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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /image/RasterImage.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'image/RasterImage.cpp')
-rw-r--r-- | image/RasterImage.cpp | 1724 |
1 files changed, 1724 insertions, 0 deletions
diff --git a/image/RasterImage.cpp b/image/RasterImage.cpp new file mode 100644 index 000000000..aad705473 --- /dev/null +++ b/image/RasterImage.cpp @@ -0,0 +1,1724 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// Must #include ImageLogging.h before any IPDL-generated files or other files +// that #include prlog.h +#include "ImageLogging.h" + +#include "RasterImage.h" + +#include "gfxPlatform.h" +#include "nsComponentManagerUtils.h" +#include "nsError.h" +#include "Decoder.h" +#include "prenv.h" +#include "prsystem.h" +#include "IDecodingTask.h" +#include "ImageContainer.h" +#include "ImageRegion.h" +#include "Layers.h" +#include "LookupResult.h" +#include "nsIConsoleService.h" +#include "nsIInputStream.h" +#include "nsIScriptError.h" +#include "nsISupportsPrimitives.h" +#include "nsPresContext.h" +#include "SourceBuffer.h" +#include "SurfaceCache.h" +#include "FrameAnimator.h" + +#include "gfxContext.h" + +#include "mozilla/gfx/2D.h" +#include "mozilla/DebugOnly.h" +#include "mozilla/Likely.h" +#include "mozilla/RefPtr.h" +#include "mozilla/Move.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/Services.h" +#include <stdint.h> +#include "mozilla/Telemetry.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/Tuple.h" +#include "mozilla/ClearOnShutdown.h" +#include "mozilla/gfx/Scale.h" + +#include "GeckoProfiler.h" +#include "gfx2DGlue.h" +#include "gfxPrefs.h" +#include <algorithm> + +namespace mozilla { + +using namespace gfx; +using namespace layers; + +namespace image { + +using std::ceil; +using std::min; + +#ifndef DEBUG +NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, nsIProperties) +#else +NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, nsIProperties, + imgIContainerDebug) +#endif + +//****************************************************************************** +RasterImage::RasterImage(ImageURL* aURI /* = nullptr */) : + ImageResource(aURI), // invoke superclass's constructor + mSize(0,0), + mLockCount(0), + mDecodeCount(0), + mRequestedSampleSize(0), + mImageProducerID(ImageContainer::AllocateProducerID()), + mLastFrameID(0), + mLastImageContainerDrawResult(DrawResult::NOT_READY), +#ifdef DEBUG + mFramesNotified(0), +#endif + mSourceBuffer(WrapNotNull(new SourceBuffer())), + mHasSize(false), + mTransient(false), + mSyncLoad(false), + mDiscardable(false), + mHasSourceData(false), + mHasBeenDecoded(false), + mPendingAnimation(false), + mAnimationFinished(false), + mWantFullDecode(false) +{ +} + +//****************************************************************************** +RasterImage::~RasterImage() +{ + // Make sure our SourceBuffer is marked as complete. This will ensure that any + // outstanding decoders terminate. + if (!mSourceBuffer->IsComplete()) { + mSourceBuffer->Complete(NS_ERROR_ABORT); + } + + // Release all frames from the surface cache. + SurfaceCache::RemoveImage(ImageKey(this)); + + // Record Telemetry. + Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT, mDecodeCount); +} + +nsresult +RasterImage::Init(const char* aMimeType, + uint32_t aFlags) +{ + // We don't support re-initialization + if (mInitialized) { + return NS_ERROR_ILLEGAL_VALUE; + } + + // Not sure an error can happen before init, but be safe + if (mError) { + return NS_ERROR_FAILURE; + } + + // We want to avoid redecodes for transient images. + MOZ_ASSERT_IF(aFlags & INIT_FLAG_TRANSIENT, + !(aFlags & INIT_FLAG_DISCARDABLE)); + + // Store initialization data + mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE); + mWantFullDecode = !!(aFlags & INIT_FLAG_DECODE_IMMEDIATELY); + mTransient = !!(aFlags & INIT_FLAG_TRANSIENT); + mSyncLoad = !!(aFlags & INIT_FLAG_SYNC_LOAD); + + // Use the MIME type to select a decoder type, and make sure there *is* a + // decoder for this MIME type. + NS_ENSURE_ARG_POINTER(aMimeType); + mDecoderType = DecoderFactory::GetDecoderType(aMimeType); + if (mDecoderType == DecoderType::UNKNOWN) { + return NS_ERROR_FAILURE; + } + + // Lock this image's surfaces in the SurfaceCache if we're not discardable. + if (!mDiscardable) { + mLockCount++; + SurfaceCache::LockImage(ImageKey(this)); + } + + if (!mSyncLoad) { + // Create an async metadata decoder and verify we succeed in doing so. + nsresult rv = DecodeMetadata(DECODE_FLAGS_DEFAULT); + if (NS_FAILED(rv)) { + return NS_ERROR_FAILURE; + } + } + + // Mark us as initialized + mInitialized = true; + + return NS_OK; +} + +//****************************************************************************** +NS_IMETHODIMP_(void) +RasterImage::RequestRefresh(const TimeStamp& aTime) +{ + if (HadRecentRefresh(aTime)) { + return; + } + + EvaluateAnimation(); + + if (!mAnimating) { + return; + } + + RefreshResult res; + if (mAnimationState) { + MOZ_ASSERT(mFrameAnimator); + res = mFrameAnimator->RequestRefresh(*mAnimationState, aTime); + } + + if (res.mFrameAdvanced) { + // Notify listeners that our frame has actually changed, but do this only + // once for all frames that we've now passed (if AdvanceFrame() was called + // more than once). + #ifdef DEBUG + mFramesNotified++; + #endif + + NotifyProgress(NoProgress, res.mDirtyRect); + } + + if (res.mAnimationFinished) { + mAnimationFinished = true; + EvaluateAnimation(); + } +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::GetWidth(int32_t* aWidth) +{ + NS_ENSURE_ARG_POINTER(aWidth); + + if (mError) { + *aWidth = 0; + return NS_ERROR_FAILURE; + } + + *aWidth = mSize.width; + return NS_OK; +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::GetHeight(int32_t* aHeight) +{ + NS_ENSURE_ARG_POINTER(aHeight); + + if (mError) { + *aHeight = 0; + return NS_ERROR_FAILURE; + } + + *aHeight = mSize.height; + return NS_OK; +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::GetIntrinsicSize(nsSize* aSize) +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + *aSize = nsSize(nsPresContext::CSSPixelsToAppUnits(mSize.width), + nsPresContext::CSSPixelsToAppUnits(mSize.height)); + return NS_OK; +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::GetIntrinsicRatio(nsSize* aRatio) +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + *aRatio = nsSize(mSize.width, mSize.height); + return NS_OK; +} + +NS_IMETHODIMP_(Orientation) +RasterImage::GetOrientation() +{ + return mOrientation; +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::GetType(uint16_t* aType) +{ + NS_ENSURE_ARG_POINTER(aType); + + *aType = imgIContainer::TYPE_RASTER; + return NS_OK; +} + +LookupResult +RasterImage::LookupFrameInternal(const IntSize& aSize, + uint32_t aFlags, + PlaybackType aPlaybackType) +{ + if (mAnimationState && aPlaybackType == PlaybackType::eAnimated) { + MOZ_ASSERT(mFrameAnimator); + MOZ_ASSERT(ToSurfaceFlags(aFlags) == DefaultSurfaceFlags(), + "Can't composite frames with non-default surface flags"); + const size_t index = mAnimationState->GetCurrentAnimationFrameIndex(); + return mFrameAnimator->GetCompositedFrame(index); + } + + SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags); + + // We don't want any substitution for sync decodes, and substitution would be + // illegal when high quality downscaling is disabled, so we use + // SurfaceCache::Lookup in this case. + if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) { + return SurfaceCache::Lookup(ImageKey(this), + RasterSurfaceKey(aSize, + surfaceFlags, + PlaybackType::eStatic)); + } + + // We'll return the best match we can find to the requested frame. + return SurfaceCache::LookupBestMatch(ImageKey(this), + RasterSurfaceKey(aSize, + surfaceFlags, + PlaybackType::eStatic)); +} + +DrawableSurface +RasterImage::LookupFrame(const IntSize& aSize, + uint32_t aFlags, + PlaybackType aPlaybackType) +{ + MOZ_ASSERT(NS_IsMainThread()); + + // If we're opaque, we don't need to care about premultiplied alpha, because + // that can only matter for frames with transparency. + if (IsOpaque()) { + aFlags &= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA; + } + + IntSize requestedSize = CanDownscaleDuringDecode(aSize, aFlags) + ? aSize : mSize; + if (requestedSize.IsEmpty()) { + return DrawableSurface(); // Can't decode to a surface of zero size. + } + + LookupResult result = + LookupFrameInternal(requestedSize, aFlags, aPlaybackType); + + if (!result && !mHasSize) { + // We can't request a decode without knowing our intrinsic size. Give up. + return DrawableSurface(); + } + + if (result.Type() == MatchType::NOT_FOUND || + result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND || + ((aFlags & FLAG_SYNC_DECODE) && !result)) { + // We don't have a copy of this frame, and there's no decoder working on + // one. (Or we're sync decoding and the existing decoder hasn't even started + // yet.) Trigger decoding so it'll be available next time. + MOZ_ASSERT(aPlaybackType != PlaybackType::eAnimated || + !mAnimationState || mAnimationState->KnownFrameCount() < 1, + "Animated frames should be locked"); + + Decode(requestedSize, aFlags, aPlaybackType); + + // If we can sync decode, we should already have the frame. + if (aFlags & FLAG_SYNC_DECODE) { + result = LookupFrameInternal(requestedSize, aFlags, aPlaybackType); + } + } + + if (!result) { + // We still weren't able to get a frame. Give up. + return DrawableSurface(); + } + + if (result.Surface()->GetCompositingFailed()) { + return DrawableSurface(); + } + + MOZ_ASSERT(!result.Surface()->GetIsPaletted(), + "Should not have a paletted frame"); + + // Sync decoding guarantees that we got the frame, but if it's owned by an + // async decoder that's currently running, the contents of the frame may not + // be available yet. Make sure we get everything. + if (mHasSourceData && (aFlags & FLAG_SYNC_DECODE)) { + result.Surface()->WaitUntilFinished(); + } + + // If we could have done some decoding in this function we need to check if + // that decoding encountered an error and hence aborted the surface. We want + // to avoid calling IsAborted if we weren't passed any sync decode flag because + // IsAborted acquires the monitor for the imgFrame. + if (aFlags & (FLAG_SYNC_DECODE | FLAG_SYNC_DECODE_IF_FAST) && + result.Surface()->IsAborted()) { + return DrawableSurface(); + } + + return Move(result.Surface()); +} + +bool +RasterImage::IsOpaque() +{ + if (mError) { + return false; + } + + Progress progress = mProgressTracker->GetProgress(); + + // If we haven't yet finished decoding, the safe answer is "not opaque". + if (!(progress & FLAG_DECODE_COMPLETE)) { + return false; + } + + // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set. + return !(progress & FLAG_HAS_TRANSPARENCY); +} + +NS_IMETHODIMP_(bool) +RasterImage::WillDrawOpaqueNow() +{ + if (!IsOpaque()) { + return false; + } + + if (mAnimationState) { + // We never discard frames of animated images. + return true; + } + + // If we are not locked our decoded data could get discard at any time (ie + // between the call to this function and when we are asked to draw), so we + // have to return false if we are unlocked. + if (IsUnlocked()) { + return false; + } + + LookupResult result = + SurfaceCache::LookupBestMatch(ImageKey(this), + RasterSurfaceKey(mSize, + DefaultSurfaceFlags(), + PlaybackType::eStatic)); + MatchType matchType = result.Type(); + if (matchType == MatchType::NOT_FOUND || matchType == MatchType::PENDING || + !result.Surface()->IsFinished()) { + return false; + } + + return true; +} + +void +RasterImage::OnSurfaceDiscarded() +{ + MOZ_ASSERT(mProgressTracker); + + NS_DispatchToMainThread(NewRunnableMethod(mProgressTracker, &ProgressTracker::OnDiscard)); +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::GetAnimated(bool* aAnimated) +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + NS_ENSURE_ARG_POINTER(aAnimated); + + // If we have an AnimationState, we can know for sure. + if (mAnimationState) { + *aAnimated = true; + return NS_OK; + } + + // Otherwise, we need to have been decoded to know for sure, since if we were + // decoded at least once mAnimationState would have been created for animated + // images. This is true even though we check for animation during the + // metadata decode, because we may still discover animation only during the + // full decode for corrupt images. + if (!mHasBeenDecoded) { + return NS_ERROR_NOT_AVAILABLE; + } + + // We know for sure + *aAnimated = false; + + return NS_OK; +} + +//****************************************************************************** +NS_IMETHODIMP_(int32_t) +RasterImage::GetFirstFrameDelay() +{ + if (mError) { + return -1; + } + + bool animated = false; + if (NS_FAILED(GetAnimated(&animated)) || !animated) { + return -1; + } + + MOZ_ASSERT(mAnimationState, "Animated images should have an AnimationState"); + return mAnimationState->FirstFrameTimeout().AsEncodedValueDeprecated(); +} + +NS_IMETHODIMP_(already_AddRefed<SourceSurface>) +RasterImage::GetFrame(uint32_t aWhichFrame, + uint32_t aFlags) +{ + return GetFrameInternal(mSize, aWhichFrame, aFlags).second().forget(); +} + +NS_IMETHODIMP_(already_AddRefed<SourceSurface>) +RasterImage::GetFrameAtSize(const IntSize& aSize, + uint32_t aWhichFrame, + uint32_t aFlags) +{ + return GetFrameInternal(aSize, aWhichFrame, aFlags).second().forget(); +} + +Pair<DrawResult, RefPtr<SourceSurface>> +RasterImage::GetFrameInternal(const IntSize& aSize, + uint32_t aWhichFrame, + uint32_t aFlags) +{ + MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE); + + if (aSize.IsEmpty()) { + return MakePair(DrawResult::BAD_ARGS, RefPtr<SourceSurface>()); + } + + if (aWhichFrame > FRAME_MAX_VALUE) { + return MakePair(DrawResult::BAD_ARGS, RefPtr<SourceSurface>()); + } + + if (mError) { + return MakePair(DrawResult::BAD_IMAGE, RefPtr<SourceSurface>()); + } + + // Get the frame. If it's not there, it's probably the caller's fault for + // not waiting for the data to be loaded from the network or not passing + // FLAG_SYNC_DECODE. + DrawableSurface surface = + LookupFrame(aSize, aFlags, ToPlaybackType(aWhichFrame)); + if (!surface) { + // The OS threw this frame away and we couldn't redecode it. + return MakePair(DrawResult::TEMPORARY_ERROR, RefPtr<SourceSurface>()); + } + + RefPtr<SourceSurface> sourceSurface = surface->GetSourceSurface(); + + if (!surface->IsFinished()) { + return MakePair(DrawResult::INCOMPLETE, Move(sourceSurface)); + } + + return MakePair(DrawResult::SUCCESS, Move(sourceSurface)); +} + +Pair<DrawResult, RefPtr<layers::Image>> +RasterImage::GetCurrentImage(ImageContainer* aContainer, uint32_t aFlags) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aContainer); + + DrawResult drawResult; + RefPtr<SourceSurface> surface; + Tie(drawResult, surface) = + GetFrameInternal(mSize, FRAME_CURRENT, aFlags | FLAG_ASYNC_NOTIFY); + if (!surface) { + // The OS threw out some or all of our buffer. We'll need to wait for the + // redecode (which was automatically triggered by GetFrame) to complete. + return MakePair(drawResult, RefPtr<layers::Image>()); + } + + RefPtr<layers::Image> image = new layers::SourceSurfaceImage(surface); + return MakePair(drawResult, Move(image)); +} + +NS_IMETHODIMP_(bool) +RasterImage::IsImageContainerAvailable(LayerManager* aManager, uint32_t aFlags) +{ + int32_t maxTextureSize = aManager->GetMaxTextureSize(); + if (!mHasSize || + mSize.width > maxTextureSize || + mSize.height > maxTextureSize) { + return false; + } + + return true; +} + +NS_IMETHODIMP_(already_AddRefed<ImageContainer>) +RasterImage::GetImageContainer(LayerManager* aManager, uint32_t aFlags) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aManager); + MOZ_ASSERT((aFlags & ~(FLAG_SYNC_DECODE | + FLAG_SYNC_DECODE_IF_FAST | + FLAG_ASYNC_NOTIFY)) + == FLAG_NONE, + "Unsupported flag passed to GetImageContainer"); + + int32_t maxTextureSize = aManager->GetMaxTextureSize(); + if (!mHasSize || + mSize.width > maxTextureSize || + mSize.height > maxTextureSize) { + return nullptr; + } + + if (IsUnlocked() && mProgressTracker) { + mProgressTracker->OnUnlockedDraw(); + } + + RefPtr<layers::ImageContainer> container = mImageContainer.get(); + + bool mustRedecode = + (aFlags & (FLAG_SYNC_DECODE | FLAG_SYNC_DECODE_IF_FAST)) && + mLastImageContainerDrawResult != DrawResult::SUCCESS && + mLastImageContainerDrawResult != DrawResult::BAD_IMAGE; + + if (container && !mustRedecode) { + return container.forget(); + } + + // We need a new ImageContainer, so create one. + container = LayerManager::CreateImageContainer(); + + DrawResult drawResult; + RefPtr<layers::Image> image; + Tie(drawResult, image) = GetCurrentImage(container, aFlags); + if (!image) { + return nullptr; + } + + // |image| holds a reference to a SourceSurface which in turn holds a lock on + // the current frame's VolatileBuffer, ensuring that it doesn't get freed as + // long as the layer system keeps this ImageContainer alive. + AutoTArray<ImageContainer::NonOwningImage, 1> imageList; + imageList.AppendElement(ImageContainer::NonOwningImage(image, TimeStamp(), + mLastFrameID++, + mImageProducerID)); + container->SetCurrentImagesInTransaction(imageList); + + mLastImageContainerDrawResult = drawResult; + mImageContainer = container; + + return container.forget(); +} + +void +RasterImage::UpdateImageContainer() +{ + MOZ_ASSERT(NS_IsMainThread()); + + RefPtr<layers::ImageContainer> container = mImageContainer.get(); + if (!container) { + return; + } + + DrawResult