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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/ycbcr/ycbcr_to_rgb565.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/ycbcr/ycbcr_to_rgb565.cpp')
-rw-r--r-- | gfx/ycbcr/ycbcr_to_rgb565.cpp | 672 |
1 files changed, 672 insertions, 0 deletions
diff --git a/gfx/ycbcr/ycbcr_to_rgb565.cpp b/gfx/ycbcr/ycbcr_to_rgb565.cpp new file mode 100644 index 000000000..0572e3e09 --- /dev/null +++ b/gfx/ycbcr/ycbcr_to_rgb565.cpp @@ -0,0 +1,672 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include <stdlib.h> +#include <limits.h> +#include "nsDebug.h" +#include "ycbcr_to_rgb565.h" +#include "nsAlgorithm.h" + + + +#ifdef HAVE_YCBCR_TO_RGB565 + +namespace mozilla { + +namespace gfx { + +/*This contains all of the parameters that are needed to convert a row. + Passing them in a struct instead of as individual parameters saves the need + to continually push onto the stack the ones that are fixed for every row.*/ +struct yuv2rgb565_row_scale_bilinear_ctx{ + uint16_t *rgb_row; + const uint8_t *y_row; + const uint8_t *u_row; + const uint8_t *v_row; + int y_yweight; + int y_pitch; + int width; + int source_x0_q16; + int source_dx_q16; + /*Not used for 4:4:4, except with chroma-nearest.*/ + int source_uv_xoffs_q16; + /*Not used for 4:4:4 or chroma-nearest.*/ + int uv_pitch; + /*Not used for 4:2:2, 4:4:4, or chroma-nearest.*/ + int uv_yweight; +}; + + + +/*This contains all of the parameters that are needed to convert a row. + Passing them in a struct instead of as individual parameters saves the need + to continually push onto the stack the ones that are fixed for every row.*/ +struct yuv2rgb565_row_scale_nearest_ctx{ + uint16_t *rgb_row; + const uint8_t *y_row; + const uint8_t *u_row; + const uint8_t *v_row; + int width; + int source_x0_q16; + int source_dx_q16; + /*Not used for 4:4:4.*/ + int source_uv_xoffs_q16; +}; + + + +typedef void (*yuv2rgb565_row_scale_bilinear_func)( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither); + +typedef void (*yuv2rgb565_row_scale_nearest_func)( + const yuv2rgb565_row_scale_nearest_ctx *ctx, int dither); + + + +//TODO: fix NEON asm for iOS +# if defined(MOZILLA_MAY_SUPPORT_NEON) && !defined(__APPLE__) + +extern "C" void ScaleYCbCr42xToRGB565_BilinearY_Row_NEON( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither); + +void __attribute((noinline)) yuv42x_to_rgb565_row_neon(uint16 *dst, + const uint8 *y, + const uint8 *u, + const uint8 *v, + int n, + int oddflag); + +#endif + + + +/*Bilinear interpolation of a single value. + This uses the exact same formulas as the asm, even though it adds some extra + shifts that do nothing but reduce accuracy.*/ +static int bislerp(const uint8_t *row, + int pitch, + int source_x, + int xweight, + int yweight) { + int a; + int b; + int c; + int d; + a = row[source_x]; + b = row[source_x+1]; + c = row[source_x+pitch]; + d = row[source_x+pitch+1]; + a = ((a<<8)+(c-a)*yweight+128)>>8; + b = ((b<<8)+(d-b)*yweight+128)>>8; + return ((a<<8)+(b-a)*xweight+128)>>8; +} + +/*Convert a single pixel from Y'CbCr to RGB565. + This uses the exact same formulas as the asm, even though we could make the + constants a lot more accurate with 32-bit wide registers.*/ +static uint16_t yu2rgb565(int y, int u, int v, int dither) { + /*This combines the constant offset that needs to be added during the Y'CbCr + conversion with a rounding offset that depends on the dither parameter.