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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /image/test/gtest/TestSurfaceSink.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'image/test/gtest/TestSurfaceSink.cpp')
-rw-r--r-- | image/test/gtest/TestSurfaceSink.cpp | 1491 |
1 files changed, 1491 insertions, 0 deletions
diff --git a/image/test/gtest/TestSurfaceSink.cpp b/image/test/gtest/TestSurfaceSink.cpp new file mode 100644 index 000000000..ccf9be3ec --- /dev/null +++ b/image/test/gtest/TestSurfaceSink.cpp @@ -0,0 +1,1491 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gtest/gtest.h" + +#include "mozilla/gfx/2D.h" +#include "Common.h" +#include "Decoder.h" +#include "DecoderFactory.h" +#include "SourceBuffer.h" +#include "SurfacePipe.h" + +using namespace mozilla; +using namespace mozilla::gfx; +using namespace mozilla::image; + +enum class Orient +{ + NORMAL, + FLIP_VERTICALLY +}; + +template <Orient Orientation, typename Func> void +WithSurfaceSink(Func aFunc) +{ + RefPtr<Decoder> decoder = CreateTrivialDecoder(); + ASSERT_TRUE(decoder != nullptr); + + const bool flipVertically = Orientation == Orient::FLIP_VERTICALLY; + + WithFilterPipeline(decoder, Forward<Func>(aFunc), + SurfaceConfig { decoder, 0, IntSize(100, 100), + SurfaceFormat::B8G8R8A8, flipVertically }); +} + +template <typename Func> void +WithPalettedSurfaceSink(const IntRect& aFrameRect, Func aFunc) +{ + RefPtr<Decoder> decoder = CreateTrivialDecoder(); + ASSERT_TRUE(decoder != nullptr); + + WithFilterPipeline(decoder, Forward<Func>(aFunc), + PalettedSurfaceConfig { decoder, 0, IntSize(100, 100), + aFrameRect, SurfaceFormat::B8G8R8A8, + 8, false }); +} + +void +ResetForNextPass(SurfaceFilter* aSink) +{ + aSink->ResetToFirstRow(); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); +} + +template <typename WriteFunc, typename CheckFunc> void +DoCheckIterativeWrite(SurfaceFilter* aSink, + WriteFunc aWriteFunc, + CheckFunc aCheckFunc) +{ + // Write the buffer to successive rows until every row of the surface + // has been written. + uint32_t row = 0; + WriteState result = WriteState::NEED_MORE_DATA; + while (result == WriteState::NEED_MORE_DATA) { + result = aWriteFunc(row); + ++row; + } + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u, row); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Check that the generated image is correct. + aCheckFunc(); +} + +template <typename WriteFunc> void +CheckIterativeWrite(Decoder* aDecoder, + SurfaceSink* aSink, + const IntRect& aOutputRect, + WriteFunc aWriteFunc) +{ + // Ignore the row passed to WriteFunc, since no callers use it. + auto writeFunc = [&](uint32_t) { + return aWriteFunc(); + }; + + DoCheckIterativeWrite(aSink, writeFunc, [&]{ + CheckGeneratedImage(aDecoder, aOutputRect); + }); +} + +template <typename WriteFunc> void +CheckPalettedIterativeWrite(Decoder* aDecoder, + PalettedSurfaceSink* aSink, + const IntRect& aOutputRect, + WriteFunc aWriteFunc) +{ + // Ignore the row passed to WriteFunc, since no callers use it. + auto writeFunc = [&](uint32_t) { + return aWriteFunc(); + }; + + DoCheckIterativeWrite(aSink, writeFunc, [&]{ + CheckGeneratedPalettedImage(aDecoder, aOutputRect); + }); +} + +TEST(ImageSurfaceSink, NullSurfaceSink) +{ + // Create the NullSurfaceSink. + NullSurfaceSink sink; + nsresult rv = sink.Configure(NullSurfaceConfig { }); + ASSERT_TRUE(NS_SUCCEEDED(rv)); + EXPECT_TRUE(!sink.IsValidPalettedPipe()); + + // Ensure that we can't write anything. + bool gotCalled = false; + auto result = sink.WritePixels<uint32_t>([&]() { + gotCalled = true; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_FALSE(gotCalled); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_TRUE(sink.IsSurfaceFinished()); + Maybe<SurfaceInvalidRect> invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + uint32_t source = BGRAColor::Red().AsPixel(); + result = sink.WriteBuffer(&source); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_TRUE(sink.IsSurfaceFinished()); + invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + result = sink.WriteBuffer(&source, 0, 1); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_TRUE(sink.IsSurfaceFinished()); + invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + result = sink.WriteEmptyRow(); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_TRUE(sink.IsSurfaceFinished()); + invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + result = sink.WriteUnsafeComputedRow<uint32_t>([&](uint32_t* aRow, + uint32_t aLength) { + gotCalled = true; + for (uint32_t col = 0; col < aLength; ++col, ++aRow) { + *aRow = BGRAColor::Red().AsPixel(); + } + }); + EXPECT_FALSE(gotCalled); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_TRUE(sink.IsSurfaceFinished()); + invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + // Attempt to advance to the next row and make sure nothing changes. + sink.AdvanceRow(); + EXPECT_TRUE(sink.IsSurfaceFinished()); + invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + // Attempt to advance to the next pass and make sure nothing