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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /intl/icu/source/common/usetiter.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'intl/icu/source/common/usetiter.cpp')
-rw-r--r-- | intl/icu/source/common/usetiter.cpp | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/intl/icu/source/common/usetiter.cpp b/intl/icu/source/common/usetiter.cpp new file mode 100644 index 000000000..514dc03c4 --- /dev/null +++ b/intl/icu/source/common/usetiter.cpp @@ -0,0 +1,152 @@ +// Copyright (C) 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +********************************************************************** +* Copyright (c) 2002-2006, International Business Machines +* Corporation and others. All Rights Reserved. +********************************************************************** +*/ +#include "unicode/usetiter.h" +#include "unicode/uniset.h" +#include "unicode/unistr.h" +#include "uvector.h" + +U_NAMESPACE_BEGIN + +UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UnicodeSetIterator) + +/** + * Create an iterator + * @param set set to iterate over + */ +UnicodeSetIterator::UnicodeSetIterator(const UnicodeSet& uSet) { + cpString = NULL; + reset(uSet); +} + +/** + * Create an iterator. Convenience for when the contents are to be set later. + */ +UnicodeSetIterator::UnicodeSetIterator() { + this->set = NULL; + cpString = NULL; + reset(); +} + +UnicodeSetIterator::~UnicodeSetIterator() { + delete cpString; +} + +/** + * Returns the next element in the set. + * @return true if there was another element in the set. + * if so, if codepoint == IS_STRING, the value is a string in the string field + * else the value is a single code point in the codepoint field. + * <br>You are guaranteed that the codepoints are in sorted order, and the strings are in sorted order, + * and that all code points are returned before any strings are returned. + * <br>Note also that the codepointEnd is undefined after calling this method. + */ +UBool UnicodeSetIterator::next() { + if (nextElement <= endElement) { + codepoint = codepointEnd = nextElement++; + string = NULL; + return TRUE; + } + if (range < endRange) { + loadRange(++range); + codepoint = codepointEnd = nextElement++; + string = NULL; + return TRUE; + } + + if (nextString >= stringCount) return FALSE; + codepoint = (UChar32)IS_STRING; // signal that value is actually a string + string = (const UnicodeString*) set->strings->elementAt(nextString++); + return TRUE; +} + +/** + * @return true if there was another element in the set. + * if so, if codepoint == IS_STRING, the value is a string in the string field + * else the value is a range of codepoints in the <codepoint, codepointEnd> fields. + * <br>Note that the codepoints are in sorted order, and the strings are in sorted order, + * and that all code points are returned before any strings are returned. + * <br>You are guaranteed that the ranges are in sorted order, and the strings are in sorted order, + * and that all ranges are returned before any strings are returned. + * <br>You are also guaranteed that ranges are disjoint and non-contiguous. + * <br>Note also that the codepointEnd is undefined after calling this method. + */ +UBool UnicodeSetIterator::nextRange() { + string = NULL; + if (nextElement <= endElement) { + codepointEnd = endElement; + codepoint = nextElement; + nextElement = endElement+1; + return TRUE; + } + if (range < endRange) { + loadRange(++range); + codepointEnd = endElement; + codepoint = nextElement; + nextElement = endElement+1; + return TRUE; + } + + if (nextString >= stringCount) return FALSE; + codepoint = (UChar32)IS_STRING; // signal that value is actually a string + string = (const UnicodeString*) set->strings->elementAt(nextString++); + return TRUE; +} + +/** + *@param set the set to iterate over. This allows reuse of the iterator. + */ +void UnicodeSetIterator::reset(const UnicodeSet& uSet) { + this->set = &uSet; + reset(); +} + +/** + * Resets to the start, to allow the iteration to start over again. + */ +void UnicodeSetIterator::reset() { + if (set == NULL) { + // Set up indices to empty iteration + endRange = -1; + stringCount = 0; + } else { + endRange = set->getRangeCount() - 1; + stringCount = set->strings->size(); + } + range = 0; + endElement = -1; + nextElement = 0; + if (endRange >= 0) { + loadRange(range); + } + nextString = 0; + string = NULL; +} + +void UnicodeSetIterator::loadRange(int32_t iRange) { + nextElement = set->getRangeStart(iRange); + endElement = set->getRangeEnd(iRange); +} + + +const UnicodeString& UnicodeSetIterator::getString() { + if (string==NULL && codepoint!=(UChar32)IS_STRING) { + if (cpString == NULL) { + cpString = new UnicodeString(); + } + if (cpString != NULL) { + cpString->setTo((UChar32)codepoint); + } + string = cpString; + } + return *string; +} + +U_NAMESPACE_END + +//eof |