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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/thebes/gfxUtils.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/thebes/gfxUtils.cpp')
-rw-r--r-- | gfx/thebes/gfxUtils.cpp | 1547 |
1 files changed, 1547 insertions, 0 deletions
diff --git a/gfx/thebes/gfxUtils.cpp b/gfx/thebes/gfxUtils.cpp new file mode 100644 index 000000000..313372ebc --- /dev/null +++ b/gfx/thebes/gfxUtils.cpp @@ -0,0 +1,1547 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gfxUtils.h" + +#include "cairo.h" +#include "gfxContext.h" +#include "gfxEnv.h" +#include "gfxImageSurface.h" +#include "gfxPlatform.h" +#include "gfxDrawable.h" +#include "imgIEncoder.h" +#include "libyuv.h" +#include "mozilla/Base64.h" +#include "mozilla/dom/ImageEncoder.h" +#include "mozilla/dom/WorkerPrivate.h" +#include "mozilla/dom/WorkerRunnable.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/DataSurfaceHelpers.h" +#include "mozilla/gfx/Logging.h" +#include "mozilla/gfx/PathHelpers.h" +#include "mozilla/Maybe.h" +#include "mozilla/RefPtr.h" +#include "mozilla/UniquePtrExtensions.h" +#include "mozilla/Vector.h" +#include "nsComponentManagerUtils.h" +#include "nsIClipboardHelper.h" +#include "nsIFile.h" +#include "nsIGfxInfo.h" +#include "nsIPresShell.h" +#include "nsPresContext.h" +#include "nsRegion.h" +#include "nsServiceManagerUtils.h" +#include "GeckoProfiler.h" +#include "ImageContainer.h" +#include "ImageRegion.h" +#include "gfx2DGlue.h" +#include "gfxPrefs.h" + +#ifdef XP_WIN +#include "gfxWindowsPlatform.h" +#endif + +using namespace mozilla; +using namespace mozilla::image; +using namespace mozilla::layers; +using namespace mozilla::gfx; + +#include "DeprecatedPremultiplyTables.h" + +#undef compress +#include "mozilla/Compression.h" + +using namespace mozilla::Compression; +extern "C" { + +/** + * Dump a raw image to the default log. This function is exported + * from libxul, so it can be called from any library in addition to + * (of course) from a debugger. + * + * Note: this helper currently assumes that all 2-bytepp images are + * r5g6b5, and that all 4-bytepp images are r8g8b8a8. + */ +NS_EXPORT +void mozilla_dump_image(void* bytes, int width, int height, int bytepp, + int strideBytes) +{ + if (0 == strideBytes) { + strideBytes = width * bytepp; + } + SurfaceFormat format; + // TODO more flexible; parse string? + switch (bytepp) { + case 2: + format = SurfaceFormat::R5G6B5_UINT16; + break; + case 4: + default: + format = SurfaceFormat::R8G8B8A8; + break; + } + + RefPtr<DataSourceSurface> surf = + Factory::CreateWrappingDataSourceSurface((uint8_t*)bytes, strideBytes, + IntSize(width, height), + format); + gfxUtils::DumpAsDataURI(surf); +} + +} + +static uint8_t PremultiplyValue(uint8_t a, uint8_t v) { + return gfxUtils::sPremultiplyTable[a*256+v]; +} + +static uint8_t UnpremultiplyValue(uint8_t a, uint8_t v) { + return gfxUtils::sUnpremultiplyTable[a*256+v]; +} + +static void +PremultiplyData(const uint8_t* srcData, + size_t srcStride, // row-to-row stride in bytes + uint8_t* destData, + size_t destStride, // row-to-row stride in bytes + size_t pixelWidth, + size_t rowCount) +{ + MOZ_ASSERT(srcData && destData); + + for (size_t y = 0; y < rowCount; ++y) { + const uint8_t* src = srcData + y * srcStride; + uint8_t* dest = destData + y * destStride; + + for (size_t x = 0; x < pixelWidth; ++x) { +#ifdef IS_LITTLE_ENDIAN + uint8_t b = *src++; + uint8_t g = *src++; + uint8_t r = *src++; + uint8_t a = *src++; + + *dest++ = PremultiplyValue(a, b); + *dest++ = PremultiplyValue(a, g); + *dest++ = PremultiplyValue(a, r); + *dest++ = a; +#else + uint8_t a = *src++; + uint8_t r = *src++; + uint8_t g = *src++; + uint8_t b = *src++; + + *dest++ = a; + *dest++ = PremultiplyValue(a, r); + *dest++ = PremultiplyValue(a, g); + *dest++ = PremultiplyValue(a, b); +#endif + } + } +} +static void +UnpremultiplyData(const uint8_t* srcData, + size_t srcStride, // row-to-row stride in bytes + uint8_t* destData, + size_t destStride, // row-to-row stride in bytes + size_t pixelWidth, + size_t rowCount) +{ + MOZ_ASSERT(srcData && destData); + + for (size_t y = 0; y < rowCount; ++y) { + const uint8_t* src = srcData + y * srcStride; + uint8_t* dest = destData + y * destStride; + + for (size_t x = 0; x < pixelWidth; ++x) { +#ifdef IS_LITTLE_ENDIAN + uint8_t b = *src++; + uint8_t g = *src++; + uint8_t r = *src++; + uint8_t a = *src++; + + *dest++ = UnpremultiplyValue(a, b); + *dest++ = UnpremultiplyValue(a, g); + *dest++ = UnpremultiplyValue(a, r); + *dest++ = a; +#else + uint8_t a = *src++; + uint8_t r = *src++; + uint8_t g = *src++; + uint8_t b = *src++; + + *dest++ = a; + *dest++ = UnpremultiplyValue(a, r); + *dest++ = UnpremultiplyValue(a, g); + *dest++ = UnpremultiplyValue(a, b); +#endif + } + } +} + +static bool +MapSrcDest(DataSourceSurface* srcSurf, + DataSourceSurface* destSurf, + DataSourceSurface::MappedSurface* out_srcMap, + DataSourceSurface::MappedSurface* out_destMap) +{ + MOZ_ASSERT(srcSurf && destSurf); + MOZ_ASSERT(out_srcMap && out_destMap); + + if (srcSurf->GetFormat() != SurfaceFormat::B8G8R8A8 || + destSurf->GetFormat() != SurfaceFormat::B8G8R8A8) + { + MOZ_ASSERT(false, "Only operate on BGRA8 surfs."); + return false; + } + + if (srcSurf->GetSize().width != destSurf->GetSize().width || + srcSurf->GetSize().height != destSurf->GetSize().height) + { + MOZ_ASSERT(false, "Width and height must match."); + return false; + } + + if (srcSurf == destSurf) { + DataSourceSurface::MappedSurface map; + if (!srcSurf->Map(DataSourceSurface::MapType::READ_WRITE, &map)) { + NS_WARNING("Couldn't Map srcSurf/destSurf."); + return false; + } + + *out_srcMap = map; + *out_destMap = map; + return true; + } + + // Map src for reading. + DataSourceSurface::MappedSurface srcMap; + if (!srcSurf->Map(DataSourceSurface::MapType::READ, &srcMap)) { + NS_WARNING("Couldn't Map srcSurf."); + return false; + } + + // Map dest for writing. + DataSourceSurface::MappedSurface destMap; + if (!destSurf->Map(DataSourceSurface::MapType::WRITE, &destMap)) { + NS_WARNING("Couldn't Map aDest."); + srcSurf->Unmap(); + return false; + } + + *out_srcMap = srcMap; + *out_destMap = destMap; + return true; +} + +static void +UnmapSrcDest(DataSourceSurface* srcSurf, + DataSourceSurface* destSurf) +{ + if (srcSurf == destSurf) { + srcSurf->Unmap(); + } else { + srcSurf->Unmap(); + destSurf->Unmap(); + } +} + +bool +gfxUtils::PremultiplyDataSurface(DataSourceSurface* srcSurf, + DataSourceSurface* destSurf) +{ + MOZ_ASSERT(srcSurf && destSurf); + + DataSourceSurface::MappedSurface srcMap; + DataSourceSurface::MappedSurface destMap; + if (!MapSrcDest(srcSurf, destSurf, &srcMap, &destMap)) + return false; + + PremultiplyData(srcMap.mData, srcMap.mStride, + destMap.mData, destMap.mStride, + srcSurf->GetSize().width, + srcSurf->GetSize().height); + + UnmapSrcDest(srcSurf, destSurf); + return true; +} + +bool +gfxUtils::UnpremultiplyDataSurface(DataSourceSurface* srcSurf, + DataSourceSurface* destSurf) +{ + MOZ_ASSERT(srcSurf && destSurf); + + DataSourceSurface::MappedSurface srcMap; + DataSourceSurface::MappedSurface destMap; + if (!MapSrcDest(srcSurf, destSurf, &srcMap, &destMap)) + return false; + + UnpremultiplyData(srcMap.mData, srcMap.mStride, + destMap.mData, destMap.mStride, + srcSurf->GetSize().width, + srcSurf->GetSize().height); + + UnmapSrcDest(srcSurf, destSurf); + return true; +} + +static bool +MapSrcAndCreateMappedDest(DataSourceSurface* srcSurf, + RefPtr<DataSourceSurface>* out_destSurf, + DataSourceSurface::MappedSurface* out_srcMap, + DataSourceSurface::MappedSurface* out_destMap) +{ + MOZ_ASSERT(srcSurf); + MOZ_ASSERT(out_destSurf && out_srcMap && out_destMap); + + if (srcSurf->GetFormat() != SurfaceFormat::B8G8R8A8) { + MOZ_ASSERT(false, "Only