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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /js/src/jit/arm/Assembler-arm.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'js/src/jit/arm/Assembler-arm.h')
-rw-r--r-- | js/src/jit/arm/Assembler-arm.h | 2429 |
1 files changed, 2429 insertions, 0 deletions
diff --git a/js/src/jit/arm/Assembler-arm.h b/js/src/jit/arm/Assembler-arm.h new file mode 100644 index 000000000..8bb754a50 --- /dev/null +++ b/js/src/jit/arm/Assembler-arm.h @@ -0,0 +1,2429 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_arm_Assembler_arm_h +#define jit_arm_Assembler_arm_h + +#include "mozilla/ArrayUtils.h" +#include "mozilla/Attributes.h" +#include "mozilla/MathAlgorithms.h" + +#include "jit/arm/Architecture-arm.h" +#include "jit/CompactBuffer.h" +#include "jit/IonCode.h" +#include "jit/JitCompartment.h" +#include "jit/shared/Assembler-shared.h" +#include "jit/shared/IonAssemblerBufferWithConstantPools.h" + +namespace js { +namespace jit { + +// NOTE: there are duplicates in this list! Sometimes we want to specifically +// refer to the link register as a link register (bl lr is much clearer than bl +// r14). HOWEVER, this register can easily be a gpr when it is not busy holding +// the return address. +static constexpr Register r0 = { Registers::r0 }; +static constexpr Register r1 = { Registers::r1 }; +static constexpr Register r2 = { Registers::r2 }; +static constexpr Register r3 = { Registers::r3 }; +static constexpr Register r4 = { Registers::r4 }; +static constexpr Register r5 = { Registers::r5 }; +static constexpr Register r6 = { Registers::r6 }; +static constexpr Register r7 = { Registers::r7 }; +static constexpr Register r8 = { Registers::r8 }; +static constexpr Register r9 = { Registers::r9 }; +static constexpr Register r10 = { Registers::r10 }; +static constexpr Register r11 = { Registers::r11 }; +static constexpr Register r12 = { Registers::ip }; +static constexpr Register ip = { Registers::ip }; +static constexpr Register sp = { Registers::sp }; +static constexpr Register r14 = { Registers::lr }; +static constexpr Register lr = { Registers::lr }; +static constexpr Register pc = { Registers::pc }; + +static constexpr Register ScratchRegister = {Registers::ip}; + +// Helper class for ScratchRegister usage. Asserts that only one piece +// of code thinks it has exclusive ownership of the scratch register. +struct ScratchRegisterScope : public AutoRegisterScope +{ + explicit ScratchRegisterScope(MacroAssembler& masm) + : AutoRegisterScope(masm, ScratchRegister) + { } +}; + +struct SecondScratchRegisterScope : public AutoRegisterScope +{ + explicit SecondScratchRegisterScope(MacroAssembler& masm); +}; + +static constexpr Register OsrFrameReg = r3; +static constexpr Register ArgumentsRectifierReg = r8; +static constexpr Register CallTempReg0 = r5; +static constexpr Register CallTempReg1 = r6; +static constexpr Register CallTempReg2 = r7; +static constexpr Register CallTempReg3 = r8; +static constexpr Register CallTempReg4 = r0; +static constexpr Register CallTempReg5 = r1; + +static constexpr Register IntArgReg0 = r0; +static constexpr Register IntArgReg1 = r1; +static constexpr Register IntArgReg2 = r2; +static constexpr Register IntArgReg3 = r3; +static constexpr Register GlobalReg = r10; +static constexpr Register HeapReg = r11; +static constexpr Register CallTempNonArgRegs[] = { r5, r6, r7, r8 }; +static const uint32_t NumCallTempNonArgRegs = + mozilla::ArrayLength(CallTempNonArgRegs); + +class ABIArgGenerator +{ + unsigned intRegIndex_; + unsigned floatRegIndex_; + uint32_t stackOffset_; + ABIArg current_; + + // ARM can either use HardFp (use float registers for float arguments), or + // SoftFp (use general registers for float arguments) ABI. We keep this + // switch as a runtime switch because wasm always use the HardFp back-end + // while the calls to native functions have to use the one provided by the + // system. + bool useHardFp_; + + ABIArg softNext(MIRType argType); + ABIArg hardNext(MIRType argType); + + public: + ABIArgGenerator(); + + void setUseHardFp(bool useHardFp) { + MOZ_ASSERT(intRegIndex_ == 0 && floatRegIndex_ == 0); + useHardFp_ = useHardFp; + } + ABIArg next(MIRType argType); + ABIArg& current() { return current_; } + uint32_t stackBytesConsumedSoFar() const { return stackOffset_; } +}; + +static constexpr Register ABINonArgReg0 = r4; +static constexpr Register ABINonArgReg1 = r5; +static constexpr Register ABINonArgReg2 = r6; +static constexpr Register ABINonArgReturnReg0 = r4; +static constexpr Register ABINonArgReturnReg1 = r5; + +// TLS pointer argument register for WebAssembly functions. This must not alias +// any other register used for passing function arguments or return values. +// Preserved by WebAssembly functions. +static constexpr Register WasmTlsReg = r9; + +// Registers used for wasm table calls. These registers must be disjoint +// from the ABI argument registers, WasmTlsReg and each other. +static constexpr Register WasmTableCallScratchReg = ABINonArgReg0; +static constexpr Register WasmTableCallSigReg = ABINonArgReg1; +static constexpr Register WasmTableCallIndexReg = ABINonArgReg2; + +static constexpr Register PreBarrierReg = r1; + +static constexpr Register InvalidReg = { Registers::invalid_reg }; +static constexpr FloatRegister InvalidFloatReg; + +static constexpr Register JSReturnReg_Type = r3; +static constexpr Register JSReturnReg_Data = r2; +static constexpr Register StackPointer = sp; +static constexpr Register FramePointer = InvalidReg; +static constexpr Register ReturnReg = r0; +static constexpr Register64 ReturnReg64(r1, r0); +static constexpr FloatRegister ReturnFloat32Reg = { FloatRegisters::d0, VFPRegister::Single }; +static constexpr FloatRegister ReturnDoubleReg = { FloatRegisters::d0, VFPRegister::Double}; +static constexpr FloatRegister ReturnSimd128Reg = InvalidFloatReg; +static constexpr FloatRegister ScratchFloat32Reg = { FloatRegisters::d30, VFPRegister::Single }; +static constexpr FloatRegister ScratchDoubleReg = { FloatRegisters::d15, VFPRegister::Double }; +static constexpr FloatRegister ScratchSimd128Reg = InvalidFloatReg; +static constexpr FloatRegister ScratchUIntReg = { FloatRegisters::d15, VFPRegister::UInt }; +static constexpr FloatRegister ScratchIntReg = { FloatRegisters::d15, VFPRegister::Int }; + +struct ScratchFloat32Scope : public AutoFloatRegisterScope +{ + explicit ScratchFloat32Scope(MacroAssembler& masm) + : AutoFloatRegisterScope(masm, ScratchFloat32Reg) + { } +}; +struct ScratchDoubleScope : public AutoFloatRegisterScope +{ + explicit ScratchDoubleScope(MacroAssembler& masm) + : AutoFloatRegisterScope(masm, ScratchDoubleReg) + { } +}; + +// A bias applied to the GlobalReg to allow the use of instructions with small +// negative immediate offsets which doubles the range of global data that can be +// accessed with a single instruction. +static const int32_t WasmGlobalRegBias = 1024; + +// Registers used in the GenerateFFIIonExit Enable Activation block. +static constexpr Register WasmIonExitRegCallee = r4; +static constexpr Register WasmIonExitRegE0 = r0; +static constexpr Register WasmIonExitRegE1 = r1; + +// Registers used in the GenerateFFIIonExit Disable Activation block. +// None of these may be the second scratch register (lr). +static constexpr Register WasmIonExitRegReturnData = r2; +static constexpr Register WasmIonExitRegReturnType = r3; +static constexpr Register WasmIonExitRegD0 = r0; +static constexpr Register WasmIonExitRegD1 = r1; +static constexpr Register WasmIonExitRegD2 = r4; + +// Registerd used in RegExpMatcher instruction (do not use JSReturnOperand). +static constexpr Register RegExpMatcherRegExpReg = CallTempReg0; +static constexpr Register RegExpMatcherStringReg = CallTempReg1; +static constexpr Register RegExpMatcherLastIndexReg = CallTempReg2; + +// Registerd used in RegExpTester instruction (do not use ReturnReg). +static constexpr Register RegExpTesterRegExpReg = CallTempReg0; +static constexpr Register RegExpTesterStringReg = CallTempReg1; +static constexpr Register RegExpTesterLastIndexReg = CallTempReg2; + +static constexpr FloatRegister d0 = {FloatRegisters::d0, VFPRegister::Double}; +static constexpr FloatRegister d1 = {FloatRegisters::d1, VFPRegister::Double}; +static constexpr FloatRegister d2 = {FloatRegisters::d2, VFPRegister::Double}; +static constexpr FloatRegister d3 = {FloatRegisters::d3, VFPRegister::Double}; +static constexpr FloatRegister d4 = {FloatRegisters::d4, VFPRegister::Double}; +static constexpr FloatRegister d5 = {FloatRegisters::d5, VFPRegister::Double}; +static constexpr FloatRegister d6 = {FloatRegisters::d6, VFPRegister::Double}; +static constexpr FloatRegister d7 = {FloatRegisters::d7, VFPRegister::Double}; +static constexpr FloatRegister d8 = {FloatRegisters::d8, VFPRegister::Double}; +static constexpr FloatRegister d9 = {FloatRegisters::d9, VFPRegister::Double}; +static constexpr FloatRegister d10 = {FloatRegisters::d10, VFPRegister::Double}; +static constexpr FloatRegister d11 = {FloatRegisters::d11, VFPRegister::Double}; +static constexpr FloatRegister d12 = {FloatRegisters::d12, VFPRegister::Double}; +static