summaryrefslogtreecommitdiffstats
path: root/js/src/wasm/WasmGenerator.h
diff options
context:
space:
mode:
authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /js/src/wasm/WasmGenerator.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
downloadUXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar
UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz
UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz
UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz
UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip
Add m-esr52 at 52.6.0
Diffstat (limited to 'js/src/wasm/WasmGenerator.h')
-rw-r--r--js/src/wasm/WasmGenerator.h252
1 files changed, 252 insertions, 0 deletions
diff --git a/js/src/wasm/WasmGenerator.h b/js/src/wasm/WasmGenerator.h
new file mode 100644
index 000000000..d1badf679
--- /dev/null
+++ b/js/src/wasm/WasmGenerator.h
@@ -0,0 +1,252 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ *
+ * Copyright 2015 Mozilla Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef wasm_generator_h
+#define wasm_generator_h
+
+#include "jit/MacroAssembler.h"
+#include "wasm/WasmCompile.h"
+#include "wasm/WasmModule.h"
+
+namespace js {
+namespace wasm {
+
+class FunctionGenerator;
+
+// The ModuleGeneratorData holds all the state shared between the
+// ModuleGenerator thread and background compile threads. The background
+// threads are given a read-only view of the ModuleGeneratorData and the
+// ModuleGenerator is careful to initialize, and never subsequently mutate,
+// any given datum before being read by a background thread. In particular,
+// once created, the Vectors are never resized.
+
+struct ModuleGeneratorData
+{
+ ModuleKind kind;
+ MemoryUsage memoryUsage;
+ mozilla::Atomic<uint32_t> minMemoryLength;
+ Maybe<uint32_t> maxMemoryLength;
+
+ SigWithIdVector sigs;
+ SigWithIdPtrVector funcSigs;
+ Uint32Vector funcImportGlobalDataOffsets;
+ GlobalDescVector globals;
+ TableDescVector tables;
+ Uint32Vector asmJSSigToTableIndex;
+
+ explicit ModuleGeneratorData(ModuleKind kind = ModuleKind::Wasm)
+ : kind(kind),
+ memoryUsage(MemoryUsage::None),
+ minMemoryLength(0)
+ {}
+
+ bool isAsmJS() const {
+ return kind == ModuleKind::AsmJS;
+ }
+ bool funcIsImport(uint32_t funcIndex) const {
+ return funcIndex < funcImportGlobalDataOffsets.length();
+ }
+};
+
+typedef UniquePtr<ModuleGeneratorData> UniqueModuleGeneratorData;
+
+// A ModuleGenerator encapsulates the creation of a wasm module. During the
+// lifetime of a ModuleGenerator, a sequence of FunctionGenerators are created
+// and destroyed to compile the individual function bodies. After generating all
+// functions, ModuleGenerator::finish() must be called to complete the
+// compilation and extract the resulting wasm module.
+
+class MOZ_STACK_CLASS ModuleGenerator
+{
+ typedef HashSet<uint32_t, DefaultHasher<uint32_t>, SystemAllocPolicy> Uint32Set;
+ typedef Vector<IonCompileTask, 0, SystemAllocPolicy> IonCompileTaskVector;
+ typedef Vector<IonCompileTask*, 0, SystemAllocPolicy> IonCompileTaskPtrVector;
+ typedef EnumeratedArray<Trap, Trap::Limit, ProfilingOffsets> TrapExitOffsetArray;
+
+ // Constant parameters
+ bool alwaysBaseline_;
+
+ // Data that is moved into the result of finish()
+ Assumptions assumptions_;
+ LinkData linkData_;
+ MutableMetadata metadata_;
+ ExportVector exports_;
+ ImportVector imports_;
+ DataSegmentVector dataSegments_;
+ ElemSegmentVector elemSegments_;
+
+ // Data scoped to the ModuleGenerator's lifetime
+ UniqueModuleGeneratorData shared_;
+ uint32_t numSigs_;
+ uint32_t numTables_;
+ LifoAlloc lifo_;
+ jit::JitContext jcx_;
+ jit::TempAllocator masmAlloc_;
+ jit::MacroAssembler masm_;
+ Uint32Vector funcToCodeRange_;
+ Uint32Set exportedFuncs_;
+ uint32_t lastPatchedCallsite_;
+ uint32_t startOfUnpatchedCallsites_;
+
+ // Parallel compilation
+ bool parallel_;
+ uint32_t outstanding_;
+ IonCompileTaskVector tasks_;
+ IonCompileTaskPtrVector freeTasks_;
+
+ // Assertions
+ DebugOnly<FunctionGenerator*> activeFuncDef_;
+ DebugOnly<bool> startedFuncDefs_;
+ DebugOnly<bool> finishedFuncDefs_;
+ DebugOnly<uint32_t> numFinishedFuncDefs_;
+
+ bool funcIsCompiled(uint32_t funcIndex) const;
+ const CodeRange& funcCodeRange(uint32_t funcIndex) const;
+ MOZ_MUST_USE bool patchCallSites(TrapExitOffsetArray* maybeTrapExits = nullptr);
+ MOZ_MUST_USE bool patchFarJumps(const TrapExitOffsetArray& trapExits);