*/ + static const int DITHER_BIAS[4][3]={ + {-14240, 8704, -17696}, + {-14240+128,8704+64, -17696+128}, + {-14240+256,8704+128,-17696+256}, + {-14240+384,8704+192,-17696+384} + }; + int r; + int g; + int b; + r = clamped((74*y+102*v+DITHER_BIAS[dither][0])>>9, 0, 31); + g = clamped((74*y-25*u-52*v+DITHER_BIAS[dither][1])>>8, 0, 63); + b = clamped((74*y+129*u+DITHER_BIAS[dither][2])>>9, 0, 31); + return (uint16_t)(r<<11 | g<<5 | b); +} + +static void ScaleYCbCr420ToRGB565_Bilinear_Row_C( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither){ + int x; + int source_x_q16; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + int source_x; + int xweight; + int y; + int u; + int v; + xweight = ((source_x_q16&0xFFFF)+128)>>8; + source_x = source_x_q16>>16; + y = bislerp(ctx->y_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + xweight = (((source_x_q16+ctx->source_uv_xoffs_q16)&0x1FFFF)+256)>>9; + source_x = (source_x_q16+ctx->source_uv_xoffs_q16)>>17; + source_x_q16 += ctx->source_dx_q16; + u = bislerp(ctx->u_row, ctx->uv_pitch, source_x, xweight, ctx->uv_yweight); + v = bislerp(ctx->v_row, ctx->uv_pitch, source_x, xweight, ctx->uv_yweight); + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +static void ScaleYCbCr422ToRGB565_Bilinear_Row_C( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither){ + int x; + int source_x_q16; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + int source_x; + int xweight; + int y; + int u; + int v; + xweight = ((source_x_q16&0xFFFF)+128)>>8; + source_x = source_x_q16>>16; + y = bislerp(ctx->y_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + xweight = (((source_x_q16+ctx->source_uv_xoffs_q16)&0x1FFFF)+256)>>9; + source_x = (source_x_q16+ctx->source_uv_xoffs_q16)>>17; + source_x_q16 += ctx->source_dx_q16; + u = bislerp(ctx->u_row, ctx->uv_pitch, source_x, xweight, ctx->y_yweight); + v = bislerp(ctx->v_row, ctx->uv_pitch, source_x, xweight, ctx->y_yweight); + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +static void ScaleYCbCr444ToRGB565_Bilinear_Row_C( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither){ + int x; + int source_x_q16; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + int source_x; + int xweight; + int y; + int u; + int v; + xweight = ((source_x_q16&0xFFFF)+128)>>8; + source_x = source_x_q16>>16; + source_x_q16 += ctx->source_dx_q16; + y = bislerp(ctx->y_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + u = bislerp(ctx->u_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + v = bislerp(ctx->v_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +static void ScaleYCbCr42xToRGB565_BilinearY_Row_C( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither){ + int x; + int source_x_q16; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + int source_x; + int xweight; + int y; + int u; + int v; + xweight = ((source_x_q16&0xFFFF)+128)>>8; + source_x = source_x_q16>>16; + y = bislerp(ctx->y_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + source_x = (source_x_q16+ctx->source_uv_xoffs_q16)>>17; + source_x_q16 += ctx->source_dx_q16; + u = ctx->u_row[source_x]; + v = ctx->v_row[source_x]; + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +static void ScaleYCbCr444ToRGB565_BilinearY_Row_C( + const yuv2rgb565_row_scale_bilinear_ctx *ctx, int dither){ + int x; + int source_x_q16; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + int source_x; + int xweight; + int y; + int u; + int v; + xweight = ((source_x_q16&0xFFFF)+128)>>8; + source_x = source_x_q16>>16; + y = bislerp(ctx->y_row, ctx->y_pitch, source_x, xweight, ctx->y_yweight); + source_x = (source_x_q16+ctx->source_uv_xoffs_q16)>>16; + source_x_q16 += ctx->source_dx_q16; + u = ctx->u_row[source_x]; + v = ctx->v_row[source_x]; + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +static void ScaleYCbCr42xToRGB565_Nearest_Row_C( + const yuv2rgb565_row_scale_nearest_ctx *ctx, int dither){ + int y; + int u; + int v; + int x; + int source_x_q16; + int source_x; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + source_x = source_x_q16>>16; + y = ctx->y_row[source_x]; + source_x = (source_x_q16+ctx->source_uv_xoffs_q16)>>17; + source_x_q16 += ctx->source_dx_q16; + u = ctx->u_row[source_x]; + v = ctx->v_row[source_x]; + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +static void ScaleYCbCr444ToRGB565_Nearest_Row_C( + const yuv2rgb565_row_scale_nearest_ctx *ctx, int dither){ + int y; + int u; + int v; + int x; + int source_x_q16; + int source_x; + source_x_q16 = ctx->source_x0_q16; + for (x = 0; x < ctx->width; x++) { + source_x = source_x_q16>>16; + source_x_q16 += ctx->source_dx_q16; + y = ctx->y_row[source_x]; + u = ctx->u_row[source_x]; + v = ctx->v_row[source_x]; + ctx->rgb_row[x] = yu2rgb565(y, u, v, dither); + dither ^= 3; + } +} + +void ScaleYCbCrToRGB565(const uint8_t *y_buf, + const uint8_t *u_buf, + const uint8_t *v_buf, + uint8_t *rgb_buf, + int source_x0, + int source_y0, + int source_width, + int source_height, + int width, + int height, + int y_pitch, + int uv_pitch, + int rgb_pitch, + YUVType yuv_type, + ScaleFilter filter) { + int source_x0_q16; + int source_y0_q16; + int source_dx_q16; + int source_dy_q16; + int source_uv_xoffs_q16; + int source_uv_yoffs_q16; + int x_shift; + int y_shift; + int ymin; + int ymax; + int uvmin; + int uvmax; + int dither; + /*We don't support negative destination rectangles (just flip the source + instead), and for empty ones there's nothing to do.*/ + if (width <= 0 || height <= 0) + return; + /*These bounds are required to avoid 16.16 fixed-point overflow.*/ + NS_ASSERTION(source_x0 > (INT_MIN>>16) && source_x0 < (INT_MAX>>16), + "ScaleYCbCrToRGB565 source X offset out of bounds."); + NS_ASSERTION(source_x0+source_width > (INT_MIN>>16) + && source_x0+source_width < (INT_MAX>>16), + "ScaleYCbCrToRGB565 source width out of bounds."); + NS_ASSERTION(source_y0 > (INT_MIN>>16) && source_y0 < (INT_MAX>>16), + "ScaleYCbCrToRGB565 source Y offset out of bounds."); + NS_ASSERTION(source_y0+source_height > (INT_MIN>>16) + && source_y0+source_height < (INT_MAX>>16), + "ScaleYCbCrToRGB565 source height out of bounds."); + /*We require the same stride for Y' and Cb and Cr for 4:4:4 content.*/ + NS_ASSERTION(yuv_type != YV24 || y_pitch == uv_pitch, + "ScaleYCbCrToRGB565 luma stride differs from chroma for 4:4:4 content."); + /*We assume we can read outside the bounds of the input, because it makes + the code much simpler (and in practice is true: both Theora and VP8 return + padded reference frames). + In practice, we do not even _have_ the actual bounds of the source, as + we are passed a crop rectangle from it, and not the dimensions of the full + image. + This assertion will not guarantee our out-of-bounds reads are safe, but it + should at least catch the simple case of passing in an unpadded buffer.