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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /ipc/chromium/src/chrome/common/ipc_channel_win.cc | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'ipc/chromium/src/chrome/common/ipc_channel_win.cc')
-rw-r--r-- | ipc/chromium/src/chrome/common/ipc_channel_win.cc | 630 |
1 files changed, 630 insertions, 0 deletions
diff --git a/ipc/chromium/src/chrome/common/ipc_channel_win.cc b/ipc/chromium/src/chrome/common/ipc_channel_win.cc new file mode 100644 index 000000000..158fb4df5 --- /dev/null +++ b/ipc/chromium/src/chrome/common/ipc_channel_win.cc @@ -0,0 +1,630 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "chrome/common/ipc_channel_win.h" + +#include <windows.h> +#include <sstream> + +#include "base/compiler_specific.h" +#include "base/logging.h" +#include "base/process_util.h" +#include "base/rand_util.h" +#include "base/string_util.h" +#include "base/win_util.h" +#include "chrome/common/ipc_message_utils.h" +#include "mozilla/ipc/ProtocolUtils.h" + +// ChannelImpl is used on the IPC thread, but constructed on a different thread, +// so it has to hold the nsAutoOwningThread as a pointer, and we need a slightly +// different macro. +#ifdef DEBUG +#define ASSERT_OWNINGTHREAD(_class) \ + if (nsAutoOwningThread* owningThread = _mOwningThread.get()) { \ + NS_CheckThreadSafe(owningThread->GetThread(), #_class " not thread-safe"); \ + } +#else +#define ASSERT_OWNINGTHREAD(_class) ((void)0) +#endif + +namespace IPC { +//------------------------------------------------------------------------------ + +Channel::ChannelImpl::State::State(ChannelImpl* channel) : is_pending(false) { + memset(&context.overlapped, 0, sizeof(context.overlapped)); + context.handler = channel; +} + +Channel::ChannelImpl::State::~State() { + COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State, context), + starts_with_io_context); +} + +//------------------------------------------------------------------------------ + +Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode, + Listener* listener) + : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)), + ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)), + ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)), + shared_secret_(0), + waiting_for_shared_secret_(false) { + Init(mode, listener); + + if (!CreatePipe(channel_id, mode)) { + // The pipe may have been closed already. + CHROMIUM_LOG(WARNING) << "Unable to create pipe named \"" << channel_id << + "\" in " << (mode == 0 ? "server" : "client") << " mode."; + } +} + +Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, + HANDLE server_pipe, + Mode mode, Listener* listener) + : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)), + ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)), + ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)), + shared_secret_(0), + waiting_for_shared_secret_(false) { + Init(mode, listener); + + if (mode == MODE_SERVER) { + // Use the existing handle that was dup'd to us + pipe_ = server_pipe; + EnqueueHelloMessage(); + } else { + // Take the normal init path to connect to the server pipe + CreatePipe(channel_id, mode); + } +} + +void Channel::ChannelImpl::Init(Mode mode, Listener* listener) { + pipe_ = INVALID_HANDLE_VALUE; + listener_ = listener; + waiting_connect_ = (mode == MODE_SERVER); + processing_incoming_ = false; + closed_ = false; + output_queue_length_ = 0; + input_buf_offset_ = 0; +} + +void Channel::ChannelImpl::OutputQueuePush(Message* msg) +{ + output_queue_.push(msg); + output_queue_length_++; +} + +void Channel::ChannelImpl::OutputQueuePop() +{ + output_queue_.pop(); + output_queue_length_--; +} + +HANDLE Channel::ChannelImpl::GetServerPipeHandle() const { + return pipe_; +} + +void Channel::ChannelImpl::Close() { + ASSERT_OWNINGTHREAD(ChannelImpl); + + bool waited = false; + if (input_state_.is_pending || output_state_.is_pending) { + CancelIo(pipe_); + waited = true; + } + + // Closing the handle at this point prevents us from issuing more requests + // form OnIOCompleted(). + if (pipe_ != INVALID_HANDLE_VALUE) { + CloseHandle(pipe_); + pipe_ = INVALID_HANDLE_VALUE; + } + + while (input_state_.is_pending || output_state_.is_pending) { + MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this); + } + + while (!output_queue_.empty()) { + Message* m = output_queue_.front(); + OutputQueuePop(); + delete m; + } + +#ifdef DEBUG + _mOwningThread = nullptr; +#endif + closed_ = true; +} + +bool Channel::ChannelImpl::Send(Message* message) { + ASSERT_OWNINGTHREAD(ChannelImpl); +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "sending message @" << message << " on channel @" << this + << " with type " << message->type() + << " (" << output_queue_.size() << " in queue)"; +#endif + + + if (closed_) { + if (mozilla::ipc::LoggingEnabled()) { + fprintf(stderr, "Can't send message %s, because this channel is closed.