constexpr FloatRegister d13 = {FloatRegisters::d13, VFPRegister::Double}; +static constexpr FloatRegister d14 = {FloatRegisters::d14, VFPRegister::Double}; +static constexpr FloatRegister d15 = {FloatRegisters::d15, VFPRegister::Double}; + + +// For maximal awesomeness, 8 should be sufficent. ldrd/strd (dual-register +// load/store) operate in a single cycle when the address they are dealing with +// is 8 byte aligned. Also, the ARM abi wants the stack to be 8 byte aligned at +// function boundaries. I'm trying to make sure this is always true. +static constexpr uint32_t ABIStackAlignment = 8; +static constexpr uint32_t CodeAlignment = 8; +static constexpr uint32_t JitStackAlignment = 8; + +static constexpr uint32_t JitStackValueAlignment = JitStackAlignment / sizeof(Value); +static_assert(JitStackAlignment % sizeof(Value) == 0 && JitStackValueAlignment >= 1, + "Stack alignment should be a non-zero multiple of sizeof(Value)"); + +// This boolean indicates whether we support SIMD instructions flavoured for +// this architecture or not. Rather than a method in the LIRGenerator, it is +// here such that it is accessible from the entire codebase. Once full support +// for SIMD is reached on all tier-1 platforms, this constant can be deleted. +static constexpr bool SupportsSimd = false; +static constexpr uint32_t SimdMemoryAlignment = 8; + +static_assert(CodeAlignment % SimdMemoryAlignment == 0, + "Code alignment should be larger than any of the alignments which are used for " + "the constant sections of the code buffer. Thus it should be larger than the " + "alignment for SIMD constants."); + +static_assert(JitStackAlignment % SimdMemoryAlignment == 0, + "Stack alignment should be larger than any of the alignments which are used for " + "spilled values. Thus it should be larger than the alignment for SIMD accesses."); + +static const uint32_t WasmStackAlignment = SimdMemoryAlignment; + +// Does this architecture support SIMD conversions between Uint32x4 and Float32x4? +static constexpr bool SupportsUint32x4FloatConversions = false; + +// Does this architecture support comparisons of unsigned integer vectors? +static constexpr bool SupportsUint8x16Compares = false; +static constexpr bool SupportsUint16x8Compares = false; +static constexpr bool SupportsUint32x4Compares = false; + +static const Scale ScalePointer = TimesFour; + +class Instruction; +class InstBranchImm; +uint32_t RM(Register r); +uint32_t RS(Register r); +uint32_t RD(Register r); +uint32_t RT(Register r); +uint32_t RN(Register r); + +uint32_t maybeRD(Register r); +uint32_t maybeRT(Register r); +uint32_t maybeRN(Register r); + +Register toRN(Instruction i); +Register toRM(Instruction i); +Register toRD(Instruction i); +Register toR(Instruction i); + +class VFPRegister; +uint32_t VD(VFPRegister vr); +uint32_t VN(VFPRegister vr); +uint32_t VM(VFPRegister vr); + +// For being passed into the generic vfp instruction generator when there is an +// instruction that only takes two registers. +static constexpr VFPRegister NoVFPRegister(VFPRegister::Double, 0, false, true); + +struct ImmTag : public Imm32 +{ + explicit ImmTag(JSValueTag mask) + : Imm32(int32_t(mask)) + { } +}; + +struct ImmType : public ImmTag +{ + explicit ImmType(JSValueType type) + : ImmTag(JSVAL_TYPE_TO_TAG(type)) + { } +}; + +enum Index { + Offset = 0 << 21 | 1<<24, + PreIndex = 1 << 21 | 1 << 24, + PostIndex = 0 << 21 | 0 << 24 + // The docs were rather unclear on this. It sounds like + // 1 << 21 | 0 << 24 encodes dtrt. +}; + +enum IsImmOp2_ { + IsImmOp2 = 1 << 25, + IsNotImmOp2 = 0 << 25 +}; +enum IsImmDTR_ { + IsImmDTR = 0 << 25, + IsNotImmDTR = 1 << 25 +}; +// For the extra memory operations, ldrd, ldrsb, ldrh. +enum IsImmEDTR_ { + IsImmEDTR = 1 << 22, + IsNotImmEDTR = 0 << 22 +}; + +enum ShiftType { + LSL = 0, // << 5 + LSR = 1, // << 5 + ASR = 2, // << 5 + ROR = 3, // << 5 + RRX = ROR // RRX is encoded as ROR with a 0 offset. +}; + +// Modes for STM/LDM. Names are the suffixes applied to the instruction. +enum DTMMode { + A = 0 << 24, // empty / after + B = 1 << 24, // full / before + D = 0 << 23, // decrement + I = 1 << 23, // increment + DA = D | A, + DB = D | B, + IA = I | A, + IB = I | B +}; + +enum DTMWriteBack { + WriteBack = 1 << 21, + NoWriteBack = 0 << 21 +}; + +// Condition code updating mode. +enum SBit { + SetCC = 1 << 20, // Set condition code. + LeaveCC = 0 << 20 // Leave condition code unchanged. +}; + +enum LoadStore { + IsLoad = 1 << 20, + IsStore = 0 << 20 +}; + +// You almost never want to use this directly. Instead, you wantto pass in a +// signed constant, and let this bit be implicitly set for you. This is however, +// necessary if we want a negative index. +enum IsUp_ { + IsUp = 1 << 23, + IsDown = 0 << 23 +}; +enum ALUOp { + OpMov = 0xd << 21, + OpMvn = 0xf << 21, + OpAnd = 0x0 << 21, + OpBic = 0xe << 21, + OpEor = 0x1 << 21, + OpOrr = 0xc << 21, + OpAdc = 0x5 << 21, + OpAdd = 0x4 << 21, + OpSbc = 0x6 << 21, + OpSub = 0x2 << 21, + OpRsb = 0x3 << 21, + OpRsc = 0x7 << 21, + OpCmn = 0xb << 21, + OpCmp = 0xa << 21, + OpTeq = 0x9 << 21, + OpTst = 0x8 << 21, + OpInvalid = -1 +}; + + +enum MULOp { + OpmMul = 0 << 21, + OpmMla = 1 << 21, + OpmUmaal = 2 << 21, + OpmMls = 3 << 21, + OpmUmull = 4 << 21, + OpmUmlal = 5 << 21, + OpmSmull = 6 << 21, + OpmSmlal = 7 << 21 +}; +enum BranchTag { + OpB = 0x0a000000, + OpBMask = 0x0f000000, + OpBDestMask = 0x00ffffff, + OpBl = 0x0b000000, + OpBlx = 0x012fff30, + OpBx = 0x012fff10 +}; + +// Just like ALUOp, but for the vfp instruction set. +enum VFPOp { + OpvMul = 0x2 << 20, + OpvAdd = 0x3 << 20, + OpvSub = 0x3 << 20 | 0x1 << 6, + OpvDiv = 0x8 << 20, + OpvMov = 0xB << 20 | 0x1 << 6, + OpvAbs = 0xB << 20 | 0x3 << 6, + OpvNeg = 0xB << 20 | 0x1 << 6 | 0x1 << 16, + OpvSqrt = 0xB << 20 | 0x3 << 6 | 0x1 << 16, + OpvCmp = 0xB << 20 | 0x1 << 6 | 0x4 << 16, + OpvCmpz = 0xB << 20 | 0x1 << 6 | 0x5 << 16 +}; + +// Negate the operation, AND negate the immediate that we were passed in. +ALUOp ALUNeg(ALUOp op, Register dest, Register scratch, Imm32* imm, Register* negDest); +bool can_dbl(ALUOp op); +bool condsAreSafe(ALUOp op); + +// If there is a variant of op that has a dest (think cmp/sub) return that +// variant of it. +ALUOp getDestVariant(ALUOp op); + +static const ValueOperand JSReturnOperand = ValueOperand(JSReturnReg_Type, JSReturnReg_Data); +static const ValueOperand softfpReturnOperand = ValueOperand(r1, r0); + +// All of these classes exist solely to shuffle data into the various operands. +// For example Operand2 can be an imm8, a register-shifted-by-a-constant or a +// register-shifted-by-a-register. We represent this in C++ by having a base +// class Operand2, which just stores the 32 bits of data as they will be encoded +// in the instruction. You cannot directly create an Operand2 since it is +// tricky, and not entirely sane to do so. Instead, you create one of its child +// classes, e.g. Imm8. Imm8's constructor takes a single integer argument. Imm8 +// will verify that its argument can be encoded as an ARM 12 bit imm8, encode it +// using an Imm8data, and finally call its parent's (Operand2) constructor with +// the Imm8data. The Operand2 constructor will then call the Imm8data's encode() +// function to extract the raw bits from it. +// +// In the future, we should be able to extract data from the Operand2 by asking +// it for its component Imm8data structures. The reason this is so horribly +// round-about is we wanted to have Imm8 and RegisterShiftedRegister inherit +// directly from Operand2 but have all of them take up only a single word of +// storage. We also wanted to avoid passing around raw integers at all since +// they are error prone. +class Op2Reg; +class O2RegImmShift; +class O2RegRegShift; + +namespace datastore { + +class Reg +{ + // The "second register". + uint32_t rm_ : 4; + // Do we get another register for shifting. + bool rrs_ : 1; + ShiftType type_ : 2; + // We'd like this to be a more sensible encoding, but that would need to be + // a struct and that would not pack :( + uint32_t shiftAmount_ : 5; + uint32_t pad_ : 20; + + public: + Reg(uint32_t rm, ShiftType type, uint32_t rsr, uint32_t shiftAmount) + : rm_(rm), rrs_(rsr), type_(type), shiftAmount_(shiftAmount), pad_(0) + { } + explicit Reg(const Op2Reg& op) { + memcpy(this, &op, sizeof(*this)); + } + + uint32_t shiftAmount() const { + return shiftAmount_; + } + + uint32_t encode() const { + return rm_ | (rrs_ << 4) | (type_ << 5) | (shiftAmount_ << 7); + } +}; + +// Op2 has a mode labelled "<imm8m>", which is arm's magical immediate encoding. +// Some instructions actually get 8 bits of data, which is called Imm8Data +// below. These should have edit distance > 1, but this is how it is for now. +class Imm8mData +{ + uint32_t data_ : 8; + uint32_t rot_ : 4; + uint32_t buff_ : 19; + + // Throw in an extra bit that will be 1 if we can't encode this properly. + // if we can encode it properly, a simple "|" will still suffice to meld it + // into the instruction. + bool invalid_ : 1; + + public: + // Default constructor makes an invalid immediate. + Imm8mData() + : data_(0xff), rot_(0xf), buff_(0), invalid_(true) + { } + + Imm8mData(uint32_t