changes. + sink.ResetToFirstRow(); + EXPECT_TRUE(sink.IsSurfaceFinished()); + invalidRect = sink.TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); +} + +TEST(ImageSurfaceSink, SurfaceSinkInitialization) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Check initial state. + EXPECT_FALSE(aSink->IsSurfaceFinished()); + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + // Check that the surface is zero-initialized. We verify this by calling + // CheckGeneratedImage() and telling it that we didn't write to the surface + // anyway (i.e., we wrote to the empty rect); it will then expect the entire + // surface to be transparent, which is what it should be if it was + // zero-initialied. + CheckGeneratedImage(aDecoder, IntRect(0, 0, 0, 0)); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWritePixels) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + CheckWritePixels(aDecoder, aSink); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWritePixelsFinish) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Write nothing into the surface; just finish immediately. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() { + count++; + return AsVariant(WriteState::FINISHED); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(1u, count); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixels<uint32_t>([&]() { + count++; + return AsVariant(BGRAColor::Red().AsPixel()); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Transparent())); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWritePixelsEarlyExit) +{ + auto checkEarlyExit = + [](Decoder* aDecoder, SurfaceSink* aSink, WriteState aState) { + // Write half a row of green pixels and then exit early with |aState|. If + // the lambda keeps getting called, we'll write red pixels, which will cause + // the test to fail. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 50) { + return AsVariant(aState); + } + return count++ < 50 ? AsVariant(BGRAColor::Green().AsPixel()) + : AsVariant(BGRAColor::Red().AsPixel()); + }); + + EXPECT_EQ(aState, result); + EXPECT_EQ(50u, count); + CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1)); + + if (aState != WriteState::FINISHED) { + // We should still be able to write more at this point. + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Verify that we can resume writing. We'll finish up the same row. + count = 0; + result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 50) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 1)); + + return; + } + + // We should've finished the surface at this point. + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixels<uint32_t>([&]{ + count++; + return AsVariant(BGRAColor::Red().AsPixel()); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is still correct. + CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1)); + }; + + WithSurfaceSink<Orient::NORMAL>([&](Decoder* aDecoder, SurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA); + }); + + WithSurfaceSink<Orient::NORMAL>([&](Decoder* aDecoder, SurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FAILURE); + }); + + WithSurfaceSink<Orient::NORMAL>([&](Decoder* aDecoder, SurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FINISHED); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWritePixelsToRow) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Write the first 99 rows of our 100x100 surface and verify that even + // though our lambda will yield pixels forever, only one row is written per + // call to WritePixelsToRow(). + for (int row = 0; row < 99; ++row) { + uint32_t count = 0; + WriteState result = aSink->WritePixelsToRow<uint32_t>([&]{ + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(100u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, row, 100, 1), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, row, 100, 1), invalidRect->mOutputSpaceRect); + + CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, row + 1)); + } + + // Write the final line, which should finish the surface. + uint32_t count = 0; + WriteState result = aSink->WritePixelsToRow<uint32_t>([&]{ + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u, count); + + // Note that the final invalid rect we expect here is only the last row; + // that's because we called TakeInvalidRect() repeatedly in the loop above. + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 99, 100, 1), + IntRect(0, 99, 100, 1)); + + // Check that the generated image is correct. + CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixelsToRow<uint32_t>([&]{ + count++; + return AsVariant(BGRAColor::Red().AsPixel()); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is still correct. + CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 100)); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWritePixelsToRowEarlyExit) +{ + auto checkEarlyExit = + [](Decoder* aDecoder, SurfaceSink* aSink, WriteState aState) { + // Write half a row of green pixels and then exit early with |aState|. If + // the lambda keeps getting called, we'll write red pixels, which will cause + // the test to fail. + uint32_t