\n", + message->name()); + } + delete message; + return false; + } + + OutputQueuePush(message); + // ensure waiting to write + if (!waiting_connect_) { + if (!output_state_.is_pending) { + if (!ProcessOutgoingMessages(NULL, 0)) + return false; + } + } + + return true; +} + +const std::wstring Channel::ChannelImpl::PipeName( + const std::wstring& channel_id, int32_t* secret) const { + MOZ_ASSERT(secret); + + std::wostringstream ss; + ss << L"\\\\.\\pipe\\chrome."; + + // Prevent the shared secret from ending up in the pipe name. + size_t index = channel_id.find_first_of(L'\\'); + if (index != std::string::npos) { + StringToInt(channel_id.substr(index + 1), secret); + ss << channel_id.substr(0, index - 1); + } else { + // This case is here to support predictable named pipes in tests. + *secret = 0; + ss << channel_id; + } + return ss.str(); +} + +bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id, + Mode mode) { + DCHECK(pipe_ == INVALID_HANDLE_VALUE); + const std::wstring pipe_name = PipeName(channel_id, &shared_secret_); + if (mode == MODE_SERVER) { + waiting_for_shared_secret_ = !!shared_secret_; + pipe_ = CreateNamedPipeW(pipe_name.c_str(), + PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED | + FILE_FLAG_FIRST_PIPE_INSTANCE, + PIPE_TYPE_BYTE | PIPE_READMODE_BYTE, + 1, // number of pipe instances + // output buffer size (XXX tune) + Channel::kReadBufferSize, + // input buffer size (XXX tune) + Channel::kReadBufferSize, + 5000, // timeout in milliseconds (XXX tune) + NULL); + } else { + pipe_ = CreateFileW(pipe_name.c_str(), + GENERIC_READ | GENERIC_WRITE, + 0, + NULL, + OPEN_EXISTING, + SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION | + FILE_FLAG_OVERLAPPED, + NULL); + } + if (pipe_ == INVALID_HANDLE_VALUE) { + // If this process is being closed, the pipe may be gone already. + CHROMIUM_LOG(WARNING) << "failed to create pipe: " << GetLastError(); + return false; + } + + // Create the Hello message to be sent when Connect is called + return EnqueueHelloMessage(); +} + +bool Channel::ChannelImpl::EnqueueHelloMessage() { + mozilla::UniquePtr<Message> m = mozilla::MakeUnique<Message>(MSG_ROUTING_NONE, + HELLO_MESSAGE_TYPE); + + // If we're waiting for our shared secret from the other end's hello message + // then don't give the game away by sending it in ours. + int32_t secret = waiting_for_shared_secret_ ? 0 : shared_secret_; + + // Also, don't send if the value is zero (for IPC backwards compatability). + if (!m->WriteInt(GetCurrentProcessId()) || + (secret && !m->WriteUInt32(secret))) + { + CloseHandle(pipe_); + pipe_ = INVALID_HANDLE_VALUE; + return false; + } + + OutputQueuePush(m.release()); + return true; +} + +bool Channel::ChannelImpl::Connect() { +#ifdef DEBUG + if (!_mOwningThread) { + _mOwningThread = mozilla::MakeUnique<nsAutoOwningThread>(); + } +#endif + + if (pipe_ == INVALID_HANDLE_VALUE) + return false; + + MessageLoopForIO::current()->RegisterIOHandler(pipe_, this); + + // Check to see if there is a client connected to our pipe... + if (waiting_connect_) + ProcessConnection(); + + if (!input_state_.is_pending) { + // Complete setup asynchronously. By not setting input_state_.is_pending + // to true, we indicate to OnIOCompleted that this is the special + // initialization signal. + MessageLoopForIO::current()->PostTask(factory_.NewRunnableMethod( + &Channel::ChannelImpl::OnIOCompleted, &input_state_.context, 0, 0)); + } + + if (!waiting_connect_) + ProcessOutgoingMessages(NULL, 0); + return true; +} + +bool Channel::ChannelImpl::ProcessConnection() { + ASSERT_OWNINGTHREAD(ChannelImpl); + if (input_state_.is_pending) + input_state_.is_pending = false; + + // Do we have a client connected to our pipe? + if (INVALID_HANDLE_VALUE == pipe_) + return false; + + BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped); + + DWORD err = GetLastError(); + if (ok) { + // Uhm, the API documentation says that this function should never + // return success when used in overlapped mode. + NOTREACHED(); + return