data, uint32_t rot) + : data_(data), rot_(rot), buff_(0), invalid_(false) + { + MOZ_ASSERT(data == data_); + MOZ_ASSERT(rot == rot_); + } + + bool invalid() const { return invalid_; } + + uint32_t encode() const { + MOZ_ASSERT(!invalid_); + return data_ | (rot_ << 8); + }; +}; + +class Imm8Data +{ + uint32_t imm4L_ : 4; + uint32_t pad_ : 4; + uint32_t imm4H_ : 4; + + public: + explicit Imm8Data(uint32_t imm) + : imm4L_(imm & 0xf), imm4H_(imm >> 4) + { + MOZ_ASSERT(imm <= 0xff); + } + + uint32_t encode() const { + return imm4L_ | (imm4H_ << 8); + }; +}; + +// VLDR/VSTR take an 8 bit offset, which is implicitly left shifted by 2. +class Imm8VFPOffData +{ + uint32_t data_; + + public: + explicit Imm8VFPOffData(uint32_t imm) + : data_(imm) + { + MOZ_ASSERT((imm & ~(0xff)) == 0); + } + uint32_t encode() const { + return data_; + }; +}; + +// ARM can magically encode 256 very special immediates to be moved into a +// register. +struct Imm8VFPImmData +{ + // This structure's members are public and it has no constructor to + // initialize them, for a very special reason. Were this structure to + // have a constructor, the initialization for DoubleEncoder's internal + // table (see below) would require a rather large static constructor on + // some of our supported compilers. The known solution to this is to mark + // the constructor constexpr, but, again, some of our supported + // compilers don't support constexpr! So we are reduced to public + // members and eschewing a constructor in hopes that the initialization + // of DoubleEncoder's table is correct. + uint32_t imm4L : 4; + uint32_t imm4H : 4; + int32_t isInvalid : 24; + + uint32_t encode() const { + // This assert is an attempting at ensuring that we don't create random + // instances of this structure and then asking to encode() it. + MOZ_ASSERT(isInvalid == 0); + return imm4L | (imm4H << 16); + }; +}; + +class Imm12Data +{ + uint32_t data_ : 12; + + public: + explicit Imm12Data(uint32_t imm) + : data_(imm) + { + MOZ_ASSERT(data_ == imm); + } + + uint32_t encode() const { + return data_; + } +}; + +class RIS +{ + uint32_t shiftAmount_ : 5; + + public: + explicit RIS(uint32_t imm) + : shiftAmount_(imm) + { + MOZ_ASSERT(shiftAmount_ == imm); + } + + explicit RIS(Reg r) + : shiftAmount_(r.shiftAmount()) + { } + + uint32_t encode() const { + return shiftAmount_; + } +}; + +class RRS +{ + bool mustZero_ : 1; + // The register that holds the shift amount. + uint32_t rs_ : 4; + + public: + explicit RRS(uint32_t rs) + : rs_(rs) + { + MOZ_ASSERT(rs_ == rs); + } + + uint32_t encode() const { + return rs_ << 1; + } +}; + +} // namespace datastore + +class MacroAssemblerARM; +class Operand; + +class Operand2 +{ + friend class Operand; + friend class MacroAssemblerARM; + friend class InstALU; + + uint32_t oper_ : 31; + bool invalid_ : 1; + + protected: + explicit Operand2(datastore::Imm8mData base) + : oper_(base.invalid() ? -1 : (base.encode() | uint32_t(IsImmOp2))), + invalid_(base.invalid()) + { } + + explicit Operand2(datastore::Reg base) + : oper_(base.encode() | uint32_t(IsNotImmOp2)), + invalid_(false) + { } + + private: + explicit Operand2(uint32_t blob) + : oper_(blob), + invalid_(false) + { } + + public: + bool isO2Reg() const { + return !(oper_ & IsImmOp2); + } + + Op2Reg toOp2Reg() const; + + bool isImm8() const { + return oper_ & IsImmOp2; + } + + bool invalid() const { + return invalid_; + } + + uint32_t encode() const { + return oper_; + } +}; + +class Imm8 : public Operand2 +{ + public: + explicit Imm8(uint32_t imm) + : Operand2(EncodeImm(imm)) + { } + + static datastore::Imm8mData EncodeImm(uint32_t imm) { + // RotateLeft below may not be called with a shift of zero. + if (imm <= 0xFF) + return datastore::Imm8mData(imm, 0); + + // An encodable integer has a maximum of 8 contiguous set bits, + // with an optional wrapped left rotation to even bit positions. + for (int rot = 1; rot < 16; rot++) { + uint32_t rotimm = mozilla::RotateLeft(imm, rot * 2); + if (rotimm <= 0xFF) + return datastore::Imm8mData(rotimm, rot); + } + return datastore::Imm8mData(); + } + + // Pair template? + struct TwoImm8mData + { + datastore::Imm8mData fst_, snd_; + + TwoImm8mData() = default; + + TwoImm8mData(datastore::Imm8mData fst, datastore::Imm8mData snd) + : fst_(fst), snd_(snd) + { } + + datastore::Imm8mData fst() const { return fst_; } + datastore::Imm8mData snd() const { return snd_; } + }; + + static TwoImm8mData EncodeTwoImms(uint32_t); +}; + +class Op2Reg : public Operand2 +{ + public: + explicit Op2Reg(Register rm, ShiftType type, datastore::RIS shiftImm) + : Operand2(datastore::Reg(rm.code(), type, 0, shiftImm.encode())) + { } + + explicit Op2Reg(Register rm, ShiftType type, datastore::RRS shiftReg) + : Operand2(datastore::Reg(rm.code(), type, 1, shiftReg.encode())) + { } +}; + +static_assert(sizeof(Op2Reg) == sizeof(datastore::Reg), + "datastore::Reg(const Op2Reg&) constructor relies on Reg/Op2Reg having same size"); + +class O2RegImmShift : public Op2Reg +{ + public: + explicit O2RegImmShift(Register rn, ShiftType type, uint32_t shift) + : Op2Reg(rn, type, datastore::RIS(shift)) + { } +}; + +class O2RegRegShift : public Op2Reg +{ + public: + explicit O2RegRegShift(Register rn, ShiftType type, Register rs) + : Op2Reg(rn, type, datastore::RRS(rs.code())) + { } +}; + +O2RegImmShift O2Reg(Register r); +O2RegImmShift lsl(Register r, int amt); +O2RegImmShift lsr(Register r, int amt); +O2RegImmShift asr(Register r, int amt); +O2RegImmShift rol(Register r, int amt); +O2RegImmShift ror(Register r, int amt); + +O2RegRegShift lsl(Register r, Register amt); +O2RegRegShift lsr(Register r, Register amt); +O2RegRegShift asr(Register r, Register amt); +O2RegRegShift ror(Register r, Register amt); + +// An offset from a register to be used for ldr/str. This should include the +// sign bit, since ARM has "signed-magnitude" offsets. That is it encodes an +// unsigned offset, then the instruction specifies if the offset is positive or +// negative. The +/- bit is necessary if the instruction set wants to be able to +// have a negative register offset e.g. ldr pc, [r1,-r2]; +class DtrOff +{ + uint32_t data_; + + protected: + explicit DtrOff(datastore::Imm12Data immdata, IsUp_ iu) + : data_(immdata.encode() | uint32_t(IsImmDTR) | uint32_t(iu)) + { } + + explicit DtrOff(datastore::Reg reg, IsUp_ iu = IsUp) + : data_(reg.encode() | uint32_t(IsNotImmDTR) | iu) + { } + + public: + uint32_t encode() const { return data_; } +}; + +class DtrOffImm : public DtrOff +{ + public: + explicit DtrOffImm(int32_t imm) + : DtrOff(datastore::Imm12Data(mozilla::Abs(imm)), imm >= 0 ? IsUp : IsDown) + { + MOZ_ASSERT(mozilla::Abs(imm) < 4096); + } +}; + +class DtrOffReg : public DtrOff +{ + // These are designed to be called by a constructor of a subclass. + // Constructing the necessary RIS/RRS structures is annoying. + + protected: + explicit DtrOffReg(Register rn, ShiftType type, datastore::RIS shiftImm, IsUp_ iu = IsUp) + : DtrOff(datastore::Reg(rn.code(), type, 0, shiftImm.encode()), iu) + { } + + explicit DtrOffReg(Register rn, ShiftType type, datastore::RRS shiftReg, IsUp_ iu = IsUp) + : DtrOff(datastore::Reg(rn.code(), type, 1, shiftReg.encode()), iu) + { } +}; + +class DtrRegImmShift : public DtrOffReg +{ + public: + explicit DtrRegImmShift(Register rn, ShiftType type, uint32_t shift, IsUp_ iu = IsUp) + : DtrOffReg(rn, type, datastore::RIS(shift), iu) + { } +}; + +class DtrRegRegShift : public DtrOffReg +{ + public: + explicit DtrRegRegShift(Register rn, ShiftType type, Register rs, IsUp_ iu = IsUp) + : DtrOffReg(rn, type, datastore::RRS(rs.code()), iu) + { } +}; + +// We will frequently want to bundle a register with its offset so that we have +// an "operand" to a load instruction. +class DTRAddr +{ + friend class Operand; + + uint32_t data_; + + public: + explicit DTRAddr(Register reg, DtrOff dtr) + : data_(dtr.encode() | (reg.code() << 16)) + { } + + uint32_t encode() const { + return data_; + } + + Register getBase() const { + return Register::FromCode((data_ >> 16) & 0xf); + } +}; + +// Offsets for the extended data transfer instructions: +// ldrsh, ldrd, ldrsb, etc. +class EDtrOff +{ + uint32_t data_; + + protected: + explicit EDtrOff(datastore::Imm8Data imm8, IsUp_ iu = IsUp) + : data_(imm8.encode() | IsImmEDTR | uint32_t(iu)) + { } + + explicit EDtrOff(Register rm, IsUp_ iu = IsUp) + : data_(rm.code() | IsNotImmEDTR | iu) + { } + + public: + uint32_t encode() const { + return data_; + } +}; + +class EDtrOffImm : public EDtrOff +{ + public: + explicit EDtrOffImm(int32_t imm) + : EDtrOff(datastore::Imm8Data(mozilla::Abs(imm)), (imm >= 0) ? IsUp : IsDown) + { + MOZ_ASSERT(mozilla::Abs(imm) < 256); + } +}; + +// This is the most-derived class, since the extended data transfer instructions +// don't support any sort of modifying the "index" operand. +class EDtrOffReg : public EDtrOff +{ + public: + explicit EDtrOffReg(Register rm) + : EDtrOff(rm) + { } +}; + +class EDtrAddr +{ + uint32_t data_; + + public: + explicit EDtrAddr(Register r, EDtrOff off) + : data_(RN(r) | off.encode()) + { } + + uint32_t encode() const { + return data_; + } +#ifdef