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authorwolfbeast <mcwerewolf@gmail.com>2018-11-26 16:41:20 +0100
committerwolfbeast <mcwerewolf@gmail.com>2018-11-26 16:41:20 +0100
commit7504ca8ab4b0a145488f03c51a0f78ffd5682174 (patch)
tree29f30a39758d9a5dbb31dfd006f4d837b2f18e34 /gfx/vr/ipc
parent083c6b7b99107f5f107b3c86487d13d04184afac (diff)
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Remove VR hardware support.
This resolves #881
Diffstat (limited to 'gfx/vr/ipc')
-rw-r--r--gfx/vr/ipc/PVRLayer.ipdl27
-rw-r--r--gfx/vr/ipc/PVRManager.ipdl86
-rw-r--r--gfx/vr/ipc/VRLayerChild.cpp86
-rw-r--r--gfx/vr/ipc/VRLayerChild.h53
-rw-r--r--gfx/vr/ipc/VRLayerParent.cpp59
-rw-r--r--gfx/vr/ipc/VRLayerParent.h43
-rw-r--r--gfx/vr/ipc/VRManagerChild.cpp593
-rw-r--r--gfx/vr/ipc/VRManagerChild.h185
-rw-r--r--gfx/vr/ipc/VRManagerParent.cpp332
-rw-r--r--gfx/vr/ipc/VRManagerParent.h118
-rw-r--r--gfx/vr/ipc/VRMessageUtils.h193
11 files changed, 0 insertions, 1775 deletions
diff --git a/gfx/vr/ipc/PVRLayer.ipdl b/gfx/vr/ipc/PVRLayer.ipdl
deleted file mode 100644
index 593fccdd4..000000000
--- a/gfx/vr/ipc/PVRLayer.ipdl
+++ /dev/null
@@ -1,27 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-include protocol PVRManager;
-include protocol PTexture;
-
-namespace mozilla {
-namespace gfx {
-
-async protocol PVRLayer
-{
- manager PVRManager;
-
-parent:
- async SubmitFrame(PTexture aTexture);
- async Destroy();
-
-child:
- async __delete__();
-};
-
-} // gfx
-} // mozilla
diff --git a/gfx/vr/ipc/PVRManager.ipdl b/gfx/vr/ipc/PVRManager.ipdl
deleted file mode 100644
index 65f114fba..000000000
--- a/gfx/vr/ipc/PVRManager.ipdl
+++ /dev/null
@@ -1,86 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-include LayersSurfaces;
-include protocol PLayer;
-include protocol PTexture;
-include protocol PVRLayer;
-include LayersMessages;
-include GamepadEventTypes;
-
-include "VRMessageUtils.h";
-
-using struct mozilla::gfx::VRFieldOfView from "gfxVR.h";
-using struct mozilla::gfx::VRDisplayInfo from "gfxVR.h";
-using struct mozilla::gfx::VRSensorUpdate from "gfxVR.h";
-using struct mozilla::gfx::VRHMDSensorState from "gfxVR.h";
-using struct mozilla::gfx::VRControllerInfo from "gfxVR.h";
-using mozilla::layers::LayersBackend from "mozilla/layers/LayersTypes.h";
-using mozilla::layers::TextureFlags from "mozilla/layers/CompositorTypes.h";
-
-
-namespace mozilla {
-namespace gfx {
-
-/**
- * The PVRManager protocol is used to enable communication of VR display
- * enumeration and sensor state between the compositor thread and
- * content threads/processes.
- */
-sync protocol PVRManager
-{
- manages PTexture;
- manages PVRLayer;
-
-parent:
- async PTexture(SurfaceDescriptor aSharedData, LayersBackend aBackend,
- TextureFlags aTextureFlags, uint64_t aSerial);
-
- async PVRLayer(uint32_t aDisplayID, float aLeftEyeX, float aLeftEyeY, float aLeftEyeWidth, float aLeftEyeHeight, float aRightEyeX, float aRightEyeY, float aRightEyeWidth, float aRightEyeHeight);
-
- // (Re)Enumerate VR Displays. An updated list of VR displays will be returned
- // asynchronously to children via UpdateDisplayInfo.
- async RefreshDisplays();
-
- // GetDisplays synchronously returns the VR displays that have already been
- // enumerated by RefreshDisplays() but does not enumerate new ones.
- sync GetDisplays() returns(VRDisplayInfo[] aDisplayInfo);
-
- // Reset the sensor of the display identified by aDisplayID so that the current
- // sensor state is the "Zero" position.
- async ResetSensor(uint32_t aDisplayID);
-
- sync GetSensorState(uint32_t aDisplayID) returns(VRHMDSensorState aState);
- sync GetImmediateSensorState(uint32_t aDisplayID) returns(VRHMDSensorState aState);
- sync SetHaveEventListener(bool aHaveEventListener);
-
- async ControllerListenerAdded();
- async ControllerListenerRemoved();
- // GetControllers synchronously returns the VR controllers that have already been
- // enumerated by RefreshVRControllers() but does not enumerate new ones.
- sync GetControllers() returns(VRControllerInfo[] aControllerInfo);
-
-child:
-
- async ParentAsyncMessages(AsyncParentMessageData[] aMessages);
-
- // Notify children of updated VR display enumeration and details. This will
- // be sent to all children when the parent receives RefreshDisplays, even
- // if no changes have been detected. This ensures that Promises exposed
- // through DOM calls are always resolved.