operate on BGRA8."); + return false; + } + + // Ok, map source for reading. + DataSourceSurface::MappedSurface srcMap; + if (!srcSurf->Map(DataSourceSurface::MapType::READ, &srcMap)) { + MOZ_ASSERT(false, "Couldn't Map srcSurf."); + return false; + } + + // Make our dest surface based on the src. + RefPtr<DataSourceSurface> destSurf = + Factory::CreateDataSourceSurfaceWithStride(srcSurf->GetSize(), + srcSurf->GetFormat(), + srcMap.mStride); + if (NS_WARN_IF(!destSurf)) { + return false; + } + + DataSourceSurface::MappedSurface destMap; + if (!destSurf->Map(DataSourceSurface::MapType::WRITE, &destMap)) { + MOZ_ASSERT(false, "Couldn't Map destSurf."); + srcSurf->Unmap(); + return false; + } + + *out_destSurf = destSurf; + *out_srcMap = srcMap; + *out_destMap = destMap; + return true; +} + +already_AddRefed<DataSourceSurface> +gfxUtils::CreatePremultipliedDataSurface(DataSourceSurface* srcSurf) +{ + RefPtr<DataSourceSurface> destSurf; + DataSourceSurface::MappedSurface srcMap; + DataSourceSurface::MappedSurface destMap; + if (!MapSrcAndCreateMappedDest(srcSurf, &destSurf, &srcMap, &destMap)) { + MOZ_ASSERT(false, "MapSrcAndCreateMappedDest failed."); + RefPtr<DataSourceSurface> surface(srcSurf); + return surface.forget(); + } + + PremultiplyData(srcMap.mData, srcMap.mStride, + destMap.mData, destMap.mStride, + srcSurf->GetSize().width, + srcSurf->GetSize().height); + + UnmapSrcDest(srcSurf, destSurf); + return destSurf.forget(); +} + +already_AddRefed<DataSourceSurface> +gfxUtils::CreateUnpremultipliedDataSurface(DataSourceSurface* srcSurf) +{ + RefPtr<DataSourceSurface> destSurf; + DataSourceSurface::MappedSurface srcMap; + DataSourceSurface::MappedSurface destMap; + if (!MapSrcAndCreateMappedDest(srcSurf, &destSurf, &srcMap, &destMap)) { + MOZ_ASSERT(false, "MapSrcAndCreateMappedDest failed."); + RefPtr<DataSourceSurface> surface(srcSurf); + return surface.forget(); + } + + UnpremultiplyData(srcMap.mData, srcMap.mStride, + destMap.mData, destMap.mStride, + srcSurf->GetSize().width, + srcSurf->GetSize().height); + + UnmapSrcDest(srcSurf, destSurf); + return destSurf.forget(); +} + +void +gfxUtils::ConvertBGRAtoRGBA(uint8_t* aData, uint32_t aLength) +{ + MOZ_ASSERT((aLength % 4) == 0, "Loop below will pass srcEnd!"); + libyuv::ABGRToARGB(aData, aLength, aData, aLength, aLength / 4, 1); +} + +#if !defined(MOZ_GFX_OPTIMIZE_MOBILE) +/** + * This returns the fastest operator to use for solid surfaces which have no + * alpha channel or their alpha channel is uniformly opaque. + * This differs per render mode. + */ +static CompositionOp +OptimalFillOp() +{ +#ifdef XP_WIN + if (gfxWindowsPlatform::GetPlatform()->IsDirect2DBackend()) { + // D2D -really- hates operator source. + return CompositionOp::OP_OVER; + } +#endif + return CompositionOp::OP_SOURCE; +} + +// EXTEND_PAD won't help us here; we have to create a temporary surface to hold +// the subimage of pixels we're allowed to sample. +static already_AddRefed<gfxDrawable> +CreateSamplingRestrictedDrawable(gfxDrawable* aDrawable, + gfxContext* aContext, + const ImageRegion& aRegion, + const SurfaceFormat aFormat) +{ + PROFILER_LABEL("gfxUtils", "CreateSamplingRestricedDrawable", + js::ProfileEntry::Category::GRAPHICS); + + DrawTarget* destDrawTarget = aContext->GetDrawTarget(); + if (destDrawTarget->GetBackendType() == BackendType::DIRECT2D1_1) { + return nullptr; + } + + gfxRect clipExtents = aContext->GetClipExtents(); + + // Inflate by one pixel because bilinear filtering will sample at most + // one pixel beyond the computed image pixel coordinate. + clipExtents.Inflate(1.0); + + gfxRect needed = aRegion.IntersectAndRestrict(clipExtents); + needed.RoundOut(); + + // if 'needed' is empty, nothing will be drawn since aFill + // must be entirely outside the clip region, so it doesn't + // matter what we do here, but we should