DEBUG + Register maybeOffsetRegister() const { + if (data_ & IsImmEDTR) + return InvalidReg; + return Register::FromCode(data_ & 0xf); + } +#endif +}; + +class VFPOff +{ + uint32_t data_; + + protected: + explicit VFPOff(datastore::Imm8VFPOffData imm, IsUp_ isup) + : data_(imm.encode() | uint32_t(isup)) + { } + + public: + uint32_t encode() const { + return data_; + } +}; + +class VFPOffImm : public VFPOff +{ + public: + explicit VFPOffImm(int32_t imm) + : VFPOff(datastore::Imm8VFPOffData(mozilla::Abs(imm) / 4), imm < 0 ? IsDown : IsUp) + { + MOZ_ASSERT(mozilla::Abs(imm) <= 255 * 4); + } +}; + +class VFPAddr +{ + friend class Operand; + + uint32_t data_; + + public: + explicit VFPAddr(Register base, VFPOff off) + : data_(RN(base) | off.encode()) + { } + + uint32_t encode() const { + return data_; + } +}; + +class VFPImm +{ + uint32_t data_; + + public: + explicit VFPImm(uint32_t topWordOfDouble); + + static const VFPImm One; + + uint32_t encode() const { + return data_; + } + bool isValid() const { + return data_ != -1U; + } +}; + +// A BOffImm is an immediate that is used for branches. Namely, it is the offset +// that will be encoded in the branch instruction. This is the only sane way of +// constructing a branch. +class BOffImm +{ + friend class InstBranchImm; + + uint32_t data_; + + public: + explicit BOffImm(int offset) + : data_((offset - 8) >> 2 & 0x00ffffff) + { + MOZ_ASSERT((offset & 0x3) == 0); + if (!IsInRange(offset)) + MOZ_CRASH("BOffImm offset out of range"); + } + + explicit BOffImm() + : data_(INVALID) + { } + + private: + explicit BOffImm(const Instruction& inst); + + public: + static const uint32_t INVALID = 0x00800000; + + uint32_t encode() const { + return data_; + } + int32_t decode() const { + return ((int32_t(data_) << 8) >> 6) + 8; + } + + static bool IsInRange(int offset) { + if ((offset - 8) < -33554432) + return false; + if ((offset - 8) > 33554428) + return false; + return true; + } + + bool isInvalid() const { + return data_ == INVALID; + } + Instruction* getDest(Instruction* src) const; +}; + +class Imm16 +{ + uint32_t lower_ : 12; + uint32_t pad_ : 4; + uint32_t upper_ : 4; + uint32_t invalid_ : 12; + + public: + explicit Imm16(); + explicit Imm16(uint32_t imm); + explicit Imm16(Instruction& inst); + + uint32_t encode() const { + return lower_ | (upper_ << 16); + } + uint32_t decode() const { + return lower_ | (upper_ << 12); + } + + bool isInvalid() const { + return invalid_; + } +}; + +// I would preffer that these do not exist, since there are essentially no +// instructions that would ever take more than one of these, however, the MIR +// wants to only have one type of arguments to functions, so bugger. +class Operand +{ + // The encoding of registers is the same for OP2, DTR and EDTR yet the type + // system doesn't let us express this, so choices must be made. + public: + enum class Tag : uint8_t { + OP2, + MEM, + FOP + }; + + private: + Tag tag_ : 8; + uint32_t reg_ : 5; + int32_t offset_; + + public: + explicit Operand(Register reg) + : tag_(Tag::OP2), reg_(reg.code()) + { } + + explicit Operand(FloatRegister freg) + : tag_(Tag::FOP), reg_(freg.code()) + { } + + explicit Operand(Register base, Imm32 off) + : tag_(Tag::MEM), reg_(base.code()), offset_(off.value) + { } + + explicit Operand(Register base, int32_t off) + : tag_(Tag::MEM), reg_(base.code()), offset_(off) + { } + + explicit Operand(const Address& addr) + : tag_(Tag::MEM), reg_(addr.base.code()), offset_(addr.offset) + { } + + public: + Tag tag() const { + return tag_; + } + + Operand2 toOp2() const { + MOZ_ASSERT(tag_ == Tag::OP2); + return O2Reg(Register::FromCode(reg_)); + } + + Register toReg() const { + MOZ_ASSERT(tag_ == Tag::OP2); + return Register::FromCode(reg_); + } + + Address toAddress() const { + MOZ_ASSERT(tag_ == Tag::MEM); + return Address(Register::FromCode(reg_), offset_); + } + int32_t disp() const { + MOZ_ASSERT(tag_ == Tag::MEM); + return offset_; + } + + int32_t base() const { + MOZ_ASSERT(tag_ == Tag::MEM); + return reg_; + } + Register baseReg() const { + MOZ_ASSERT(tag_ == Tag::MEM); + return Register::FromCode(reg_); + } + DTRAddr toDTRAddr() const { + MOZ_ASSERT(tag_ == Tag::MEM); + return DTRAddr(baseReg(), DtrOffImm(offset_)); + } + VFPAddr toVFPAddr() const { + MOZ_ASSERT(tag_ == Tag::MEM); + return VFPAddr(baseReg(), VFPOffImm(offset_)); + } +}; + +inline Imm32 +Imm64::firstHalf() const +{ + return low(); +} + +inline Imm32 +Imm64::secondHalf() const +{ + return hi(); +} + +void +PatchJump(CodeLocationJump& jump_, CodeLocationLabel label, + ReprotectCode reprotect = DontReprotect); + +static inline void +PatchBackedge(CodeLocationJump& jump_, CodeLocationLabel label, JitRuntime::BackedgeTarget target) +{ + PatchJump(jump_, label); +} + +class InstructionIterator; +class Assembler; +typedef js::jit::AssemblerBufferWithConstantPools<1024, 4, Instruction, Assembler> ARMBuffer; + +class Assembler : public AssemblerShared +{ + public: + // ARM conditional constants: + enum ARMCondition { + EQ = 0x00000000, // Zero + NE = 0x10000000, // Non-zero + CS = 0x20000000, + CC = 0x30000000, + MI = 0x40000000, + PL = 0x50000000, + VS = 0x60000000, + VC = 0x70000000, + HI = 0x80000000, + LS = 0x90000000, + GE = 0xa0000000, + LT = 0xb0000000, + GT = 0xc0000000, + LE = 0xd0000000, + AL = 0xe0000000 + }; + + enum Condition { + Equal = EQ, + NotEqual = NE, + Above = HI, + AboveOrEqual = CS, + Below = CC, + BelowOrEqual = LS, + GreaterThan = GT, + GreaterThanOrEqual = GE, + LessThan = LT, + LessThanOrEqual = LE, + Overflow = VS, + CarrySet = CS, + CarryClear = CC, + Signed = MI, + NotSigned = PL, + Zero = EQ, + NonZero = NE, + Always = AL, + + VFP_NotEqualOrUnordered = NE, + VFP_Equal = EQ, + VFP_Unordered = VS, + VFP_NotUnordered = VC, + VFP_GreaterThanOrEqualOrUnordered = CS, + VFP_GreaterThanOrEqual = GE, + VFP_GreaterThanOrUnordered = HI, + VFP_GreaterThan = GT, + VFP_LessThanOrEqualOrUnordered = LE, + VFP_LessThanOrEqual = LS, + VFP_LessThanOrUnordered = LT, + VFP_LessThan = CC // MI is valid too. + }; + + // Bit set when a DoubleCondition does not map to a single ARM condition. + // The macro assembler has to special-case these conditions, or else + // ConditionFromDoubleCondition will complain. + static const int DoubleConditionBitSpecial = 0x1; + + enum DoubleCondition { + // These conditions will only evaluate to true if the comparison is + // ordered - i.e. neither operand is NaN. + DoubleOrdered = VFP_NotUnordered, + DoubleEqual = VFP_Equal, + DoubleNotEqual = VFP_NotEqualOrUnordered | DoubleConditionBitSpecial, + DoubleGreaterThan = VFP_GreaterThan, + DoubleGreaterThanOrEqual = VFP_GreaterThanOrEqual, + DoubleLessThan = VFP_LessThan, + DoubleLessThanOrEqual = VFP_LessThanOrEqual, + // If either operand is NaN, these conditions always evaluate to true. + DoubleUnordered = VFP_Unordered, + DoubleEqualOrUnordered = VFP_Equal | DoubleConditionBitSpecial, + DoubleNotEqualOrUnordered = VFP_NotEqualOrUnordered, + DoubleGreaterThanOrUnordered = VFP_GreaterThanOrUnordered, + DoubleGreaterThanOrEqualOrUnordered = VFP_GreaterThanOrEqualOrUnordered, + DoubleLessThanOrUnordered = VFP_LessThanOrUnordered, + DoubleLessThanOrEqualOrUnordered = VFP_LessThanOrEqualOrUnordered + }; + + Condition getCondition(uint32_t inst) { + return (Condition) (0xf0000000 & inst); + } + static inline Condition ConditionFromDoubleCondition(DoubleCondition cond) { + MOZ_ASSERT(!(cond & DoubleConditionBitSpecial)); + return static_cast<Condition>(cond); + } + + enum BarrierOption { + BarrierSY = 15, // Full system barrier + BarrierST = 14 // StoreStore barrier + }; + + // This should be protected, but since CodeGenerator wants to use it, it + // needs to go out here :( + + BufferOffset nextOffset() { + return m_buffer.nextOffset(); + } + + protected: + // Shim around AssemblerBufferWithConstantPools::allocEntry. + BufferOffset allocEntry(size_t numInst, unsigned numPoolEntries, + uint8_t* inst, uint8_t* data, ARMBuffer::PoolEntry* pe = nullptr, + bool markAsBranch = false, bool loadToPC = false); + + Instruction* editSrc(BufferOffset bo) { + return m_buffer.getInst(bo); + } + +#ifdef JS_DISASM_ARM + static void spewInst(Instruction* i); + void spew(Instruction* i); + void spewBranch(Instruction* i, Label* target); + void spewData(BufferOffset addr, size_t numInstr, bool loadToPC); + void spewLabel(Label* label); + void spewRetarget(Label* label, Label* target); + void spewTarget(Label* l); +#endif + + public: + void resetCounter(); + uint32_t actualIndex(uint32_t) const; + static uint8_t* PatchableJumpAddress(JitCode* code, uint32_t index); + static uint32_t NopFill; + static uint32_t GetNopFill(); + static uint32_t AsmPoolMaxOffset; + static uint32_t GetPoolMaxOffset(); + + protected: + // Structure for fixing up pc-relative loads/jumps when a the machine code + // gets moved (executable copy, gc, etc.). + struct RelativePatch + { + void* target_; + Relocation::Kind kind_; + + public: + RelativePatch(void* target, Relocation::Kind kind) + : target_(target), kind_(kind) + { } + void* target() const { return target_; } + Relocation::Kind kind() const { return kind_; } + }; + + // TODO: this should