- async UpdateDisplayInfo(VRDisplayInfo[] aDisplayUpdates);
-
- async NotifyVSync();
- async NotifyVRVSync(uint32_t aDisplayID);
- async GamepadUpdate(GamepadChangeEvent aGamepadEvent);
-
- async __delete__();
-
-};
-
-} // gfx
-} // mozilla
diff --git a/gfx/vr/ipc/VRLayerChild.cpp b/gfx/vr/ipc/VRLayerChild.cpp
deleted file mode 100644
index cffe9c1f1..000000000
--- a/gfx/vr/ipc/VRLayerChild.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRLayerChild.h"
-#include "GLScreenBuffer.h"
-#include "mozilla/layers/TextureClientSharedSurface.h"
-#include "SharedSurface.h" // for SharedSurface
-#include "SharedSurfaceGL.h" // for SharedSurface
-#include "mozilla/layers/LayersMessages.h" // for TimedTexture
-#include "nsICanvasRenderingContextInternal.h"
-#include "mozilla/dom/HTMLCanvasElement.h"
-
-namespace mozilla {
-namespace gfx {
-
-VRLayerChild::VRLayerChild(uint32_t aVRDisplayID, VRManagerChild* aVRManagerChild)
- : mVRDisplayID(aVRDisplayID)
- , mCanvasElement(nullptr)
- , mShSurfClient(nullptr)
- , mFront(nullptr)
-{
- MOZ_COUNT_CTOR(VRLayerChild);
-}
-
-VRLayerChild::~VRLayerChild()
-{
- if (mCanvasElement) {
- mCanvasElement->StopVRPresentation();
- }
-
- ClearSurfaces();
-
- MOZ_COUNT_DTOR(VRLayerChild);
-}
-
-void
-VRLayerChild::Initialize(dom::HTMLCanvasElement* aCanvasElement)
-{
- MOZ_ASSERT(aCanvasElement);
- mCanvasElement = aCanvasElement;
- mCanvasElement->StartVRPresentation();
-
- VRManagerChild *vrmc = VRManagerChild::Get();
- vrmc->RunFrameRequestCallbacks();
-}
-
-void
-VRLayerChild::SubmitFrame()
-{
- if (!mCanvasElement) {
- return;
- }
-
- mShSurfClient = mCanvasElement->GetVRFrame();
- if (!mShSurfClient) {
- return;
- }
-
- gl::SharedSurface* surf = mShSurfClient->Surf();
- if (surf->mType == gl::SharedSurfaceType::Basic) {
- gfxCriticalError() << "SharedSurfaceType::Basic not supported for WebVR";
- return;
- }
-
- mFront = mShSurfClient;
- mShSurfClient = nullptr;
-
- mFront->SetAddedToCompositableClient();
- VRManagerChild* vrmc = VRManagerChild::Get();
- mFront->SyncWithObject(vrmc->GetSyncObject());
- MOZ_ALWAYS_TRUE(mFront->InitIPDLActor(vrmc));
-
- SendSubmitFrame(mFront->GetIPDLActor());
-}
-
-void
-VRLayerChild::ClearSurfaces()
-{
- mFront = nullptr;
- mShSurfClient = nullptr;
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRLayerChild.h b/gfx/vr/ipc/VRLayerChild.h
deleted file mode 100644
index df42dddac..000000000
--- a/gfx/vr/ipc/VRLayerChild.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_LAYERCHILD_H
-#define GFX_VR_LAYERCHILD_H
-
-#include "VRManagerChild.h"
-
-#include "mozilla/RefPtr.h"
-#include "mozilla/gfx/PVRLayerChild.h"
-#include "GLContext.h"
-#include "gfxVR.h"
-
-class nsICanvasRenderingContextInternal;
-
-namespace mozilla {
-class WebGLContext;
-namespace dom {
-class HTMLCanvasElement;
-}
-namespace layers {
-class SharedSurfaceTextureClient;
-}
-namespace gl {
-class SurfaceFactory;
-}
-namespace gfx {
-
-class VRLayerChild : public PVRLayerChild {
- NS_INLINE_DECL_REFCOUNTING(VRLayerChild)
-
-public:
- VRLayerChild(uint32_t aVRDisplayID, VRManagerChild* aVRManagerChild);
- void Initialize(dom::HTMLCanvasElement* aCanvasElement);
- void SubmitFrame();
-
-protected:
- virtual ~VRLayerChild();
- void ClearSurfaces();
-
- uint32_t mVRDisplayID;
-
- RefPtr<dom::HTMLCanvasElement> mCanvasElement;
- RefPtr<layers::SharedSurfaceTextureClient> mShSurfClient;
- RefPtr<layers::TextureClient> mFront;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif
diff --git a/gfx/vr/ipc/VRLayerParent.cpp b/gfx/vr/ipc/VRLayerParent.cpp
deleted file mode 100644
index 6c6980817..000000000
--- a/gfx/vr/ipc/VRLayerParent.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-
-#include "VRLayerParent.h"
-#include "mozilla/Unused.h"
-
-namespace mozilla {
-namespace gfx {
-
-VRLayerParent::VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect)
- : mIPCOpen(true)
- , mVRDisplayID(aVRDisplayID)
- , mLeftEyeRect(aLeftEyeRect)
- , mRightEyeRect(aRightEyeRect)
-{
- MOZ_COUNT_CTOR(VRLayerParent);
-}
-
-VRLayerParent::~VRLayerParent()
-{
- MOZ_COUNT_DTOR(VRLayerParent);
-}
-
-bool
-VRLayerParent::RecvDestroy()
-{
- Destroy();
- return true;
-}
-
-void
-VRLayerParent::ActorDestroy(ActorDestroyReason aWhy)
-{
- mIPCOpen = false;
-}
-
-void
-VRLayerParent::Destroy()
-{
- if (mIPCOpen) {
- Unused << PVRLayerParent::Send__delete__(this);
- }
-}
-
-bool
-VRLayerParent::RecvSubmitFrame(PTextureParent* texture)
-{
- VRManager* vm = VRManager::Get();
- vm->SubmitFrame(this, texture, mLeftEyeRect, mRightEyeRect);
-
- return true;
-}
-
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRLayerParent.h b/gfx/vr/ipc/VRLayerParent.h
deleted file mode 100644
index bd69c9546..000000000
--- a/gfx/vr/ipc/VRLayerParent.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_LAYERPARENT_H
-#define GFX_VR_LAYERPARENT_H
-
-#include "VRManager.h"
-
-#include "mozilla/RefPtr.h"
-#include "mozilla/gfx/PVRLayerParent.h"
-#include "gfxVR.h"
-
-namespace mozilla {
-namespace gfx {
-
-class VRLayerParent : public PVRLayerParent {
- NS_INLINE_DECL_REFCOUNTING(VRLayerParent)
-
-public:
- VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
- virtual bool RecvSubmitFrame(PTextureParent* texture) override;
- virtual bool RecvDestroy() override;
- uint32_t GetDisplayID() const { return mVRDisplayID; }
-protected:
- virtual void ActorDestroy(ActorDestroyReason aWhy) override;
-
- virtual ~VRLayerParent();
- void Destroy();
-
- bool mIPCOpen;
-
- uint32_t mVRDisplayID;
- gfx::IntSize mSize;
- gfx::Rect mLeftEyeRect;
- gfx::Rect mRightEyeRect;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif
diff --git a/gfx/vr/ipc/VRManagerChild.cpp b/gfx/vr/ipc/VRManagerChild.cpp
deleted file mode 100644
index 70ced86c3..000000000
--- a/gfx/vr/ipc/VRManagerChild.cpp
+++ /dev/null
@@ -1,593 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRManagerChild.h"
-#include "VRManagerParent.h"
-#include "VRDisplayClient.h"
-#include "nsGlobalWindow.h"
-#include "mozilla/StaticPtr.h"
-#include "mozilla/layers/CompositorThread.h" // for CompositorThread
-#include "mozilla/dom/Navigator.h"
-#include "mozilla/dom/VREventObserver.h"
-#include "mozilla/dom/WindowBinding.h" // for FrameRequestCallback
-#include "mozilla/dom/ContentChild.h"
-#include "mozilla/layers/TextureClient.h"
-#include "nsContentUtils.h"
-
-#ifdef MOZ_GAMEPAD