*/ + NS_ASSERTION(abs(y_pitch) >= abs(source_width)+16, + "ScaleYCbCrToRGB565 source image unpadded?"); + /*The NEON code requires the pointers to be aligned to a 16-byte boundary at + the start of each row. + This should be true for all of our sources. + We could try to fix this up if it's not true by adjusting source_x0, but + that would require the mis-alignment to be the same for the U and V + planes.*/ + NS_ASSERTION((y_pitch&15) == 0 && (uv_pitch&15) == 0 && + ((y_buf-(uint8_t *)nullptr)&15) == 0 && + ((u_buf-(uint8_t *)nullptr)&15) == 0 && + ((v_buf-(uint8_t *)nullptr)&15) == 0, + "ScaleYCbCrToRGB565 source image unaligned"); + /*We take an area-based approach to pixel coverage to avoid shifting by small + amounts (or not so small, when up-scaling or down-scaling by a large + factor). + + An illustrative example: scaling 4:2:0 up by 2, using JPEG chroma cositing^. + + + = RGB destination locations + * = Y' source locations + - = Cb, Cr source locations + + + + + + + + + + + * * * * + + + + + + + + + + - - + + + + + + + + + + * * * * + + + + + + + + + + + + + + + + + + + + * * * * + + + + + + + + + + - - + + + + + + + + + + * * * * + + + + + + + + + + + So, the coordinates of the upper-left + (first destination site) should + be (-0.25,-0.25) in the source Y' coordinate system. + Similarly, the coordinates should be (-0.375,-0.375) in the source Cb, Cr + coordinate system. + Note that the origin and scale of these two coordinate systems is not the + same! + + ^JPEG cositing is required for Theora; VP8 doesn't specify cositing rules, + but nearly all software converters in existence (at least those that are + open source, and many that are not) use JPEG cositing instead of MPEG.*/ + source_dx_q16 = (source_width<<16) / width; + source_x0_q16 = (source_x0<<16)+(source_dx_q16>>1)-0x8000; + source_dy_q16 = (source_height<<16) / height; + source_y0_q16 = (source_y0<<16)+(source_dy_q16>>1)-0x8000; + x_shift = (yuv_type != YV24); + y_shift = (yuv_type == YV12); + /*These two variables hold the difference between the origins of the Y' and + the Cb, Cr coordinate systems, using the scale of the Y' coordinate + system.*/ + source_uv_xoffs_q16 = -(x_shift<<15); + source_uv_yoffs_q16 = -(y_shift<<15); + /*Compute the range of source rows we'll actually use. + This doesn't guarantee we won't read outside this range.*/ + ymin = source_height >= 0 ? source_y0 : source_y0+source_height-1; + ymax = source_height >= 0 ? source_y0+source_height-1 : source_y0; + uvmin = ymin>>y_shift; + uvmax = ((ymax+1+y_shift)>>y_shift)-1; + /*Pick a dithering pattern. + The "&3" at the end is just in case RAND_MAX is lying.*/ + dither = (rand()/(RAND_MAX>>2))&3; + /*Nearest-neighbor scaling.*/ + if (filter == FILTER_NONE) { + yuv2rgb565_row_scale_nearest_ctx ctx; + yuv2rgb565_row_scale_nearest_func scale_row; + int y; + /*Add rounding offsets once, in advance.