drawResult; + RefPtr<layers::Image> image; + Tie(drawResult, image) = GetCurrentImage(container, FLAG_NONE); + if (!image) { + return; + } + + mLastImageContainerDrawResult = drawResult; + AutoTArray<ImageContainer::NonOwningImage, 1> imageList; + imageList.AppendElement(ImageContainer::NonOwningImage(image, TimeStamp(), + mLastFrameID++, + mImageProducerID)); + container->SetCurrentImages(imageList); +} + +size_t +RasterImage::SizeOfSourceWithComputedFallback(MallocSizeOf aMallocSizeOf) const +{ + return mSourceBuffer->SizeOfIncludingThisWithComputedFallback(aMallocSizeOf); +} + +void +RasterImage::CollectSizeOfSurfaces(nsTArray<SurfaceMemoryCounter>& aCounters, + MallocSizeOf aMallocSizeOf) const +{ + SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters, aMallocSizeOf); + if (mFrameAnimator) { + mFrameAnimator->CollectSizeOfCompositingSurfaces(aCounters, aMallocSizeOf); + } +} + +bool +RasterImage::SetMetadata(const ImageMetadata& aMetadata, + bool aFromMetadataDecode) +{ + MOZ_ASSERT(NS_IsMainThread()); + + if (mError) { + return true; + } + + if (aMetadata.HasSize()) { + IntSize size = aMetadata.GetSize(); + if (size.width < 0 || size.height < 0) { + NS_WARNING("Image has negative intrinsic size"); + DoError(); + return true; + } + + MOZ_ASSERT(aMetadata.HasOrientation()); + Orientation orientation = aMetadata.GetOrientation(); + + // If we already have a size, check the new size against the old one. + if (mHasSize && (size != mSize || orientation != mOrientation)) { + NS_WARNING("Image changed size or orientation on redecode! " + "This should not happen!"); + DoError(); + return true; + } + + // Set the size and flag that we have it. + mSize = size; + mOrientation = orientation; + mHasSize = true; + } + + if (mHasSize && aMetadata.HasAnimation() && !mAnimationState) { + // We're becoming animated, so initialize animation stuff. + mAnimationState.emplace(mAnimationMode); + mFrameAnimator = MakeUnique<FrameAnimator>(this, mSize); + + // We don't support discarding animated images (See bug 414259). + // Lock the image and throw away the key. + LockImage(); + + if (!aFromMetadataDecode) { + // The metadata decode reported that this image isn't animated, but we + // discovered that it actually was during the full decode. This is a + // rare failure that only occurs for corrupt images. To recover, we need + // to discard all existing surfaces and redecode. + return false; + } + } + + if (mAnimationState) { + mAnimationState->SetLoopCount(aMetadata.GetLoopCount()); + mAnimationState->SetFirstFrameTimeout(aMetadata.GetFirstFrameTimeout()); + + if (aMetadata.HasLoopLength()) { + mAnimationState->SetLoopLength(aMetadata.GetLoopLength()); + } + if (aMetadata.HasFirstFrameRefreshArea()) { + mAnimationState + ->SetFirstFrameRefreshArea(aMetadata.GetFirstFrameRefreshArea()); + } + } + + if (aMetadata.HasHotspot()) { + IntPoint hotspot = aMetadata.GetHotspot(); + + nsCOMPtr<nsISupportsPRUint32> intwrapx = + do_CreateInstance(NS_SUPPORTS_PRUINT32_CONTRACTID); + nsCOMPtr<nsISupportsPRUint32> intwrapy = + do_CreateInstance(NS_SUPPORTS_PRUINT32_CONTRACTID); + intwrapx->SetData(hotspot.x); + intwrapy->SetData(hotspot.y); + + Set("hotspotX", intwrapx); + Set("hotspotY", intwrapy); + } + + return true; +} + +NS_IMETHODIMP +RasterImage::SetAnimationMode(uint16_t aAnimationMode) +{ + if (mAnimationState) { + mAnimationState->SetAnimationMode(aAnimationMode); + } + return SetAnimationModeInternal(aAnimationMode); +} + +//****************************************************************************** + +nsresult +RasterImage::StartAnimation() +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + MOZ_ASSERT(ShouldAnimate(), "Should not animate!"); + + // If we're not ready to animate, then set mPendingAnimation, which will cause + // us to start animating if and when we do become ready. + mPendingAnimation = !mAnimationState || mAnimationState->KnownFrameCount() < 1; + if (mPendingAnimation) { + return NS_OK; + } + + // Don't bother to animate if we're displaying the first frame forever. + if (mAnimationState->GetCurrentAnimationFrameIndex() == 0 && + mAnimationState->FirstFrameTimeout() == FrameTimeout::Forever()) { + mAnimationFinished = true; + return NS_ERROR_ABORT; + } + + // We need to set the time that this initial frame was first displayed, as + // this is used in AdvanceFrame(). + mAnimationState->InitAnimationFrameTimeIfNecessary(); + + return NS_OK; +} + +//****************************************************************************** +nsresult +RasterImage::StopAnimation() +{ + MOZ_ASSERT(mAnimating, "Should be animating!"); + + nsresult rv = NS_OK; + if (mError) { + rv = NS_ERROR_FAILURE; + } else { + mAnimationState->SetAnimationFrameTime(TimeStamp()); + } + + mAnimating = false; + return rv; +} + +//****************************************************************************** +NS_IMETHODIMP +RasterImage::ResetAnimation() +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + mPendingAnimation = false; + + if (mAnimationMode == kDontAnimMode || !mAnimationState || + mAnimationState->GetCurrentAnimationFrameIndex() == 0) { + return NS_OK; + } + + mAnimationFinished = false; + + if (mAnimating) { + StopAnimation(); + } + + MOZ_ASSERT(mAnimationState, "Should have AnimationState"); + mAnimationState->ResetAnimation(); + + NotifyProgress(NoProgress, mAnimationState->FirstFrameRefreshArea()); + + // Start the animation again. It may not have been running before, if + // mAnimationFinished was true before entering this function. + EvaluateAnimation(); + + return NS_OK; +} + +//****************************************************************************** +NS_IMETHODIMP_(void) +RasterImage::SetAnimationStartTime(const TimeStamp& aTime) +{ + if (mError || mAnimationMode == kDontAnimMode || mAnimating || !mAnimationState) { + return; + } + + mAnimationState->SetAnimationFrameTime(aTime); +} + +NS_IMETHODIMP_(float) +RasterImage::GetFrameIndex(uint32_t aWhichFrame) +{ + MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument"); + return (aWhichFrame == FRAME_FIRST || !mAnimationState) + ? 