-#include "mozilla/dom/GamepadManager.h"
-#endif
-
-using layers::TextureClient;
-
-namespace {
-const nsTArray<RefPtr<dom::VREventObserver>>::index_type kNoIndex =
- nsTArray<RefPtr<dom::VREventObserver> >::NoIndex;
-} // namespace
-
-namespace mozilla {
-namespace gfx {
-
-static StaticRefPtr<VRManagerChild> sVRManagerChildSingleton;
-static StaticRefPtr<VRManagerParent> sVRManagerParentSingleton;
-
-void ReleaseVRManagerParentSingleton() {
- sVRManagerParentSingleton = nullptr;
-}
-
-VRManagerChild::VRManagerChild()
- : TextureForwarder()
- , mDisplaysInitialized(false)
- , mInputFrameID(-1)
- , mMessageLoop(MessageLoop::current())
- , mFrameRequestCallbackCounter(0)
- , mBackend(layers::LayersBackend::LAYERS_NONE)
-{
- MOZ_COUNT_CTOR(VRManagerChild);
- MOZ_ASSERT(NS_IsMainThread());
-
- mStartTimeStamp = TimeStamp::Now();
-}
-
-VRManagerChild::~VRManagerChild()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_COUNT_DTOR(VRManagerChild);
-}
-
-/*static*/ void
-VRManagerChild::IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier)
-{
- if (sVRManagerChildSingleton) {
- sVRManagerChildSingleton->mBackend = aIdentifier.mParentBackend;
- sVRManagerChildSingleton->mSyncObject = SyncObject::CreateSyncObject(aIdentifier.mSyncHandle);
- }
-}
-
-layers::LayersBackend
-VRManagerChild::GetBackendType() const
-{
- return mBackend;
-}
-
-/*static*/ VRManagerChild*
-VRManagerChild::Get()
-{
- MOZ_ASSERT(sVRManagerChildSingleton);
- return sVRManagerChildSingleton;
-}
-
-/* static */ bool
-VRManagerChild::IsCreated()
-{
- return !!sVRManagerChildSingleton;
-}
-
-/* static */ bool
-VRManagerChild::InitForContent(Endpoint<PVRManagerChild>&& aEndpoint)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!sVRManagerChildSingleton);
-
- RefPtr<VRManagerChild> child(new VRManagerChild());
- if (!aEndpoint.Bind(child)) {
- NS_RUNTIMEABORT("Couldn't Open() Compositor channel.");
- return false;
- }
- sVRManagerChildSingleton = child;
- return true;
-}
-
-/* static */ bool
-VRManagerChild::ReinitForContent(Endpoint<PVRManagerChild>&& aEndpoint)
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- ShutDown();
-
- return InitForContent(Move(aEndpoint));
-}
-
-/*static*/ void
-VRManagerChild::InitSameProcess()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!sVRManagerChildSingleton);
-
- sVRManagerChildSingleton = new VRManagerChild();
- sVRManagerParentSingleton = VRManagerParent::CreateSameProcess();
- sVRManagerChildSingleton->Open(sVRManagerParentSingleton->GetIPCChannel(),
- mozilla::layers::CompositorThreadHolder::Loop(),
- mozilla::ipc::ChildSide);
-}
-
-/* static */ void
-VRManagerChild::InitWithGPUProcess(Endpoint<PVRManagerChild>&& aEndpoint)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!sVRManagerChildSingleton);
-
- sVRManagerChildSingleton = new VRManagerChild();
- if (!aEndpoint.Bind(sVRManagerChildSingleton)) {
- NS_RUNTIMEABORT("Couldn't Open() Compositor channel.");
- return;
- }
-}
-
-/*static*/ void
-VRManagerChild::ShutDown()
-{
- MOZ_ASSERT(NS_IsMainThread());
- if (sVRManagerChildSingleton) {
- sVRManagerChildSingleton->Destroy();
- sVRManagerChildSingleton = nullptr;
- }
-}
-
-/*static*/ void
-VRManagerChild::DeferredDestroy(RefPtr<VRManagerChild> aVRManagerChild)
-{
- aVRManagerChild->Close();
-}
-
-void
-VRManagerChild::Destroy()
-{
- mTexturesWaitingRecycled.Clear();
-
- // Keep ourselves alive until everything has been shut down
- RefPtr<VRManagerChild> selfRef = this;
-
- // The DeferredDestroyVRManager task takes ownership of
- // the VRManagerChild and will release it when it runs.
- MessageLoop::current()->PostTask(
- NewRunnableFunction(DeferredDestroy, selfRef));
-}
-
-layers::PTextureChild*
-VRManagerChild::AllocPTextureChild(const SurfaceDescriptor&,
- const LayersBackend&,
- const TextureFlags&,
- const uint64_t&)
-{
- return TextureClient::CreateIPDLActor();
-}
-
-bool
-VRManagerChild::DeallocPTextureChild(PTextureChild* actor)
-{
- return TextureClient::DestroyIPDLActor(actor);
-}
-
-PVRLayerChild*
-VRManagerChild::AllocPVRLayerChild(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight)
-{
- RefPtr<VRLayerChild> layer = new VRLayerChild(aDisplayID, this);
- return layer.forget().take();
-}
-
-bool
-VRManagerChild::DeallocPVRLayerChild(PVRLayerChild* actor)
-{
- delete actor;
- return true;
-}
-
-void
-VRManagerChild::UpdateDisplayInfo(nsTArray<VRDisplayInfo>& aDisplayUpdates)
-{
- bool bDisplayConnected = false;
- bool bDisplayDisconnected = false;
-
- // Check if any displays have been disconnected
- for (auto& display : mDisplays) {
- bool found = false;
- for (auto& displayUpdate : aDisplayUpdates) {
- if (display->GetDisplayInfo().GetDisplayID() == displayUpdate.GetDisplayID()) {
- found = true;
- break;
- }
- }
- if (!found) {
- display->NotifyDisconnected();
- bDisplayDisconnected = true;
- }
- }
-
- // mDisplays could be a hashed container for more scalability, but not worth
- // it now as we expect < 10 entries.
- nsTArray<RefPtr<VRDisplayClient>> displays;
- for (VRDisplayInfo& displayUpdate : aDisplayUpdates) {
- bool isNewDisplay = true;
- for (auto& display : mDisplays) {
- const VRDisplayInfo& prevInfo = display->GetDisplayInfo();
- if (prevInfo.GetDisplayID() == displayUpdate.GetDisplayID()) {
- if (displayUpdate.GetIsConnected() && !prevInfo.GetIsConnected()) {
- bDisplayConnected = true;
- }
- if (!displayUpdate.GetIsConnected() && prevInfo.GetIsConnected()) {
- bDisplayDisconnected = true;
- }
- display->UpdateDisplayInfo(displayUpdate);
- displays.AppendElement(display);
- isNewDisplay = false;
- break;
- }
- }
- if (isNewDisplay) {
- displays.AppendElement(new VRDisplayClient(displayUpdate));
- bDisplayConnected = true;
- }
- }
-
- mDisplays = displays;
-
- if (bDisplayConnected) {
- FireDOMVRDisplayConnectEvent();
- }
- if (bDisplayDisconnected) {
- FireDOMVRDisplayDisconnectEvent();
- }
-
- mDisplaysInitialized = true;
-}
-
-bool
-VRManagerChild::RecvUpdateDisplayInfo(nsTArray<VRDisplayInfo>&& aDisplayUpdates)
-{
- UpdateDisplayInfo(aDisplayUpdates);
- for (auto& windowId : mNavigatorCallbacks) {
- /** We must call NotifyVRDisplaysUpdated for every
- * window's Navigator in mNavigatorCallbacks to ensure that
- * the promise returned by Navigator.GetVRDevices
- * can resolve. This must happen even if no changes
- * to VRDisplays have been detected here.