false; + } + + switch (err) { + case ERROR_IO_PENDING: + input_state_.is_pending = true; + break; + case ERROR_PIPE_CONNECTED: + waiting_connect_ = false; + break; + default: + NOTREACHED(); + return false; + } + + return true; +} + +bool Channel::ChannelImpl::ProcessIncomingMessages( + MessageLoopForIO::IOContext* context, + DWORD bytes_read) { + ASSERT_OWNINGTHREAD(ChannelImpl); + if (input_state_.is_pending) { + input_state_.is_pending = false; + DCHECK(context); + + if (!context || !bytes_read) + return false; + } else { + // This happens at channel initialization. + DCHECK(!bytes_read && context == &input_state_.context); + } + + for (;;) { + if (bytes_read == 0) { + if (INVALID_HANDLE_VALUE == pipe_) + return false; + + // Read from pipe... + BOOL ok = ReadFile(pipe_, + input_buf_ + input_buf_offset_, + Channel::kReadBufferSize - input_buf_offset_, + &bytes_read, + &input_state_.context.overlapped); + if (!ok) { + DWORD err = GetLastError(); + if (err == ERROR_IO_PENDING) { + input_state_.is_pending = true; + return true; + } + CHROMIUM_LOG(ERROR) << "pipe error: " << err; + return false; + } + input_state_.is_pending = true; + return true; + } + DCHECK(bytes_read); + + // Process messages from input buffer. + + const char *p = input_buf_; + const char *end = input_buf_ + input_buf_offset_ + bytes_read; + + while (p < end) { + // Try to figure out how big the message is. Size is 0 if we haven't read + // enough of the header to know the size. + uint32_t message_length = 0; + if (incoming_message_.isSome()) { + message_length = incoming_message_.ref().size(); + } else { + message_length = Message::MessageSize(p, end); + } + + if (!message_length) { + // We haven't seen the full message header. + MOZ_ASSERT(incoming_message_.isNothing()); + + // Move everything we have to the start of the buffer. We'll finish + // reading this message when we get more data. For now we leave it in + // input_buf_. + memmove(input_buf_, p, end - p); + input_buf_offset_ = end - p; + + break; + } + + input_buf_offset_ = 0; + + bool partial; + if (incoming_message_.isSome()) { + // We already have some data for this message stored in + // incoming_message_. We want to append the new data there. + Message& m = incoming_message_.ref(); + + // How much data from this message remains to be added to + // incoming_message_? + MOZ_ASSERT(message_length > m.CurrentSize()); + uint32_t remaining = message_length - m.CurrentSize(); + + // How much data from this message is stored in input_buf_? + uint32_t in_buf = std::min(remaining, uint32_t(end - p)); + + m.InputBytes(p, in_buf); + p += in_buf; + + // Are we done reading this message? + partial = in_buf != remaining; + } else { + // How much data from this message is stored in input_buf_? + uint32_t in_buf = std::min(message_length, uint32_t(end - p)); + + incoming_message_.emplace(p, in_buf); + p += in_buf; + + // Are we done reading this message? + partial = in_buf != message_length; + } + + if (partial) { + break; + } + + Message& m = incoming_message_.ref(); + +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "received message on channel @" << this << + " with type " << m.type(); +#endif + if (m.routing_id() == MSG_ROUTING_NONE && + m.type() == HELLO_MESSAGE_TYPE) { + // The Hello message contains the process id and must include the + // shared secret, if we are waiting for it. + MessageIterator it = MessageIterator(m); + int32_t claimed_pid = it.NextInt(); + if (waiting_for_shared_secret_ && (it.NextInt() != shared_secret_)) { + NOTREACHED(); + // Something went wrong. Abort connection. + Close(); + listener_->OnChannelError(); + return false; + } + waiting_for_shared_secret_ = false; + listener_->OnChannelConnected(claimed_pid); + } else { + listener_->OnMessageReceived(mozilla::Move(m)); + } + + incoming_message_.reset(); + } + + bytes_read = 0; // Get more data. + } + + return true; +} + +bool Channel::ChannelImpl::ProcessOutgoingMessages( + MessageLoopForIO::IOContext* context, + DWORD bytes_written) { + DCHECK(!waiting_connect_); // Why are we trying to send messages if there's + // no connection? + ASSERT_OWNINGTHREAD(ChannelImpl); + + if (output_state_.is_pending) { + DCHECK(context); + output_state_.is_pending = false; + if (!context || bytes_written == 0) { + DWORD err = GetLastError(); + CHROMIUM_LOG(ERROR) << "pipe error: " << err; + return false; + } + // Message was sent. + DCHECK(!output_queue_.empty()); + Message* m = output_queue_.front(); + + MOZ_RELEASE_ASSERT(partial_write_iter_.isSome()); + Pickle::BufferList::IterImpl& iter = partial_write_iter_.ref(); + iter.Advance(m->Buffers(), bytes_written); + if (iter.Done()) { + partial_write_iter_.reset(); + OutputQueuePop(); + delete m; + } + } + + if (output_queue_.empty()) + return true; + + if (INVALID_HANDLE_VALUE == pipe_) + return false; + + // Write to pipe... + Message* m = output_queue_.front(); + + if (partial_write_iter_.isNothing()) { + Pickle::BufferList::IterImpl iter(m->Buffers()); + partial_write_iter_.emplace(iter); + } + + Pickle::BufferList::IterImpl& iter = partial_write_iter_.ref(); + BOOL ok = WriteFile(pipe_, + iter.Data(), + iter.RemainingInSegment(), + &bytes_written, + &output_state_.context.overlapped); + if (!ok) { + DWORD err = GetLastError(); + if (err == ERROR_IO_PENDING) { + output_state_.is_pending = true; + +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "sent pending message @" << m << " on channel @" << + this << " with type " << m->type(); +#endif + + return true; + } + CHROMIUM_LOG(ERROR) << "pipe error: " << err; + return false; + } + +#ifdef IPC_MESSAGE_DEBUG_EXTRA + DLOG(INFO) << "sent message @" << m << " on channel @" << this << + " with type " << m->type(); +#endif + + output_state_.is_pending = true; + return true; +} + +void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context, + DWORD bytes_transfered, DWORD error) { + bool ok; + ASSERT_OWNINGTHREAD(ChannelImpl); + if (context == &input_state_.context) { + if (waiting_connect_) { + if (!ProcessConnection()) + return; + // We may have some messages queued up to send... + if (!output_queue_.empty() && !output_state_.is_pending) + ProcessOutgoingMessages(NULL, 0); + if (input_state_.is_pending) + return; + // else, fall-through and look for incoming messages... + } + // we don't support recursion through OnMessageReceived yet! + DCHECK(!processing_incoming_); + processing_incoming_ = true; + ok = ProcessIncomingMessages(context, bytes_transfered); + processing_incoming_ = false; + } else { + DCHECK(context == &output_state_.context); + ok = ProcessOutgoingMessages(context, bytes_transfered); + } + if (!ok && INVALID_HANDLE_VALUE != pipe_) { + // We don't want to re-enter Close(). + Close(); + listener_->OnChannelError(); + } +} + +bool Channel::ChannelImpl::Unsound_IsClosed() const +{ + return closed_; +} + +uint32_t Channel::ChannelImpl::Unsound_NumQueuedMessages() const +{ + return output_queue_length_; +} + +//------------------------------------------------------------------------------ +// Channel's methods simply call through to ChannelImpl. +Channel::Channel(const std::wstring& channel_id, Mode mode, + Listener* listener) + : channel_impl_(new ChannelImpl(channel_id, mode, listener)) { + MOZ_COUNT_CTOR(IPC::Channel); +} + +Channel::Channel(const std::wstring& channel_id, void* server_pipe, + Mode mode, Listener* listener) + : channel_impl_(new ChannelImpl(channel_id, server_pipe, mode, listener)) { + MOZ_COUNT_CTOR(IPC::Channel); +} + +Channel::~Channel() { + MOZ_COUNT_DTOR(IPC::Channel); + delete channel_impl_; +} + +bool Channel::Connect() { + return channel_impl_->Connect(); +} + +void Channel::Close() { + channel_impl_->Close(); +} + +void* Channel::GetServerPipeHandle() const { + return channel_impl_->GetServerPipeHandle(); +} + +Channel::Listener* Channel::set_listener(Listener* listener) { + return channel_impl_->set_listener(listener); +} + +bool Channel::Send(Message* message) { + return channel_impl_->Send(message); +} + +bool Channel::Unsound_IsClosed() const { + return channel_impl_->Unsound_IsClosed(); +} + +uint32_t Channel::Unsound_NumQueuedMessages() const { + return channel_impl_->Unsound_NumQueuedMessages(); +} + +// static +std::wstring Channel::GenerateVerifiedChannelID(const std::wstring& prefix) { + // Windows pipes can be enumerated by low-privileged processes. So, we + // append a strong random value after the \ character. This value is not + // included in the pipe name, but sent as part of the client hello, to + // prevent hijacking the pipe name to spoof the client. + std::wstring id = prefix; + if (!id.empty()) + id.append(L"."); + int secret; + do { // Guarantee we get a non-zero value. + secret = base::RandInt(0, std::numeric_limits<int>::max()); + } while (secret == 0); + id.append(GenerateUniqueRandomChannelID()); + return id.append(StringPrintf(L"\\%d", secret)); +} + +} // namespace IPC |