#include "nsISimpleEnumerator.h" +#include "nsJSEnvironment.h" +#include "mozilla/Telemetry.h" +#include "gfxPrefs.h" +#include "BackgroundChild.h" +#include "mozilla/ipc/PBackgroundChild.h" +#include "nsIIPCBackgroundChildCreateCallback.h" +#include "mozilla/layout/VsyncChild.h" +#include "VsyncSource.h" +#include "mozilla/VsyncDispatcher.h" +#include "nsThreadUtils.h" +#include "mozilla/Unused.h" +#include "mozilla/TimelineConsumers.h" +#include "nsAnimationManager.h" +#include "nsIDOMEvent.h" +#include "nsDisplayList.h" + +using namespace mozilla; +using namespace mozilla::widget; +using namespace mozilla::ipc; +using namespace mozilla::layout; + +static mozilla::LazyLogModule sRefreshDriverLog("nsRefreshDriver"); +#define LOG(...) MOZ_LOG(sRefreshDriverLog, mozilla::LogLevel::Debug, (__VA_ARGS__)) + +#define DEFAULT_THROTTLED_FRAME_RATE 1 +#define DEFAULT_RECOMPUTE_VISIBILITY_INTERVAL_MS 1000 +#define DEFAULT_NOTIFY_INTERSECTION_OBSERVERS_INTERVAL_MS 100 +// after 10 minutes, stop firing off inactive timers +#define DEFAULT_INACTIVE_TIMER_DISABLE_SECONDS 600 + +// The number of seconds spent skipping frames because we are waiting for the compositor +// before logging. +#if defined(MOZ_ASAN) +# define REFRESH_WAIT_WARNING 5 +#elif defined(DEBUG) && !defined(MOZ_VALGRIND) +# define REFRESH_WAIT_WARNING 5 +#elif defined(DEBUG) && defined(MOZ_VALGRIND) +# define REFRESH_WAIT_WARNING (RUNNING_ON_VALGRIND ? 20 : 5) +#elif defined(MOZ_VALGRIND) +# define REFRESH_WAIT_WARNING (RUNNING_ON_VALGRIND ? 10 : 1) +#else +# define REFRESH_WAIT_WARNING 1 +#endif + +namespace { + // `true` if we are currently in jank-critical mode. + // + // In jank-critical mode, any iteration of the event loop that takes + // more than 16ms to compute will cause an ongoing animation to miss + // frames. + // + // For simplicity, the current implementation assumes that we are in + // jank-critical mode if and only if at least one vsync driver has + // at least one observer. + static uint64_t sActiveVsyncTimers = 0; + + // The latest value of process-wide jank levels. + // + // For each i, sJankLevels[i] counts the number of times delivery of + // vsync to the main thread has been delayed by at least 2^i ms. Use + // GetJankLevels to grab a copy of this array. + uint64_t sJankLevels[12]; + + // The number outstanding nsRefreshDrivers (that have been created but not + // disconnected). When this reaches zero we will call + // nsRefreshDriver::Shutdown. + static uint32_t sRefreshDriverCount = 0; +} + +namespace mozilla { + +/* + * The base class for all global refresh driver timers. It takes care + * of managing the list of refresh drivers attached to them and + * provides interfaces for querying/setting the rate and actually + * running a timer 'Tick'. Subclasses must implement StartTimer(), + * StopTimer(), and ScheduleNextTick() -- the first two just + * start/stop whatever timer mechanism is in use, and ScheduleNextTick + * is called at the start of the Tick() implementation to set a time + * for the next tick. + */ +class RefreshDriverTimer { +public: + RefreshDriverTimer() + : mLastFireEpoch(0) + , mLastFireSkipped(false) + { + } + + virtual ~RefreshDriverTimer() + { + MOZ_ASSERT(mContentRefreshDrivers.Length() == 0, "Should have removed all content refresh drivers from here by now!"); + MOZ_ASSERT(mRootRefreshDrivers.Length() == 0, "Should have removed all root refresh drivers from here by now!"); + } + + virtual void AddRefreshDriver(nsRefreshDriver* aDriver) + { + LOG("[%p] AddRefreshDriver %p", this, aDriver); + + bool startTimer = mContentRefreshDrivers.IsEmpty() && mRootRefreshDrivers.IsEmpty(); + if (IsRootRefreshDriver(aDriver)) { + NS_ASSERTION(!mRootRefreshDrivers.Contains(aDriver), "Adding a duplicate root refresh driver!"); + mRootRefreshDrivers.AppendElement(aDriver); + } else { + NS_ASSERTION(!mContentRefreshDrivers.Contains(aDriver), "Adding a duplicate content refresh driver!"); + mContentRefreshDrivers.AppendElement(aDriver); + } + + if (startTimer) { + StartTimer(); + } + } + + virtual void RemoveRefreshDriver(nsRefreshDriver* aDriver) + { + LOG("[%p] RemoveRefreshDriver %p", this, aDriver); + + if (IsRootRefreshDriver(aDriver)) { + NS_ASSERTION(mRootRefreshDrivers.Contains(aDriver), "RemoveRefreshDriver for a refresh driver that's not in the root refresh list!"); + mRootRefreshDrivers.RemoveElement(aDriver); + } else { + nsPresContext* pc = aDriver->GetPresContext(); + nsPresContext* rootContext = pc ? pc->GetRootPresContext() : nullptr; + // During PresContext shutdown, we can't accurately detect + // if a root refresh driver exists or not. Therefore, we have to + // search and find out which list this driver exists in. + if (!rootContext) { + if (mRootRefreshDrivers.Contains(aDriver)) { + mRootRefreshDrivers.RemoveElement(aDriver); + } else { + NS_ASSERTION(mContentRefreshDrivers.Contains(aDriver), + "RemoveRefreshDriver without a display root for a driver that is not in the content refresh list"); + mContentRefreshDrivers.RemoveElement(aDriver); + } + } else { + NS_ASSERTION(mContentRefreshDrivers.Contains(aDriver), "RemoveRefreshDriver for a driver that is not in the content refresh list"); + mContentRefreshDrivers.RemoveElement(aDriver); + } + } + + bool stopTimer = mContentRefreshDrivers.IsEmpty() && mRootRefreshDrivers.IsEmpty(); + if (stopTimer) { + StopTimer(); + } + } + + TimeStamp MostRecentRefresh() const { return mLastFireTime; } + int64_t MostRecentRefreshEpochTime() const { return mLastFireEpoch; } + + void SwapRefreshDrivers(RefreshDriverTimer* aNewTimer) + { + MOZ_ASSERT(NS_IsMainThread()); + + for (nsRefreshDriver* driver : mContentRefreshDrivers) { + aNewTimer->AddRefreshDriver(driver); + driver->mActiveTimer = aNewTimer; + } + mContentRefreshDrivers.Clear(); + + for (nsRefreshDriver* driver : mRootRefreshDrivers) { + aNewTimer->AddRefreshDriver(driver); + driver->mActiveTimer = aNewTimer; + } + mRootRefreshDrivers.Clear(); + + aNewTimer->mLastFireEpoch = mLastFireEpoch; + aNewTimer->mLastFireTime = mLastFireTime; + } + + virtual TimeDuration GetTimerRate() = 0; + + bool LastTickSkippedAnyPaints() const + { + return mLastFireSkipped; + } + + Maybe<TimeStamp> GetIdleDeadlineHint() + { + MOZ_ASSERT(NS_IsMainThread()); + + if (LastTickSkippedAnyPaints()) { + return Some(TimeStamp()); + } + + TimeStamp mostRecentRefresh = MostRecentRefresh(); + TimeDuration refreshRate = GetTimerRate(); + TimeStamp idleEnd = mostRecentRefresh + refreshRate; + + if (idleEnd + + refreshRate * nsLayoutUtils::QuiescentFramesBeforeIdlePeriod() < + TimeStamp::Now()) { + return Nothing(); + } + + return Some(idleEnd - TimeDuration::FromMilliseconds( + nsLayoutUtils::IdlePeriodDeadlineLimit())); + } + +protected: + virtual void StartTimer() = 0; + virtual void StopTimer() = 0; + virtual void ScheduleNextTick(TimeStamp aNowTime) = 0; + + bool IsRootRefreshDriver(nsRefreshDriver* aDriver) + { + nsPresContext* pc = aDriver->GetPresContext(); + nsPresContext* rootContext = pc ? pc->GetRootPresContext() : nullptr; + if (!rootContext) { + return false; + } + + return aDriver == rootContext->RefreshDriver(); + } + + /* + * Actually runs a tick, poking all the attached RefreshDrivers. + * Grabs the "now" time via JS_Now and TimeStamp::Now(). + */ + void Tick() + { + int64_t jsnow = JS_Now(); + TimeStamp now = TimeStamp::Now(); + Tick(jsnow, now); + } + + void TickRefreshDrivers(int64_t aJsNow, TimeStamp aNow, nsTArray<RefPtr<nsRefreshDriver>>& aDrivers) + { + if (aDrivers.IsEmpty()) { + return; + } + + nsTArray<RefPtr<nsRefreshDriver> > drivers(aDrivers); + for (nsRefreshDriver* driver : drivers) { + // don't poke this driver if it's in test mode + if (driver->IsTestControllingRefreshesEnabled()) { + continue; + } + + TickDriver(driver, aJsNow, aNow); + + mLastFireSkipped = mLastFireSkipped || driver->mSkippedPaints; + } + } + + /* + * Tick the refresh drivers based on the given timestamp. + */ + void Tick(int64_t jsnow, TimeStamp now) + { + ScheduleNextTick(now); + + mLastFireEpoch = jsnow; + mLastFireTime = now; + mLastFireSkipped = false; + + LOG("[%p] ticking drivers...", this); + // RD is short for RefreshDriver + profiler_tracing("Paint", "RD", TRACING_INTERVAL_START); + + TickRefreshDrivers(jsnow, now, mContentRefreshDrivers); + TickRefreshDrivers(jsnow, now, mRootRefreshDrivers); + + profiler_tracing("Paint", "RD", TRACING_INTERVAL_END); + LOG("[%p] done.", this); + } + + static void TickDriver(nsRefreshDriver* driver, int64_t jsnow, TimeStamp now) + { + LOG(">> TickDriver: %p (jsnow: %lld)", driver, jsnow); + driver->Tick(jsnow, now); + } + + int64_t mLastFireEpoch; + bool mLastFireSkipped; + TimeStamp mLastFireTime; + TimeStamp