- */
- nsGlobalWindow* window = nsGlobalWindow::GetInnerWindowWithId(windowId);
- if (!window) {
- continue;
- }
- ErrorResult result;
- dom::Navigator* nav = window->GetNavigator(result);
- if (NS_WARN_IF(result.Failed())) {
- continue;
- }
- nav->NotifyVRDisplaysUpdated();
- }
- mNavigatorCallbacks.Clear();
- return true;
-}
-
-bool
-VRManagerChild::GetVRDisplays(nsTArray<RefPtr<VRDisplayClient>>& aDisplays)
-{
- if (!mDisplaysInitialized) {
- /**
- * If we haven't received any asynchronous callback after requesting
- * display enumeration with RefreshDisplays, get the existing displays
- * that have already been enumerated by other VRManagerChild instances.
- */
- nsTArray<VRDisplayInfo> displays;
- Unused << SendGetDisplays(&displays);
- UpdateDisplayInfo(displays);
- }
- aDisplays = mDisplays;
- return true;
-}
-
-bool
-VRManagerChild::RefreshVRDisplaysWithCallback(uint64_t aWindowId)
-{
- bool success = SendRefreshDisplays();
- if (success) {
- mNavigatorCallbacks.AppendElement(aWindowId);
- }
- return success;
-}
-
-int
-VRManagerChild::GetInputFrameID()
-{
- return mInputFrameID;
-}
-
-bool
-VRManagerChild::RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages)
-{
- for (InfallibleTArray<AsyncParentMessageData>::index_type i = 0; i < aMessages.Length(); ++i) {
- const AsyncParentMessageData& message = aMessages[i];
-
- switch (message.type()) {
- case AsyncParentMessageData::TOpNotifyNotUsed: {
- const OpNotifyNotUsed& op = message.get_OpNotifyNotUsed();
- NotifyNotUsed(op.TextureId(), op.fwdTransactionId());
- break;
- }
- default:
- NS_ERROR("unknown AsyncParentMessageData type");
- return false;
- }
- }
- return true;
-}
-
-PTextureChild*
-VRManagerChild::CreateTexture(const SurfaceDescriptor& aSharedData,
- LayersBackend aLayersBackend,
- TextureFlags aFlags,
- uint64_t aSerial)
-{
- return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial);
-}
-
-void
-VRManagerChild::CancelWaitForRecycle(uint64_t aTextureId)
-{
- RefPtr<TextureClient> client = mTexturesWaitingRecycled.Get(aTextureId);
- if (!client) {
- return;
- }
- mTexturesWaitingRecycled.Remove(aTextureId);
-}
-
-void
-VRManagerChild::NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId)
-{
- RefPtr<TextureClient> client = mTexturesWaitingRecycled.Get(aTextureId);
- if (!client) {
- return;
- }
- mTexturesWaitingRecycled.Remove(aTextureId);
-}
-
-bool
-VRManagerChild::AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerChild::AllocShmem(aSize, aType, aShmem);
-}
-
-bool
-VRManagerChild::AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerChild::AllocUnsafeShmem(aSize, aType, aShmem);
-}
-
-bool
-VRManagerChild::DeallocShmem(ipc::Shmem& aShmem)
-{
- return PVRManagerChild::DeallocShmem(aShmem);
-}
-
-PVRLayerChild*
-VRManagerChild::CreateVRLayer(uint32_t aDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect)
-{
- return SendPVRLayerConstructor(aDisplayID,
- aLeftEyeRect.x, aLeftEyeRect.y, aLeftEyeRect.width, aLeftEyeRect.height,
- aRightEyeRect.x, aRightEyeRect.y, aRightEyeRect.width, aRightEyeRect.height);
-}
-
-
-// XXX TODO - VRManagerChild::FrameRequest is the same as nsIDocument::FrameRequest, should we consolodate these?
-struct VRManagerChild::FrameRequest
-{
- FrameRequest(mozilla::dom::FrameRequestCallback& aCallback,
- int32_t aHandle) :
- mCallback(&aCallback),
- mHandle(aHandle)
- {}
-
- // Conversion operator so that we can append these to a
- // FrameRequestCallbackList
- operator const RefPtr<mozilla::dom::FrameRequestCallback>& () const {
- return mCallback;
- }
-
- // Comparator operators to allow RemoveElementSorted with an
- // integer argument on arrays of FrameRequest
- bool operator==(int32_t aHandle) const {
- return mHandle == aHandle;
- }
- bool operator<(int32_t aHandle) const {
- return mHandle < aHandle;
- }
-
- RefPtr<mozilla::dom::FrameRequestCallback> mCallback;
- int32_t mHandle;
-};
-
-nsresult
-VRManagerChild::ScheduleFrameRequestCallback(mozilla::dom::FrameRequestCallback& aCallback,
- int32_t *aHandle)
-{
- if (mFrameRequestCallbackCounter == INT32_MAX) {
- // Can't increment without overflowing; bail out
- return NS_ERROR_NOT_AVAILABLE;
- }
- int32_t newHandle = ++mFrameRequestCallbackCounter;
-
- DebugOnly<FrameRequest*> request =
- mFrameRequestCallbacks.AppendElement(FrameRequest(aCallback, newHandle));
- NS_ASSERTION(request, "This is supposed to be infallible!");
-
- *aHandle = newHandle;
- return NS_OK;
-}
-
-void
-VRManagerChild::CancelFrameRequestCallback(int32_t aHandle)
-{
- // mFrameRequestCallbacks is stored sorted by handle
- mFrameRequestCallbacks.RemoveElementSorted(aHandle);
-}
-
-bool
-VRManagerChild::RecvNotifyVSync()
-{
- for (auto& display : mDisplays) {
- display->NotifyVsync();
- }
-
- return true;
-}
-
-bool
-VRManagerChild::RecvNotifyVRVSync(const uint32_t& aDisplayID)
-{
- for (auto& display : mDisplays) {
- if (display->GetDisplayInfo().GetDisplayID() == aDisplayID) {
- display->NotifyVRVsync();
- }
- }
-
- return true;
-}
-
-bool
-VRManagerChild::RecvGamepadUpdate(const GamepadChangeEvent& aGamepadEvent)
-{
-#ifdef MOZ_GAMEPAD
- // VRManagerChild could be at other processes, but GamepadManager
- // only exists at the content process or the same process
- // in non-e10s mode.
