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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /image/VectorImage.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'image/VectorImage.h')
-rw-r--r-- | image/VectorImage.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/image/VectorImage.h b/image/VectorImage.h new file mode 100644 index 000000000..e19aa939f --- /dev/null +++ b/image/VectorImage.h @@ -0,0 +1,140 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_image_VectorImage_h +#define mozilla_image_VectorImage_h + +#include "Image.h" +#include "nsIStreamListener.h" +#include "mozilla/MemoryReporting.h" + +class nsIRequest; +class gfxDrawable; + +namespace mozilla { +namespace image { + +struct SVGDrawingParameters; +class SVGDocumentWrapper; +class SVGRootRenderingObserver; +class SVGLoadEventListener; +class SVGParseCompleteListener; + +class VectorImage final : public ImageResource, + public nsIStreamListener +{ +public: + NS_DECL_ISUPPORTS + NS_DECL_NSIREQUESTOBSERVER + NS_DECL_NSISTREAMLISTENER + NS_DECL_IMGICONTAINER + + // (no public constructor - use ImageFactory) + + // Methods inherited from Image + virtual size_t SizeOfSourceWithComputedFallback(MallocSizeOf aMallocSizeOf) + const override; + virtual void CollectSizeOfSurfaces(nsTArray<SurfaceMemoryCounter>& aCounters, + MallocSizeOf aMallocSizeOf) const override; + + virtual nsresult OnImageDataAvailable(nsIRequest* aRequest, + nsISupports* aContext, + nsIInputStream* aInStr, + uint64_t aSourceOffset, + uint32_t aCount) override; + virtual nsresult OnImageDataComplete(nsIRequest* aRequest, + nsISupports* aContext, + nsresult aResult, + bool aLastPart) override; + + virtual void OnSurfaceDiscarded() override; + + /** + * Callback for SVGRootRenderingObserver. + * + * This just sets a dirty flag that we check in VectorImage::RequestRefresh, + * which is called under the ticks of the refresh driver of any observing + * documents that we may have. Only then (after all animations in this image + * have been updated) do we send out "frame changed" notifications, + */ + void InvalidateObserversOnNextRefreshDriverTick(); + + // Callback for SVGParseCompleteListener. + void OnSVGDocumentParsed(); + + // Callbacks for SVGLoadEventListener. + void OnSVGDocumentLoaded(); + void OnSVGDocumentError(); + + virtual void ReportUseCounters() override; + +protected: + explicit VectorImage(ImageURL* aURI = nullptr); + virtual ~VectorImage(); + + virtual nsresult StartAnimation() override; + virtual nsresult StopAnimation() override; + virtual bool ShouldAnimate() override; + +private: + /// Attempt to find a cached surface matching @aParams in the SurfaceCache. + already_AddRefed<gfxDrawable> + LookupCachedSurface(const SVGDrawingParameters& aParams); + + void CreateSurfaceAndShow(const SVGDrawingParameters& aParams, + gfx::BackendType aBackend); + void Show(gfxDrawable* aDrawable, const SVGDrawingParameters& aParams); + + nsresult Init(const char* aMimeType, uint32_t aFlags); + + /** + * In catastrophic circumstances like a GPU driver crash, we may lose our + * surfaces even if they're locked. RecoverFromLossOfSurfaces discards all + * existing surfaces, allowing us to recover. + */ + void RecoverFromLossOfSurfaces(); + + void CancelAllListeners(); + void SendInvalidationNotifications(); + + RefPtr<SVGDocumentWrapper> mSVGDocumentWrapper; + RefPtr<SVGRootRenderingObserver> mRenderingObserver; + RefPtr<SVGLoadEventListener> mLoadEventListener; + RefPtr<SVGParseCompleteListener> mParseCompleteListener; + + /// Count of locks on this image (roughly correlated to visible instances). + uint32_t mLockCount; + + // Stored result from the Necko load of the image, which we save in + // OnImageDataComplete if the underlying SVG document isn't loaded. If we save + // this, we actually notify this progress (and clear this value) in + // OnSVGDocumentLoaded or OnSVGDocumentError. + Maybe<Progress> mLoadProgress; + + bool mIsInitialized; // Have we been initialized? + bool mDiscardable; // Are we discardable? + bool mIsFullyLoaded; // Has the SVG document finished + // loading? + bool mIsDrawing; // Are we currently drawing? + bool mHaveAnimations; // Is our SVG content SMIL-animated? + // (Only set after mIsFullyLoaded.) + bool mHasPendingInvalidation; // Invalidate observers next refresh + // driver tick. + + friend class ImageFactory; +}; + +inline NS_IMETHODIMP VectorImage::GetAnimationMode(uint16_t* aAnimationMode) { + return GetAnimationModeInternal(aAnimationMode); +} + +inline NS_IMETHODIMP VectorImage::SetAnimationMode(uint16_t aAnimationMode) { + return SetAnimationModeInternal(aAnimationMode); +} + +} // namespace image +} // namespace mozilla + +#endif // mozilla_image_VectorImage_h |