mTargetTime; + + nsTArray<RefPtr<nsRefreshDriver> > mContentRefreshDrivers; + nsTArray<RefPtr<nsRefreshDriver> > mRootRefreshDrivers; + + // useful callback for nsITimer-based derived classes, here + // bacause of c++ protected shenanigans + static void TimerTick(nsITimer* aTimer, void* aClosure) + { + RefreshDriverTimer *timer = static_cast<RefreshDriverTimer*>(aClosure); + timer->Tick(); + } +}; + +/* + * A RefreshDriverTimer that uses a nsITimer as the underlying timer. Note that + * this is a ONE_SHOT timer, not a repeating one! Subclasses are expected to + * implement ScheduleNextTick and intelligently calculate the next time to tick, + * and to reset mTimer. Using a repeating nsITimer gets us into a lot of pain + * with its attempt at intelligent slack removal and such, so we don't do it. + */ +class SimpleTimerBasedRefreshDriverTimer : + public RefreshDriverTimer +{ +public: + /* + * aRate -- the delay, in milliseconds, requested between timer firings + */ + explicit SimpleTimerBasedRefreshDriverTimer(double aRate) + { + SetRate(aRate); + mTimer = do_CreateInstance(NS_TIMER_CONTRACTID); + } + + ~SimpleTimerBasedRefreshDriverTimer() override + { + StopTimer(); + } + + // will take effect at next timer tick + virtual void SetRate(double aNewRate) + { + mRateMilliseconds = aNewRate; + mRateDuration = TimeDuration::FromMilliseconds(mRateMilliseconds); + } + + double GetRate() const + { + return mRateMilliseconds; + } + + TimeDuration GetTimerRate() override + { + return mRateDuration; + } + +protected: + + void StartTimer() override + { + // pretend we just fired, and we schedule the next tick normally + mLastFireEpoch = JS_Now(); + mLastFireTime = TimeStamp::Now(); + + mTargetTime = mLastFireTime + mRateDuration; + + uint32_t delay = static_cast<uint32_t>(mRateMilliseconds); + mTimer->InitWithFuncCallback(TimerTick, this, delay, nsITimer::TYPE_ONE_SHOT); + } + + void StopTimer() override + { + mTimer->Cancel(); + } + + double mRateMilliseconds; + TimeDuration mRateDuration; + RefPtr<nsITimer> mTimer; +}; + +/* + * A refresh driver that listens to vsync events and ticks the refresh driver + * on vsync intervals. We throttle the refresh driver if we get too many + * vsync events and wait to catch up again. + */ +class VsyncRefreshDriverTimer : public RefreshDriverTimer +{ +public: + VsyncRefreshDriverTimer() + : mVsyncChild(nullptr) + { + MOZ_ASSERT(XRE_IsParentProcess()); + MOZ_ASSERT(NS_IsMainThread()); + mVsyncObserver = new RefreshDriverVsyncObserver(this); + RefPtr<mozilla::gfx::VsyncSource> vsyncSource = gfxPlatform::GetPlatform()->GetHardwareVsync(); + MOZ_ALWAYS_TRUE(mVsyncDispatcher = vsyncSource->GetRefreshTimerVsyncDispatcher()); + mVsyncDispatcher->SetParentRefreshTimer(mVsyncObserver); + mVsyncRate = vsyncSource->GetGlobalDisplay().GetVsyncRate(); + } + + explicit VsyncRefreshDriverTimer(VsyncChild* aVsyncChild) + : mVsyncChild(aVsyncChild) + { + MOZ_ASSERT(!XRE_IsParentProcess()); + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(mVsyncChild); + mVsyncObserver = new RefreshDriverVsyncObserver(this); + mVsyncChild->SetVsyncObserver(mVsyncObserver); + mVsyncRate = mVsyncChild->GetVsyncRate(); + } + + TimeDuration GetTimerRate() override + { + if (mVsyncRate != TimeDuration::Forever()) { + return mVsyncRate; + } + + if (mVsyncChild) { + mVsyncRate = mVsyncChild->GetVsyncRate(); + } + + // If hardware queries fail / are unsupported, we have to just guess. + return mVsyncRate != TimeDuration::Forever() + ? mVsyncRate + : TimeDuration::FromMilliseconds(1000.0 / 60.0); + } + +private: + // Since VsyncObservers are refCounted, but the RefreshDriverTimer are + // explicitly shutdown. We create an inner class that has the VsyncObserver + // and is shutdown when the RefreshDriverTimer is deleted. The alternative is + // to (a) make all RefreshDriverTimer RefCounted or (b) use different + // VsyncObserver types. + class RefreshDriverVsyncObserver final : public VsyncObserver + { + public: + explicit RefreshDriverVsyncObserver(VsyncRefreshDriverTimer* aVsyncRefreshDriverTimer) + : mVsyncRefreshDriverTimer(aVsyncRefreshDriverTimer) + , mRefreshTickLock("RefreshTickLock") + , mRecentVsync(TimeStamp::Now()) + , mLastChildTick(TimeStamp::Now()) + , mVsyncRate(TimeDuration::Forever()) + , mProcessedVsync(true) + { + MOZ_ASSERT(NS_IsMainThread()); + } + + bool NotifyVsync(TimeStamp aVsyncTimestamp) override + { + if (!NS_IsMainThread()) { + MOZ_ASSERT(XRE_IsParentProcess()); + // Compress vsync notifications such that only 1 may run at a time + // This is so that we don't flood the refresh driver with vsync messages + // if the main thread is blocked for long periods of time + { // scope lock + MonitorAutoLock lock(mRefreshTickLock); + mRecentVsync = aVsyncTimestamp; + if (!mProcessedVsync) { + return true; + } + mProcessedVsync = false; + } + + nsCOMPtr<nsIRunnable> vsyncEvent = + NewRunnableMethod<TimeStamp>(this, + &RefreshDriverVsyncObserver::TickRefreshDriver, + aVsyncTimestamp); + NS_DispatchToMainThread(vsyncEvent); + } else { + TickRefreshDriver(aVsyncTimestamp); + } + + return true; + } + + void Shutdown() + { + MOZ_ASSERT(NS_IsMainThread()); + mVsyncRefreshDriverTimer = nullptr; + } + + void OnTimerStart() + { + if (!XRE_IsParentProcess()) { + mLastChildTick = TimeStamp::Now(); + } + } + private: + ~RefreshDriverVsyncObserver() = default; + + void RecordTelemetryProbes(TimeStamp aVsyncTimestamp) + { + MOZ_ASSERT(NS_IsMainThread()); + #ifndef ANDROID /* bug 1142079 */ + if (XRE_IsParentProcess()) { + TimeDuration vsyncLatency = TimeStamp::Now() - aVsyncTimestamp; + uint32_t sample = (uint32_t)vsyncLatency.ToMilliseconds(); + Telemetry::Accumulate(Telemetry::FX_REFRESH_DRIVER_CHROME_FRAME_DELAY_MS, + sample); + Telemetry::Accumulate(Telemetry::FX_REFRESH_DRIVER_SYNC_SCROLL_FRAME_DELAY_MS, + sample); + RecordJank(sample); + } else if (mVsyncRate != TimeDuration::Forever()) { + TimeDuration contentDelay = (TimeStamp::Now() - mLastChildTick) - mVsyncRate; + if (contentDelay.ToMilliseconds() < 0 ){ + // Vsyncs are noisy and some can come at a rate quicker than + // the reported hardware rate. In those cases, consider that we have 0 delay. + contentDelay = TimeDuration::FromMilliseconds(0); + } + uint32_t sample = (uint32_t)contentDelay.ToMilliseconds(); + Telemetry::Accumulate(Telemetry::FX_REFRESH_DRIVER_CONTENT_FRAME_DELAY_MS, + sample); + Telemetry::Accumulate(Telemetry::FX_REFRESH_DRIVER_SYNC_SCROLL_FRAME_DELAY_MS, + sample); + RecordJank(sample); + } else { + // Request the vsync rate from the parent process. Might be a few vsyncs + // until the parent responds. + mVsyncRate = mVsyncRefreshDriverTimer->mVsyncChild->GetVsyncRate(); + } + #endif + } + + void RecordJank(uint32_t aJankMS) + { + uint32_t duration = 1 /* ms */; + for (size_t i = 0; + i < mozilla::ArrayLength(sJankLevels) && duration < aJankMS; + ++i, duration *= 2) { + sJankLevels[i]++; + } + } + + void TickRefreshDriver(TimeStamp aVsyncTimestamp) + { + MOZ_ASSERT(NS_IsMainThread()); + + RecordTelemetryProbes(aVsyncTimestamp); + if (XRE_IsParentProcess()) { + MonitorAutoLock lock(mRefreshTickLock); + aVsyncTimestamp = mRecentVsync; + mProcessedVsync = true; + } else { + mLastChildTick = TimeStamp::Now(); + } + MOZ_ASSERT(aVsyncTimestamp <= TimeStamp::Now()); + + // We might have a problem that we call ~VsyncRefreshDriverTimer() before + // the scheduled TickRefreshDriver() runs. Check mVsyncRefreshDriverTimer + // before use. + if (mVsyncRefreshDriverTimer) { + mVsyncRefreshDriverTimer->RunRefreshDrivers(aVsyncTimestamp); + } + } + + // VsyncRefreshDriverTimer holds this RefreshDriverVsyncObserver and it will + // be always available before Shutdown(). We can just use the raw pointer + // here. + VsyncRefreshDriverTimer* mVsyncRefreshDriverTimer; + Monitor mRefreshTickLock; + TimeStamp mRecentVsync; + TimeStamp mLastChildTick; + TimeDuration mVsyncRate; + bool mProcessedVsync; + }; // RefreshDriverVsyncObserver + + ~VsyncRefreshDriverTimer() override + { + if (XRE_IsParentProcess()) { + mVsyncDispatcher->SetParentRefreshTimer(nullptr); + mVsyncDispatcher = nullptr; + } else { + // Since the PVsyncChild actors live through the life of the process, just + // send the unobserveVsync message to disable vsync event. We don't need + // to handle the cleanup stuff of this actor. PVsyncChild::ActorDestroy() + // will be called and clean up this actor. + Unused << mVsyncChild->SendUnobserve(); + mVsyncChild->SetVsyncObserver(nullptr); + mVsyncChild = nullptr; + } + + // Detach current vsync timer from this VsyncObserver. The observer will no + // longer tick this timer. + mVsyncObserver->Shutdown(); + mVsyncObserver = nullptr; + } + + void StartTimer() override + { + // Protect updates to `sActiveVsyncTimers`. + MOZ_ASSERT(NS_IsMainThread()); + + mLastFireEpoch = JS_Now(); + mLastFireTime = TimeStamp::Now(); + + if (XRE_IsParentProcess()) { + mVsyncDispatcher->SetParentRefreshTimer(mVsyncObserver); + } else { + Unused << mVsyncChild->SendObserve(); + mVsyncObserver->OnTimerStart(); + } + + ++sActiveVsyncTimers; + } + + void StopTimer() override + { + // Protect updates to `sActiveVsyncTimers`. + MOZ_ASSERT(NS_IsMainThread()); + + if (XRE_IsParentProcess()) { + mVsyncDispatcher->SetParentRefreshTimer(nullptr); + } else { + Unused << mVsyncChild->SendUnobserve(); + } + + MOZ_ASSERT(sActiveVsyncTimers > 0); + --sActiveVsyncTimers; + } + + void ScheduleNextTick(TimeStamp aNowTime) override + { + // Do nothing since we just wait for the next vsync from + // RefreshDriverVsyncObserver. + } + + void RunRefreshDrivers(TimeStamp aTimeStamp) + { + int64_t jsnow = JS_Now(); + TimeDuration diff = TimeStamp::Now() - aTimeStamp; + int64_t vsyncJsNow = jsnow - diff.ToMicroseconds(); + Tick(vsyncJsNow, aTimeStamp); + } + + RefPtr<RefreshDriverVsyncObserver> mVsyncObserver; + // Used for parent process. + RefPtr<RefreshTimerVsyncDispatcher> mVsyncDispatcher; + // Used for child process. + // The mVsyncChild will be always available before VsncChild::ActorDestroy(). + // After ActorDestroy(), StartTimer() and StopTimer() calls will be non-op. + RefPtr<VsyncChild> mVsyncChild; + TimeDuration mVsyncRate; +}; // VsyncRefreshDriverTimer + +/** + * Since the content process takes some time to setup + * the vsync IPC connection, this timer is used + * during the intial startup process. + * During initial startup, the refresh drivers + * are ticked off this timer, and are swapped out once content + * vsync IPC connection is established. + */ +class StartupRefreshDriverTimer : + public SimpleTimerBasedRefreshDriverTimer +{ +public: + explicit StartupRefreshDriverTimer(double aRate) + : SimpleTimerBasedRefreshDriverTimer(aRate) + { + } + +protected: + void ScheduleNextTick(TimeStamp aNowTime) override + { + // Since this is only used for startup, it isn't super critical + // that we tick at consistent intervals. + TimeStamp newTarget = aNowTime + mRateDuration; + uint32_t delay = static_cast<uint32_t>((newTarget - aNowTime).ToMilliseconds()); + mTimer->InitWithFuncCallback(TimerTick, this, delay, nsITimer::TYPE_ONE_SHOT); + mTargetTime = newTarget; + } +}; + +/* + * A RefreshDriverTimer for inactive documents. When a new refresh driver is + * added, the rate is reset to the base (normally 1s/1fps). Every time + * it ticks, a single refresh driver is poked. Once they have all been poked, + * the duration between ticks doubles, up to mDisableAfterMilliseconds. At that point, + * the timer is quiet and doesn't tick (until something is added to it again). + * + * When a timer is removed, there is a possibility of another timer + * being skipped for one cycle. We could avoid this by adjusting + * mNextDriverIndex in RemoveRefreshDriver, but there's little need to + * add that complexity. All we want is for inactive drivers to tick + * at some point, but we don't care too much about how often. + */ +class InactiveRefreshDriverTimer final : + public SimpleTimerBasedRefreshDriverTimer +{ +public: + explicit InactiveRefreshDriverTimer(double aRate) + : SimpleTimerBasedRefreshDriverTimer(aRate), + mNextTickDuration(aRate), + mDisableAfterMilliseconds(-1.0), + mNextDriverIndex(0) + { + } + + InactiveRefreshDriverTimer(double aRate, double aDisableAfterMilliseconds) + : SimpleTimerBasedRefreshDriverTimer(aRate), + mNextTickDuration(aRate), + mDisableAfterMilliseconds(aDisableAfterMilliseconds), + mNextDriverIndex(0) + { + } + + void AddRefreshDriver(nsRefreshDriver* aDriver) override + { + RefreshDriverTimer::AddRefreshDriver(aDriver); + + LOG("[%p] inactive timer got new refresh driver %p, resetting rate", + this, aDriver); + + // reset the timer, and start with the newly added one next time. + mNextTickDuration = mRateMilliseconds; + + // we don't really have to start with the newly added one, but we may as well + // not tick the old ones at the fastest rate any more than we need to. + mNextDriverIndex = GetRefreshDriverCount() - 1; + + StopTimer(); + StartTimer(); + } + + TimeDuration GetTimerRate() override + { + return TimeDuration::FromMilliseconds(mNextTickDuration); + } + +protected: + uint32_t GetRefreshDriverCount() + { + return mContentRefreshDrivers.Length() + mRootRefreshDrivers.Length(); + } + + void StartTimer() override + { + mLastFireEpoch = JS_Now(); + mLastFireTime = TimeStamp::Now(); + + mTargetTime = mLastFireTime + mRateDuration; + + uint32_t delay = static_cast<uint32_t>(mRateMilliseconds); + mTimer->InitWithFuncCallback(TimerTickOne, this, delay, nsITimer::TYPE_ONE_SHOT); + } + + void StopTimer() override + { + mTimer->Cancel(); + } + + void ScheduleNextTick(TimeStamp aNowTime) override + { + if (mDisableAfterMilliseconds > 0.0 && + mNextTickDuration > mDisableAfterMilliseconds) + { + // We hit the time after which we should disable + // inactive window refreshes; don't schedule anything + // until we get kicked by an AddRefreshDriver call. + return; + } + + // double the next tick time if we've already gone through all of them once + if (mNextDriverIndex >= GetRefreshDriverCount()) { + mNextTickDuration *= 2.0; + mNextDriverIndex = 0; + } + + // this doesn't need to be precise; do a simple schedule + uint32_t delay = static_cast<uint32_t>(mNextTickDuration); + mTimer->InitWithFuncCallback(TimerTickOne, this, delay, nsITimer::TYPE_ONE_SHOT); + + LOG("[%p] inactive timer next tick in %f ms [index %d/%d]", this, mNextTickDuration, + mNextDriverIndex, GetRefreshDriverCount()); + } + + /* Runs just one driver's tick. */ + void TickOne() + { + int64_t jsnow = JS_Now(); + TimeStamp now = TimeStamp::Now(); + + ScheduleNextTick(now); + + mLastFireEpoch = jsnow; + mLastFireTime = now; + mLastFireSkipped = false; + + nsTArray<RefPtr<nsRefreshDriver> > drivers(mContentRefreshDrivers); + drivers.AppendElements(mRootRefreshDrivers); + size_t index = mNextDriverIndex; + + if (index < drivers.Length() && + !drivers[index]->IsTestControllingRefreshesEnabled()) + { + TickDriver(drivers[index], jsnow, now); + mLastFireSkipped = mLastFireSkipped || drivers[index]->SkippedPaints(); + } + + mNextDriverIndex++; + } + + static void TimerTickOne(nsITimer* aTimer, void* aClosure) + { + InactiveRefreshDriverTimer *timer = static_cast<InactiveRefreshDriverTimer*>(aClosure); + timer->TickOne(); + } + + double mNextTickDuration; + double mDisableAfterMilliseconds; + uint32_t mNextDriverIndex; +}; + +// The PBackground protocol connection callback. It will be called when +// PBackground is ready. Then we create the PVsync sub-protocol for our +// vsync-base RefreshTimer. +class VsyncChildCreateCallback final : public nsIIPCBackgroundChildCreateCallback +{ + NS_DECL_ISUPPORTS + +public: + VsyncChildCreateCallback() + { + MOZ_ASSERT(NS_IsMainThread()); + } + + static void CreateVsyncActor(PBackgroundChild* aPBackgroundChild) + { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aPBackgroundChild); + + layout::PVsyncChild* actor = aPBackgroundChild->SendPVsyncConstructor(); + layout::VsyncChild* child = static_cast<layout::VsyncChild*>(actor); + nsRefreshDriver::PVsyncActorCreated(child); + } + +private: + virtual ~VsyncChildCreateCallback() = default; + + void ActorCreated(PBackgroundChild* aPBackgroundChild) override + { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aPBackgroundChild); + CreateVsyncActor(aPBackgroundChild); + } + + void ActorFailed() override + { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_CRASH("Failed To Create VsyncChild Actor"); + } +}; // VsyncChildCreateCallback +NS_IMPL_ISUPPORTS(VsyncChildCreateCallback, nsIIPCBackgroundChildCreateCallback) + +} // namespace mozilla + +static RefreshDriverTimer* sRegularRateTimer; +static InactiveRefreshDriverTimer* sThrottledRateTimer; + +#ifdef XP_WIN +static int32_t sHighPrecisionTimerRequests = 0; +// a bare pointer to avoid introducing a static constructor +static nsITimer *sDisableHighPrecisionTimersTimer = nullptr; +#endif + +static void +CreateContentVsyncRefreshTimer(void*) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(!XRE_IsParentProcess()); + + // Create the PVsync actor child for vsync-base refresh timer. + // PBackgroundChild is created asynchronously. If PBackgroundChild is still + // unavailable, setup VsyncChildCreateCallback callback to handle the async + // connect. We will still use software timer before PVsync ready, and change + // to use hw timer when the connection is done. Please check + // VsyncChildCreateCallback::CreateVsyncActor() and + // nsRefreshDriver::PVsyncActorCreated(). + PBackgroundChild* backgroundChild = BackgroundChild::GetForCurrentThread(); + if (backgroundChild) { + // If we already have PBackgroundChild, create the + // child VsyncRefreshDriverTimer here. + VsyncChildCreateCallback::CreateVsyncActor(backgroundChild); + return; + } + // Setup VsyncChildCreateCallback callback + RefPtr<nsIIPCBackgroundChildCreateCallback> callback = new VsyncChildCreateCallback(); + if (NS_WARN_IF(!BackgroundChild::GetOrCreateForCurrentThread(callback))) { + MOZ_CRASH("PVsync actor create failed!"); + } +} + +static void +CreateVsyncRefreshTimer() +{ + MOZ_ASSERT(NS_IsMainThread()); + + PodArrayZero(sJankLevels); + // Sometimes, gfxPrefs is not initialized here. Make sure the gfxPrefs is + // ready. + gfxPrefs::GetSingleton(); + + if (gfxPlatform::IsInLayoutAsapMode()) { + return; + } + + if (XRE_IsParentProcess()) { + // Make sure all vsync systems are ready. + gfxPlatform::GetPlatform(); + // In parent process, we don't need to use ipc. We can create the + // VsyncRefreshDriverTimer directly. + sRegularRateTimer = new VsyncRefreshDriverTimer(); + return; + } + + // If this process is not created by NUWA, just create the vsync timer here. + CreateContentVsyncRefreshTimer(nullptr); +} + +static uint32_t +GetFirstFrameDelay(imgIRequest* req) +{ + nsCOMPtr<imgIContainer> container; + if (NS_FAILED(req->GetImage(getter_AddRefs(container))) || !container) { + return 0; + } + + // If this image isn't animated, there isn't a first frame delay. + int32_t delay = container->GetFirstFrameDelay(); + if (delay < 0) + return 0; + + return static_cast<uint32_t>(delay); +} + +/* static */ void +nsRefreshDriver::Shutdown() +{ + // clean up our timers + delete sRegularRateTimer; + delete sThrottledRateTimer; + + sRegularRateTimer = nullptr; + sThrottledRateTimer = nullptr; + +#ifdef XP_WIN + if (sDisableHighPrecisionTimersTimer) { + sDisableHighPrecisionTimersTimer->Cancel(); + NS_RELEASE(sDisableHighPrecisionTimersTimer); + timeEndPeriod(1); + } else if (sHighPrecisionTimerRequests) { + timeEndPeriod(1); + } +#endif +} + +/* static */ int32_t +nsRefreshDriver::DefaultInterval() +{ + return NSToIntRound(1000.0 / gfxPlatform::GetDefaultFrameRate()); +} + +// Compute the interval to use for the refresh driver timer, in milliseconds. +// outIsDefault indicates that rate was not explicitly set by the user +// so we might choose other, more appropriate rates (e.g. vsync, etc) +// layout.frame_rate=0 indicates "ASAP mode". +// In ASAP mode rendering is iterated as fast as possible (typically for stress testing). +// A target rate of 10k is used internally instead of special-handling 0. +// Backends which block on swap/present/etc should try to not block +// when layout.frame_rate=0 - to comply with "ASAP" as much as possible. +double +nsRefreshDriver::GetRegularTimerInterval(bool *outIsDefault) const +{ + int32_t rate = Preferences::GetInt("layout.frame_rate", -1); + if (rate < 0) { + rate = gfxPlatform::GetDefaultFrameRate(); + if (outIsDefault) { + *outIsDefault = true; + } + } else { + if (outIsDefault) { + *outIsDefault = false; + } + } + + if (rate == 0) { + rate = 10000; + } + + return 1000.0 / rate; +} + +/* static */ double +nsRefreshDriver::GetThrottledTimerInterval() +{ + int32_t rate = Preferences::GetInt("layout.throttled_frame_rate", -1); + if (rate <= 0) { + rate = DEFAULT_THROTTLED_FRAME_RATE; + } + return 1000.0 / rate; +} + +/* static */ mozilla::TimeDuration +nsRefreshDriver::GetMinRecomputeVisibilityInterval() +{ + int32_t interval = + Preferences::GetInt("layout.visibility.min-recompute-interval-ms", -1); + if (interval <= 0) { + interval = DEFAULT_RECOMPUTE_VISIBILITY_INTERVAL_MS; + } + return TimeDuration::FromMilliseconds(interval); +} + +/* static */ mozilla::TimeDuration +nsRefreshDriver::GetMinNotifyIntersectionObserversInterval() +{ + int32_t interval = + Preferences::GetInt("layout.visibility.min-notify-intersection-observers-interval-ms", -1); + if (interval <= 0) { + interval = DEFAULT_NOTIFY_INTERSECTION_OBSERVERS_INTERVAL_MS; + } + return TimeDuration::FromMilliseconds(interval); +} + +double +nsRefreshDriver::GetRefreshTimerInterval() const +{ + return mThrottled ? GetThrottledTimerInterval() : GetRegularTimerInterval(); +} + +RefreshDriverTimer* +nsRefreshDriver::ChooseTimer() const +{ + if (mThrottled) { + if (!sThrottledRateTimer) + sThrottledRateTimer = new InactiveRefreshDriverTimer(GetThrottledTimerInterval(), + DEFAULT_INACTIVE_TIMER_DISABLE_SECONDS * 1000.0); + return sThrottledRateTimer; + } + + if (!sRegularRateTimer) { + bool isDefault = true; + double rate = GetRegularTimerInterval(&isDefault); + + // Try to use vsync-base refresh timer first for sRegularRateTimer. + CreateVsyncRefreshTimer(); + + if (!sRegularRateTimer) { + sRegularRateTimer = new StartupRefreshDriverTimer(rate); + } + } + return sRegularRateTimer; +} + +nsRefreshDriver::nsRefreshDriver(nsPresContext* aPresContext) + : mActiveTimer(nullptr), + mReflowCause(nullptr), + mStyleCause(nullptr), + mPresContext(aPresContext), + mRootRefresh(nullptr), + mPendingTransaction(0), + mCompletedTransaction(0), + mFreezeCount(0), + mThrottledFrameRequestInterval(TimeDuration::FromMilliseconds( + GetThrottledTimerInterval())), + mMinRecomputeVisibilityInterval(GetMinRecomputeVisibilityInterval()), + mMinNotifyIntersectionObserversInterval( + GetMinNotifyIntersectionObserversInterval()), + mThrottled(false), + mNeedToRecomputeVisibility(false), + mTestControllingRefreshes(false), + mViewManagerFlushIsPending(false), + mRequestedHighPrecision(false), + mInRefresh(false), + mWaitingForTransaction(false), + mSkippedPaints(false), + mResizeSuppressed(false), + mWarningThreshold(REFRESH_WAIT_WARNING) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(mPresContext, + "Need a pres context to tell us to call Disconnect() later " + "and decrement sRefreshDriverCount."); + mMostRecentRefreshEpochTime = JS_Now(); + mMostRecentRefresh = TimeStamp::Now(); + mMostRecentTick = mMostRecentRefresh; + mNextThrottledFrameRequestTick = mMostRecentTick; + mNextRecomputeVisibilityTick = mMostRecentTick; + mNextNotifyIntersectionObserversTick = mMostRecentTick; + + ++sRefreshDriverCount; +} + +nsRefreshDriver::~nsRefreshDriver() +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(ObserverCount() == 0, + "observers should have unregistered"); + MOZ_ASSERT(!mActiveTimer, "timer should be gone"); + MOZ_ASSERT(!mPresContext, + "Should have called Disconnect() and decremented " + "sRefreshDriverCount!"); + + if (mRootRefresh) { + mRootRefresh->RemoveRefreshObserver(this, Flush_Style); + mRootRefresh = nullptr; + } + for (nsIPresShell* shell : mPresShellsToInvalidateIfHidden) { + shell->InvalidatePresShellIfHidden(); + } + mPresShellsToInvalidateIfHidden.Clear(); + + profiler_free_backtrace(mStyleCause); + profiler_free_backtrace(mReflowCause); +} + +// Method for testing. See nsIDOMWindowUtils.advanceTimeAndRefresh +// for description. +void +nsRefreshDriver::AdvanceTimeAndRefresh(int64_t aMilliseconds) +{ + // ensure that we're removed from our driver + StopTimer(); + + if (!mTestControllingRefreshes) { + mMostRecentRefreshEpochTime = JS_Now(); + mMostRecentRefresh = TimeStamp::Now(); + + mTestControllingRefreshes = true; + if (mWaitingForTransaction) { + // Disable any refresh driver throttling when entering test mode + mWaitingForTransaction = false; + mSkippedPaints = false; + mWarningThreshold = REFRESH_WAIT_WARNING; + } + } + + mMostRecentRefreshEpochTime += aMilliseconds * 1000; + mMostRecentRefresh += TimeDuration::FromMilliseconds((double) aMilliseconds); + + mozilla::dom::AutoNoJSAPI nojsapi; + DoTick(); +} + +void +nsRefreshDriver::RestoreNormalRefresh() +{ + mTestControllingRefreshes = false; + EnsureTimerStarted(eAllowTimeToGoBackwards); + mCompletedTransaction = mPendingTransaction; +} + +TimeStamp +nsRefreshDriver::MostRecentRefresh() const +{ + const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted(); + + return mMostRecentRefresh; +} + +int64_t +nsRefreshDriver::MostRecentRefreshEpochTime() const +{ + const_cast<nsRefreshDriver*>(this)->EnsureTimerStarted(); + + return mMostRecentRefreshEpochTime; +} + +bool +nsRefreshDriver::AddRefreshObserver(nsARefreshObserver* aObserver, + mozFlushType aFlushType) +{ + ObserverArray& array = ArrayFor(aFlushType); + bool success = array.AppendElement(aObserver) != nullptr; + EnsureTimerStarted(); + return success; +} + +bool +nsRefreshDriver::RemoveRefreshObserver(nsARefreshObserver* aObserver, + mozFlushType aFlushType) +{ + ObserverArray& array = ArrayFor(aFlushType); + return array.RemoveElement(aObserver); +} + +void +nsRefreshDriver::AddPostRefreshObserver(nsAPostRefreshObserver* aObserver) +{ + mPostRefreshObservers.AppendElement(aObserver); +} + +void +nsRefreshDriver::RemovePostRefreshObserver(nsAPostRefreshObserver* aObserver) +{ + mPostRefreshObservers.RemoveElement(aObserver); +} + +bool +nsRefreshDriver::AddImageRequest(imgIRequest* aRequest) +{ + uint32_t delay = GetFirstFrameDelay(aRequest); + if (delay == 0) { + if (!mRequests.PutEntry(aRequest)) { + return false; + } + } else { + ImageStartData* start = mStartTable.Get(delay); + if (!start) { + start = new ImageStartData(); + mStartTable.Put(delay, start); + } + start->mEntries.PutEntry(aRequest); + } + + EnsureTimerStarted(); + + return true; +} + +void +nsRefreshDriver::RemoveImageRequest(imgIRequest* aRequest) +{ + // Try to remove from both places, just in case, because we can't tell + // whether RemoveEntry() succeeds. + mRequests.RemoveEntry(aRequest); + uint32_t delay = GetFirstFrameDelay(aRequest); + if (delay != 0) { + ImageStartData* start = mStartTable.Get(delay); + if (start) { + start->mEntries.RemoveEntry(aRequest); + } + } +} + +void +nsRefreshDriver::EnsureTimerStarted(EnsureTimerStartedFlags aFlags) +{ + if (mTestControllingRefreshes) + return; + + // will it already fire, and no other changes needed? + if (mActiveTimer && !(aFlags & eForceAdjustTimer)) + return; + + if (IsFrozen() || !mPresContext) { + // If we don't want to start it now, or we've been disconnected. + StopTimer(); + return; + } + + if (mPresContext->Document()->IsBeingUsedAsImage()) { + // Image documents receive ticks from clients' refresh drivers. + // XXXdholbert Exclude SVG-in-opentype fonts from this optimization, until + // they receive refresh-driver ticks from their client docs (bug 1107252). + nsIURI* uri = mPresContext->Document()->GetDocumentURI(); + if (!uri || !IsFontTableURI(uri)) { + MOZ_ASSERT(!mActiveTimer, + "image doc refresh driver should never have its own timer"); + return; + } + } + + // We got here because we're either adjusting the time *or* we're + // starting it for the first time. Add to the right timer, + // prehaps removing it from a previously-set one. + RefreshDriverTimer *newTimer = ChooseTimer(); + if (newTimer != mActiveTimer) { + if (mActiveTimer) + mActiveTimer->RemoveRefreshDriver(this); + mActiveTimer = newTimer; + mActiveTimer->AddRefreshDriver(this); + } + + // When switching from an inactive timer to an active timer, the root + // refresh driver is skipped due to being set to the content refresh + // driver's timestamp. In case of EnsureTimerStarted is called from + // ScheduleViewManagerFlush, we should avoid this behavior to flush + // a paint in the same tick on the root refresh driver. + if (aFlags & eNeverAdjustTimer) { + return; + } + + // Since the different timers are sampled at different rates, when switching + // timers, the most recent refresh of the new timer may be *before* the + // most recent refresh of the old timer. However, the refresh driver time + // should not go backwards so we clamp the most recent refresh time. + // + // The one exception to this is when we are restoring the refresh driver + // from test control in which case the time is expected to go backwards + // (see bug 1043078). + mMostRecentRefresh = + aFlags & eAllowTimeToGoBackwards + ? mActiveTimer->MostRecentRefresh() + : std::max(mActiveTimer->MostRecentRefresh(), mMostRecentRefresh); + mMostRecentRefreshEpochTime = + aFlags & eAllowTimeToGoBackwards + ? mActiveTimer->MostRecentRefreshEpochTime() + : std::max(mActiveTimer->MostRecentRefreshEpochTime(), + mMostRecentRefreshEpochTime); +} + +void +nsRefreshDriver::StopTimer() +{ + if (!mActiveTimer) + return; + + mActiveTimer->RemoveRefreshDriver(this); + mActiveTimer = nullptr; + + if (mRequestedHighPrecision) { + SetHighPrecisionTimersEnabled(false); + } +} + +#ifdef XP_WIN +static void +DisableHighPrecisionTimersCallback(nsITimer *aTimer, void *aClosure) +{ + timeEndPeriod(1); + NS_RELEASE(sDisableHighPrecisionTimersTimer); +} +#endif + +void +nsRefreshDriver::ConfigureHighPrecision() +{ + bool haveUnthrottledFrameRequestCallbacks = + mFrameRequestCallbackDocs.Length() > 0; + + // if the only change that's needed is that we need high precision, + // then just set that + if (!mThrottled && !mRequestedHighPrecision && + haveUnthrottledFrameRequestCallbacks) { + SetHighPrecisionTimersEnabled(true); + } else if (mRequestedHighPrecision && !haveUnthrottledFrameRequestCallbacks) { + SetHighPrecisionTimersEnabled(false); + } +} + +void +nsRefreshDriver::SetHighPrecisionTimersEnabled(bool aEnable) +{ + LOG("[%p] SetHighPrecisionTimersEnabled (%s)", this, aEnable ? "true" : "false"); + + if (aEnable) { + NS_ASSERTION(!mRequestedHighPrecision, "SetHighPrecisionTimersEnabled(true) called when already requested!"); +#ifdef XP_WIN + if (++sHighPrecisionTimerRequests == 1) { + // If we had a timer scheduled to disable it, that means that it's already + // enabled; just cancel the timer. Otherwise, really enable it. + if (sDisableHighPrecisionTimersTimer) { + sDisableHighPrecisionTimersTimer->Cancel(); + NS_RELEASE(sDisableHighPrecisionTimersTimer); + } else { + timeBeginPeriod(1); + } + } +#endif + mRequestedHighPrecision = true; + } else { + NS_ASSERTION(mRequestedHighPrecision, "SetHighPrecisionTimersEnabled(false) called when not requested!"); +#ifdef XP_WIN + if (--sHighPrecisionTimerRequests == 0) { + // Don't jerk us around between high precision and low precision + // timers; instead, only allow leaving high precision timers + // after 90 seconds. This is arbitrary, but hopefully good + // enough. + NS_ASSERTION(!sDisableHighPrecisionTimersTimer, "We shouldn't have an outstanding disable-high-precision timer !"); + + nsCOMPtr<nsITimer> timer = do_CreateInstance(NS_TIMER_CONTRACTID); + if (timer) { + timer.forget(&sDisableHighPrecisionTimersTimer); + sDisableHighPrecisionTimersTimer->InitWithFuncCallback(DisableHighPrecisionTimersCallback, + nullptr, + 90 * 1000, + nsITimer::TYPE_ONE_SHOT); + } else { + // might happen if we're shutting down XPCOM; just drop the time period down + // immediately + timeEndPeriod(1); + } + } +#endif + mRequestedHighPrecision = false; + } +} + +uint32_t +nsRefreshDriver::ObserverCount() const +{ + uint32_t sum = 0; + for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) { + sum += mObservers[i].Length(); + } + + // Even while throttled, we need to process layout and style changes. Style + // changes can trigger transitions which fire events when they complete, and + // layout changes can affect media queries on child documents, triggering + // style changes, etc. + sum += mStyleFlushObservers.Length(); + sum += mLayoutFlushObservers.Length(); + sum += mPendingEvents.Length(); + sum += mFrameRequestCallbackDocs.Length(); + sum += mThrottledFrameRequestCallbackDocs.Length(); + sum += mViewManagerFlushIsPending; + return sum; +} + +uint32_t +nsRefreshDriver::ImageRequestCount() const +{ + uint32_t count = 0; + for (auto iter = mStartTable.ConstIter(); !iter.Done(); iter.Next()) { + count += iter.UserData()->mEntries.Count(); + } + return count + mRequests.Count(); +} + +nsRefreshDriver::ObserverArray& +nsRefreshDriver::ArrayFor(mozFlushType aFlushType) +{ + switch (aFlushType) { + case Flush_Style: + return mObservers[0]; + case Flush_Layout: + return mObservers[1]; + case Flush_Display: + return mObservers[2]; + default: + MOZ_ASSERT(false, "bad flush type"); + return *static_cast<ObserverArray*>(nullptr); + } +} + +/* + * nsITimerCallback implementation + */ + +void +nsRefreshDriver::DoTick() +{ + NS_PRECONDITION(!IsFrozen(), "Why are we notified while frozen?"); + NS_PRECONDITION(mPresContext, "Why are we notified after disconnection?"); + NS_PRECONDITION(!nsContentUtils::GetCurrentJSContext(), + "Shouldn't have a JSContext on the stack"); + + if (mTestControllingRefreshes) { + Tick(mMostRecentRefreshEpochTime, mMostRecentRefresh); + } else { + Tick(JS_Now(), TimeStamp::Now()); + } +} + +struct DocumentFrameCallbacks { + explicit DocumentFrameCallbacks(nsIDocument* aDocument) : + mDocument(aDocument) + {} + + nsCOMPtr<nsIDocument> mDocument; + nsIDocument::FrameRequestCallbackList mCallbacks; +}; + +static nsDocShell* GetDocShell(nsPresContext* aPresContext) +{ + return static_cast<nsDocShell*>(aPresContext->GetDocShell()); +} + +static bool +HasPendingAnimations(nsIPresShell* aShell) +{ + nsIDocument* doc = aShell->GetDocument(); + if (!doc) { + return false; + } + + PendingAnimationTracker* tracker = doc->GetPendingAnimationTracker(); + return tracker && tracker->HasPendingAnimations(); +} + +/** + * Return a list of all the child docShells in a given root docShell that