- MOZ_ASSERT(XRE_IsContentProcess() || IsSameProcess());
-
- RefPtr<GamepadManager> gamepadManager(GamepadManager::GetService());
- if (gamepadManager) {
- gamepadManager->Update(aGamepadEvent);
- }
-#endif
-
- return true;
-}
-
-void
-VRManagerChild::RunFrameRequestCallbacks()
-{
- TimeStamp nowTime = TimeStamp::Now();
- mozilla::TimeDuration duration = nowTime - mStartTimeStamp;
- DOMHighResTimeStamp timeStamp = duration.ToMilliseconds();
-
-
- nsTArray<FrameRequest> callbacks;
- callbacks.AppendElements(mFrameRequestCallbacks);
- mFrameRequestCallbacks.Clear();
- for (auto& callback : callbacks) {
- callback.mCallback->Call(timeStamp);
- }
-}
-
-void
-VRManagerChild::FireDOMVRDisplayConnectEvent()
-{
- nsContentUtils::AddScriptRunner(NewRunnableMethod(this,
- &VRManagerChild::FireDOMVRDisplayConnectEventInternal));
-}
-
-void
-VRManagerChild::FireDOMVRDisplayDisconnectEvent()
-{
- nsContentUtils::AddScriptRunner(NewRunnableMethod(this,
- &VRManagerChild::FireDOMVRDisplayDisconnectEventInternal));
-}
-
-void
-VRManagerChild::FireDOMVRDisplayPresentChangeEvent()
-{
- nsContentUtils::AddScriptRunner(NewRunnableMethod(this,
- &VRManagerChild::FireDOMVRDisplayPresentChangeEventInternal));
-}
-
-void
-VRManagerChild::FireDOMVRDisplayConnectEventInternal()
-{
- for (auto& listener : mListeners) {
- listener->NotifyVRDisplayConnect();
- }
-}
-
-void
-VRManagerChild::FireDOMVRDisplayDisconnectEventInternal()
-{
- for (auto& listener : mListeners) {
- listener->NotifyVRDisplayDisconnect();
- }
-}
-
-void
-VRManagerChild::FireDOMVRDisplayPresentChangeEventInternal()
-{
- for (auto& listener : mListeners) {
- listener->NotifyVRDisplayPresentChange();
- }
-}
-
-void
-VRManagerChild::AddListener(dom::VREventObserver* aObserver)
-{
- MOZ_ASSERT(aObserver);
-
- if (mListeners.IndexOf(aObserver) != kNoIndex) {
- return; // already exists
- }
-
- mListeners.AppendElement(aObserver);
- if (mListeners.Length() == 1) {
- Unused << SendSetHaveEventListener(true);
- }
-}
-
-void
-VRManagerChild::RemoveListener(dom::VREventObserver* aObserver)
-{
- MOZ_ASSERT(aObserver);
-
- mListeners.RemoveElement(aObserver);
- if (mListeners.IsEmpty()) {
- Unused << SendSetHaveEventListener(false);
- }
-}
-
-void
-VRManagerChild::HandleFatalError(const char* aName, const char* aMsg) const
-{
- dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aName, aMsg, OtherPid());
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRManagerChild.h b/gfx/vr/ipc/VRManagerChild.h
deleted file mode 100644
index c898cd2f8..000000000
--- a/gfx/vr/ipc/VRManagerChild.h
+++ /dev/null
@@ -1,185 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef MOZILLA_GFX_VR_VRMANAGERCHILD_H
-#define MOZILLA_GFX_VR_VRMANAGERCHILD_H
-
-#include "mozilla/gfx/PVRManagerChild.h"
-#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
-#include "ThreadSafeRefcountingWithMainThreadDestruction.h"
-#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
-#include "mozilla/layers/LayersTypes.h" // for LayersBackend
-#include "mozilla/layers/TextureForwarder.h"
-
-namespace mozilla {
-namespace dom {
-class GamepadManager;
-class Navigator;
-class VRDisplay;
-class VREventObserver;
-} // namespace dom
-namespace layers {
-class PCompositableChild;
-class TextureClient;
-}
-namespace gfx {
-class VRLayerChild;
-class VRDisplayClient;
-
-class VRManagerChild : public PVRManagerChild
- , public layers::TextureForwarder
- , public layers::KnowsCompositor
-{
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerChild, override);
-
- TextureForwarder* GetTextureForwarder() override { return this; }
- LayersIPCActor* GetLayersIPCActor() override { return this; }
-
- static VRManagerChild* Get();
-
- // Indicate that an observer wants to receive VR events.
- void AddListener(dom::VREventObserver* aObserver);
- // Indicate that an observer should no longer receive VR events.
- void RemoveListener(dom::VREventObserver* aObserver);
-
- int GetInputFrameID();
- bool GetVRDisplays(nsTArray<RefPtr<VRDisplayClient> >& aDisplays);
- bool RefreshVRDisplaysWithCallback(uint64_t aWindowId);
-
- static void InitSameProcess();
- static void InitWithGPUProcess(Endpoint<PVRManagerChild>&& aEndpoint);
- static bool InitForContent(Endpoint<PVRManagerChild>&& aEndpoint);
- static bool ReinitForContent(Endpoint<PVRManagerChild>&& aEndpoint);
- static void ShutDown();
-
- static bool IsCreated();
-
- virtual PTextureChild* CreateTexture(const SurfaceDescriptor& aSharedData,
- layers::LayersBackend aLayersBackend,
- TextureFlags aFlags,
- uint64_t aSerial) override;
- virtual void CancelWaitForRecycle(uint64_t aTextureId) override;
-
- PVRLayerChild* CreateVRLayer(uint32_t aDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
-
- static void IdentifyTextureHost(const layers::TextureFactoryIdentifier& aIdentifier);
- layers::LayersBackend GetBackendType() const;
- layers::SyncObject* GetSyncObject() { return mSyncObject; }
-
- virtual MessageLoop* GetMessageLoop() const override { return mMessageLoop; }
- virtual base::ProcessId GetParentPid() const override { return OtherPid(); }
-
- nsresult ScheduleFrameRequestCallback(mozilla::dom::FrameRequestCallback& aCallback,
- int32_t *aHandle);
- void CancelFrameRequestCallback(int32_t aHandle);
- void RunFrameRequestCallbacks();
-
- void UpdateDisplayInfo(nsTArray<VRDisplayInfo>& aDisplayUpdates);
- void FireDOMVRDisplayConnectEvent();
- void FireDOMVRDisplayDisconnectEvent();
- void FireDOMVRDisplayPresentChangeEvent();
-
- virtual void HandleFatalError(const char* aName, const char* aMsg) const override;
-
-protected:
- explicit VRManagerChild();
- ~VRManagerChild();
- void Destroy();
- static void DeferredDestroy(RefPtr<VRManagerChild> aVRManagerChild);
-
- virtual PTextureChild* AllocPTextureChild(const SurfaceDescriptor& aSharedData,
- const layers::LayersBackend& aLayersBackend,
- const TextureFlags& aFlags,
- const uint64_t& aSerial) override;
- virtual bool DeallocPTextureChild(PTextureChild* actor) override;
-
- virtual PVRLayerChild* AllocPVRLayerChild(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight) override;
- virtual bool DeallocPVRLayerChild(PVRLayerChild* actor) override;
-
- virtual bool RecvUpdateDisplayInfo(nsTArray<VRDisplayInfo>&& aDisplayUpdates) override;
-
- virtual bool RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages) override;
-
- virtual bool RecvNotifyVSync() override;
- virtual bool RecvNotifyVRVSync(const uint32_t& aDisplayID) override;
- virtual bool RecvGamepadUpdate(const GamepadChangeEvent& aGamepadEvent) override;
-
- // ShmemAllocator
-
- virtual bool AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual bool AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual bool DeallocShmem(ipc::Shmem& aShmem) override;
-
- virtual bool IsSameProcess() const override
- {
- return OtherPid() == base::GetCurrentProcId();
- }
-
- friend class layers::CompositorBridgeChild;
-
-private:
-
- void FireDOMVRDisplayConnectEventInternal();
- void FireDOMVRDisplayDisconnectEventInternal();
- void FireDOMVRDisplayPresentChangeEventInternal();
- /**
- * Notify id of Texture When host side end its use. Transaction id is used to
- * make sure if there is no newer usage.
