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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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tree10027f336435511475e392454359edea8e25895d /js/src/jit/mips64/Assembler-mips64.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/js/src/jit/mips64/Assembler-mips64.h b/js/src/jit/mips64/Assembler-mips64.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef jit_mips64_Assembler_mips64_h
+#define jit_mips64_Assembler_mips64_h
+
+#include "jit/mips-shared/Assembler-mips-shared.h"
+
+#include "jit/mips64/Architecture-mips64.h"
+
+namespace js {
+namespace jit {
+
+static constexpr Register CallTempReg4 = a4;
+static constexpr Register CallTempReg5 = a5;
+
+static constexpr Register CallTempNonArgRegs[] = { t0, t1, t2, t3 };
+static const uint32_t NumCallTempNonArgRegs = mozilla::ArrayLength(CallTempNonArgRegs);
+
+class ABIArgGenerator
+{
+ unsigned usedArgSlots_;
+ bool firstArgFloat;
+ ABIArg current_;
+
+ public:
+ ABIArgGenerator();
+ ABIArg next(MIRType argType);
+ ABIArg& current() { return current_; }
+
+ uint32_t stackBytesConsumedSoFar() const {
+ if (usedArgSlots_ <= 8)
+ return 0;
+
+ return (usedArgSlots_ - 8) * sizeof(int64_t);
+ }
+};
+
+static constexpr Register ABINonArgReg0 = t0;
+static constexpr Register ABINonArgReg1 = t1;
+static constexpr Register ABINonArgReg2 = t2;
+static constexpr Register ABINonArgReturnReg0 = t0;
+static constexpr Register ABINonArgReturnReg1 = t1;
+
+// TLS pointer argument register for WebAssembly functions. This must not alias
+// any other register used for passing function arguments or return values.
+// Preserved by WebAssembly functions.
+static constexpr Register WasmTlsReg = s5;
+
+// Registers used for wasm table calls. These registers must be disjoint
+// from the ABI argument registers, WasmTlsReg and each other.
+static constexpr Register WasmTableCallScratchReg = ABINonArgReg0;
+static constexpr Register WasmTableCallSigReg = ABINonArgReg1;
+static constexpr Register WasmTableCallIndexReg = ABINonArgReg2;
+
+static constexpr Register JSReturnReg = v1;
+static constexpr Register JSReturnReg_Type = JSReturnReg;
+static constexpr Register JSReturnReg_Data = JSReturnReg;
+static constexpr Register64 ReturnReg64(ReturnReg);
+static constexpr FloatRegister ReturnFloat32Reg = { FloatRegisters::f0, FloatRegisters::Single };
+static constexpr FloatRegister ReturnDoubleReg = { FloatRegisters::f0, FloatRegisters::Double };
+static constexpr FloatRegister ScratchFloat32Reg = { FloatRegisters::f23, FloatRegisters::Single };
+static constexpr FloatRegister ScratchDoubleReg = { FloatRegisters::f23, FloatRegisters::Double };
+static constexpr FloatRegister SecondScratchFloat32Reg = { FloatRegisters::f21, FloatRegisters::Single };
+static constexpr FloatRegister SecondScratchDoubleReg = { FloatRegisters::f21, FloatRegisters::Double };
+
+// Registers used in the GenerateFFIIonExit Disable Activation block.
+// None of these may be the second scratch register (t8).