actually be a pool-like object. It is currently a big + // hack, and probably shouldn't exist. + js::Vector<RelativePatch, 8, SystemAllocPolicy> jumps_; + + CompactBufferWriter jumpRelocations_; + CompactBufferWriter dataRelocations_; + CompactBufferWriter preBarriers_; + + ARMBuffer m_buffer; + +#ifdef JS_DISASM_ARM + private: + class SpewNodes { + struct Node { + uint32_t key; + uint32_t value; + Node* next; + }; + + Node* nodes; + + public: + SpewNodes() : nodes(nullptr) {} + ~SpewNodes(); + + bool lookup(uint32_t key, uint32_t* value); + bool add(uint32_t key, uint32_t value); + bool remove(uint32_t key); + }; + + SpewNodes spewNodes_; + uint32_t spewNext_; + Sprinter* printer_; + + bool spewDisabled(); + uint32_t spewResolve(Label* l); + uint32_t spewProbe(Label* l); + uint32_t spewDefine(Label* l); + void spew(const char* fmt, ...) MOZ_FORMAT_PRINTF(2, 3); + void spew(const char* fmt, va_list args); +#endif + + public: + // For the alignment fill use NOP: 0x0320f000 or (Always | InstNOP::NopInst). + // For the nopFill use a branch to the next instruction: 0xeaffffff. + Assembler() + : m_buffer(1, 1, 8, GetPoolMaxOffset(), 8, 0xe320f000, 0xeaffffff, GetNopFill()), +#ifdef JS_DISASM_ARM + spewNext_(1000), + printer_(nullptr), +#endif + isFinished(false), + dtmActive(false), + dtmCond(Always) + { } + + // We need to wait until an AutoJitContextAlloc is created by the + // MacroAssembler, before allocating any space. + void initWithAllocator() { + m_buffer.initWithAllocator(); + } + + static Condition InvertCondition(Condition cond); + static Condition UnsignedCondition(Condition cond); + static Condition ConditionWithoutEqual(Condition cond); + + // MacroAssemblers hold onto gcthings, so they are traced by the GC. + void trace(JSTracer* trc); + void writeRelocation(BufferOffset src) { + jumpRelocations_.writeUnsigned(src.getOffset()); + } + + // As opposed to x86/x64 version, the data relocation has to be executed + // before to recover the pointer, and not after. + void writeDataRelocation(ImmGCPtr ptr) { + if (ptr.value) { + if (gc::IsInsideNursery(ptr.value)) + embedsNurseryPointers_ = true; + if (ptr.value) + dataRelocations_.writeUnsigned(nextOffset().getOffset()); + } + } + void writePrebarrierOffset(CodeOffset label) { + preBarriers_.writeUnsigned(label.offset()); + } + + enum RelocBranchStyle { + B_MOVWT, + B_LDR_BX, + B_LDR, + B_MOVW_ADD + }; + + enum RelocStyle { + L_MOVWT, + L_LDR + }; + + public: + // Given the start of a Control Flow sequence, grab the value that is + // finally branched to given the start of a function that loads an address + // into a register get the address that ends up in the register. + template <class Iter> + static const uint32_t* GetCF32Target(Iter* iter); + + static uintptr_t GetPointer(uint8_t*); + template <class Iter> + static const uint32_t* GetPtr32Target(Iter* iter, Register* dest = nullptr, RelocStyle* rs = nullptr); + + bool oom() const; + + void setPrinter(Sprinter* sp) { +#ifdef JS_DISASM_ARM + printer_ = sp; +#endif + } + + static const Register getStackPointer() { + return StackPointer; + } + + private: + bool isFinished; + public: + void finish(); + bool asmMergeWith(Assembler& other); + void executableCopy(void* buffer); + void copyJumpRelocationTable(uint8_t* dest); + void copyDataRelocationTable(uint8_t* dest); + void copyPreBarrierTable(uint8_t* dest); + + // Size of the instruction stream, in bytes, after pools are flushed. + size_t size() const; + // Size of the jump relocation table, in bytes. + size_t jumpRelocationTableBytes() const; + size_t dataRelocationTableBytes() const; + size_t preBarrierTableBytes() const; + + // Size of the data table, in bytes. + size_t bytesNeeded() const; + + // Write a blob of binary into the instruction stream *OR* into a + // destination address. + BufferOffset writeInst(uint32_t x); + + // As above, but also mark the instruction as a branch. + BufferOffset writeBranchInst(uint32_t x, Label* documentation = nullptr); + + // Write a placeholder NOP for a branch into the instruction stream + // (in order to adjust assembler addresses and mark it as a branch), it will + // be overwritten subsequently. + BufferOffset allocBranchInst(); + + // A static variant for the cases where we don't want to have an assembler + // object. + static void WriteInstStatic(uint32_t x, uint32_t* dest); + + public: + void writeCodePointer(CodeOffset* label); + + void haltingAlign(int alignment); + void nopAlign(int alignment); + BufferOffset as_nop(); + BufferOffset as_alu(Register dest, Register src1, Operand2 op2, + ALUOp op, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_mov(Register dest, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_mvn(Register dest, Operand2 op2, + SBit s = LeaveCC, Condition c = Always); + + static void as_alu_patch(Register dest, Register src1, Operand2 op2, + ALUOp op, SBit s, Condition c, uint32_t* pos); + static void as_mov_patch(Register dest, + Operand2 op2, SBit s, Condition c, uint32_t* pos); + + // Logical operations: + BufferOffset as_and(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_bic(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_eor(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_orr(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + // Mathematical operations: + BufferOffset as_adc(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_add(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_sbc(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_sub(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_rsb(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + BufferOffset as_rsc(Register dest, Register src1, + Operand2 op2, SBit s = LeaveCC, Condition c = Always); + // Test operations: + BufferOffset as_cmn(Register src1, Operand2 op2, Condition c = Always); + BufferOffset as_cmp(Register src1, Operand2 op2, Condition c = Always); + BufferOffset as_teq(Register src1, Operand2 op2, Condition c = Always); + BufferOffset as_tst(Register src1, Operand2 op2, Condition c = Always); + + // Sign extension operations: + BufferOffset as_sxtb(Register dest, Register src, int rotate, Condition c = Always); + BufferOffset as_sxth(Register dest, Register src, int rotate, Condition c = Always); + BufferOffset as_uxtb(Register dest, Register src, int rotate, Condition c = Always); + BufferOffset as_uxth(Register dest, Register src, int rotate, Condition c = Always); + + // Not quite ALU worthy, but useful none the less: These also have the issue + // of these being formatted completly differently from the standard ALU operations. + BufferOffset as_movw(Register dest, Imm16 imm, Condition c = Always); + BufferOffset as_movt(Register dest, Imm16 imm, Condition c = Always); + + static void as_movw_patch(Register dest, Imm16 imm, Condition c, Instruction* pos); + static void as_movt_patch(Register dest, Imm16 imm, Condition c, Instruction* pos); + + BufferOffset as_genmul(Register d1, Register d2, Register rm, Register rn, + MULOp op, SBit s, Condition c = Always); + BufferOffset as_mul(Register dest, Register src1, Register src2, + SBit s = LeaveCC, Condition c = Always); + BufferOffset as_mla(Register dest, Register acc, Register src1, Register src2, + SBit s = LeaveCC, Condition c = Always); + BufferOffset as_umaal(Register dest1, Register dest2, Register src1, Register src2, + Condition c = Always); + BufferOffset as_mls(Register dest, Register acc, Register src1, Register src2, + Condition c = Always); + BufferOffset as_umull(Register dest1, Register dest2, Register src1, Register src2, + SBit s = LeaveCC, Condition c = Always); + BufferOffset as_umlal(Register dest1, Register dest2, Register src1, Register src2, + SBit s = LeaveCC, Condition c = Always); + BufferOffset as_smull(Register dest1, Register dest2, Register src1, Register src2, + SBit s = LeaveCC, Condition c = Always); + BufferOffset as_smlal(Register dest1, Register dest2, Register src1, Register src2, + SBit s = LeaveCC, Condition c = Always); + + BufferOffset as_sdiv(Register dest, Register num, Register div, Condition c = Always); + BufferOffset as_udiv(Register dest, Register num, Register div, Condition c = Always); + BufferOffset as_clz(Register dest, Register src, Condition c = Always); + + // Data transfer instructions: ldr, str, ldrb, strb. + // Using an int to differentiate between 8 bits and 32 bits is overkill. + BufferOffset as_dtr(LoadStore ls, int size, Index mode, + Register rt, DTRAddr addr, Condition c = Always); + + static void as_dtr_patch(LoadStore ls, int size, Index mode, + Register rt, DTRAddr addr, Condition c, uint32_t* dest); + + // Handles all of the other integral data transferring functions: + // ldrsb, ldrsh, ldrd, etc. The size is given in bits. + BufferOffset as_extdtr(LoadStore ls, int size, bool IsSigned, Index mode, + Register rt, EDtrAddr addr, Condition c = Always); + + BufferOffset as_dtm(LoadStore ls, Register rn, uint32_t mask, + DTMMode mode, DTMWriteBack wb, Condition c = Always); + + // Overwrite a pool entry with new data. + static void WritePoolEntry(Instruction* addr, Condition c, uint32_t data); + + // Load a 32 bit immediate from a