+ MOZ_MUST_USE bool finishTask(IonCompileTask* task);
+ MOZ_MUST_USE bool finishOutstandingTask();
+ MOZ_MUST_USE bool finishFuncExports();
+ MOZ_MUST_USE bool finishCodegen();
+ MOZ_MUST_USE bool finishLinkData(Bytes& code);
+ MOZ_MUST_USE bool addFuncImport(const Sig& sig, uint32_t globalDataOffset);
+ MOZ_MUST_USE bool allocateGlobalBytes(uint32_t bytes, uint32_t align, uint32_t* globalDataOff);
+ MOZ_MUST_USE bool allocateGlobal(GlobalDesc* global);
+
+ public:
+ explicit ModuleGenerator(ImportVector&& imports);
+ ~ModuleGenerator();
+
+ MOZ_MUST_USE bool init(UniqueModuleGeneratorData shared, const CompileArgs& args,
+ Metadata* maybeAsmJSMetadata = nullptr);
+
+ bool isAsmJS() const { return metadata_->kind == ModuleKind::AsmJS; }
+ jit::MacroAssembler& masm() { return masm_; }
+
+ // Memory:
+ bool usesMemory() const { return UsesMemory(shared_->memoryUsage); }
+ uint32_t minMemoryLength() const { return shared_->minMemoryLength; }
+
+ // Tables:
+ uint32_t numTables() const { return numTables_; }
+ const TableDescVector& tables() const { return shared_->tables; }
+
+ // Signatures:
+ uint32_t numSigs() const { return numSigs_; }
+ const SigWithId& sig(uint32_t sigIndex) const;
+ const SigWithId& funcSig(uint32_t funcIndex) const;
+
+ // Globals:
+ const GlobalDescVector& globals() const { return shared_->globals; }
+
+ // Functions declarations:
+ uint32_t numFuncImports() const;
+ uint32_t numFuncDefs() const;
+ uint32_t numFuncs() const;
+
+ // Exports:
+ MOZ_MUST_USE bool addFuncExport(UniqueChars fieldName, uint32_t funcIndex);
+ MOZ_MUST_USE bool addTableExport(UniqueChars fieldName);
+ MOZ_MUST_USE bool addMemoryExport(UniqueChars fieldName);
+ MOZ_MUST_USE bool addGlobalExport(UniqueChars fieldName, uint32_t globalIndex);
+
+ // Function definitions:
+ MOZ_MUST_USE bool startFuncDefs();
+ MOZ_MUST_USE bool startFuncDef(uint32_t lineOrBytecode, FunctionGenerator* fg);
+ MOZ_MUST_USE bool finishFuncDef(uint32_t funcIndex, FunctionGenerator* fg);
+ MOZ_MUST_USE bool finishFuncDefs();
+
+ // Start function:
+ bool setStartFunction(uint32_t funcIndex);
+
+ // Segments:
+ void setDataSegments(DataSegmentVector&& segments);
+ MOZ_MUST_USE bool addElemSegment(InitExpr offset, Uint32Vector&& elemFuncIndices);
+
+ // Function names:
+ void setFuncNames(NameInBytecodeVector&& funcNames);
+
+ // asm.js lazy initialization:
+ void initSig(uint32_t sigIndex, Sig&& sig);
+ void initFuncSig(uint32_t funcIndex, uint32_t sigIndex);
+ MOZ_MUST_USE bool initImport(uint32_t funcIndex, uint32_t sigIndex);
+ MOZ_MUST_USE bool initSigTableLength(uint32_t sigIndex, uint32_t length);
+ MOZ_MUST_USE bool initSigTableElems(uint32_t sigIndex, Uint32Vector&& elemFuncIndices);
+ void initMemoryUsage(MemoryUsage memoryUsage);
+ void bumpMinMemoryLength(uint32_t newMinMemoryLength);
+ MOZ_MUST_USE bool addGlobal(ValType type, bool isConst, uint32_t* index);
+
+ // Finish compilation, provided the list of imports and source bytecode.
+ // Both these Vectors may be empty (viz., b/c asm.js does different things
+ // for imports and source).
+ SharedModule finish(const ShareableBytes& bytecode);
+};
+
+// A FunctionGenerator encapsulates the generation of a single function body.
+// ModuleGenerator::startFunc must be called after construction and before doing
+// anything else. After the body is complete, ModuleGenerator::finishFunc must
+// be called before the FunctionGenerator is destroyed and the next function is
+// started.
+
+class MOZ_STACK_CLASS FunctionGenerator
+{
+ friend class ModuleGenerator;
+
+ ModuleGenerator* m_;
+ IonCompileTask* task_;
+ bool usesSimd_;
+ bool usesAtomics_;
+
+ // Data created during function generation, then handed over to the
+ // FuncBytes in ModuleGenerator::finishFunc().
+ Bytes bytes_;
+ Uint32Vector callSiteLineNums_;
+
+ uint32_t lineOrBytecode_;
+
+ public:
+ FunctionGenerator()
+ : m_(nullptr), task_(nullptr), usesSimd_(false), usesAtomics_(false), lineOrBytecode_(0)
+ {}
+
+ bool usesSimd() const {
+ return usesSimd_;
+ }
+ void setUsesSimd() {
+ usesSimd_ = true;
+ }
+
+ bool usesAtomics() const {
+ return usesAtomics_;
+ }
+ void setUsesAtomics() {
+ usesAtomics_ = true;
+ }
+
+ Bytes& bytes() {
+ return bytes_;
+ }
+ MOZ_MUST_USE bool addCallSiteLineNum(uint32_t lineno) {
+ return callSiteLineNums_.append(lineno);
+ }
+};
+
+} // namespace wasm
+} // namespace js
+
+#endif // wasm_generator_h