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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /image/encoders/png/nsPNGEncoder.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'image/encoders/png/nsPNGEncoder.h')
-rw-r--r-- | image/encoders/png/nsPNGEncoder.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/image/encoders/png/nsPNGEncoder.h b/image/encoders/png/nsPNGEncoder.h new file mode 100644 index 000000000..95e7d5c19 --- /dev/null +++ b/image/encoders/png/nsPNGEncoder.h @@ -0,0 +1,83 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsPNGEncoder_h + +#include <png.h> + +#include "imgIEncoder.h" +#include "nsCOMPtr.h" + +#include "mozilla/Attributes.h" +#include "mozilla/ReentrantMonitor.h" + +#define NS_PNGENCODER_CID \ +{ /* 38d1592e-b81e-432b-86f8-471878bbfe07 */ \ + 0x38d1592e, \ + 0xb81e, \ + 0x432b, \ + {0x86, 0xf8, 0x47, 0x18, 0x78, 0xbb, 0xfe, 0x07} \ +} + +// Provides PNG encoding functionality. Use InitFromData() to do the +// encoding. See that function definition for encoding options. + +class nsPNGEncoder final : public imgIEncoder +{ + typedef mozilla::ReentrantMonitor ReentrantMonitor; +public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_IMGIENCODER + NS_DECL_NSIINPUTSTREAM + NS_DECL_NSIASYNCINPUTSTREAM + + nsPNGEncoder(); + +protected: + ~nsPNGEncoder(); + nsresult ParseOptions(const nsAString& aOptions, + bool* useTransparency, + bool* skipFirstFrame, + uint32_t* numAnimatedFrames, + uint32_t* numIterations, + uint32_t* frameDispose, + uint32_t* frameBlend, + uint32_t* frameDelay, + uint32_t* offsetX, + uint32_t* offsetY); + void ConvertHostARGBRow(const uint8_t* aSrc, uint8_t* aDest, + uint32_t aPixelWidth, bool aUseTransparency); + void StripAlpha(const uint8_t* aSrc, uint8_t* aDest, + uint32_t aPixelWidth); + static void WarningCallback(png_structp png_ptr, png_const_charp warning_msg); + static void ErrorCallback(png_structp png_ptr, png_const_charp error_msg); + static void WriteCallback(png_structp png, png_bytep data, png_size_t size); + void NotifyListener(); + + png_struct* mPNG; + png_info* mPNGinfo; + + bool mIsAnimation; + bool mFinished; + + // image buffer + uint8_t* mImageBuffer; + uint32_t mImageBufferSize; + uint32_t mImageBufferUsed; + + uint32_t mImageBufferReadPoint; + + nsCOMPtr<nsIInputStreamCallback> mCallback; + nsCOMPtr<nsIEventTarget> mCallbackTarget; + uint32_t mNotifyThreshold; + + // nsPNGEncoder is designed to allow one thread to pump data into it while + // another reads from it. We lock to ensure that the buffer remains + // append-only while we read from it (that it is not realloced) and to + // ensure that only one thread dispatches a callback for each call to + // AsyncWait. + ReentrantMonitor mReentrantMonitor; +}; +#endif // nsPNGEncoder_h |