0.0f + : mAnimationState->GetCurrentAnimationFrameIndex(); +} + +NS_IMETHODIMP_(IntRect) +RasterImage::GetImageSpaceInvalidationRect(const IntRect& aRect) +{ + return aRect; +} + +nsresult +RasterImage::OnImageDataComplete(nsIRequest*, nsISupports*, nsresult aStatus, + bool aLastPart) +{ + MOZ_ASSERT(NS_IsMainThread()); + + // Record that we have all the data we're going to get now. + mHasSourceData = true; + + // Let decoders know that there won't be any more data coming. + mSourceBuffer->Complete(aStatus); + + // Allow a synchronous metadata decode if mSyncLoad was set, or if we're + // running on a single thread (in which case waiting for the async metadata + // decoder could delay this image's load event quite a bit), or if this image + // is transient. + bool canSyncDecodeMetadata = mSyncLoad || mTransient || + DecodePool::NumberOfCores() < 2; + + if (canSyncDecodeMetadata && !mHasSize) { + // We're loading this image synchronously, so it needs to be usable after + // this call returns. Since we haven't gotten our size yet, we need to do a + // synchronous metadata decode here. + DecodeMetadata(FLAG_SYNC_DECODE); + } + + // Determine our final status, giving precedence to Necko failure codes. We + // check after running the metadata decode in case it triggered an error. + nsresult finalStatus = mError ? NS_ERROR_FAILURE : NS_OK; + if (NS_FAILED(aStatus)) { + finalStatus = aStatus; + } + + // If loading failed, report an error. + if (NS_FAILED(finalStatus)) { + DoError(); + } + + Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus); + + if (!mHasSize && !mError) { + // We don't have our size yet, so we'll fire the load event in SetSize(). + MOZ_ASSERT(!canSyncDecodeMetadata, + "Firing load async after metadata sync decode?"); + NotifyProgress(FLAG_ONLOAD_BLOCKED); + mLoadProgress = Some(loadProgress); + return finalStatus; + } + + NotifyForLoadEvent(loadProgress); + + return finalStatus; +} + +void +RasterImage::NotifyForLoadEvent(Progress aProgress) +{ + MOZ_ASSERT(mHasSize || mError, "Need to know size before firing load event"); + MOZ_ASSERT(!mHasSize || + (mProgressTracker->GetProgress() & FLAG_SIZE_AVAILABLE), + "Should have notified that the size is available if we have it"); + + // If we encountered an error, make sure we notify for that as well. + if (mError) { + aProgress |= FLAG_HAS_ERROR; + } + + // Notify our listeners, which will fire this image's load event. + NotifyProgress(aProgress); +} + +nsresult +RasterImage::OnImageDataAvailable(nsIRequest*, + nsISupports*, + nsIInputStream* aInputStream, + uint64_t, + uint32_t aCount) +{ + nsresult rv = mSourceBuffer->AppendFromInputStream(aInputStream, aCount); + if (NS_FAILED(rv)) { + DoError(); + } + return rv; +} + +nsresult +RasterImage::SetSourceSizeHint(uint32_t aSizeHint) +{ + return mSourceBuffer->ExpectLength(aSizeHint); +} + +/********* Methods to implement lazy allocation of nsIProperties object *******/ +NS_IMETHODIMP +RasterImage::Get(const char* prop, const nsIID& iid, void** result) +{ + if (!mProperties) { + return NS_ERROR_FAILURE; + } + return mProperties->Get(prop, iid, result); +} + +NS_IMETHODIMP +RasterImage::Set(const char* prop, nsISupports* value) +{ + if (!mProperties) { + mProperties = do_CreateInstance("@mozilla.org/properties;1"); + } + if (!mProperties) { + return NS_ERROR_OUT_OF_MEMORY; + } + return mProperties->Set(prop, value); +} + +NS_IMETHODIMP +RasterImage::Has(const char* prop, bool* _retval) +{ + NS_ENSURE_ARG_POINTER(_retval); + if (!mProperties) { + *_retval = false; + return NS_OK; + } + return mProperties->Has(prop, _retval); +} + +NS_IMETHODIMP +RasterImage::Undefine(const char* prop) +{ + if (!mProperties) { + return NS_ERROR_FAILURE; + } + return mProperties->Undefine(prop); +} + +NS_IMETHODIMP +RasterImage::GetKeys(uint32_t* count, char*** keys) +{ + if (!mProperties) { + *count = 0; + *keys = nullptr; + return NS_OK; + } + return mProperties->GetKeys(count, keys); +} + +void +RasterImage::Discard() +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(CanDiscard(), "Asked to discard but can't"); + MOZ_ASSERT(!mAnimationState, "Asked to discard for animated image"); + + // Delete all the decoded frames. + SurfaceCache::RemoveImage(ImageKey(this)); + + // Notify that we discarded. + if (mProgressTracker) { + mProgressTracker->OnDiscard(); + } +} + +bool +RasterImage::CanDiscard() { + return mHasSourceData && // ...have the source data... + !mAnimationState; // Can never discard animated images +} + +NS_IMETHODIMP +RasterImage::StartDecoding() +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + if (!mHasSize) { + mWantFullDecode = true; + return NS_OK; + } + + return RequestDecodeForSize(mSize, FLAG_SYNC_DECODE_IF_FAST); +} + +NS_IMETHODIMP +RasterImage::RequestDecodeForSize(const IntSize& aSize, uint32_t aFlags) +{ + MOZ_ASSERT(NS_IsMainThread()); + + if (mError) { + return NS_ERROR_FAILURE; + } + + if (!mHasSize) { + return NS_OK; + } + + // Decide whether to sync decode images we can decode quickly. Here we are + // explicitly trading off flashing for responsiveness in the case that we're + // redecoding an image (see bug 845147). + bool shouldSyncDecodeIfFast = + !mHasBeenDecoded && (aFlags & FLAG_SYNC_DECODE_IF_FAST); + + uint32_t flags = shouldSyncDecodeIfFast + ? aFlags + : aFlags & ~FLAG_SYNC_DECODE_IF_FAST; + + // Perform a frame lookup, which will implicitly start decoding if needed. + LookupFrame(aSize, flags, mAnimationState ? PlaybackType::eAnimated + : PlaybackType::eStatic); + + return NS_OK; +} + +static void +LaunchDecodingTask(IDecodingTask* aTask, + RasterImage* aImage, + uint32_t aFlags, + bool