count = 0; + auto result = aSink->WritePixelsToRow<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 50) { + return AsVariant(aState); + } + return count++ < 50 ? AsVariant(BGRAColor::Green().AsPixel()) + : AsVariant(BGRAColor::Red().AsPixel()); + }); + + EXPECT_EQ(aState, result); + EXPECT_EQ(50u, count); + CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1)); + + if (aState != WriteState::FINISHED) { + // We should still be able to write more at this point. + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Verify that we can resume the same row and still stop at the end. + count = 0; + WriteState result = aSink->WritePixelsToRow<uint32_t>([&]{ + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 1)); + + return; + } + + // We should've finished the surface at this point. + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixelsToRow<uint32_t>([&]{ + count++; + return AsVariant(BGRAColor::Red().AsPixel()); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is still correct. + CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1)); + }; + + WithSurfaceSink<Orient::NORMAL>([&](Decoder* aDecoder, SurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA); + }); + + WithSurfaceSink<Orient::NORMAL>([&](Decoder* aDecoder, SurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FAILURE); + }); + + WithSurfaceSink<Orient::NORMAL>([&](Decoder* aDecoder, SurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FINISHED); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteBuffer) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Create a green buffer the same size as one row of the surface (which is 100x100), + // containing 60 pixels of green in the middle and 20 transparent pixels on + // either side. + uint32_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = 20 <= i && i < 80 ? BGRAColor::Green().AsPixel() + : BGRAColor::Transparent().AsPixel(); + } + + // Write the buffer to every row of the surface and check that the generated + // image is correct. + CheckIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100), [&]{ + return aSink->WriteBuffer(buffer); + }); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRow) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Create a buffer the same size as one row of the surface, containing all + // green pixels. + uint32_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = BGRAColor::Green().AsPixel(); + } + + // Write the buffer to the middle 60 pixels of every row of the surface and + // check that the generated image is correct. + CheckIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100), [&]{ + return aSink->WriteBuffer(buffer, 20, 60); + }); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRowStartColOverflow) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Create a buffer the same size as one row of the surface, containing all + // green pixels. + uint32_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = BGRAColor::Green().AsPixel(); + } + + { + // Write the buffer to successive rows until every row of the surface + // has been written. We place the start column beyond the end of the row, + // which will prevent us from writing anything, so we check that the + // generated image is entirely transparent. + CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0), [&]{ + return aSink->WriteBuffer(buffer, 100, 100); + }); + } + + ResetForNextPass(aSink); + + { + // Write the buffer to successive rows until every row of the surface + // has been written. We use column 50 as the start column, but we still + // write the buffer, which means we overflow the right edge of the surface + // by 50 pixels. We check that the left half of the generated image is + // transparent and the right half is green. + CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&]{ + return aSink->WriteBuffer(buffer, 50, 100); + }); + } + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRowBufferOverflow) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Create a buffer twice as large as a row of the surface. The first half + // (which is as large as a row of the image) will contain green pixels, + // while the second half will contain red pixels. + uint32_t buffer[200]; + for (int i = 0; i < 200; ++i) { + buffer[i] = i < 100 ? BGRAColor::Green().AsPixel() + : BGRAColor::Red().AsPixel(); + } + + { + // Write the buffer to successive rows until every row of the surface has + // been written. The buffer extends 100 pixels to the right of a row of + // the surface, but bounds checking will prevent us from overflowing the + // buffer. We check that the generated image is entirely green since the + // pixels on the right side of the buffer shouldn't have been written to + // the surface. + CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 100, 100), [&]{ + return aSink->WriteBuffer(buffer, 0, 200); + }); + } + + ResetForNextPass(aSink); + + { + // Write from the buffer to the middle of each row of the surface. That + // means that the left side of each row should be transparent, since we + // didn't write anything there. A buffer overflow would cause us to write + // buffer contents into the left side of each row. We check that the + // generated image is transparent on the left side and green on the right. + CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&]{ + return aSink->WriteBuffer(buffer, 50, 200); + }); + } + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteBufferFromNullSource) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Calling WriteBuffer() with a null pointer should fail without making any + // changes to the surface. + uint32_t* nullBuffer = nullptr; + WriteState result = aSink->WriteBuffer(nullBuffer); + + EXPECT_EQ(WriteState::FAILURE, result); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + // Check that nothing got written to the surface. + CheckGeneratedImage(aDecoder, IntRect(0, 0, 0, 0)); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteEmptyRow) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + { + // Write an empty row to each row of the surface. We check that the + // generated image is entirely transparent. + CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0), [&]{ + return aSink->WriteEmptyRow(); + }); + } + + ResetForNextPass(aSink); + + { + // Write a partial row before we begin calling WriteEmptyRow(). We check + // that the generated image is entirely transparent, which is to be + // expected since WriteEmptyRow() overwrites the current row even if some + // data has already been written to it. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 50) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0), [&]{ + return aSink->WriteEmptyRow(); + }); + } + + ResetForNextPass(aSink); + + { + // Create a buffer the same size as one row of the surface, containing all + // green pixels. + uint32_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = BGRAColor::Green().AsPixel(); + } + + // Write an empty row to the middle 60 rows of the surface. The first 20 + // and last 20 rows will be green. (We need to use DoCheckIterativeWrite() + // here because we need a custom function to check the output, since it + // can't be described by a simple rect.) + auto writeFunc = [&](uint32_t aRow) { + if (aRow < 20 || aRow >= 80) { + return aSink->WriteBuffer(buffer); + } else { + return aSink->WriteEmptyRow(); + } + }; + + auto checkFunc = [&]{ + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + + EXPECT_TRUE(RowsAreSolidColor(surface, 0, 20, BGRAColor::Green())); + EXPECT_TRUE(RowsAreSolidColor(surface, 20, 60, BGRAColor::Transparent())); + EXPECT_TRUE(RowsAreSolidColor(surface, 80, 20, BGRAColor::Green())); + }; + + DoCheckIterativeWrite(aSink, writeFunc, checkFunc); + } + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkWriteUnsafeComputedRow) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + // Create a green buffer the same size as one row of the surface. + uint32_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = BGRAColor::Green().AsPixel(); + } + + // Write the buffer to successive rows until every row of the surface + // has been written. We only write to the right half of each row, so we + // check that the left side of the generated image is transparent and the + // right side is green. + CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&]{ + return aSink->WriteUnsafeComputedRow<uint32_t>([&](uint32_t* aRow, + uint32_t aLength) { + EXPECT_EQ(100u, aLength ); + memcpy(aRow + 50, buffer, 50 * sizeof(uint32_t)); + }); + }); + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkProgressivePasses) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + { + // Fill the image with a first pass of red. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() { + ++count; + return AsVariant(BGRAColor::Red().AsPixel()); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u * 100u, count); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red())); + } + + { + ResetForNextPass(aSink); + + // Check that the generated image is still the first pass image. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red())); + } + + { + // Fill the image with a second pass of green. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() { + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u * 100u, count); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green())); + } + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkInvalidRect) +{ + WithSurfaceSink<Orient::NORMAL>([](Decoder* aDecoder, SurfaceSink* aSink) { + { + // Write one row. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 100) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + count++; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(100u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Assert that we have the right invalid rect. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, 0, 100, 1), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, 0, 100, 1), invalidRect->mOutputSpaceRect); + } + + { + // Write eight rows. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 100 * 8) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + count++; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(100u * 8u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Assert that we have the right invalid rect. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, 1, 100, 8), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, 1, 100, 8), invalidRect->mOutputSpaceRect); + } + + { + // Write the left half of one row. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 50) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + count++; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Assert that we don't have an invalid rect, since the invalid rect only + // gets updated when a row gets completed. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + } + + { + // Write the right half of the same row. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 50) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + count++; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Assert that we have the right invalid rect, which will include both the + // left and right halves of this row now that we've completed it. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, 9, 100, 1), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, 9, 100, 1), invalidRect->mOutputSpaceRect); + } + + { + // Write no rows. + auto result = aSink->WritePixels<uint32_t>([&]() { + return AsVariant(WriteState::NEED_MORE_DATA); + }); + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Assert that we don't have an invalid rect. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + } + + { + // Fill the rest of the image. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() { + count++; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u * 90u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Assert that we have the right invalid rect. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, 10, 100, 90), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, 10, 100, 90), invalidRect->mOutputSpaceRect); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green())); + } + }); +} + +TEST(ImageSurfaceSink, SurfaceSinkFlipVertically) +{ + WithSurfaceSink<Orient::FLIP_VERTICALLY>([](Decoder* aDecoder, + SurfaceSink* aSink) { + { + // Fill the image with a first pass of red. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() { + ++count; + return AsVariant(BGRAColor::Red().AsPixel()); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u * 100u, count); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red())); + } + + { + ResetForNextPass(aSink); + + // Check that the generated image is still the first pass image. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red())); + } + + { + // Fill 25 rows of the image with green and make sure everything is OK. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> { + if (count == 25 * 100) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + count++; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(25u * 100u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Assert that we have the right invalid rect, which should include the + // *bottom* (since we're flipping vertically) 25 rows of the image. + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, 75, 100, 25), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, 75, 100, 25), invalidRect->mOutputSpaceRect); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(RowsAreSolidColor(surface, 0, 75, BGRAColor::Red())); + EXPECT_TRUE(RowsAreSolidColor(surface, 75, 25, BGRAColor::Green())); + } + + { + // Fill the rest of the image with a second pass of green. + uint32_t count = 0; + auto result = aSink->WritePixels<uint32_t>([&]() { + ++count; + return AsVariant(BGRAColor::Green().AsPixel()); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(75u * 100u, count); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 75), + IntRect(0, 0, 100, 75)); + + // Check that the generated image is correct. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface(); + EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green())); + } + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkInitialization) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Check initial state. + EXPECT_FALSE(aSink->IsSurfaceFinished()); + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + // Check that the paletted image data is zero-initialized. + RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef(); + uint8_t* imageData = nullptr; + uint32_t imageLength = 0; + currentFrame->GetImageData(&imageData, &imageLength); + ASSERT_TRUE(imageData != nullptr); + ASSERT_EQ(100u * 100u, imageLength); + for (uint32_t i = 0; i < imageLength; ++i) { + ASSERT_EQ(uint8_t(0), imageData[i]); + } + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsFor0_0_100_100) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + CheckPalettedWritePixels(aDecoder, aSink); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsFor25_25_50_50) +{ + WithPalettedSurfaceSink(IntRect(25, 25, 50, 50), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + CheckPalettedWritePixels(aDecoder, aSink, + /* aOutputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputWriteRect = */ Some(IntRect(25, 25, 50, 50)), + /* aOutputWriteRect = */ Some(IntRect(25, 25, 50, 50))); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsForMinus25_Minus25_50_50) +{ + WithPalettedSurfaceSink(IntRect(-25, -25, 50, 50), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + CheckPalettedWritePixels(aDecoder, aSink, + /* aOutputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputWriteRect = */ Some(IntRect(-25, -25, 50, 50)), + /* aOutputWriteRect = */ Some(IntRect(-25, -25, 50, 50))); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsFor75_Minus25_50_50) +{ + WithPalettedSurfaceSink(IntRect(75, -25, 50, 50), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + CheckPalettedWritePixels(aDecoder, aSink, + /* aOutputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputWriteRect = */ Some(IntRect(75, -25, 50, 50)), + /* aOutputWriteRect = */ Some(IntRect(75, -25, 50, 50))); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsForMinus25_75_50_50) +{ + WithPalettedSurfaceSink(IntRect(-25, 75, 50, 50), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + CheckPalettedWritePixels(aDecoder, aSink, + /* aOutputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputWriteRect = */ Some(IntRect(-25, 75, 50, 50)), + /* aOutputWriteRect = */ Some(IntRect(-25, 75, 50, 50))); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsFor75_75_50_50) +{ + WithPalettedSurfaceSink(IntRect(75, 75, 50, 50), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + CheckPalettedWritePixels(aDecoder, aSink, + /* aOutputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputRect = */ Some(IntRect(0, 0, 50, 50)), + /* aInputWriteRect = */ Some(IntRect(75, 75, 50, 50)), + /* aOutputWriteRect = */ Some(IntRect(75, 75, 50, 50))); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsFinish) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Write nothing into the surface; just finish immediately. + uint32_t count = 0; + auto result = aSink->WritePixels<uint8_t>([&]{ + count++; + return AsVariant(WriteState::FINISHED); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(1u, count); + + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixels<uint8_t>([&]() { + count++; + return AsVariant(uint8_t(128)); + }); + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is correct. + EXPECT_TRUE(IsSolidPalettedColor(aDecoder, 0)); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsEarlyExit) +{ + auto checkEarlyExit = + [](Decoder* aDecoder, PalettedSurfaceSink* aSink, WriteState aState) { + // Write half a row of green pixels and then exit early with |aState|. If + // the lambda keeps getting called, we'll write red pixels, which will cause + // the test to fail. + uint32_t count = 0; + auto result = aSink->WritePixels<uint8_t>([&]() -> NextPixel<uint8_t> { + if (count == 50) { + return AsVariant(aState); + } + return count++ < 50 ? AsVariant(uint8_t(255)) : AsVariant(uint8_t(128)); + }); + + EXPECT_EQ(aState, result); + EXPECT_EQ(50u, count); + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 50, 1)); + + if (aState != WriteState::FINISHED) { + // We should still be able to write more at this point. + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Verify that we can resume writing. We'll finish up the same row. + count = 0; + result = aSink->WritePixels<uint8_t>([&]() -> NextPixel<uint8_t> { + if (count == 50) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + ++count; + return AsVariant(uint8_t(255)); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 100, 1)); + + return; + } + + // We should've finished the surface at this point. + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixels<uint8_t>([&]{ + count++; + return AsVariant(uint8_t(128)); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is still correct. + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 50, 1)); + }; + + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [&](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA); + }); + + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [&](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FAILURE); + }); + + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [&](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FINISHED); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsToRow) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Write the first 99 rows of our 100x100 surface and verify that even + // though our lambda will yield pixels forever, only one row is written per + // call to WritePixelsToRow(). + for (int row = 0; row < 99; ++row) { + uint32_t count = 0; + WriteState result = aSink->WritePixelsToRow<uint8_t>([&]{ + ++count; + return AsVariant(uint8_t(255)); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(100u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isSome()); + EXPECT_EQ(IntRect(0, row, 100, 1), invalidRect->mInputSpaceRect); + EXPECT_EQ(IntRect(0, row, 100, 1), invalidRect->mOutputSpaceRect); + + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 