- */
- void NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId);
-
- nsTArray<RefPtr<VRDisplayClient> > mDisplays;
- bool mDisplaysInitialized;
- nsTArray<uint64_t> mNavigatorCallbacks;
-
- int32_t mInputFrameID;
-
- MessageLoop* mMessageLoop;
-
- struct FrameRequest;
-
- nsTArray<FrameRequest> mFrameRequestCallbacks;
- /**
- * The current frame request callback handle
- */
- int32_t mFrameRequestCallbackCounter;
- mozilla::TimeStamp mStartTimeStamp;
-
- // Array of Weak pointers, instance is owned by nsGlobalWindow::mVREventObserver.
- nsTArray<dom::VREventObserver*> mListeners;
-
- /**
- * Hold TextureClients refs until end of their usages on host side.
- * It defer calling of TextureClient recycle callback.
- */
- nsDataHashtable<nsUint64HashKey, RefPtr<layers::TextureClient> > mTexturesWaitingRecycled;
-
- layers::LayersBackend mBackend;
- RefPtr<layers::SyncObject> mSyncObject;
-
- DISALLOW_COPY_AND_ASSIGN(VRManagerChild);
-};
-
-} // namespace mozilla
-} // namespace gfx
-
-#endif // MOZILLA_GFX_VR_VRMANAGERCHILD_H
diff --git a/gfx/vr/ipc/VRManagerParent.cpp b/gfx/vr/ipc/VRManagerParent.cpp
deleted file mode 100644
index 725d7dd1d..000000000
--- a/gfx/vr/ipc/VRManagerParent.cpp
+++ /dev/null
@@ -1,332 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRManagerParent.h"
-#include "ipc/VRLayerParent.h"
-#include "mozilla/gfx/PVRManagerParent.h"
-#include "mozilla/ipc/ProtocolTypes.h"
-#include "mozilla/ipc/ProtocolUtils.h" // for IToplevelProtocol
-#include "mozilla/TimeStamp.h" // for TimeStamp
-#include "mozilla/layers/CompositorThread.h"
-#include "mozilla/Unused.h"
-#include "VRManager.h"
-
-namespace mozilla {
-using namespace layers;
-namespace gfx {
-
-VRManagerParent::VRManagerParent(ProcessId aChildProcessId, bool aIsContentChild)
- : HostIPCAllocator()
- , mHaveEventListener(false)
- , mIsContentChild(aIsContentChild)
-{
- MOZ_COUNT_CTOR(VRManagerParent);
- MOZ_ASSERT(NS_IsMainThread());
-
- SetOtherProcessId(aChildProcessId);
-}
-
-VRManagerParent::~VRManagerParent()
-{
- MOZ_ASSERT(!mVRManagerHolder);
-
- MOZ_COUNT_DTOR(VRManagerParent);
-}
-
-PTextureParent*
-VRManagerParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData,
- const LayersBackend& aLayersBackend,
- const TextureFlags& aFlags,
- const uint64_t& aSerial)
-{
- return layers::TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial);
-}
-
-bool
-VRManagerParent::DeallocPTextureParent(PTextureParent* actor)
-{
- return layers::TextureHost::DestroyIPDLActor(actor);
-}
-
-PVRLayerParent*
-VRManagerParent::AllocPVRLayerParent(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight)
-{
- RefPtr<VRLayerParent> layer;
- layer = new VRLayerParent(aDisplayID,
- Rect(aLeftEyeX, aLeftEyeY, aLeftEyeWidth, aLeftEyeHeight),
- Rect(aRightEyeX, aRightEyeY, aRightEyeWidth, aRightEyeHeight));
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display) {
- display->AddLayer(layer);
- }
- return layer.forget().take();
-}
-
-bool
-VRManagerParent::DeallocPVRLayerParent(PVRLayerParent* actor)
-{
- gfx::VRLayerParent* layer = static_cast<gfx::VRLayerParent*>(actor);
-
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(layer->GetDisplayID());
- if (display) {
- display->RemoveLayer(layer);
- }
-
- delete actor;
- return true;
-}
-
-bool
-VRManagerParent::AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerParent::AllocShmem(aSize, aType, aShmem);
-}
-
-bool
-VRManagerParent::AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerParent::AllocUnsafeShmem(aSize, aType, aShmem);
-}
-
-void
-VRManagerParent::DeallocShmem(ipc::Shmem& aShmem)
-{
- PVRManagerParent::DeallocShmem(aShmem);
-}
-
-bool
-VRManagerParent::IsSameProcess() const
-{
- return OtherPid() == base::GetCurrentProcId();
-}
-
-void
-VRManagerParent::NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId)
-{
- MOZ_ASSERT_UNREACHABLE("unexpected to be called");
-}
-
-void
-VRManagerParent::SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage)
-{
- MOZ_ASSERT_UNREACHABLE("unexpected to be called");
-}
-
-base::ProcessId
-VRManagerParent::GetChildProcessId()
-{
- return OtherPid();
-}
-
-void
-VRManagerParent::RegisterWithManager()
-{
- VRManager* vm = VRManager::Get();
- vm->AddVRManagerParent(this);
- mVRManagerHolder = vm;
-}
-
-void
-VRManagerParent::UnregisterFromManager()
-{
- VRManager* vm = VRManager::Get();
- vm->RemoveVRManagerParent(this);
- mVRManagerHolder = nullptr;
-}
-
-/* static */ bool
-VRManagerParent::CreateForContent(Endpoint<PVRManagerParent>&& aEndpoint)
-{
- MessageLoop* loop = layers::CompositorThreadHolder::Loop();
-
- RefPtr<VRManagerParent> vmp = new VRManagerParent(aEndpoint.OtherPid(), true);
- loop->PostTask(NewRunnableMethod<Endpoint<PVRManagerParent>&&>(
- vmp, &VRManagerParent::Bind, Move(aEndpoint)));
-
- return true;
-}
-
-void
-VRManagerParent::Bind(Endpoint<PVRManagerParent>&& aEndpoint)
-{
- if (!aEndpoint.Bind(this)) {
- return;
- }
- mSelfRef = this;
-
- RegisterWithManager();
-}
-
-/*static*/ void
-VRManagerParent::RegisterVRManagerInCompositorThread(VRManagerParent* aVRManager)
-{
- aVRManager->RegisterWithManager();
-}
-
-/*static*/ VRManagerParent*
-VRManagerParent::CreateSameProcess()
-{
- MessageLoop* loop = mozilla::layers::CompositorThreadHolder::Loop();
- RefPtr<VRManagerParent> vmp = new VRManagerParent(base::GetCurrentProcId(), false);
- vmp->mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton();
- vmp->mSelfRef = vmp;
- loop->PostTask(NewRunnableFunction(RegisterVRManagerInCompositorThread, vmp.get()));
- return vmp.get();
-}
-
-bool
-VRManagerParent::CreateForGPUProcess(Endpoint<PVRManagerParent>&& aEndpoint)
-{
- MessageLoop* loop = mozilla::layers::CompositorThreadHolder::Loop();
-
- RefPtr<VRManagerParent> vmp = new VRManagerParent(aEndpoint.OtherPid(), false);
- vmp->mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton();
- loop->PostTask(NewRunnableMethod<Endpoint<PVRManagerParent>&&>(
- vmp, &VRManagerParent::Bind, Move(aEndpoint)));
- return true;
-}
-
-void
-VRManagerParent::DeferredDestroy()
-{
- mCompositorThreadHolder = nullptr;
- mSelfRef = nullptr;
-}
-
-void
-VRManagerParent::ActorDestroy(ActorDestroyReason why)
-{
- UnregisterFromManager();
- MessageLoop::current()->PostTask(NewRunnableMethod(this, &VRManagerParent::DeferredDestroy));
-}
-
-void
-VRManagerParent::OnChannelConnected(int32_t aPid)
-{
- mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton();
-}
-
-bool
-VRManagerParent::RecvRefreshDisplays()
-{
- // This is called to refresh the VR Displays for Navigator.GetVRDevices().