avoid trying to + // create a zero-size surface. + if (needed.IsEmpty()) + return nullptr; + + IntSize size(int32_t(needed.Width()), int32_t(needed.Height())); + + RefPtr<DrawTarget> target = + gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(size, aFormat); + if (!target || !target->IsValid()) { + return nullptr; + } + + RefPtr<gfxContext> tmpCtx = gfxContext::CreateOrNull(target); + MOZ_ASSERT(tmpCtx); // already checked the target above + + tmpCtx->SetOp(OptimalFillOp()); + aDrawable->Draw(tmpCtx, needed - needed.TopLeft(), ExtendMode::REPEAT, + SamplingFilter::LINEAR, + 1.0, gfxMatrix::Translation(needed.TopLeft())); + RefPtr<SourceSurface> surface = target->Snapshot(); + + RefPtr<gfxDrawable> drawable = new gfxSurfaceDrawable(surface, size, gfxMatrix::Translation(-needed.TopLeft())); + return drawable.forget(); +} +#endif // !MOZ_GFX_OPTIMIZE_MOBILE + +/* These heuristics are based on Source/WebCore/platform/graphics/skia/ImageSkia.cpp:computeResamplingMode() */ +#ifdef MOZ_GFX_OPTIMIZE_MOBILE +static SamplingFilter ReduceResamplingFilter(SamplingFilter aSamplingFilter, + int aImgWidth, int aImgHeight, + float aSourceWidth, float aSourceHeight) +{ + // Images smaller than this in either direction are considered "small" and + // are not resampled ever (see below). + const int kSmallImageSizeThreshold = 8; + + // The amount an image can be stretched in a single direction before we + // say that it is being stretched so much that it must be a line or + // background that doesn't need resampling. + const float kLargeStretch = 3.0f; + + if (aImgWidth <= kSmallImageSizeThreshold + || aImgHeight <= kSmallImageSizeThreshold) { + // Never resample small images. These are often used for borders and + // rules (think 1x1 images used to make lines). + return SamplingFilter::POINT; + } + + if (aImgHeight * kLargeStretch <= aSourceHeight || aImgWidth * kLargeStretch <= aSourceWidth) { + // Large image tiling detected. + + // Don't resample if it is being tiled a lot in only one direction. + // This is trying to catch cases where somebody has created a border + // (which might be large) and then is stretching it to fill some part + // of the page. + if (fabs(aSourceWidth - aImgWidth)/aImgWidth < 0.5 || fabs(aSourceHeight - aImgHeight)/aImgHeight < 0.5) + return SamplingFilter::POINT; + + // The image is growing a lot and in more than one direction. Resampling + // is slow and doesn't give us very much when growing a lot. + return aSamplingFilter; + } + + /* Some notes on other heuristics: + The Skia backend also uses nearest for backgrounds that are stretched by + a large amount. I'm not sure this is common enough for us to worry about + now. It also uses nearest for backgrounds/avoids high quality for images + that are very slightly scaled. I'm also not sure that very slightly + scaled backgrounds are common enough us to worry about. + + We don't currently have much support for doing high quality interpolation. + The only place this currently happens is on Quartz and we don't have as + much control over it as would be needed. Webkit avoids using high quality + resampling during load. It also avoids high quality if the transformation + is not just a scale and translation + + WebKit bug #40045 added code to avoid resampling different parts + of an image with different methods by using a resampling hint size. + It currently looks unused in WebKit but it's something to watch out for. + */ + + return aSamplingFilter; +} +#else +static SamplingFilter ReduceResamplingFilter(SamplingFilter aSamplingFilter, + int aImgWidth, int aImgHeight, + int aSourceWidth, int aSourceHeight) +{ + // Just pass the filter through unchanged + return aSamplingFilter; +} +#endif + +#ifdef MOZ_WIDGET_COCOA +// Only prescale a temporary surface if we're going to repeat it often. +// Scaling is expensive on OS X and without prescaling, we'd