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authorJiaxun Yang <jiaxun.yang@flygoat.com>2020-05-12 12:40:13 +0800
committerMoonchild <moonchild@palemoon.org>2020-05-20 14:03:04 +0000
commitf411e027165e7d95a6119d8dabbc15e4f3a206e8 (patch)
treef599523af694eab863e9c22be2e26f434c4ba15d /js/src/wasm/WasmBaselineCompile.cpp
parenta34d02924c825b17af0fd505d8fdb890d5ae5dc1 (diff)
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Bug 1330942 - move MemoryAccessDesc::isUnaligned to the ARM/MIPS platform layer
Tag: #1542
Diffstat (limited to 'js/src/wasm/WasmBaselineCompile.cpp')
-rw-r--r--js/src/wasm/WasmBaselineCompile.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/js/src/wasm/WasmBaselineCompile.cpp b/js/src/wasm/WasmBaselineCompile.cpp
index 564b81f68..8dc5c104f 100644
--- a/js/src/wasm/WasmBaselineCompile.cpp
+++ b/js/src/wasm/WasmBaselineCompile.cpp
@@ -3206,7 +3206,7 @@ class BaseCompiler
// This is the temp register passed as the last argument to load()
MOZ_MUST_USE size_t loadStoreTemps(MemoryAccessDesc& access) {
#if defined(JS_CODEGEN_ARM)
- if (access.isUnaligned()) {
+ if (IsUnaligned(access)) {
switch (access.type()) {
case Scalar::Float32:
return 1;
@@ -3391,7 +3391,7 @@ class BaseCompiler
#ifdef JS_CODEGEN_ARM
void
loadI32(MemoryAccessDesc access, bool isSigned, RegI32 ptr, Register rt) {
- if (access.byteSize() > 1 && access.isUnaligned()) {
+ if (access.byteSize() > 1 && IsUnaligned(ins->access())) {
masm.add32(HeapReg, ptr.reg);
SecondScratchRegisterScope scratch(*this);
masm.emitUnalignedLoad(isSigned, access.byteSize(), ptr.reg, scratch, rt, 0);
@@ -3405,7 +3405,7 @@ class BaseCompiler
void
storeI32(MemoryAccessDesc access, RegI32 ptr, Register rt) {
- if (access.byteSize() > 1 && access.isUnaligned()) {
+ if (access.byteSize() > 1 && IsUnaligned(ins->access())) {
masm.add32(HeapReg, ptr.reg);
masm.emitUnalignedStore(access.byteSize(), ptr.reg, rt, 0);
} else {
@@ -3419,7 +3419,7 @@ class BaseCompiler
void
loadI64(MemoryAccessDesc access, RegI32 ptr, RegI64 dest) {
- if (access.isUnaligned()) {
+ if (IsUnaligned(ins->access())) {
masm.add32(HeapReg, ptr.reg);
SecondScratchRegisterScope scratch(*this);
masm.emitUnalignedLoad(IsSigned(false), ByteSize(4), ptr.reg, scratch, dest.reg.low,
@@ -3440,7 +3440,7 @@ class BaseCompiler
void
storeI64(MemoryAccessDesc access, RegI32 ptr, RegI64 src) {
- if (access.isUnaligned()) {
+ if (IsUnaligned(ins->access())) {
masm.add32(HeapReg, ptr.reg);
masm.emitUnalignedStore(ByteSize(4), ptr.reg, src.reg.low, 0);
masm.emitUnalignedStore(ByteSize(4), ptr.reg, src.reg.high, 4);
@@ -3459,7 +3459,7 @@ class BaseCompiler
void
loadF32(MemoryAccessDesc access, RegI32 ptr, RegF32 dest, RegI32 tmp1) {
masm.add32(HeapReg, ptr.reg);
- if (access.isUnaligned()) {
+ if (IsUnaligned(ins->access())) {
SecondScratchRegisterScope scratch(*this);
masm.emitUnalignedLoad(IsSigned(false), ByteSize(4), ptr.reg, scratch, tmp1.reg, 0);
masm.ma_vxfer(tmp1.reg, dest.reg);
@@ -3473,7 +3473,7 @@ class BaseCompiler
void
storeF32(MemoryAccessDesc access, RegI32 ptr, RegF32 src, RegI32 tmp1) {
masm.add32(HeapReg, ptr.reg);
- if (access.isUnaligned()) {
+ if (IsUnaligned(ins->access())) {
masm.ma_vxfer(src.reg, tmp1.reg);
masm.emitUnalignedStore(ByteSize(4), ptr.reg, tmp1.reg, 0);
} else {
@@ -3486,7 +3486,7 @@ class BaseCompiler
void
loadF64(MemoryAccessDesc access, RegI32 ptr, RegF64 dest, RegI32 tmp1, RegI32 tmp2) {
masm.add32(HeapReg, ptr.reg);
- if (access.isUnaligned()) {
+ if (IsUnaligned(ins->access())) {
SecondScratchRegisterScope scratch(*this);
masm.emitUnalignedLoad(IsSigned(false), ByteSize(4), ptr.reg, scratch, tmp1.reg, 0);
masm.emitUnalignedLoad(IsSigned(false), ByteSize(4), ptr.reg, scratch, tmp2.reg, 4);
@@ -3501,7 +3501,7 @@ class BaseCompiler
void
storeF64(MemoryAccessDesc access, RegI32 ptr, RegF64 src, RegI32 tmp1, RegI32 tmp2) {
masm.add32(HeapReg, ptr.reg);
- if (access.isUnaligned()) {
+ if (IsUnaligned(ins->access())) {
masm.ma_vxfer(src.reg, tmp1.reg, tmp2.reg);
masm.emitUnalignedStore(ByteSize(4), ptr.reg, tmp1.reg, 0);
masm.emitUnalignedStore(ByteSize(4), ptr.reg, tmp2.reg, 4);
@@ -5991,7 +5991,7 @@ BaseCompiler::emitLoad(ValType type, Scalar::Type viewType)
case ValType::I32: {
RegI32 rp = popI32();
#ifdef JS_CODEGEN_ARM
- RegI32 rv = access.isUnaligned() ? needI32() : rp;
+ RegI32 rv = IsUnaligned(access) ? needI32() : rp;
#else
RegI32 rv = rp;
#endif