+static constexpr Register WasmIonExitRegReturnData = JSReturnReg_Data;
+static constexpr Register WasmIonExitRegReturnType = JSReturnReg_Type;
+
+static constexpr FloatRegister f0 = { FloatRegisters::f0, FloatRegisters::Double };
+static constexpr FloatRegister f1 = { FloatRegisters::f1, FloatRegisters::Double };
+static constexpr FloatRegister f2 = { FloatRegisters::f2, FloatRegisters::Double };
+static constexpr FloatRegister f3 = { FloatRegisters::f3, FloatRegisters::Double };
+static constexpr FloatRegister f4 = { FloatRegisters::f4, FloatRegisters::Double };
+static constexpr FloatRegister f5 = { FloatRegisters::f5, FloatRegisters::Double };
+static constexpr FloatRegister f6 = { FloatRegisters::f6, FloatRegisters::Double };
+static constexpr FloatRegister f7 = { FloatRegisters::f7, FloatRegisters::Double };
+static constexpr FloatRegister f8 = { FloatRegisters::f8, FloatRegisters::Double };
+static constexpr FloatRegister f9 = { FloatRegisters::f9, FloatRegisters::Double };
+static constexpr FloatRegister f10 = { FloatRegisters::f10, FloatRegisters::Double };
+static constexpr FloatRegister f11 = { FloatRegisters::f11, FloatRegisters::Double };
+static constexpr FloatRegister f12 = { FloatRegisters::f12, FloatRegisters::Double };
+static constexpr FloatRegister f13 = { FloatRegisters::f13, FloatRegisters::Double };
+static constexpr FloatRegister f14 = { FloatRegisters::f14, FloatRegisters::Double };
+static constexpr FloatRegister f15 = { FloatRegisters::f15, FloatRegisters::Double };
+static constexpr FloatRegister f16 = { FloatRegisters::f16, FloatRegisters::Double };
+static constexpr FloatRegister f17 = { FloatRegisters::f17, FloatRegisters::Double };
+static constexpr FloatRegister f18 = { FloatRegisters::f18, FloatRegisters::Double };
+static constexpr FloatRegister f19 = { FloatRegisters::f19, FloatRegisters::Double };
+static constexpr FloatRegister f20 = { FloatRegisters::f20, FloatRegisters::Double };
+static constexpr FloatRegister f21 = { FloatRegisters::f21, FloatRegisters::Double };
+static constexpr FloatRegister f22 = { FloatRegisters::f22, FloatRegisters::Double };
+static constexpr FloatRegister f23 = { FloatRegisters::f23, FloatRegisters::Double };
+static constexpr FloatRegister f24 = { FloatRegisters::f24, FloatRegisters::Double };
+static constexpr FloatRegister f25 = { FloatRegisters::f25, FloatRegisters::Double };
+static constexpr FloatRegister f26 = { FloatRegisters::f26, FloatRegisters::Double };
+static constexpr FloatRegister f27 = { FloatRegisters::f27, FloatRegisters::Double };
+static constexpr FloatRegister f28 = { FloatRegisters::f28, FloatRegisters::Double };
+static constexpr FloatRegister f29 = { FloatRegisters::f29, FloatRegisters::Double };
+static constexpr FloatRegister f30 = { FloatRegisters::f30, FloatRegisters::Double };
+static constexpr FloatRegister f31 = { FloatRegisters::f31, FloatRegisters::Double };
+
+// MIPS64 CPUs can only load multibyte data that is "naturally"
+// eight-byte-aligned, sp register should be sixteen-byte-aligned.
+static constexpr uint32_t ABIStackAlignment = 16;
+static constexpr uint32_t JitStackAlignment = 16;
+
+static constexpr uint32_t JitStackValueAlignment = JitStackAlignment / sizeof(Value);
+static_assert(JitStackAlignment % sizeof(Value) == 0 && JitStackValueAlignment >= 1,
+ "Stack alignment should be a non-zero multiple of sizeof(Value)");
+
+// TODO this is just a filler to prevent a build failure. The MIPS SIMD
+// alignment requirements still need to be explored.
+// TODO Copy the static_asserts from x64/x86 assembler files.
+static constexpr uint32_t SimdMemoryAlignment = 16;
+
+static constexpr uint32_t WasmStackAlignment = SimdMemoryAlignment;
+
+// Does this architecture support SIMD conversions between Uint32x4 and Float32x4?
+static constexpr bool SupportsUint32x4FloatConversions = false;
+
+// Does this architecture support comparisons of unsigned integer vectors?