*/ + source_x0_q16 += 0x8000; + source_y0_q16 += 0x8000; + source_uv_xoffs_q16 += (x_shift<<15); + source_uv_yoffs_q16 += (y_shift<<15); + if (yuv_type == YV12) + scale_row = ScaleYCbCr42xToRGB565_Nearest_Row_C; + else + scale_row = ScaleYCbCr444ToRGB565_Nearest_Row_C; + ctx.width = width; + ctx.source_x0_q16 = source_x0_q16; + ctx.source_dx_q16 = source_dx_q16; + ctx.source_uv_xoffs_q16 = source_uv_xoffs_q16; + for (y=0; y<height; y++) { + int source_y; + ctx.rgb_row = (uint16_t *)(rgb_buf + y*rgb_pitch); + source_y = source_y0_q16>>16; + source_y = clamped(source_y, ymin, ymax); + ctx.y_row = y_buf + source_y*y_pitch; + source_y = (source_y0_q16+source_uv_yoffs_q16)>>(16+y_shift); + source_y = clamped(source_y, uvmin, uvmax); + source_y0_q16 += source_dy_q16; + ctx.u_row = u_buf + source_y*uv_pitch; + ctx.v_row = v_buf + source_y*uv_pitch; + (*scale_row)(&ctx, dither); + dither ^= 2; + } + } + /*Bilinear scaling.*/ + else { + yuv2rgb565_row_scale_bilinear_ctx ctx; + yuv2rgb565_row_scale_bilinear_func scale_row; + int uvxscale_min; + int uvxscale_max; + int uvyscale_min; + int uvyscale_max; + int y; + /*Check how close the chroma scaling is to unity. + If it's close enough, we can get away with nearest-neighbor chroma + sub-sampling, and only doing bilinear on luma. + If a given axis is subsampled, we use bounds on the luma step of + [0.67...2], which is equivalent to scaling chroma by [1...3]. + If it's not subsampled, we use bounds of [0.5...1.33], which is + equivalent to scaling chroma by [0.75...2]. + The lower bound is chosen as a trade-off between speed and how terrible + nearest neighbor looks when upscaling.*/ +# define CHROMA_NEAREST_SUBSAMP_STEP_MIN 0xAAAA +# define CHROMA_NEAREST_NORMAL_STEP_MIN 0x8000 +# define CHROMA_NEAREST_SUBSAMP_STEP_MAX 0x20000 +# define CHROMA_NEAREST_NORMAL_STEP_MAX 0x15555 + uvxscale_min = yuv_type != YV24 ? + CHROMA_NEAREST_SUBSAMP_STEP_MIN : CHROMA_NEAREST_NORMAL_STEP_MIN; + uvxscale_max = yuv_type != YV24 ? + CHROMA_NEAREST_SUBSAMP_STEP_MAX : CHROMA_NEAREST_NORMAL_STEP_MAX; + uvyscale_min = yuv_type == YV12 ? + CHROMA_NEAREST_SUBSAMP_STEP_MIN : CHROMA_NEAREST_NORMAL_STEP_MIN; + uvyscale_max = yuv_type == YV12 ? + CHROMA_NEAREST_SUBSAMP_STEP_MAX : CHROMA_NEAREST_NORMAL_STEP_MAX; + if (uvxscale_min <= abs(source_dx_q16) + && abs(source_dx_q16) <= uvxscale_max + && uvyscale_min <= abs(source_dy_q16) + && abs(source_dy_q16) <= uvyscale_max) { + /*Add the rounding offsets now.*/ + source_uv_xoffs_q16 += 1<<(15+x_shift); + source_uv_yoffs_q16 += 1<<(15+y_shift); + if (yuv_type != YV24) { + scale_row = +//TODO: fix NEON asm for iOS +# if defined(MOZILLA_MAY_SUPPORT_NEON) && !defined(__APPLE__) + supports_neon() ? ScaleYCbCr42xToRGB565_BilinearY_Row_NEON : +# endif + ScaleYCbCr42xToRGB565_BilinearY_Row_C; + } + else + scale_row = ScaleYCbCr444ToRGB565_BilinearY_Row_C; + } + else { + if (yuv_type == YV12) + scale_row = ScaleYCbCr420ToRGB565_Bilinear_Row_C; + else if (yuv_type == YV16) + scale_row = ScaleYCbCr422ToRGB565_Bilinear_Row_C; + else + scale_row = ScaleYCbCr444ToRGB565_Bilinear_Row_C; + } + ctx.width = width; + ctx.y_pitch = y_pitch; + ctx.source_x0_q16 = source_x0_q16; + ctx.source_dx_q16 = source_dx_q16; + ctx.source_uv_xoffs_q16 = source_uv_xoffs_q16; + ctx.uv_pitch = uv_pitch; + for (y=0; y<height; y++) { + int source_y; + int yweight; + int uvweight; + ctx.rgb_row = (uint16_t *)(rgb_buf + y*rgb_pitch); + source_y = (source_y0_q16+128)>>16; + yweight = ((source_y0_q16+128)>>8)&0xFF; + if (source_y < ymin) { + source_y = ymin; + yweight = 0; + } + if (source_y > ymax) { + source_y = ymax; + yweight = 0; + } + ctx.y_row = y_buf + source_y*y_pitch; + source_y = source_y0_q16+source_uv_yoffs_q16+(128<<y_shift); + source_y0_q16 += source_dy_q16; + uvweight = source_y>>(8+y_shift)&0xFF; + source_y >>= 16+y_shift; + if (source_y < uvmin) { + source_y = uvmin; + uvweight = 0; + } + if (source_y > uvmax) { + source_y = uvmax; + uvweight = 0; + } + ctx.u_row = u_buf + source_y*uv_pitch; + ctx.v_row = v_buf + source_y*uv_pitch; + ctx.y_yweight = yweight; + ctx.uv_yweight = uvweight; + (*scale_row)(&ctx, dither); + dither ^= 2; + } + } +} + +bool IsScaleYCbCrToRGB565Fast(int source_x0, + int source_y0, + int source_width, + int source_height, + int width, + int height, + YUVType yuv_type, + ScaleFilter filter) +{ + // Very fast. + if (width <= 0 || height <= 0) + return true; +# if defined(MOZILLA_MAY_SUPPORT_NEON) + if (filter != FILTER_NONE) { + int source_dx_q16; + int source_dy_q16; + int uvxscale_min; + int uvxscale_max; + int uvyscale_min; + int uvyscale_max; + source_dx_q16 = (source_width<<16) / width; + source_dy_q16 = (source_height<<16) / height; + uvxscale_min = yuv_type != YV24 ? + CHROMA_NEAREST_SUBSAMP_STEP_MIN : CHROMA_NEAREST_NORMAL_STEP_MIN; + uvxscale_max = yuv_type != YV24 ? + CHROMA_NEAREST_SUBSAMP_STEP_MAX : CHROMA_NEAREST_NORMAL_STEP_MAX; + uvyscale_min = yuv_type == YV12 ? + CHROMA_NEAREST_SUBSAMP_STEP_MIN : CHROMA_NEAREST_NORMAL_STEP_MIN; + uvyscale_max = yuv_type == YV12 ? + CHROMA_NEAREST_SUBSAMP_STEP_MAX : CHROMA_NEAREST_NORMAL_STEP_MAX; + if (uvxscale_min <= abs(source_dx_q16) + && abs(source_dx_q16) <= uvxscale_max + && uvyscale_min <= abs(source_dy_q16) + && abs(source_dy_q16) <= uvyscale_max) { + if (yuv_type != YV24) + return supports_neon(); + } + } +# endif + return false; +} + + + +void yuv_to_rgb565_row_c(uint16 *dst, + const uint8 *y, + const uint8 *u, + const uint8 *v, + int x_shift, + int pic_x, + int pic_width) +{ + int x; + for (x = 0; x < pic_width; x++) + { + dst[x] = yu2rgb565(y[pic_x+x], + u[(pic_x+x)>>x_shift], + v[(pic_x+x)>>x_shift], + 2); // Disable dithering for now. + } +} + +void ConvertYCbCrToRGB565(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* rgb_buf, + int pic_x, + int pic_y, + int pic_width, + int pic_height, + int y_pitch, + int uv_pitch, + int rgb_pitch, + YUVType yuv_type) +{ + int x_shift; + int y_shift; + x_shift = yuv_type != YV24; + y_shift = yuv_type == YV12; +//TODO: fix NEON asm for iOS +# if defined(MOZILLA_MAY_SUPPORT_NEON) && !defined(__APPLE__) + if (yuv_type != YV24 && supports_neon()) + { + for (int i = 0; i < pic_height; i++) { + int yoffs; + int uvoffs; + yoffs = y_pitch * (pic_y+i) + pic_x; + uvoffs = uv_pitch * ((pic_y+i)>>y_shift) + (pic_x>>x_shift); + yuv42x_to_rgb565_row_neon((uint16*)(rgb_buf + rgb_pitch * i), + y_buf + yoffs, + u_buf + uvoffs, + v_buf + uvoffs, + pic_width, + pic_x&x_shift); + } + } + else +# endif + { + for (int i = 0; i < pic_height; i++) { + int yoffs; + int uvoffs; + yoffs = y_pitch * (pic_y+i); + uvoffs = uv_pitch * ((pic_y+i)>>y_shift); + yuv_to_rgb565_row_c((uint16*)(rgb_buf + rgb_pitch * i), + y_buf + yoffs, + u_buf + uvoffs, + v_buf + uvoffs, + x_shift, + pic_x, + pic_width); + } + } +} + +bool IsConvertYCbCrToRGB565Fast(int pic_x, + int pic_y, + int pic_width, + int pic_height, + YUVType yuv_type) +{ +# if defined(MOZILLA_MAY_SUPPORT_NEON) + return (yuv_type != YV24 && supports_neon()); +# else + return false; +# endif +} + +} // namespace gfx + +} // namespace mozilla + +#endif // HAVE_YCBCR_TO_RGB565 |