- // We must pass "true" to VRManager::RefreshVRDisplays()
- // to ensure that the promise returned by Navigator.GetVRDevices
- // can resolve even if there are no changes to the VR Displays.
- VRManager* vm = VRManager::Get();
- vm->RefreshVRDisplays(true);
-
- return true;
-}
-
-bool
-VRManagerParent::RecvGetDisplays(nsTArray<VRDisplayInfo> *aDisplays)
-{
- VRManager* vm = VRManager::Get();
- vm->GetVRDisplayInfo(*aDisplays);
- return true;
-}
-
-bool
-VRManagerParent::RecvResetSensor(const uint32_t& aDisplayID)
-{
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display != nullptr) {
- display->ZeroSensor();
- }
-
- return true;
-}
-
-bool
-VRManagerParent::RecvGetSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState)
-{
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display != nullptr) {
- *aState = display->GetSensorState();
- }
- return true;
-}
-
-bool
-VRManagerParent::RecvGetImmediateSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState)
-{
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display != nullptr) {
- *aState = display->GetImmediateSensorState();
- }
- return true;
-}
-
-bool
-VRManagerParent::HaveEventListener()
-{
- return mHaveEventListener;
-}
-
-bool
-VRManagerParent::RecvSetHaveEventListener(const bool& aHaveEventListener)
-{
- mHaveEventListener = aHaveEventListener;
- return true;
-}
-
-bool
-VRManagerParent::RecvControllerListenerAdded()
-{
- VRManager* vm = VRManager::Get();
- // Ask the connected gamepads to be added to GamepadManager
- vm->ScanForDevices();
-
- return true;
-}
-
-bool
-VRManagerParent::RecvControllerListenerRemoved()
-{
- return true;
-}
-
-bool
-VRManagerParent::RecvGetControllers(nsTArray<VRControllerInfo> *aControllers)
-{
- VRManager* vm = VRManager::Get();
- vm->GetVRControllerInfo(*aControllers);
- return true;
-}
-
-bool
-VRManagerParent::SendGamepadUpdate(const GamepadChangeEvent& aGamepadEvent)
-{
- // GamepadManager only exists at the content process
- // or the same process in non-e10s mode.
- if (mIsContentChild || IsSameProcess()) {
- return PVRManagerParent::SendGamepadUpdate(aGamepadEvent);
- } else {
- return true;
- }
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRManagerParent.h b/gfx/vr/ipc/VRManagerParent.h
deleted file mode 100644
index d4611c187..000000000
--- a/gfx/vr/ipc/VRManagerParent.h
+++ /dev/null
@@ -1,118 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef MOZILLA_GFX_VR_VRMANAGERPARENT_H
-#define MOZILLA_GFX_VR_VRMANAGERPARENT_H
-
-#include "mozilla/layers/CompositableTransactionParent.h"
-#include "mozilla/layers/CompositorThread.h" // for CompositorThreadHolder
-#include "mozilla/gfx/PVRManagerParent.h" // for PVRManagerParent
-#include "mozilla/gfx/PVRLayerParent.h" // for PVRLayerParent
-#include "mozilla/ipc/ProtocolUtils.h" // for IToplevelProtocol
-#include "mozilla/TimeStamp.h" // for TimeStamp
-#include "gfxVR.h" // for VRFieldOfView
-
-namespace mozilla {
-using namespace layers;
-namespace gfx {
-
-class VRManager;
-
-class VRManagerParent final : public PVRManagerParent
- , public HostIPCAllocator
- , public ShmemAllocator
-{
-public:
- explicit VRManagerParent(ProcessId aChildProcessId, bool aIsContentChild);
-
- static VRManagerParent* CreateSameProcess();
- static bool CreateForGPUProcess(Endpoint<PVRManagerParent>&& aEndpoint);
- static bool CreateForContent(Endpoint<PVRManagerParent>&& aEndpoint);
-
- virtual base::ProcessId GetChildProcessId() override;
-
- // ShmemAllocator
-
- virtual ShmemAllocator* AsShmemAllocator() override { return this; }
-
- virtual bool AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual bool AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual void DeallocShmem(ipc::Shmem& aShmem) override;
-
- virtual bool IsSameProcess() const override;
- bool HaveEventListener();
-
- virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) override;
- virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) override;
- bool SendGamepadUpdate(const GamepadChangeEvent& aGamepadEvent);
-
-protected:
- ~VRManagerParent();
-
- virtual PTextureParent* AllocPTextureParent(const SurfaceDescriptor& aSharedData,
- const LayersBackend& aLayersBackend,
- const TextureFlags& aFlags,
- const uint64_t& aSerial) override;
- virtual bool DeallocPTextureParent(PTextureParent* actor) override;
-
- virtual PVRLayerParent* AllocPVRLayerParent(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight) override;
- virtual bool DeallocPVRLayerParent(PVRLayerParent* actor) override;
-
- virtual void ActorDestroy(ActorDestroyReason why) override;
- void OnChannelConnected(int32_t pid) override;
-
- virtual bool RecvRefreshDisplays() override;
- virtual bool RecvGetDisplays(nsTArray<VRDisplayInfo> *aDisplays) override;
- virtual bool RecvResetSensor(const uint32_t& aDisplayID) override;
- virtual bool RecvGetSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState) override;
- virtual bool RecvGetImmediateSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState) override;
- virtual bool RecvSetHaveEventListener(const bool& aHaveEventListener) override;
- virtual bool RecvControllerListenerAdded() override;
- virtual bool RecvControllerListenerRemoved() override;
- virtual bool RecvGetControllers(nsTArray<VRControllerInfo> *aControllers) override;
-
-private:
- void RegisterWithManager();
- void UnregisterFromManager();
-
- void Bind(Endpoint<PVRManagerParent>&& aEndpoint);
-
- static void RegisterVRManagerInCompositorThread(VRManagerParent* aVRManager);
-
- void DeferredDestroy();
-
- // This keeps us alive until ActorDestroy(), at which point we do a
- // deferred destruction of ourselves.
- RefPtr<VRManagerParent> mSelfRef;
-
- // Keep the compositor thread alive, until we have destroyed ourselves.