pool into a register. + BufferOffset as_Imm32Pool(Register dest, uint32_t value, Condition c = Always); + // Make a patchable jump that can target the entire 32 bit address space. + BufferOffset as_BranchPool(uint32_t value, RepatchLabel* label, + ARMBuffer::PoolEntry* pe = nullptr, Condition c = Always, + Label* documentation = nullptr); + + // Load a 64 bit floating point immediate from a pool into a register. + BufferOffset as_FImm64Pool(VFPRegister dest, wasm::RawF64 value, Condition c = Always); + // Load a 32 bit floating point immediate from a pool into a register. + BufferOffset as_FImm32Pool(VFPRegister dest, wasm::RawF32 value, Condition c = Always); + + // Atomic instructions: ldrex, ldrexh, ldrexb, strex, strexh, strexb. + // + // The halfword and byte versions are available from ARMv6K forward. + // + // The word versions are available from ARMv6 forward and can be used to + // implement the halfword and byte versions on older systems. + + // LDREX rt, [rn] + BufferOffset as_ldrex(Register rt, Register rn, Condition c = Always); + BufferOffset as_ldrexh(Register rt, Register rn, Condition c = Always); + BufferOffset as_ldrexb(Register rt, Register rn, Condition c = Always); + + // STREX rd, rt, [rn]. Constraint: rd != rn, rd != rt. + BufferOffset as_strex(Register rd, Register rt, Register rn, Condition c = Always); + BufferOffset as_strexh(Register rd, Register rt, Register rn, Condition c = Always); + BufferOffset as_strexb(Register rd, Register rt, Register rn, Condition c = Always); + + // Memory synchronization. + // These are available from ARMv7 forward. + BufferOffset as_dmb(BarrierOption option = BarrierSY); + BufferOffset as_dsb(BarrierOption option = BarrierSY); + BufferOffset as_isb(); + + // Memory synchronization for architectures before ARMv7. + BufferOffset as_dsb_trap(); + BufferOffset as_dmb_trap(); + BufferOffset as_isb_trap(); + + // Control flow stuff: + + // bx can *only* branch to a register never to an immediate. + BufferOffset as_bx(Register r, Condition c = Always); + + // Branch can branch to an immediate *or* to a register. Branches to + // immediates are pc relative, branches to registers are absolute. + BufferOffset as_b(BOffImm off, Condition c, Label* documentation = nullptr); + + BufferOffset as_b(Label* l, Condition c = Always); + BufferOffset as_b(wasm::TrapDesc target, Condition c = Always); + BufferOffset as_b(BOffImm off, Condition c, BufferOffset inst); + + // blx can go to either an immediate or a register. When blx'ing to a + // register, we change processor mode depending on the low bit of the + // register when blx'ing to an immediate, we *always* change processor + // state. + BufferOffset as_blx(Label* l); + + BufferOffset as_blx(Register r, Condition c = Always); + BufferOffset as_bl(BOffImm off, Condition c, Label* documentation = nullptr); + // bl can only branch+link to an immediate, never to a register it never + // changes processor state. + BufferOffset as_bl(); + // bl #imm can have a condition code, blx #imm cannot. + // blx reg can be conditional. + BufferOffset as_bl(Label* l, Condition c); + BufferOffset as_bl(BOffImm off, Condition c, BufferOffset inst); + + BufferOffset as_mrs(Register r, Condition c = Always); + BufferOffset as_msr(Register r, Condition c = Always); + + // VFP instructions! + private: + enum vfp_size { + IsDouble = 1 << 8, + IsSingle = 0 << 8 + }; + + BufferOffset writeVFPInst(vfp_size sz, uint32_t blob); + + static void WriteVFPInstStatic(vfp_size sz, uint32_t blob, uint32_t* dest); + + // Unityped variants: all registers hold the same (ieee754 single/double) + // notably not included are vcvt; vmov vd, #imm; vmov rt, vn. + BufferOffset as_vfp_float(VFPRegister vd, VFPRegister vn, VFPRegister vm, + VFPOp op, Condition c = Always); + + public: + BufferOffset as_vadd(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vdiv(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vnmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vnmla(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vnmls(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vneg(VFPRegister vd, VFPRegister vm, Condition c = Always); + BufferOffset as_vsqrt(VFPRegister vd, VFPRegister vm, Condition c = Always); + BufferOffset as_vabs(VFPRegister vd, VFPRegister vm, Condition c = Always); + BufferOffset as_vsub(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always); + BufferOffset as_vcmp(VFPRegister vd, VFPRegister vm, Condition c = Always); + BufferOffset as_vcmpz(VFPRegister vd, Condition c = Always); + + // Specifically, a move between two same sized-registers. + BufferOffset as_vmov(VFPRegister vd, VFPRegister vsrc, Condition c = Always); + + // Transfer between Core and VFP. + enum FloatToCore_ { + FloatToCore = 1 << 20, + CoreToFloat = 0 << 20 + }; + + private: + enum VFPXferSize { + WordTransfer = 0x02000010, + DoubleTransfer = 0x00400010 + }; + + public: + // Unlike the next function, moving between the core registers and vfp + // registers can't be *that* properly typed. Namely, since I don't want to + // munge the type VFPRegister to also include core registers. Thus, the core + // and vfp registers are passed in based on their type, and src/dest is + // determined by the float2core. + + BufferOffset as_vxfer(Register vt1, Register vt2, VFPRegister vm, FloatToCore_ f2c, + Condition c = Always, int idx = 0); + + // Our encoding actually allows just the src and the dest (and their types) + // to uniquely specify the encoding that we are going to use. + BufferOffset as_vcvt(VFPRegister vd, VFPRegister vm, bool useFPSCR = false, + Condition c = Always); + + // Hard coded to a 32 bit fixed width result for now. + BufferOffset as_vcvtFixed(VFPRegister vd, bool isSigned, uint32_t fixedPoint, + bool toFixed, Condition c = Always); + + // Transfer between VFP and memory. + BufferOffset as_vdtr(LoadStore ls, VFPRegister vd, VFPAddr addr, + Condition c = Always /* vfp doesn't have a wb option*/); + + static void as_vdtr_patch(LoadStore ls, VFPRegister vd, VFPAddr addr, + Condition c /* vfp doesn't have a wb option */, uint32_t* dest); + + // VFP's ldm/stm work differently from the standard arm ones. You can only + // transfer a range. + + BufferOffset as_vdtm(LoadStore st, Register rn, VFPRegister vd, int length, + /* also has update conditions */ Condition c = Always); + + BufferOffset as_vimm(VFPRegister vd, VFPImm imm, Condition c = Always); + + BufferOffset as_vmrs(Register r, Condition c = Always); + BufferOffset as_vmsr(Register r, Condition c = Always); + + // Label operations. + bool nextLink(BufferOffset b, BufferOffset* next); + void bind(Label* label, BufferOffset boff = BufferOffset()); + void bind(RepatchLabel* label); + void bindLater(Label* label, wasm::TrapDesc target); + uint32_t currentOffset() { + return nextOffset().getOffset(); + } + void retarget(Label* label, Label* target); + // I'm going to pretend this doesn't exist for now. + void retarget(Label* label, void* target, Relocation::Kind reloc); + + void Bind(uint8_t* rawCode, CodeOffset* label, const void* address); + + // See Bind + size_t labelToPatchOffset(CodeOffset label) { + return label.offset(); + } + + void as_bkpt(); + + public: + static void TraceJumpRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader); + static void TraceDataRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader); + + static bool SupportsFloatingPoint() { + return HasVFP(); + } + static bool SupportsUnalignedAccesses() { + return HasARMv7(); + } + static bool SupportsSimd() { + return js::jit::SupportsSimd; + } + + protected: + void addPendingJump(BufferOffset src, ImmPtr target, Relocation::Kind kind) { + enoughMemory_ &= jumps_.append(RelativePatch(target.value, kind)); + if (kind == Relocation::JITCODE) + writeRelocation(src); + } + + public: + // The buffer is about to be linked, make sure any constant pools or excess + // bookkeeping has been flushed to the instruction stream. + void flush() { + MOZ_ASSERT(!isFinished); + m_buffer.flushPool(); + return; + } + + void comment(const char* msg) { +#ifdef JS_DISASM_ARM + spew("; %s", msg); +#endif + } + + // Copy the assembly code to the given buffer, and perform any pending + // relocations relying on the target address. + void executableCopy(uint8_t* buffer); + + // Actual assembly emitting functions. + + // Since I can't think of a reasonable default for the mode, I'm going to + // leave it as a required argument. + void startDataTransferM(LoadStore ls, Register rm, + DTMMode mode, DTMWriteBack update = NoWriteBack, + Condition c = Always) + { + MOZ_ASSERT(!dtmActive); + dtmUpdate = update; + dtmBase = rm; + dtmLoadStore = ls; + dtmLastReg = -1; + dtmRegBitField = 0; + dtmActive = 1; + dtmCond = c; + dtmMode = mode; + } + + void transferReg(Register rn) { + MOZ_ASSERT(dtmActive); + MOZ_ASSERT(rn.code() > dtmLastReg); + dtmRegBitField |= 1 << rn.code(); + if (dtmLoadStore == IsLoad && rn.code() == 13 && dtmBase.code() == 13) { + MOZ_CRASH("ARM Spec says this is invalid"); + } + } + void finishDataTransfer() { + dtmActive = false; + as_dtm(dtmLoadStore, dtmBase, dtmRegBitField, dtmMode, dtmUpdate, dtmCond); + } + + void startFloatTransferM(LoadStore ls, Register rm, + DTMMode mode, DTMWriteBack update = NoWriteBack, + Condition c = Always) + { + MOZ_ASSERT(!dtmActive); + dtmActive = true; + dtmUpdate = update; + dtmLoadStore = ls; + dtmBase = rm; + dtmCond = c; + dtmLastReg = -1; + dtmMode = mode; + dtmDelta = 0; + } + void transferFloatReg(VFPRegister rn) + { + if (dtmLastReg == -1) { + vdtmFirstReg = rn.code(); + } else { + if (dtmDelta == 0) { + dtmDelta = rn.code() - dtmLastReg; + MOZ_ASSERT(dtmDelta == 1 || dtmDelta == -1); + } + MOZ_ASSERT(dtmLastReg >= 0); + MOZ_ASSERT(rn.code() == unsigned(dtmLastReg) + dtmDelta); + } + + dtmLastReg = rn.code(); + } + void finishFloatTransfer() { + MOZ_ASSERT(dtmActive); + dtmActive = false; + MOZ_ASSERT(dtmLastReg != -1); + dtmDelta = dtmDelta ? dtmDelta : 1; + // The operand for the vstr/vldr instruction is the lowest register in the range. + int low = Min(dtmLastReg, vdtmFirstReg); + int high = Max(dtmLastReg, vdtmFirstReg); + // Fencepost problem. + int len = high - low + 1; + // vdtm can only transfer 16 registers at once. If we need to transfer more, + // then either hoops are necessary, or we need to be updating the register. + MOZ_ASSERT_IF(len > 16, dtmUpdate == WriteBack); + + int adjustLow = dtmLoadStore == IsStore ? 