aHaveSourceData) +{ + if (aHaveSourceData) { + // If we have all the data, we can sync decode if requested. + if (aFlags & imgIContainer::FLAG_SYNC_DECODE) { + PROFILER_LABEL_PRINTF("DecodePool", "SyncRunIfPossible", + js::ProfileEntry::Category::GRAPHICS, + "%s", aImage->GetURIString().get()); + DecodePool::Singleton()->SyncRunIfPossible(aTask); + return; + } + + if (aFlags & imgIContainer::FLAG_SYNC_DECODE_IF_FAST) { + PROFILER_LABEL_PRINTF("DecodePool", "SyncRunIfPreferred", + js::ProfileEntry::Category::GRAPHICS, + "%s", aImage->GetURIString().get()); + DecodePool::Singleton()->SyncRunIfPreferred(aTask); + return; + } + } + + // Perform an async decode. We also take this path if we don't have all the + // source data yet, since sync decoding is impossible in that situation. + DecodePool::Singleton()->AsyncRun(aTask); +} + +NS_IMETHODIMP +RasterImage::Decode(const IntSize& aSize, + uint32_t aFlags, + PlaybackType aPlaybackType) +{ + MOZ_ASSERT(NS_IsMainThread()); + + if (mError) { + return NS_ERROR_FAILURE; + } + + // If we don't have a size yet, we can't do any other decoding. + if (!mHasSize) { + mWantFullDecode = true; + return NS_OK; + } + + // We're about to decode again, which may mean that some of the previous sizes + // we've decoded at aren't useful anymore. We can allow them to expire from + // the cache by unlocking them here. When the decode finishes, it will send an + // invalidation that will cause all instances of this image to redraw. If this + // image is locked, any surfaces that are still useful will become locked + // again when LookupFrame touches them, and the remainder will eventually + // expire. + SurfaceCache::UnlockEntries(ImageKey(this)); + + // Determine which flags we need to decode this image with. + DecoderFlags decoderFlags = DefaultDecoderFlags(); + if (aFlags & FLAG_ASYNC_NOTIFY) { + decoderFlags |= DecoderFlags::ASYNC_NOTIFY; + } + if (mTransient) { + decoderFlags |= DecoderFlags::IMAGE_IS_TRANSIENT; + } + if (mHasBeenDecoded) { + decoderFlags |= DecoderFlags::IS_REDECODE; + } + + SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags); + if (IsOpaque()) { + // If there's no transparency, it doesn't matter whether we premultiply + // alpha or not. + surfaceFlags &= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA; + } + + // Create a decoder. + RefPtr<IDecodingTask> task; + if (mAnimationState && aPlaybackType == PlaybackType::eAnimated) { + task = DecoderFactory::CreateAnimationDecoder(mDecoderType, WrapNotNull(this), + mSourceBuffer, mSize, + decoderFlags, surfaceFlags); + } else { + task = DecoderFactory::CreateDecoder(mDecoderType, WrapNotNull(this), + mSourceBuffer, mSize, aSize, + decoderFlags, surfaceFlags, + mRequestedSampleSize); + } + + // Make sure DecoderFactory was able to create a decoder successfully. + if (!task) { + return NS_ERROR_FAILURE; + } + + mDecodeCount++; + + // We're ready to decode; start the decoder. + LaunchDecodingTask(task, this, aFlags, mHasSourceData); + return NS_OK; +} + +NS_IMETHODIMP +RasterImage::DecodeMetadata(uint32_t aFlags) +{ + if (mError) { + return NS_ERROR_FAILURE; + } + + MOZ_ASSERT(!mHasSize, "Should not do unnecessary metadata decodes"); + + // Create a decoder. + RefPtr<IDecodingTask> task = + DecoderFactory::CreateMetadataDecoder(mDecoderType, WrapNotNull(this), + mSourceBuffer, mRequestedSampleSize); + + // Make sure DecoderFactory was able to create a decoder successfully. + if (!task) { + return NS_ERROR_FAILURE; + } + + // We're ready to decode; start the decoder. + LaunchDecodingTask(task, this, aFlags, mHasSourceData); + return NS_OK; +} + +void +RasterImage::RecoverFromInvalidFrames(const IntSize& aSize, uint32_t aFlags) +{ + if (!mHasSize) { + return; + } + + NS_WARNING("A RasterImage's frames became invalid. Attempting to recover..."); + + // Discard all existing frames, since they're probably all now invalid. + SurfaceCache::RemoveImage(ImageKey(this)); + + // Relock the image if it's supposed to be locked. + if (mLockCount > 0) { + SurfaceCache::LockImage(ImageKey(this)); + } + + // Animated images require some special handling, because we normally require + // that they never be discarded. + if (mAnimationState) { + Decode(mSize, aFlags | FLAG_SYNC_DECODE, PlaybackType::eAnimated); + ResetAnimation(); + return; + } + + // For non-animated images, it's fine to recover using an async decode. + Decode(aSize, aFlags, PlaybackType::eStatic); +} + +static bool +HaveSkia() +{ +#ifdef MOZ_ENABLE_SKIA + return true; +#else + return false; +#endif +} + +bool +RasterImage::CanDownscaleDuringDecode(const IntSize& aSize, uint32_t aFlags) +{ + // Check basic requirements: downscale-during-decode is enabled, Skia is + // available, this image isn't transient, we have all the source data and know + // our size, and the flags allow us to do it. + if (!mHasSize || mTransient || !HaveSkia() || + !gfxPrefs::ImageDownscaleDuringDecodeEnabled() || + !(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING)) { + return false; + } + + // We don't downscale animated images during decode. + if (mAnimationState) { + return false; + } + + // Never upscale. + if (aSize.width >= mSize.width || aSize.height >= mSize.height) { + return false; + } + + // Zero or negative width or height is unacceptable. + if (aSize.width < 1 || aSize.height < 1) { + return false; + } + + // There's no point in scaling if we can't store the result. + if (!SurfaceCache::CanHold(aSize)) { + return false; + } + + return true; +} + +DrawResult +RasterImage::DrawInternal(DrawableSurface&& aSurface, + gfxContext* aContext, + const IntSize& aSize, + const ImageRegion& aRegion, + SamplingFilter aSamplingFilter, + uint32_t aFlags) +{ + gfxContextMatrixAutoSaveRestore saveMatrix(aContext); + ImageRegion region(aRegion); + bool frameIsFinished = aSurface->IsFinished(); + + // By now we may have a