- RefPtr<layers::CompositorThreadHolder> mCompositorThreadHolder;
-
- // Keep the VRManager alive, until we have destroyed ourselves.
- RefPtr<VRManager> mVRManagerHolder;
- bool mHaveEventListener;
- bool mIsContentChild;
-};
-
-} // namespace mozilla
-} // namespace gfx
-
-#endif // MOZILLA_GFX_VR_VRMANAGERPARENT_H
diff --git a/gfx/vr/ipc/VRMessageUtils.h b/gfx/vr/ipc/VRMessageUtils.h
deleted file mode 100644
index c066047db..000000000
--- a/gfx/vr/ipc/VRMessageUtils.h
+++ /dev/null
@@ -1,193 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set sw=2 ts=8 et tw=80 : */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef mozilla_gfx_vr_VRMessageUtils_h
-#define mozilla_gfx_vr_VRMessageUtils_h
-
-#include "ipc/IPCMessageUtils.h"
-#include "mozilla/GfxMessageUtils.h"
-#include "VRManager.h"
-
-#include "gfxVR.h"
-
-namespace IPC {
-
-template<>
-struct ParamTraits<mozilla::gfx::VRDeviceType> :
- public ContiguousEnumSerializer<mozilla::gfx::VRDeviceType,
- mozilla::gfx::VRDeviceType(0),
- mozilla::gfx::VRDeviceType(mozilla::gfx::VRDeviceType::NumVRDeviceTypes)> {};
-
-template<>
-struct ParamTraits<mozilla::gfx::VRDisplayCapabilityFlags> :
- public BitFlagsEnumSerializer<mozilla::gfx::VRDisplayCapabilityFlags,
- mozilla::gfx::VRDisplayCapabilityFlags::Cap_All> {};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRDisplayInfo>
-{
- typedef mozilla::gfx::VRDisplayInfo paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.mType);
- WriteParam(aMsg, aParam.mDisplayID);
- WriteParam(aMsg, aParam.mDisplayName);
- WriteParam(aMsg, aParam.mCapabilityFlags);
- WriteParam(aMsg, aParam.mEyeResolution);
- WriteParam(aMsg, aParam.mIsConnected);
- WriteParam(aMsg, aParam.mIsPresenting);
- WriteParam(aMsg, aParam.mStageSize);
- WriteParam(aMsg, aParam.mSittingToStandingTransform);
- for (int i = 0; i < mozilla::gfx::VRDisplayInfo::NumEyes; i++) {
- WriteParam(aMsg, aParam.mEyeFOV[i]);
- WriteParam(aMsg, aParam.mEyeTranslation[i]);
- }
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->mType)) ||
- !ReadParam(aMsg, aIter, &(aResult->mDisplayID)) ||
- !ReadParam(aMsg, aIter, &(aResult->mDisplayName)) ||
- !ReadParam(aMsg, aIter, &(aResult->mCapabilityFlags)) ||
- !ReadParam(aMsg, aIter, &(aResult->mEyeResolution)) ||
- !ReadParam(aMsg, aIter, &(aResult->mIsConnected)) ||
- !ReadParam(aMsg, aIter, &(aResult->mIsPresenting)) ||
- !ReadParam(aMsg, aIter, &(aResult->mStageSize)) ||
- !ReadParam(aMsg, aIter, &(aResult->mSittingToStandingTransform))) {
- return false;
- }
- for (int i = 0; i < mozilla::gfx::VRDisplayInfo::NumEyes; i++) {
- if (!ReadParam(aMsg, aIter, &(aResult->mEyeFOV[i])) ||
- !ReadParam(aMsg, aIter, &(aResult->mEyeTranslation[i]))) {
- return false;
- }
- }
-
- return true;
- }
-};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRHMDSensorState>
-{
- typedef mozilla::gfx::VRHMDSensorState paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.timestamp);
- WriteParam(aMsg, aParam.inputFrameID);
- WriteParam(aMsg, aParam.flags);
- WriteParam(aMsg, aParam.orientation[0]);
- WriteParam(aMsg, aParam.orientation[1]);
- WriteParam(aMsg, aParam.orientation[2]);
- WriteParam(aMsg, aParam.orientation[3]);
- WriteParam(aMsg, aParam.position[0]);
- WriteParam(aMsg, aParam.position[1]);
- WriteParam(aMsg, aParam.position[2]);
- WriteParam(aMsg, aParam.angularVelocity[0]);
- WriteParam(aMsg, aParam.angularVelocity[1]);
- WriteParam(aMsg, aParam.angularVelocity[2]);
- WriteParam(aMsg, aParam.angularAcceleration[0]);
- WriteParam(aMsg, aParam.angularAcceleration[1]);
- WriteParam(aMsg, aParam.angularAcceleration[2]);
- WriteParam(aMsg, aParam.linearVelocity[0]);
- WriteParam(aMsg, aParam.linearVelocity[1]);
- WriteParam(aMsg, aParam.linearVelocity[2]);
- WriteParam(aMsg, aParam.linearAcceleration[0]);
- WriteParam(aMsg, aParam.linearAcceleration[1]);
- WriteParam(aMsg, aParam.linearAcceleration[2]);
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->timestamp)) ||
- !ReadParam(aMsg, aIter, &(aResult->inputFrameID)) ||
- !ReadParam(aMsg, aIter, &(aResult->flags)) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[3])) ||
- !ReadParam(aMsg, aIter, &(aResult->position[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->position[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->position[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularVelocity[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularVelocity[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularVelocity[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearVelocity[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearVelocity[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearVelocity[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[2]))) {
- return false;
- }
- return true;
- }
-};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRFieldOfView>
-{
- typedef mozilla::gfx::VRFieldOfView paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.upDegrees);
- WriteParam(aMsg, aParam.rightDegrees);
- WriteParam(aMsg, aParam.downDegrees);
- WriteParam(aMsg, aParam.leftDegrees);
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->upDegrees)) ||
- !ReadParam(aMsg, aIter, &(aResult->rightDegrees)) ||
- !ReadParam(aMsg, aIter, &(aResult->downDegrees)) ||
- !ReadParam(aMsg, aIter, &(aResult->leftDegrees))) {
- return false;
- }
-
- return true;
- }
-};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRControllerInfo>
-{
- typedef mozilla::gfx::VRControllerInfo paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.mType);
- WriteParam(aMsg, aParam.mControllerID);
- WriteParam(aMsg, aParam.mControllerName);
- WriteParam(aMsg, aParam.mMappingType);
- WriteParam(aMsg, aParam.mNumButtons);
- WriteParam(aMsg, aParam.mNumAxes);
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->mType)) ||
- !ReadParam(aMsg, aIter, &(aResult->mControllerID)) ||
- !ReadParam(aMsg, aIter, &(aResult->mControllerName)) ||
- !ReadParam(aMsg, aIter, &(aResult->mMappingType)) ||
- !ReadParam(aMsg, aIter, &(aResult->mNumButtons)) ||
- !ReadParam(aMsg, aIter, &(aResult->mNumAxes))) {
- return false;
- }
-
- return true;
- }
-};
-} // namespace IPC
-
-#endif // mozilla_gfx_vr_VRMessageUtils_h