100, row + 1)); + } + + // Write the final line, which should finish the surface. + uint32_t count = 0; + WriteState result = aSink->WritePixelsToRow<uint8_t>([&]{ + ++count; + return AsVariant(uint8_t(255)); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(100u, count); + + // Note that the final invalid rect we expect here is only the last row; + // that's because we called TakeInvalidRect() repeatedly in the loop above. + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 99, 100, 1), + IntRect(0, 99, 100, 1)); + + // Check that the generated image is correct. + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixelsToRow<uint8_t>([&]{ + count++; + return AsVariant(uint8_t(128)); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is still correct. + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 100, 100)); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWritePixelsToRowEarlyExit) +{ + auto checkEarlyExit = + [](Decoder* aDecoder, PalettedSurfaceSink* aSink, WriteState aState) { + // Write half a row of 255s and then exit early with |aState|. If the lambda + // keeps getting called, we'll write 128s, which will cause the test to + // fail. + uint32_t count = 0; + auto result = aSink->WritePixelsToRow<uint8_t>([&]() -> NextPixel<uint8_t> { + if (count == 50) { + return AsVariant(aState); + } + return count++ < 50 ? AsVariant(uint8_t(255)) + : AsVariant(uint8_t(128)); + }); + + EXPECT_EQ(aState, result); + EXPECT_EQ(50u, count); + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 50, 1)); + + if (aState != WriteState::FINISHED) { + // We should still be able to write more at this point. + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + // Verify that we can resume the same row and still stop at the end. + count = 0; + WriteState result = aSink->WritePixelsToRow<uint8_t>([&]{ + ++count; + return AsVariant(uint8_t(255)); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 100, 1)); + + return; + } + + // We should've finished the surface at this point. + AssertCorrectPipelineFinalState(aSink, + IntRect(0, 0, 100, 100), + IntRect(0, 0, 100, 100)); + + // Attempt to write more and make sure that nothing gets written. + count = 0; + result = aSink->WritePixelsToRow<uint8_t>([&]{ + count++; + return AsVariant(uint8_t(128)); + }); + + EXPECT_EQ(WriteState::FINISHED, result); + EXPECT_EQ(0u, count); + EXPECT_TRUE(aSink->IsSurfaceFinished()); + + // Check that the generated image is still correct. + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 50, 1)); + }; + + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [&](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA); + }); + + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [&](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FAILURE); + }); + + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [&](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + checkEarlyExit(aDecoder, aSink, WriteState::FINISHED); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteBuffer) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Create a buffer the same size as one row of the surface (which is 100x100), + // containing 60 pixels of 255 in the middle and 20 transparent pixels of 0 on + // either side. + uint8_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = 20 <= i && i < 80 ? 255 : 0; + } + + // Write the buffer to every row of the surface and check that the generated + // image is correct. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100), [&]{ + return aSink->WriteBuffer(buffer); + }); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteBufferPartialRow) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Create a buffer the same size as one row of the surface, containing all + // 255 pixels. + uint8_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = 255; + } + + // Write the buffer to the middle 60 pixels of every row of the surface and + // check that the generated image is correct. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100), [&]{ + return aSink->WriteBuffer(buffer, 20, 60); + }); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteBufferPartialRowStartColOverflow) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Create a buffer the same size as one row of the surface, containing all + // 255 pixels. + uint8_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = 255; + } + + { + // Write the buffer to successive rows until every row of the surface + // has been written. We place the start column beyond the end of the row, + // which will prevent us from writing anything, so we check that the + // generated image is entirely 0. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0), [&]{ + return aSink->WriteBuffer(buffer, 100, 100); + }); + } + + ResetForNextPass(aSink); + + { + // Write the buffer to successive rows until every row of the surface + // has been written. We use column 50 as the start column, but we still + // write the buffer, which means we overflow the right edge of the surface + // by 50 pixels. We check that the left half of the generated image is + // 0 and the right half is 255. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&]{ + return aSink->WriteBuffer(buffer, 50, 100); + }); + } + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteBufferPartialRowBufferOverflow) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Create a buffer twice as large as a row of the surface. The first half + // (which is as large as a row of the image) will contain 255 pixels, + // while the second half will contain 128 pixels. + uint8_t buffer[200]; + for (int i = 0; i < 200; ++i) { + buffer[i] = i < 100 ? 255 : 128; + } + + { + // Write the buffer to successive rows until every row of the surface has + // been written. The buffer extends 100 pixels to the right of a row of + // the surface, but bounds checking will prevent us from overflowing the + // buffer. We check that the generated image is entirely 255 since the + // pixels on the right side of the buffer shouldn't have been written to + // the surface. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(0, 0, 100, 100), [&]{ + return aSink->WriteBuffer(buffer, 0, 200); + }); + } + + ResetForNextPass(aSink); + + { + // Write from the buffer to the middle of each row of the surface. That + // means that the left side of each row should be 0, since we didn't write + // anything there. A buffer overflow would cause us to write buffer + // contents into the left side of each row. We check that the generated + // image is 0 on the left side and 255 on the right. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&]{ + return aSink->WriteBuffer(buffer, 50, 200); + }); + } + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteBufferFromNullSource) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Calling WriteBuffer() with a null pointer should fail without making any + // changes to the surface. + uint8_t* nullBuffer = nullptr; + WriteState result = aSink->WriteBuffer(nullBuffer); + + EXPECT_EQ(WriteState::FAILURE, result); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect(); + EXPECT_TRUE(invalidRect.isNothing()); + + // Check that nothing got written to the surface. + CheckGeneratedPalettedImage(aDecoder, IntRect(0, 0, 0, 0)); + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteEmptyRow) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + { + // Write an empty row to each row of the surface. We check that the + // generated image is entirely 0. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0), [&]{ + return aSink->WriteEmptyRow(); + }); + } + + ResetForNextPass(aSink); + + { + // Write a partial row before we begin calling WriteEmptyRow(). We check + // that the generated image is entirely 0, which is to be expected since + // WriteEmptyRow() overwrites the current row even if some data has + // already been written to it. + uint32_t count = 0; + auto result = aSink->WritePixels<uint8_t>([&]() -> NextPixel<uint8_t> { + if (count == 50) { + return AsVariant(WriteState::NEED_MORE_DATA); + } + ++count; + return AsVariant(uint8_t(255)); + }); + + EXPECT_EQ(WriteState::NEED_MORE_DATA, result); + EXPECT_EQ(50u, count); + EXPECT_FALSE(aSink->IsSurfaceFinished()); + + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0), [&]{ + return aSink->WriteEmptyRow(); + }); + } + + ResetForNextPass(aSink); + + { + // Create a buffer the same size as one row of the surface, containing all + // 255 pixels. + uint8_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = 255; + } + + // Write an empty row to the middle 60 rows of the surface. The first 20 + // and last 20 rows will be 255. (We need to use DoCheckIterativeWrite() + // here because we need a custom function to check the output, since it + // can't be described by a simple rect.) + auto writeFunc = [&](uint32_t aRow) { + if (aRow < 20 || aRow >= 80) { + return aSink->WriteBuffer(buffer); + } else { + return aSink->WriteEmptyRow(); + } + }; + + auto checkFunc = [&]{ + EXPECT_TRUE(PalettedRowsAreSolidColor(aDecoder, 0, 20, 255)); + EXPECT_TRUE(PalettedRowsAreSolidColor(aDecoder, 20, 60, 0)); + EXPECT_TRUE(PalettedRowsAreSolidColor(aDecoder, 80, 20, 255)); + }; + + DoCheckIterativeWrite(aSink, writeFunc, checkFunc); + } + }); +} + +TEST(ImageSurfaceSink, PalettedSurfaceSinkWriteUnsafeComputedRow) +{ + WithPalettedSurfaceSink(IntRect(0, 0, 100, 100), + [](Decoder* aDecoder, PalettedSurfaceSink* aSink) { + // Create an all-255 buffer the same size as one row of the surface. + uint8_t buffer[100]; + for (int i = 0; i < 100; ++i) { + buffer[i] = 255; + } + + // Write the buffer to successive rows until every row of the surface has + // been written. We only write to the right half of each row, so we check + // that the left side of the generated image is 0 and the right side is 255. + CheckPalettedIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&]{ + return aSink->WriteUnsafeComputedRow<uint8_t>([&](uint8_t* aRow, + uint32_t aLength) { + EXPECT_EQ(100u, aLength ); + memcpy(aRow + 50, buffer, 50 * sizeof(uint8_t)); + }); + }); + }); +} |