are + * visible and are recording markers for the profilingTimeline + */ +static void GetProfileTimelineSubDocShells(nsDocShell* aRootDocShell, + nsTArray<nsDocShell*>& aShells) +{ + if (!aRootDocShell) { + return; + } + + RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get(); + if (!timelines || timelines->IsEmpty()) { + return; + } + + nsCOMPtr<nsISimpleEnumerator> enumerator; + nsresult rv = aRootDocShell->GetDocShellEnumerator( + nsIDocShellTreeItem::typeAll, + nsIDocShell::ENUMERATE_BACKWARDS, + getter_AddRefs(enumerator)); + + if (NS_FAILED(rv)) { + return; + } + + nsCOMPtr<nsIDocShell> curItem; + bool hasMore = false; + while (NS_SUCCEEDED(enumerator->HasMoreElements(&hasMore)) && hasMore) { + nsCOMPtr<nsISupports> curSupports; + enumerator->GetNext(getter_AddRefs(curSupports)); + curItem = do_QueryInterface(curSupports); + + if (!curItem || !curItem->GetRecordProfileTimelineMarkers()) { + continue; + } + + nsDocShell* shell = static_cast<nsDocShell*>(curItem.get()); + bool isVisible = false; + shell->GetVisibility(&isVisible); + if (!isVisible) { + continue; + } + + aShells.AppendElement(shell); + } +} + +static void +TakeFrameRequestCallbacksFrom(nsIDocument* aDocument, + nsTArray<DocumentFrameCallbacks>& aTarget) +{ + aTarget.AppendElement(aDocument); + aDocument->TakeFrameRequestCallbacks(aTarget.LastElement().mCallbacks); +} + +void +nsRefreshDriver::DispatchPendingEvents() +{ + // Swap out the current pending events + nsTArray<PendingEvent> pendingEvents(Move(mPendingEvents)); + for (PendingEvent& event : pendingEvents) { + bool dummy; + event.mTarget->DispatchEvent(event.mEvent, &dummy); + } +} + +static bool +CollectDocuments(nsIDocument* aDocument, void* aDocArray) +{ + static_cast<nsCOMArray<nsIDocument>*>(aDocArray)->AppendObject(aDocument); + aDocument->EnumerateSubDocuments(CollectDocuments, aDocArray); + return true; +} + +void +nsRefreshDriver::DispatchAnimationEvents() +{ + if (!mPresContext) { + return; + } + + nsCOMArray<nsIDocument> documents; + CollectDocuments(mPresContext->Document(), &documents); + + for (int32_t i = 0; i < documents.Count(); ++i) { + nsIDocument* doc = documents[i]; + nsIPresShell* shell = doc->GetShell(); + if (!shell) { + continue; + } + + RefPtr<nsPresContext> context = shell->GetPresContext(); + if (!context || context->RefreshDriver() != this) { + continue; + } + + context->TransitionManager()->SortEvents(); + context->AnimationManager()->SortEvents(); + + // Dispatch transition events first since transitions conceptually sit + // below animations in terms of compositing order. + context->TransitionManager()->DispatchEvents(); + // Check that the presshell has not been destroyed + if (context->GetPresShell()) { + context->AnimationManager()->DispatchEvents(); + } + } +} + +void +nsRefreshDriver::RunFrameRequestCallbacks(TimeStamp aNowTime) +{ + // Grab all of our frame request callbacks up front. + nsTArray<DocumentFrameCallbacks> + frameRequestCallbacks(mFrameRequestCallbackDocs.Length() + + mThrottledFrameRequestCallbackDocs.Length()); + + // First, grab throttled frame request callbacks. + { + nsTArray<nsIDocument*> docsToRemove; + + // We always tick throttled frame requests if the entire refresh driver is + // throttled, because in that situation throttled frame requests tick at the + // same frequency as non-throttled frame requests. + bool tickThrottledFrameRequests = mThrottled; + + if (!tickThrottledFrameRequests && + aNowTime >= mNextThrottledFrameRequestTick) { + mNextThrottledFrameRequestTick = aNowTime + mThrottledFrameRequestInterval; + tickThrottledFrameRequests = true; + } + + for (nsIDocument* doc : mThrottledFrameRequestCallbackDocs) { + if (tickThrottledFrameRequests) { + // We're ticking throttled documents, so grab this document's requests. + // We don't bother appending to docsToRemove because we're going to + // clear mThrottledFrameRequestCallbackDocs anyway. + TakeFrameRequestCallbacksFrom(doc, frameRequestCallbacks); + } else if (!doc->ShouldThrottleFrameRequests()) { + // This document is no longer throttled, so grab its requests even + // though we're not ticking throttled frame requests right now. If + // this is the first unthrottled document with frame requests, we'll + // enter high precision mode the next time the callback is scheduled. + TakeFrameRequestCallbacksFrom(doc, frameRequestCallbacks); + docsToRemove.AppendElement(doc); + } + } + + // Remove all the documents we're ticking from + // mThrottledFrameRequestCallbackDocs so they can be readded as needed. + if (tickThrottledFrameRequests) { + mThrottledFrameRequestCallbackDocs.Clear(); + } else { + // XXX(seth): We're using this approach to avoid concurrent modification + // of mThrottledFrameRequestCallbackDocs. docsToRemove usually has either + // zero elements or a very small number, so this should be OK in practice. + for (nsIDocument* doc : docsToRemove) { + mThrottledFrameRequestCallbackDocs.RemoveElement(doc); + } + } + } + + // Now grab unthrottled frame request callbacks. + for (nsIDocument* doc : mFrameRequestCallbackDocs) { + TakeFrameRequestCallbacksFrom(doc, frameRequestCallbacks); + } + + // Reset mFrameRequestCallbackDocs so they can be readded as needed. + mFrameRequestCallbackDocs.Clear(); + + if (!frameRequestCallbacks.IsEmpty()) { + profiler_tracing("Paint", "Scripts", TRACING_INTERVAL_START); + for (const DocumentFrameCallbacks& docCallbacks : frameRequestCallbacks) { + // XXXbz Bug 863140: GetInnerWindow can return the outer + // window in some cases. + nsPIDOMWindowInner* innerWindow = + docCallbacks.mDocument->GetInnerWindow(); + DOMHighResTimeStamp timeStamp = 0; + if (innerWindow && innerWindow->IsInnerWindow()) { + mozilla::dom::Performance* perf = innerWindow->GetPerformance(); + if (perf) { + timeStamp = perf->GetDOMTiming()->TimeStampToDOMHighRes(aNowTime); + } + // else window is partially torn down already + } + for (auto& callback : docCallbacks.mCallbacks) { + callback->Call(timeStamp); + } + } + profiler_tracing("Paint", "Scripts", TRACING_INTERVAL_END); + } +} + +void +nsRefreshDriver::Tick(int64_t aNowEpoch, TimeStamp aNowTime) +{ + NS_PRECONDITION(!nsContentUtils::GetCurrentJSContext(), + "Shouldn't have a JSContext on the stack"); + + if (nsNPAPIPluginInstance::InPluginCallUnsafeForReentry()) { + NS_ERROR("Refresh driver should not run during plugin call!"); + // Try to survive this by just ignoring the refresh tick. + return; + } + + PROFILER_LABEL("nsRefreshDriver", "Tick", + js::ProfileEntry::Category::GRAPHICS); + + // We're either frozen or we were disconnected (likely in the middle + // of a tick iteration). Just do nothing here, since our + // prescontext went away. + if (IsFrozen() || !mPresContext) { + return; + } + + // We can have a race condition where the vsync timestamp + // is before the most recent refresh due to a forced refresh. + // The underlying assumption is that the refresh driver tick can only + // go forward in time, not backwards. To prevent the refresh + // driver from going back in time, just skip this tick and + // wait until the next tick. + if ((aNowTime <= mMostRecentRefresh) && !mTestControllingRefreshes) { + return; + } + + TimeStamp previousRefresh = mMostRecentRefresh; + + mMostRecentRefresh = aNowTime; + mMostRecentRefreshEpochTime = aNowEpoch; + + if (IsWaitingForPaint(aNowTime)) { + // We're currently suspended waiting for earlier Tick's to + // be completed (on the Compositor). Mark that we missed the paint + // and keep waiting. + return; + } + mMostRecentTick = aNowTime; + if (mRootRefresh) { + mRootRefresh->RemoveRefreshObserver(this, Flush_Style); + mRootRefresh = nullptr; + } + mSkippedPaints = false; + mWarningThreshold = 1; + + nsCOMPtr<nsIPresShell> presShell = mPresContext->GetPresShell(); + if (!presShell || (ObserverCount() == 0 && ImageRequestCount() == 0)) { + // Things are being destroyed, or we no longer have any observers. + // We don't want to stop the timer when observers are initially + // removed, because sometimes observers can be added and removed + // often depending on what other things are going on and in that + // situation we don't want to thrash our timer. So instead we + // wait until we get a Notify() call when we have no observers + // before stopping the timer. + StopTimer(); + return; + } + + mResizeSuppressed = false; + + AutoRestore<bool> restoreInRefresh(mInRefresh); + mInRefresh = true; + + AutoRestore<TimeStamp> restoreTickStart(mTickStart); + mTickStart = TimeStamp::Now(); + + gfxPlatform::GetPlatform()->SchedulePaintIfDeviceReset(); + + // We want to process any pending APZ metrics ahead of their positions + // in the queue. This will prevent us from