0 : 1; + int adjustHigh = dtmLoadStore == IsStore ? -1 : 0; + while (len > 0) { + // Limit the instruction to 16 registers. + int curLen = Min(len, 16); + // If it is a store, we want to start at the high end and move down + // (e.g. vpush d16-d31; vpush d0-d15). + int curStart = (dtmLoadStore == IsStore) ? high - curLen + 1 : low; + as_vdtm(dtmLoadStore, dtmBase, + VFPRegister(FloatRegister::FromCode(curStart)), + curLen, dtmCond); + // Update the bounds. + low += adjustLow * curLen; + high += adjustHigh * curLen; + // Update the length parameter. + len -= curLen; + } + } + + private: + int dtmRegBitField; + int vdtmFirstReg; + int dtmLastReg; + int dtmDelta; + Register dtmBase; + DTMWriteBack dtmUpdate; + DTMMode dtmMode; + LoadStore dtmLoadStore; + bool dtmActive; + Condition dtmCond; + + public: + enum { + PadForAlign8 = (int)0x00, + PadForAlign16 = (int)0x0000, + PadForAlign32 = (int)0xe12fff7f // 'bkpt 0xffff' + }; + + // API for speaking with the IonAssemblerBufferWithConstantPools generate an + // initial placeholder instruction that we want to later fix up. + static void InsertIndexIntoTag(uint8_t* load, uint32_t index); + + // Take the stub value that was written in before, and write in an actual + // load using the index we'd computed previously as well as the address of + // the pool start. + static void PatchConstantPoolLoad(void* loadAddr, void* constPoolAddr); + + // We're not tracking short-range branches for ARM for now. + static void PatchShortRangeBranchToVeneer(ARMBuffer*, unsigned rangeIdx, BufferOffset deadline, + BufferOffset veneer) + { + MOZ_CRASH(); + } + // END API + + // Move our entire pool into the instruction stream. This is to force an + // opportunistic dump of the pool, prefferably when it is more convenient to + // do a dump. + void flushBuffer(); + void enterNoPool(size_t maxInst); + void leaveNoPool(); + // This should return a BOffImm, but we didn't want to require everyplace + // that used the AssemblerBuffer to make that class. + static ptrdiff_t GetBranchOffset(const Instruction* i); + static void RetargetNearBranch(Instruction* i, int offset, Condition cond, bool final = true); + static void RetargetNearBranch(Instruction* i, int offset, bool final = true); + static void RetargetFarBranch(Instruction* i, uint8_t** slot, uint8_t* dest, Condition cond); + + static void WritePoolHeader(uint8_t* start, Pool* p, bool isNatural); + static void WritePoolGuard(BufferOffset branch, Instruction* inst, BufferOffset dest); + + + static uint32_t PatchWrite_NearCallSize(); + static uint32_t NopSize() { return 4; } + static void PatchWrite_NearCall(CodeLocationLabel start, CodeLocationLabel toCall); + static void PatchDataWithValueCheck(CodeLocationLabel label, PatchedImmPtr newValue, + PatchedImmPtr expectedValue); + static void PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue, + ImmPtr expectedValue); + static void PatchWrite_Imm32(CodeLocationLabel label, Imm32 imm); + + static void PatchInstructionImmediate(uint8_t* code, PatchedImmPtr imm) { + MOZ_CRASH("Unused."); + } + + static uint32_t AlignDoubleArg(uint32_t offset) { + return (offset + 1) & ~1; + } + static uint8_t* NextInstruction(uint8_t* instruction, uint32_t* count = nullptr); + + // Toggle a jmp or cmp emitted by toggledJump(). + static void ToggleToJmp(CodeLocationLabel inst_); + static void ToggleToCmp(CodeLocationLabel inst_); + + static uint8_t* BailoutTableStart(uint8_t* code); + + static size_t ToggledCallSize(uint8_t* code); + static void ToggleCall(CodeLocationLabel inst_, bool enabled); + + void processCodeLabels(uint8_t* rawCode); + + bool bailed() { + return m_buffer.bail(); + } + + void verifyHeapAccessDisassembly(uint32_t begin, uint32_t end, + const Disassembler::HeapAccess& heapAccess) + { + // Implement this if we implement a disassembler. + } +}; // Assembler + +// An Instruction is a structure for both encoding and decoding any and all ARM +// instructions. Many classes have not been implemented thus far. +class Instruction +{ + uint32_t data; + + protected: + // This is not for defaulting to always, this is for instructions that + // cannot be made conditional, and have the usually invalid 4b1111 cond + // field. + explicit Instruction(uint32_t data_, bool fake = false) + : data(data_ | 0xf0000000) + { + MOZ_ASSERT(fake || ((data_ & 0xf0000000) == 0)); + } + // Standard constructor. + Instruction(uint32_t data_, Assembler::Condition c) + : data(data_ | (uint32_t) c) + { + MOZ_ASSERT((data_ & 0xf0000000) == 0); + } + // You should never create an instruction directly. You should create a more + // specific instruction which will eventually call one of these constructors + // for you. + public: + uint32_t encode() const { + return data; + } + // Check if this instruction is really a particular case. + template <class C> + bool is() const { return C::IsTHIS(*this); } + + // Safely get a more specific variant of this pointer. + template <class C> + C* as() const { return C::AsTHIS(*this); } + + const Instruction& operator=(Instruction src) { + data = src.data; + return *this; + } + // Since almost all instructions have condition codes, the condition code + // extractor resides in the base class. + Assembler::Condition extractCond() { + MOZ_ASSERT(data >> 28 != 0xf, "The instruction does not have condition code"); + return (Assembler::Condition)(data & 0xf0000000); + } + // Get the next instruction in the instruction stream. + // This does neat things like ignoreconstant pools and their guards. + Instruction* next(); + + // Skipping pools with artificial guards. + Instruction* skipPool(); + + // Sometimes, an api wants a uint32_t (or a pointer to it) rather than an + // instruction. raw() just coerces this into a pointer to a uint32_t. + const uint32_t* raw() const { return &data; } + uint32_t size() const { return 4; } +}; // Instruction + +// Make sure that it is the right size. +JS_STATIC_ASSERT(sizeof(Instruction) == 4); + +// Data Transfer Instructions. +class InstDTR : public Instruction +{ + public: + enum IsByte_ { + IsByte = 0x00400000, + IsWord = 0x00000000 + }; + static const int IsDTR = 0x04000000; + static const int IsDTRMask = 0x0c000000; + + // TODO: Replace the initialization with something that is safer. + InstDTR(LoadStore ls, IsByte_ ib, Index mode, Register rt, DTRAddr addr, Assembler::Condition c) + : Instruction(ls | ib | mode | RT(rt) | addr.encode() | IsDTR, c) + { } + + static bool IsTHIS(const Instruction& i); + static InstDTR* AsTHIS(const Instruction& i); + +}; +JS_STATIC_ASSERT(sizeof(InstDTR) == sizeof(Instruction)); + +class InstLDR : public InstDTR +{ + public: + InstLDR(Index mode, Register rt, DTRAddr addr, Assembler::Condition c) + : InstDTR(IsLoad, IsWord, mode, rt, addr, c) + { } + + static bool IsTHIS(const Instruction& i); + static InstLDR* AsTHIS(const Instruction& i); + + int32_t signedOffset() const { + int32_t offset = encode() & 0xfff; + if (IsUp_(encode() & IsUp) != IsUp) + return -offset; + return offset; + } + uint32_t* dest() const { + int32_t offset = signedOffset(); + // When patching the load in PatchConstantPoolLoad, we ensure that the + // offset is a multiple of 4, offset by 8 bytes from the actual + // location. Indeed, when the base register is PC, ARM's 3 stages + // pipeline design makes it that PC is off by 8 bytes (= 2 * + // sizeof(uint32*)) when we actually executed it. + MOZ_ASSERT(offset % 4 == 0); + offset >>= 2; + return (uint32_t*)raw() + offset + 2; + } +}; +JS_STATIC_ASSERT(sizeof(InstDTR) == sizeof(InstLDR)); + +class InstNOP : public Instruction +{ + public: + static const uint32_t NopInst = 0x0320f000; + + InstNOP() + : Instruction(NopInst, Assembler::Always) + { } + + static bool IsTHIS(const Instruction& i); + static InstNOP* AsTHIS(Instruction& i); +}; + +// Branching to a register, or calling a register +class InstBranchReg : public