frame with the requested size. If not, we need to + // adjust the drawing parameters accordingly. + IntSize finalSize = aSurface->GetImageSize(); + bool couldRedecodeForBetterFrame = false; + if (finalSize != aSize) { + gfx::Size scale(double(aSize.width) / finalSize.width, + double(aSize.height) / finalSize.height); + aContext->Multiply(gfxMatrix::Scaling(scale.width, scale.height)); + region.Scale(1.0 / scale.width, 1.0 / scale.height); + + couldRedecodeForBetterFrame = CanDownscaleDuringDecode(aSize, aFlags); + } + + if (!aSurface->Draw(aContext, region, aSamplingFilter, aFlags)) { + RecoverFromInvalidFrames(aSize, aFlags); + return DrawResult::TEMPORARY_ERROR; + } + if (!frameIsFinished) { + return DrawResult::INCOMPLETE; + } + if (couldRedecodeForBetterFrame) { + return DrawResult::WRONG_SIZE; + } + return DrawResult::SUCCESS; +} + +//****************************************************************************** +NS_IMETHODIMP_(DrawResult) +RasterImage::Draw(gfxContext* aContext, + const IntSize& aSize, + const ImageRegion& aRegion, + uint32_t aWhichFrame, + SamplingFilter aSamplingFilter, + const Maybe<SVGImageContext>& /*aSVGContext - ignored*/, + uint32_t aFlags) +{ + if (aWhichFrame > FRAME_MAX_VALUE) { + return DrawResult::BAD_ARGS; + } + + if (mError) { + return DrawResult::BAD_IMAGE; + } + + // Illegal -- you can't draw with non-default decode flags. + // (Disabling colorspace conversion might make sense to allow, but + // we don't currently.) + if (ToSurfaceFlags(aFlags) != DefaultSurfaceFlags()) { + return DrawResult::BAD_ARGS; + } + + if (!aContext) { + return DrawResult::BAD_ARGS; + } + + if (IsUnlocked() && mProgressTracker) { + mProgressTracker->OnUnlockedDraw(); + } + + // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or + // downscale during decode. + uint32_t flags = aSamplingFilter == SamplingFilter::GOOD + ? aFlags + : aFlags & ~FLAG_HIGH_QUALITY_SCALING; + + DrawableSurface surface = + LookupFrame(aSize, flags, ToPlaybackType(aWhichFrame)); + if (!surface) { + // Getting the frame (above) touches the image and kicks off decoding. + if (mDrawStartTime.IsNull()) { + mDrawStartTime = TimeStamp::Now(); + } + return DrawResult::NOT_READY; + } + + bool shouldRecordTelemetry = !mDrawStartTime.IsNull() && + surface->IsFinished(); + + auto result = DrawInternal(Move(surface), aContext, aSize, + aRegion, aSamplingFilter, flags); + + if (shouldRecordTelemetry) { + TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime; + Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY, + int32_t(drawLatency.ToMicroseconds())); + mDrawStartTime = TimeStamp(); + } + + return result; +} + +//****************************************************************************** + +NS_IMETHODIMP +RasterImage::LockImage() +{ + MOZ_ASSERT(NS_IsMainThread(), + "Main thread to encourage serialization with UnlockImage"); + if (mError) { + return NS_ERROR_FAILURE; + } + + // Increment the lock count + mLockCount++; + + // Lock this image's surfaces in the SurfaceCache. + if (mLockCount == 1) { + SurfaceCache::LockImage(ImageKey(this)); + } + + return NS_OK; +} + +//****************************************************************************** + +NS_IMETHODIMP +RasterImage::UnlockImage() +{ + MOZ_ASSERT(NS_IsMainThread(), + "Main thread to encourage serialization with LockImage"); + if (mError) { + return NS_ERROR_FAILURE; + } + + // It's an error to call this function if the lock count is 0 + MOZ_ASSERT(mLockCount > 0, + "Calling UnlockImage with mLockCount == 0!"); + if (mLockCount == 0) { + return NS_ERROR_ABORT; + } + + // Decrement our lock count + mLockCount--; + + // Unlock this image's surfaces in the SurfaceCache. + if (mLockCount == 0 ) { + SurfaceCache::UnlockImage(ImageKey(this)); + } + + return NS_OK; +} + +//****************************************************************************** + +NS_IMETHODIMP +RasterImage::RequestDiscard() +{ + if (mDiscardable && // Enabled at creation time... + mLockCount == 0 && // ...not temporarily disabled... + CanDiscard()) { + Discard(); + } + + return NS_OK; +} + +// Indempotent error flagging routine. If a decoder is open, shuts it down. +void +RasterImage::DoError() +{ + // If we've flagged an error before, we have nothing to do + if (mError) { + return; + } + + // We can't safely handle errors off-main-thread, so dispatch a worker to + // do it. + if (!NS_IsMainThread()) { + HandleErrorWorker::DispatchIfNeeded(this); + return; + } + + // Put the container in an error state. + mError = true; + + // Stop animation and release our FrameAnimator. + if (mAnimating) { + StopAnimation(); + } + mAnimationState = Nothing(); + mFrameAnimator = nullptr; + + // Release all locks. + mLockCount = 0; + SurfaceCache::UnlockImage(ImageKey(this)); + + // Release all frames from the surface cache. + SurfaceCache::RemoveImage(ImageKey(this)); + + // Invalidate to get rid of any partially-drawn image content. + NotifyProgress(NoProgress, IntRect(0, 0, mSize.width, mSize.height)); + + MOZ_LOG(gImgLog, LogLevel::Error, + ("RasterImage: [this=%p] Error detected for image\n", this)); +} + +/* static */ void +RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage* aImage) +{ + RefPtr<HandleErrorWorker> worker = new HandleErrorWorker(aImage); + NS_DispatchToMainThread(worker); +} + +RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage* aImage) + : mImage(aImage) +{ + MOZ_ASSERT(mImage, "Should have image"); +} + +NS_IMETHODIMP +RasterImage::HandleErrorWorker::Run() +{ + mImage->DoError(); + + return NS_OK; +} + +bool +RasterImage::ShouldAnimate() +{ + return ImageResource::ShouldAnimate() && + mAnimationState && + mAnimationState->KnownFrameCount() >= 1 && + !mAnimationFinished; +} + +#ifdef DEBUG +NS_IMETHODIMP +RasterImage::GetFramesNotified(uint32_t* aFramesNotified) +{ + NS_ENSURE_ARG_POINTER(aFramesNotified); + + *aFramesNotified = mFramesNotified; + + return NS_OK; +} +#endif + +void +RasterImage::NotifyProgress(Progress aProgress, + const IntRect& aInvalidRect /* = IntRect() */, + const Maybe<uint32_t>& aFrameCount /* = Nothing() */, + DecoderFlags aDecoderFlags + /* = DefaultDecoderFlags() */, + SurfaceFlags aSurfaceFlags + /* = DefaultSurfaceFlags() */) +{ + MOZ_ASSERT(NS_IsMainThread()); + + // Ensure that we stay alive long enough to finish notifying. + RefPtr<RasterImage> image = this; + + const bool wasDefaultFlags = aSurfaceFlags == DefaultSurfaceFlags(); + + if (!aInvalidRect.IsEmpty() && wasDefaultFlags) { + // Update our image container since we're invalidating. + UpdateImageContainer(); + } + + if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY)) { + // We may have decoded new animation frames; update our animation state. + MOZ_ASSERT_IF(aFrameCount && *aFrameCount > 1, mAnimationState || mError); + if (mAnimationState && aFrameCount) { + mAnimationState->UpdateKnownFrameCount(*aFrameCount); + } + + // If we should start animating right now, do so. + if (mAnimationState && aFrameCount == Some(1u) && + mPendingAnimation && ShouldAnimate()) { + StartAnimation(); + } + } + + // Tell the observers what happened. + image->mProgressTracker->SyncNotifyProgress(aProgress, aInvalidRect); +} + +void +RasterImage::NotifyDecodeComplete(const DecoderFinalStatus& aStatus, + const ImageMetadata& aMetadata, + const DecoderTelemetry& aTelemetry, + Progress aProgress, + const IntRect& aInvalidRect, + const Maybe<uint32_t>& aFrameCount, + DecoderFlags aDecoderFlags, + SurfaceFlags aSurfaceFlags) +{ + MOZ_ASSERT(NS_IsMainThread()); + + // If the decoder detected an error, log it to the error console. + if (aStatus.mShouldReportError) { + ReportDecoderError(); + } + + // Record all the metadata the decoder gathered about this image. + bool metadataOK = SetMetadata(aMetadata, aStatus.mWasMetadataDecode); + if (!metadataOK) { + // This indicates a serious error that requires us to discard all existing + // surfaces and redecode to recover. We'll drop the results from this + // decoder on the floor, since they aren't valid. + RecoverFromInvalidFrames(mSize, + FromSurfaceFlags(aSurfaceFlags)); + return; + } + + MOZ_ASSERT(mError || mHasSize || !aMetadata.HasSize(), + "SetMetadata should've gotten a size"); + + if (!aStatus.mWasMetadataDecode && aStatus.mFinished) { + // Flag that we've been decoded before. + mHasBeenDecoded = true; + } + + // Send out any final notifications. + NotifyProgress(aProgress, aInvalidRect, aFrameCount, + aDecoderFlags, aSurfaceFlags); + + if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY) && + mHasBeenDecoded && mAnimationState) { + // We've finished a full decode of all animation frames and our AnimationState + // has been notified about them all, so let it know not to expect anymore. + mAnimationState->SetDoneDecoding(true); + } + + // Do some telemetry if this isn't a metadata decode. + if (!aStatus.mWasMetadataDecode) { + if (aTelemetry.mChunkCount) { + Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS, aTelemetry.mChunkCount); + } + + if (aStatus.mFinished) { + Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME, + int32_t(aTelemetry.mDecodeTime.ToMicroseconds())); + + if (aTelemetry.mSpeedHistogram) { + Telemetry::Accumulate(*aTelemetry.mSpeedHistogram, aTelemetry.Speed()); + } + } + } + + // Only act on errors if we have no usable frames from the decoder. + if (aStatus.mHadError && + (!mAnimationState || mAnimationState->KnownFrameCount() == 0)) { + DoError(); + } else if (aStatus.mWasMetadataDecode && !mHasSize) { + DoError(); + } + + // XXX(aosmond): Can we get this far without mFinished == true? + if (aStatus.mFinished && aStatus.mWasMetadataDecode) { + // If we were waiting to fire the load event, go ahead and fire it now. + if (mLoadProgress) { + NotifyForLoadEvent(*mLoadProgress); + mLoadProgress = Nothing(); + NotifyProgress(FLAG_ONLOAD_UNBLOCKED); + } + + // If we were a metadata decode and a full decode was requested, do it. + if (mWantFullDecode) { + mWantFullDecode = false; + RequestDecodeForSize(mSize, DECODE_FLAGS_DEFAULT); + } + } +} + +void +RasterImage::ReportDecoderError() +{ + nsCOMPtr<nsIConsoleService> consoleService = + do_GetService(NS_CONSOLESERVICE_CONTRACTID); + nsCOMPtr<nsIScriptError> errorObject = + do_CreateInstance(NS_SCRIPTERROR_CONTRACTID); + + if (consoleService && errorObject) { + nsAutoString msg(NS_LITERAL_STRING("Image corrupt or truncated.")); + nsAutoString src; + if (GetURI()) { + nsCString uri; + if (GetURI()->GetSpecTruncatedTo1k(uri) == ImageURL::TruncatedTo1k) { + msg += NS_LITERAL_STRING(" URI in this note truncated due to length."); + } + src = NS_ConvertUTF8toUTF16(uri); + } + if (NS_SUCCEEDED(errorObject->InitWithWindowID( + msg, + src, + EmptyString(), 0, 0, nsIScriptError::errorFlag, + "Image", InnerWindowID() + ))) { + consoleService->LogMessage(errorObject); + } + } +} + +already_AddRefed<imgIContainer> +RasterImage::Unwrap() +{ + nsCOMPtr<imgIContainer> self(this); + return self.forget(); +} + +void +RasterImage::PropagateUseCounters(nsIDocument*) +{ + // No use counters. +} + +IntSize +RasterImage::OptimalImageSizeForDest(const gfxSize& aDest, uint32_t aWhichFrame, + SamplingFilter aSamplingFilter, uint32_t aFlags) +{ + MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX || + aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX, + "Unexpected destination size"); + + if (mSize.IsEmpty() || aDest.IsEmpty()) { + return IntSize(0, 0); + } + + IntSize destSize = IntSize::Ceil(aDest.width, aDest.height); + + if (aSamplingFilter == SamplingFilter::GOOD && + CanDownscaleDuringDecode(destSize, aFlags)) { + return destSize; + } + + // We can't scale to this size. Use our intrinsic size for now. + return mSize; +} + +} // namespace image +} // namespace mozilla |