spending precious time + // painting a stale displayport. + if (gfxPrefs::APZPeekMessages()) { + nsLayoutUtils::UpdateDisplayPortMarginsFromPendingMessages(); + } + + /* + * The timer holds a reference to |this| while calling |Notify|. + * However, implementations of |WillRefresh| are permitted to destroy + * the pres context, which will cause our |mPresContext| to become + * null. If this happens, we must stop notifying observers. + */ + for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) { + ObserverArray::EndLimitedIterator etor(mObservers[i]); + while (etor.HasMore()) { + RefPtr<nsARefreshObserver> obs = etor.GetNext(); + obs->WillRefresh(aNowTime); + + if (!mPresContext || !mPresContext->GetPresShell()) { + StopTimer(); + return; + } + } + + if (i == 0) { + // This is the Flush_Style case. + + DispatchAnimationEvents(); + DispatchPendingEvents(); + RunFrameRequestCallbacks(aNowTime); + + if (mPresContext && mPresContext->GetPresShell()) { + bool tracingStyleFlush = false; + AutoTArray<nsIPresShell*, 16> observers; + observers.AppendElements(mStyleFlushObservers); + for (uint32_t j = observers.Length(); + j && mPresContext && mPresContext->GetPresShell(); --j) { + // Make sure to not process observers which might have been removed + // during previous iterations. + nsIPresShell* shell = observers[j - 1]; + if (!mStyleFlushObservers.Contains(shell)) + continue; + + if (!tracingStyleFlush) { + tracingStyleFlush = true; + profiler_tracing("Paint", "Styles", mStyleCause, TRACING_INTERVAL_START); + mStyleCause = nullptr; + } + + nsCOMPtr<nsIPresShell> shellKungFuDeathGrip(shell); + mStyleFlushObservers.RemoveElement(shell); + RestyleManagerHandle restyleManager = + shell->GetPresContext()->RestyleManager(); + restyleManager->SetObservingRefreshDriver(false); + shell->FlushPendingNotifications(ChangesToFlush(Flush_Style, false)); + // Inform the FontFaceSet that we ticked, so that it can resolve its + // ready promise if it needs to (though it might still be waiting on + // a layout flush). + nsPresContext* presContext = shell->GetPresContext(); + if (presContext) { + presContext->NotifyFontFaceSetOnRefresh(); + } + mNeedToRecomputeVisibility = true; + } + + + if (tracingStyleFlush) { + profiler_tracing("Paint", "Styles", TRACING_INTERVAL_END); + } + } + } else if (i == 1) { + // This is the Flush_Layout case. + bool tracingLayoutFlush = false; + AutoTArray<nsIPresShell*, 16> observers; + observers.AppendElements(mLayoutFlushObservers); + for (uint32_t j = observers.Length(); + j && mPresContext && mPresContext->GetPresShell(); --j) { + // Make sure to not process observers which might have been removed + // during previous iterations. + nsIPresShell* shell = observers[j - 1]; + if (!mLayoutFlushObservers.Contains(shell)) + continue; + + if (!tracingLayoutFlush) { + tracingLayoutFlush = true; + profiler_tracing("Paint", "Reflow", mReflowCause, TRACING_INTERVAL_START); + mReflowCause = nullptr; + } + + nsCOMPtr<nsIPresShell> shellKungFuDeathGrip(shell); + mLayoutFlushObservers.RemoveElement(shell); + shell->mReflowScheduled = false; + shell->mSuppressInterruptibleReflows = false; + mozFlushType flushType = HasPendingAnimations(shell) + ? Flush_Layout + : Flush_InterruptibleLayout; + shell->FlushPendingNotifications(ChangesToFlush(flushType, false)); + // Inform the FontFaceSet that we ticked, so that it can resolve its + // ready promise if it needs to. + nsPresContext* presContext = shell->GetPresContext(); + if (presContext) { + presContext->NotifyFontFaceSetOnRefresh(); + } + mNeedToRecomputeVisibility = true; + } + + if (tracingLayoutFlush) { + profiler_tracing("Paint", "Reflow", TRACING_INTERVAL_END); + } + } + + // The pres context may be destroyed during we do the flushing. + if (!mPresContext || !mPresContext->GetPresShell()) { + StopTimer(); + return; + } + } + + // Recompute approximate frame visibility if it's necessary and enough time + // has passed since the last time we did it. + if (mNeedToRecomputeVisibility && !mThrottled && + aNowTime >= mNextRecomputeVisibilityTick && + !presShell->IsPaintingSuppressed()) { + mNextRecomputeVisibilityTick = aNowTime + mMinRecomputeVisibilityInterval; + mNeedToRecomputeVisibility = false; + + presShell->ScheduleApproximateFrameVisibilityUpdateNow(); + } + + bool notifyIntersectionObservers = false; + if (aNowTime >= mNextNotifyIntersectionObserversTick) { + mNextNotifyIntersectionObserversTick = + aNowTime + mMinNotifyIntersectionObserversInterval; + notifyIntersectionObservers = true; + } + nsCOMArray<nsIDocument> documents; + CollectDocuments(mPresContext->Document(), &documents); + for (int32_t i = 0; i < documents.Count(); ++i) { + nsIDocument* doc = documents[i]; + doc->UpdateIntersectionObservations(); + if (notifyIntersectionObservers) { + doc->ScheduleIntersectionObserverNotification(); + } + } + + /* + * Perform notification to imgIRequests subscribed to listen + * for refresh events. + */ + + for (auto iter = mStartTable.Iter(); !iter.Done(); iter.Next()) { + const uint32_t& delay = iter.Key(); + ImageStartData* data = iter.UserData(); + + if (data->mStartTime) { + TimeStamp& start = *data->mStartTime; + TimeDuration prev = previousRefresh - start; + TimeDuration curr = aNowTime - start; + uint32_t prevMultiple = uint32_t(prev.ToMilliseconds()) / delay; + + // We want to trigger images' refresh if we've just crossed over a + // multiple of the first image's start time. If so, set the animation + // start time to the nearest multiple of the delay and move all the + // images in this table to the main requests table. + if (prevMultiple != uint32_t(curr.ToMilliseconds()) / delay) { + mozilla::TimeStamp desired = + start + TimeDuration::FromMilliseconds(prevMultiple * delay); + BeginRefreshingImages(data->mEntries, desired); + } + } else { + // This is the very first time we've drawn images with this time delay. + // Set the animation start time to "now" and move all the images in this + // table to the main requests table. + mozilla::TimeStamp desired = aNowTime; + BeginRefreshingImages(data->mEntries, desired); + data->mStartTime.emplace(aNowTime); + } + } + + if (mRequests.Count()) { + // RequestRefresh may run scripts, so it's not safe to directly call it + // while using a hashtable enumerator to enumerate mRequests in case + // script modifies the hashtable. Instead, we build a (local) array of + // images to refresh, and then we refresh each image in that array. + nsCOMArray<imgIContainer> imagesToRefresh(mRequests.Count()); + + for (auto iter = mRequests.Iter(); !iter.Done(); iter.Next()) { + nsISupportsHashKey* entry = iter.Get(); + auto req = static_cast<imgIRequest*>(entry->GetKey()); + MOZ_ASSERT(req, "Unable to retrieve the image request"); + nsCOMPtr<imgIContainer> image; + if (NS_SUCCEEDED(req->GetImage(getter_AddRefs(image)))) { + imagesToRefresh.AppendElement(image.forget()); + } + } + + for (uint32_t i = 0; i < imagesToRefresh.Length(); i++) { + imagesToRefresh[i]->RequestRefresh(aNowTime); + } + } + + for (nsIPresShell* shell : mPresShellsToInvalidateIfHidden) { + shell->InvalidatePresShellIfHidden(); + } + mPresShellsToInvalidateIfHidden.Clear(); + + bool notifyGC = false; + if (mViewManagerFlushIsPending) { + RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get(); + + nsTArray<nsDocShell*> profilingDocShells; + GetProfileTimelineSubDocShells(GetDocShell(mPresContext), profilingDocShells); + for (nsDocShell* docShell : profilingDocShells) { + // For the sake of the profile timeline's simplicity, this is flagged as + // paint even if it includes creating display lists + MOZ_ASSERT(timelines); + MOZ_ASSERT(timelines->HasConsumer(docShell)); + timelines->AddMarkerForDocShell(docShell, "Paint", MarkerTracingType::START); + } + +#ifdef MOZ_DUMP_PAINTING + if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { + printf_stderr("Starting ProcessPendingUpdates\n"); + } +#endif + + mViewManagerFlushIsPending = false; + RefPtr<nsViewManager> vm = mPresContext->GetPresShell()->GetViewManager(); + { + PaintTelemetry::AutoRecordPaint record; + vm->ProcessPendingUpdates(); + } + +#ifdef MOZ_DUMP_PAINTING + if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) { + printf_stderr("Ending ProcessPendingUpdates\n"); + } +#endif + + for (nsDocShell* docShell : profilingDocShells) { + MOZ_ASSERT(timelines); + MOZ_ASSERT(timelines->HasConsumer(docShell)); + timelines->AddMarkerForDocShell(docShell, "Paint", MarkerTracingType::END); + } + + notifyGC = true; + } + +#ifndef ANDROID /* bug 1142079 */ + mozilla::Telemetry::AccumulateTimeDelta(mozilla::Telemetry::REFRESH_DRIVER_TICK, mTickStart); +#endif + + nsTObserverArray<nsAPostRefreshObserver*>::ForwardIterator