Instruction +{ + protected: + // Don't use BranchTag yourself, use a derived instruction. + enum BranchTag { + IsBX = 0x012fff10, + IsBLX = 0x012fff30 + }; + + static const uint32_t IsBRegMask = 0x0ffffff0; + + InstBranchReg(BranchTag tag, Register rm, Assembler::Condition c) + : Instruction(tag | rm.code(), c) + { } + + public: + static bool IsTHIS (const Instruction& i); + static InstBranchReg* AsTHIS (const Instruction& i); + + // Get the register that is being branched to + void extractDest(Register* dest); + // Make sure we are branching to a pre-known register + bool checkDest(Register dest); +}; +JS_STATIC_ASSERT(sizeof(InstBranchReg) == sizeof(Instruction)); + +// Branching to an immediate offset, or calling an immediate offset +class InstBranchImm : public Instruction +{ + protected: + enum BranchTag { + IsB = 0x0a000000, + IsBL = 0x0b000000 + }; + + static const uint32_t IsBImmMask = 0x0f000000; + + InstBranchImm(BranchTag tag, BOffImm off, Assembler::Condition c) + : Instruction(tag | off.encode(), c) + { } + + public: + static bool IsTHIS (const Instruction& i); + static InstBranchImm* AsTHIS (const Instruction& i); + + void extractImm(BOffImm* dest); +}; +JS_STATIC_ASSERT(sizeof(InstBranchImm) == sizeof(Instruction)); + +// Very specific branching instructions. +class InstBXReg : public InstBranchReg +{ + public: + static bool IsTHIS (const Instruction& i); + static InstBXReg* AsTHIS (const Instruction& i); +}; + +class InstBLXReg : public InstBranchReg +{ + public: + InstBLXReg(Register reg, Assembler::Condition c) + : InstBranchReg(IsBLX, reg, c) + { } + + static bool IsTHIS (const Instruction& i); + static InstBLXReg* AsTHIS (const Instruction& i); +}; + +class InstBImm : public InstBranchImm +{ + public: + InstBImm(BOffImm off, Assembler::Condition c) + : InstBranchImm(IsB, off, c) + { } + + static bool IsTHIS (const Instruction& i); + static InstBImm* AsTHIS (const Instruction& i); +}; + +class InstBLImm : public InstBranchImm +{ + public: + InstBLImm(BOffImm off, Assembler::Condition c) + : InstBranchImm(IsBL, off, c) + { } + + static bool IsTHIS (const Instruction& i); + static InstBLImm* AsTHIS (const Instruction& i); +}; + +// Both movw and movt. The layout of both the immediate and the destination +// register is the same so the code is being shared. +class InstMovWT : public Instruction +{ + protected: + enum WT { + IsW = 0x03000000, + IsT = 0x03400000 + }; + static const uint32_t IsWTMask = 0x0ff00000; + + InstMovWT(Register rd, Imm16 imm, WT wt, Assembler::Condition c) + : Instruction (RD(rd) | imm.encode() | wt, c) + { } + + public: + void extractImm(Imm16* dest); + void extractDest(Register* dest); + bool checkImm(Imm16 dest); + bool checkDest(Register dest); + + static bool IsTHIS (Instruction& i); + static InstMovWT* AsTHIS (Instruction& i); + +}; +JS_STATIC_ASSERT(sizeof(InstMovWT) == sizeof(Instruction)); + +class InstMovW : public InstMovWT +{ + public: + InstMovW (Register rd, Imm16 imm, Assembler::Condition c) + : InstMovWT(rd, imm, IsW, c) + { } + + static bool IsTHIS (const Instruction& i); + static InstMovW* AsTHIS (const Instruction& i); +}; + +class InstMovT : public InstMovWT +{ + public: + InstMovT (Register rd, Imm16 imm, Assembler::Condition c) + : InstMovWT(rd, imm, IsT, c) + { } + + static bool IsTHIS (const Instruction& i); + static InstMovT* AsTHIS (const Instruction& i); +}; + +class InstALU : public Instruction +{ + static const int32_t ALUMask = 0xc << 24; + + public: + InstALU(Register rd, Register rn, Operand2 op2, ALUOp op, SBit s, Assembler::Condition c) + : Instruction(maybeRD(rd) | maybeRN(rn) | op2.encode() | op | s, c) + { } + + static bool IsTHIS (const Instruction& i); + static InstALU* AsTHIS (const Instruction& i); + + void extractOp(ALUOp* ret); + bool checkOp(ALUOp op); + void extractDest(Register* ret); + bool checkDest(Register rd); + void extractOp1(Register* ret); + bool checkOp1(Register rn); + Operand2 extractOp2(); +}; + +class InstCMP : public InstALU +{ + public: + static bool IsTHIS (const Instruction& i); + static InstCMP* AsTHIS (const Instruction& i); +}; + +class InstMOV : public InstALU +{ + public: + static bool IsTHIS (const Instruction& i); + static InstMOV* AsTHIS (const Instruction& i); +}; + + +class InstructionIterator +{ + private: + Instruction* i; + + public: + explicit InstructionIterator(Instruction* i_); + + Instruction* next() { + i = i->next(); + return cur(); + } + Instruction* cur() const { + return i; + } +}; + +static const uint32_t NumIntArgRegs = 4; + +// There are 16 *float* registers available for arguments +// If doubles are used, only half the number of registers are available. +static const uint32_t NumFloatArgRegs = 16; + +static inline bool +GetIntArgReg(uint32_t usedIntArgs, uint32_t usedFloatArgs, Register* out) +{ + if (usedIntArgs >= NumIntArgRegs) + return false; + + *out = Register::FromCode(usedIntArgs); + return true; +} + +// Get a register in which we plan to put a quantity that will be used as an +// integer argument. This differs from GetIntArgReg in that if we have no more +// actual argument registers to use we will fall back on using whatever +// CallTempReg* don't overlap the argument registers, and only fail once those +// run out too. +static inline bool +GetTempRegForIntArg(uint32_t usedIntArgs, uint32_t usedFloatArgs, Register* out) +{ + if (GetIntArgReg(usedIntArgs, usedFloatArgs, out)) + return true; + + // Unfortunately, we have to assume things about the point at which + // GetIntArgReg returns false, because we need to know how many registers it + // can allocate. + usedIntArgs -= NumIntArgRegs; + if (usedIntArgs >= NumCallTempNonArgRegs) + return false; + + *out = CallTempNonArgRegs[usedIntArgs]; + return true; +} + + +#if !defined(JS_CODEGEN_ARM_HARDFP) || defined(JS_SIMULATOR_ARM) + +static inline uint32_t +GetArgStackDisp(uint32_t arg) +{ + MOZ_ASSERT(!UseHardFpABI()); + MOZ_ASSERT(arg >= NumIntArgRegs); + return (arg - NumIntArgRegs) * sizeof(intptr_t); +} + +#endif + + +#if defined(JS_CODEGEN_ARM_HARDFP) || defined(JS_SIMULATOR_ARM) + +static inline bool +GetFloat32ArgReg(uint32_t usedIntArgs, uint32_t usedFloatArgs, FloatRegister* out) +{ + MOZ_ASSERT(UseHardFpABI()); + if (usedFloatArgs >= NumFloatArgRegs) + return false; + *out = VFPRegister(usedFloatArgs, VFPRegister::Single); + return true; +} +static inline bool +GetDoubleArgReg(uint32_t usedIntArgs, uint32_t usedFloatArgs, FloatRegister* out) +{ + MOZ_ASSERT(UseHardFpABI()); + MOZ_ASSERT((usedFloatArgs % 2) == 0); + if (usedFloatArgs >= NumFloatArgRegs) + return false; + *out = VFPRegister(usedFloatArgs>>1, VFPRegister::Double); + return true; +} + +static inline uint32_t +GetIntArgStackDisp(uint32_t usedIntArgs, uint32_t usedFloatArgs, uint32_t* padding) +{ + MOZ_ASSERT(UseHardFpABI()); + MOZ_ASSERT(usedIntArgs >= NumIntArgRegs); + uint32_t doubleSlots = Max(0, (int32_t)usedFloatArgs - (int32_t)NumFloatArgRegs); + doubleSlots *= 2; + int intSlots = usedIntArgs - NumIntArgRegs; + return (intSlots + doubleSlots + *padding) * sizeof(intptr_t); +} + +static inline uint32_t +GetFloat32ArgStackDisp(uint32_t usedIntArgs, uint32_t usedFloatArgs, uint32_t* padding) +{ + MOZ_ASSERT(UseHardFpABI()); + MOZ_ASSERT(usedFloatArgs >= NumFloatArgRegs); + uint32_t intSlots = 0; + if (usedIntArgs > NumIntArgRegs) + intSlots = usedIntArgs - NumIntArgRegs; + uint32_t float32Slots = usedFloatArgs - NumFloatArgRegs; + return (intSlots + float32Slots + *padding) * sizeof(intptr_t); +} + +static inline uint32_t +GetDoubleArgStackDisp(uint32_t usedIntArgs, uint32_t usedFloatArgs, uint32_t* padding) +{ + MOZ_ASSERT(UseHardFpABI()); + MOZ_ASSERT(usedFloatArgs >= NumFloatArgRegs); + uint32_t intSlots = 0; + if (usedIntArgs > NumIntArgRegs) { + intSlots = usedIntArgs - NumIntArgRegs; + // Update the amount of padding required. + *padding += (*padding + usedIntArgs) % 2; + } + uint32_t doubleSlots = usedFloatArgs - NumFloatArgRegs; + doubleSlots *= 2; + return (intSlots + doubleSlots + *padding) * sizeof(intptr_t); +} + +#endif + +class DoubleEncoder +{ + struct DoubleEntry + { + uint32_t dblTop; + datastore::Imm8VFPImmData data; + }; + + static const DoubleEntry table[256]; + + public: + bool lookup(uint32_t top, datastore::Imm8VFPImmData* ret) const { + for (int i = 0; i < 256; i++) { + if (table[i].dblTop == top) { + *ret = table[i].data; + return true; + } + } + return false; + } +}; + +class AutoForbidPools +{ + Assembler* masm_; + + public: + // The maxInst argument is the maximum number of word sized instructions + // that will be allocated within this context. It is used to determine if + // the pool needs to be dumped before entering this content. The debug code + // checks that no more than maxInst instructions are actually allocated. + // + // Allocation of pool entries is not supported within this content so the + // code can not use large integers or float constants etc. + AutoForbidPools(Assembler* masm, size_t maxInst) + : masm_(masm) + { + masm_->enterNoPool(maxInst); + } + + ~AutoForbidPools() { + masm_->leaveNoPool(); + } +}; + +} // namespace jit +} // namespace js + +#endif /* jit_arm_Assembler_arm_h */ |