+static constexpr bool SupportsUint8x16Compares = false;
+static constexpr bool SupportsUint16x8Compares = false;
+static constexpr bool SupportsUint32x4Compares = false;
+
+static constexpr Scale ScalePointer = TimesEight;
+
+class Assembler : public AssemblerMIPSShared
+{
+ public:
+ Assembler()
+ : AssemblerMIPSShared()
+ { }
+
+ // MacroAssemblers hold onto gcthings, so they are traced by the GC.
+ void trace(JSTracer* trc);
+
+ static uintptr_t GetPointer(uint8_t*);
+
+ using AssemblerMIPSShared::bind;
+
+ void bind(RepatchLabel* label);
+ void Bind(uint8_t* rawCode, CodeOffset* label, const void* address);
+
+ static void TraceJumpRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader);
+ static void TraceDataRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader);
+
+ void bind(InstImm* inst, uintptr_t branch, uintptr_t target);
+
+ // Copy the assembly code to the given buffer, and perform any pending
+ // relocations relying on the target address.
+ void executableCopy(uint8_t* buffer);
+
+ static uint32_t PatchWrite_NearCallSize();
+
+ static uint64_t ExtractLoad64Value(Instruction* inst0);
+ static void UpdateLoad64Value(Instruction* inst0, uint64_t value);
+ static void WriteLoad64Instructions(Instruction* inst0, Register reg, uint64_t value);
+
+
+ static void PatchWrite_NearCall(CodeLocationLabel start, CodeLocationLabel toCall);
+ static void PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue,
+ ImmPtr expectedValue);
+ static void PatchDataWithValueCheck(CodeLocationLabel label, PatchedImmPtr newValue,
+ PatchedImmPtr expectedValue);
+
+ static void PatchInstructionImmediate(uint8_t* code, PatchedImmPtr imm);
+ static uint64_t ExtractInstructionImmediate(uint8_t* code);
+
+ static void ToggleCall(CodeLocationLabel inst_, bool enabled);
+}; // Assembler
+
+static const uint32_t NumIntArgRegs = 8;
+static const uint32_t NumFloatArgRegs = NumIntArgRegs;
+
+static inline bool
+GetIntArgReg(uint32_t usedArgSlots, Register* out)
+{
+ if (usedArgSlots < NumIntArgRegs) {
+ *out = Register::FromCode(a0.code() + usedArgSlots);
+ return true;
+ }
+ return false;
+}
+
+static inline bool
+GetFloatArgReg(uint32_t usedArgSlots, FloatRegister* out)
+{
+ if (usedArgSlots < NumFloatArgRegs) {
+ *out = FloatRegister::FromCode(f12.code() + usedArgSlots);
+ return true;
+ }
+ return false;
+}
+
+// Get a register in which we plan to put a quantity that will be used as an
+// integer argument. This differs from GetIntArgReg in that if we have no more
+// actual argument registers to use we will fall back on using whatever
+// CallTempReg* don't overlap the argument registers, and only fail once those
+// run out too.
+static inline bool
+GetTempRegForIntArg(uint32_t usedIntArgs, uint32_t usedFloatArgs, Register* out)
+{
+ // NOTE: We can't properly determine which regs are used if there are
+ // float arguments. If this is needed, we will have to guess.
+ MOZ_ASSERT(usedFloatArgs == 0);
+
+ if (GetIntArgReg(usedIntArgs, out))
+ return true;
+ // Unfortunately, we have to assume things about the point at which
+ // GetIntArgReg returns false, because we need to know how many registers it
+ // can allocate.
+ usedIntArgs -= NumIntArgRegs;
+ if (usedIntArgs >= NumCallTempNonArgRegs)
+ return false;
+ *out = CallTempNonArgRegs[usedIntArgs];
+ return true;
+}
+
+static inline uint32_t
+GetArgStackDisp(uint32_t usedArgSlots)
+{
+ MOZ_ASSERT(usedArgSlots >= NumIntArgRegs);
+ return (usedArgSlots - NumIntArgRegs) * sizeof(int64_t);
+}
+
+} // namespace jit
+} // namespace js
+
+#endif /* jit_mips64_Assembler_mips64_h */