iter(mPostRefreshObservers); + while (iter.HasMore()) { + nsAPostRefreshObserver* observer = iter.GetNext(); + observer->DidRefresh(); + } + + ConfigureHighPrecision(); + + NS_ASSERTION(mInRefresh, "Still in refresh"); + + if (mPresContext->IsRoot() && XRE_IsContentProcess() && gfxPrefs::AlwaysPaint()) { + ScheduleViewManagerFlush(); + } + + if (notifyGC && nsContentUtils::XPConnect()) { + nsContentUtils::XPConnect()->NotifyDidPaint(); + nsJSContext::NotifyDidPaint(); + } +} + +void +nsRefreshDriver::BeginRefreshingImages(RequestTable& aEntries, + mozilla::TimeStamp aDesired) +{ + for (auto iter = aEntries.Iter(); !iter.Done(); iter.Next()) { + auto req = static_cast<imgIRequest*>(iter.Get()->GetKey()); + MOZ_ASSERT(req, "Unable to retrieve the image request"); + + mRequests.PutEntry(req); + + nsCOMPtr<imgIContainer> image; + if (NS_SUCCEEDED(req->GetImage(getter_AddRefs(image)))) { + image->SetAnimationStartTime(aDesired); + } + } + aEntries.Clear(); +} + +void +nsRefreshDriver::Freeze() +{ + StopTimer(); + mFreezeCount++; +} + +void +nsRefreshDriver::Thaw() +{ + NS_ASSERTION(mFreezeCount > 0, "Thaw() called on an unfrozen refresh driver"); + + if (mFreezeCount > 0) { + mFreezeCount--; + } + + if (mFreezeCount == 0) { + if (ObserverCount() || ImageRequestCount()) { + // FIXME: This isn't quite right, since our EnsureTimerStarted call + // updates our mMostRecentRefresh, but the DoRefresh call won't run + // and notify our observers until we get back to the event loop. + // Thus MostRecentRefresh() will lie between now and the DoRefresh. + NS_DispatchToCurrentThread(NewRunnableMethod(this, &nsRefreshDriver::DoRefresh)); + EnsureTimerStarted(); + } + } +} + +void +nsRefreshDriver::FinishedWaitingForTransaction() +{ + mWaitingForTransaction = false; + if (mSkippedPaints && + !IsInRefresh() && + (ObserverCount() || ImageRequestCount())) { + profiler_tracing("Paint", "RD", TRACING_INTERVAL_START); + DoRefresh(); + profiler_tracing("Paint", "RD", TRACING_INTERVAL_END); + } + mSkippedPaints = false; + mWarningThreshold = 1; +} + +uint64_t +nsRefreshDriver::GetTransactionId() +{ + ++mPendingTransaction; + + if (mPendingTransaction >= mCompletedTransaction + 2 && + !mWaitingForTransaction && + !mTestControllingRefreshes) { + mWaitingForTransaction = true; + mSkippedPaints = false; + mWarningThreshold = 1; + } + + return mPendingTransaction; +} + +uint64_t +nsRefreshDriver::LastTransactionId() const +{ + return mPendingTransaction; +} + +void +nsRefreshDriver::RevokeTransactionId(uint64_t aTransactionId) +{ + MOZ_ASSERT(aTransactionId == mPendingTransaction); + if (mPendingTransaction == mCompletedTransaction + 2 && + mWaitingForTransaction) { + MOZ_ASSERT(!mSkippedPaints, "How did we skip a paint when we're in the middle of one?"); + FinishedWaitingForTransaction(); + } + mPendingTransaction--; +} + +mozilla::TimeStamp +nsRefreshDriver::GetTransactionStart() +{ + return mTickStart; +} + +void +nsRefreshDriver::NotifyTransactionCompleted(uint64_t aTransactionId) +{ + if (aTransactionId > mCompletedTransaction) { + if (mPendingTransaction > mCompletedTransaction + 1 && + mWaitingForTransaction) { + mCompletedTransaction = aTransactionId; + FinishedWaitingForTransaction(); + } else { + mCompletedTransaction = aTransactionId; + } + } +} + +void +nsRefreshDriver::WillRefresh(mozilla::TimeStamp aTime) +{ + mRootRefresh->RemoveRefreshObserver(this, Flush_Style); + mRootRefresh = nullptr; + if (mSkippedPaints) { + DoRefresh(); + } +} + +bool +nsRefreshDriver::IsWaitingForPaint(mozilla::TimeStamp aTime) +{ + if (mTestControllingRefreshes) { + return false; + } + + if (mWaitingForTransaction) { + if (mSkippedPaints && aTime > (mMostRecentTick + TimeDuration::FromMilliseconds(mWarningThreshold * 1000))) { + // XXX - Bug 1303369 - too many false positives. + //gfxCriticalNote << "Refresh driver waiting for the compositor for " + // << (aTime - mMostRecentTick).ToSeconds() + // << " seconds."; + mWarningThreshold *= 2; + } + + mSkippedPaints = true; + return true; + } + + // Try find the 'root' refresh driver for the current window and check + // if that is waiting for a paint. + nsPresContext* pc = GetPresContext(); + nsPresContext* rootContext = pc ? pc->GetRootPresContext() : nullptr; + if (rootContext) { + nsRefreshDriver *rootRefresh = rootContext->RefreshDriver(); + if (rootRefresh && rootRefresh != this) { + if (rootRefresh->IsWaitingForPaint(aTime)) { + if (mRootRefresh != rootRefresh) { + if (mRootRefresh) { + mRootRefresh->RemoveRefreshObserver(this, Flush_Style); + } + rootRefresh->AddRefreshObserver(this, Flush_Style); + mRootRefresh = rootRefresh; + } + mSkippedPaints = true; + return true; + } + } + } + return false; +} + +void +nsRefreshDriver::SetThrottled(bool aThrottled) +{ + if (aThrottled != mThrottled) { + mThrottled = aThrottled; + if (mActiveTimer) { + // We want to switch our timer type here, so just stop and + // restart the timer. + EnsureTimerStarted(eForceAdjustTimer); + } + } +} + +/*static*/ void +nsRefreshDriver::PVsyncActorCreated(VsyncChild* aVsyncChild) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(!XRE_IsParentProcess()); + auto* vsyncRefreshDriverTimer = + new VsyncRefreshDriverTimer(aVsyncChild); + + // If we are using software timer, swap current timer to + // VsyncRefreshDriverTimer. + if (sRegularRateTimer) { + sRegularRateTimer->SwapRefreshDrivers(vsyncRefreshDriverTimer); + delete sRegularRateTimer; + } + sRegularRateTimer = vsyncRefreshDriverTimer; +} + +void +nsRefreshDriver::DoRefresh() +{ + // Don't do a refresh unless we're in a state where we should be refreshing. + if (!IsFrozen() && mPresContext && mActiveTimer) { + DoTick(); + } +} + +#ifdef DEBUG +bool +nsRefreshDriver::IsRefreshObserver(nsARefreshObserver* aObserver, + mozFlushType aFlushType) +{ + ObserverArray& array = ArrayFor(aFlushType); + return array.Contains(aObserver); +} +#endif + +void +nsRefreshDriver::ScheduleViewManagerFlush() +{ + NS_ASSERTION(mPresContext->IsRoot(), + "Should only schedule view manager flush on root prescontexts"); + mViewManagerFlushIsPending = true; + EnsureTimerStarted(eNeverAdjustTimer); +} + +void +nsRefreshDriver::ScheduleFrameRequestCallbacks(nsIDocument* aDocument) +{ + NS_ASSERTION(mFrameRequestCallbackDocs.IndexOf(aDocument) == + mFrameRequestCallbackDocs.NoIndex && + mThrottledFrameRequestCallbackDocs.IndexOf(aDocument) == + mThrottledFrameRequestCallbackDocs.NoIndex, + "Don't schedule the same document multiple times"); + if (aDocument->ShouldThrottleFrameRequests()) { + mThrottledFrameRequestCallbackDocs.AppendElement(aDocument); + } else { + mFrameRequestCallbackDocs.AppendElement(aDocument); + } + + // make sure that the timer is running + ConfigureHighPrecision(); + EnsureTimerStarted(); +} + +void +nsRefreshDriver::RevokeFrameRequestCallbacks(nsIDocument* aDocument) +{ + mFrameRequestCallbackDocs.RemoveElement(aDocument); + mThrottledFrameRequestCallbackDocs.RemoveElement(aDocument); + ConfigureHighPrecision(); + // No need to worry about restarting our timer in slack mode if it's already + // running; that will happen automatically when it fires. +} + +void +nsRefreshDriver::ScheduleEventDispatch(nsINode* aTarget, nsIDOMEvent* aEvent) +{ + mPendingEvents.AppendElement(PendingEvent{aTarget, aEvent}); + // make sure that the timer is running + EnsureTimerStarted(); +} + +void +nsRefreshDriver::CancelPendingEvents(nsIDocument* aDocument) +{ + for (auto i : Reversed(MakeRange(mPendingEvents.Length()))) { + if (mPendingEvents[i].mTarget->OwnerDoc() == aDocument) { + mPendingEvents.RemoveElementAt(i); + } + } +} + +/* static */ Maybe<TimeStamp> +nsRefreshDriver::GetIdleDeadlineHint() +{ + MOZ_ASSERT(NS_IsMainThread()); + + if (!sRegularRateTimer) { + return Nothing(); + } + + // For computing idleness of refresh drivers we only care about + // sRegularRateTimer, since we consider refresh drivers attached to + // sThrottledRateTimer to be inactive. This implies that tasks + // resulting from a tick on the sRegularRateTimer counts as being + // busy but tasks resulting from a tick on sThrottledRateTimer + // counts as being idle. + return sRegularRateTimer->GetIdleDeadlineHint(); +} + +void +nsRefreshDriver::Disconnect() +{ + MOZ_ASSERT(NS_IsMainThread()); + + StopTimer(); + + if (mPresContext) { + mPresContext = nullptr; + if (--sRefreshDriverCount == 0) { + Shutdown(); + } + } +} + +/* static */ bool +nsRefreshDriver::IsJankCritical() +{ + MOZ_ASSERT(NS_IsMainThread()); + return sActiveVsyncTimers > 0; +} + +/* static */ bool +nsRefreshDriver::GetJankLevels(Vector<uint64_t>& aJank) { + aJank.clear(); + return aJank.append(sJankLevels, ArrayLength(sJankLevels)); +} + +#undef LOG |