scale +// every tile of the repeated rect. However, using a temp surface also potentially uses +// more memory if the scaled image is large. So only prescale on a temp +// surface if we know we're going to repeat the image in either the X or Y axis +// multiple times. +static bool +ShouldUseTempSurface(Rect aImageRect, Rect aNeededRect) +{ + int repeatX = aNeededRect.width / aImageRect.width; + int repeatY = aNeededRect.height / aImageRect.height; + return (repeatX >= 5) || (repeatY >= 5); +} + +static bool +PrescaleAndTileDrawable(gfxDrawable* aDrawable, + gfxContext* aContext, + const ImageRegion& aRegion, + Rect aImageRect, + const SamplingFilter aSamplingFilter, + const SurfaceFormat aFormat, + gfxFloat aOpacity, + ExtendMode aExtendMode) +{ + gfxSize scaleFactor = aContext->CurrentMatrix().ScaleFactors(true); + gfxMatrix scaleMatrix = gfxMatrix::Scaling(scaleFactor.width, scaleFactor.height); + const float fuzzFactor = 0.01; + + // If we aren't scaling or translating, don't go down this path + if ((FuzzyEqual(scaleFactor.width, 1.0, fuzzFactor) && + FuzzyEqual(scaleFactor.width, 1.0, fuzzFactor)) || + aContext->CurrentMatrix().HasNonAxisAlignedTransform()) { + return false; + } + + gfxRect clipExtents = aContext->GetClipExtents(); + + // Inflate by one pixel because bilinear filtering will sample at most + // one pixel beyond the computed image pixel coordinate. + clipExtents.Inflate(1.0); + + gfxRect needed = aRegion.IntersectAndRestrict(clipExtents); + Rect scaledNeededRect = ToMatrix(scaleMatrix).TransformBounds(ToRect(needed)); + scaledNeededRect.RoundOut(); + if (scaledNeededRect.IsEmpty()) { + return false; + } + + Rect scaledImageRect = ToMatrix(scaleMatrix).TransformBounds(aImageRect); + if (!ShouldUseTempSurface(scaledImageRect, scaledNeededRect)) { + return false; + } + + IntSize scaledImageSize((int32_t)scaledImageRect.width, + (int32_t)scaledImageRect.height); + if (scaledImageSize.width != scaledImageRect.width || + scaledImageSize.height != scaledImageRect.height) { + // If the scaled image isn't pixel aligned, we'll get artifacts + // so we have to take the slow path. + return false; + } + + RefPtr<DrawTarget> scaledDT = + gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(scaledImageSize, aFormat); + if (!scaledDT || !scaledDT->IsValid()) { + return false; + } + + RefPtr<gfxContext> tmpCtx = gfxContext::CreateOrNull(scaledDT); + MOZ_ASSERT(tmpCtx); // already checked the target above + + scaledDT->SetTransform(ToMatrix(scaleMatrix)); + gfxRect gfxImageRect(aImageRect.x, aImageRect.y, aImageRect.width, aImageRect.height); + + // Since this is just the scaled image, we don't want to repeat anything yet. + aDrawable->Draw(tmpCtx, gfxImageRect, ExtendMode::CLAMP, aSamplingFilter, 1.0, gfxMatrix()); + + RefPtr<SourceSurface> scaledImage = scaledDT->Snapshot(); + + { + gfxContextMatrixAutoSaveRestore autoSR(aContext); + Matrix withoutScale = ToMatrix(aContext->CurrentMatrix()); + DrawTarget* destDrawTarget = aContext->GetDrawTarget(); + + // The translation still is in scaled units + withoutScale.PreScale(1.0 / scaleFactor.width, 1.0 / scaleFactor.height); + aContext->SetMatrix(ThebesMatrix(withoutScale)); + + DrawOptions drawOptions(aOpacity, aContext->CurrentOp(), + aContext->CurrentAntialiasMode()); + + SurfacePattern scaledImagePattern(scaledImage, aExtendMode, + Matrix(), aSamplingFilter); + destDrawTarget->FillRect(scaledNeededRect, scaledImagePattern, drawOptions); + } + return true; +} +#endif // MOZ_WIDGET_COCOA + +/* static */ void +gfxUtils::DrawPixelSnapped(gfxContext* aContext, + gfxDrawable* aDrawable, + const gfxSize& aImageSize, + const ImageRegion& aRegion, + const SurfaceFormat aFormat, + SamplingFilter aSamplingFilter, + uint32_t aImageFlags, + gfxFloat aOpacity) +{ + PROFILER_LABEL("gfxUtils", "DrawPixelSnapped", + js::ProfileEntry::Category::GRAPHICS); + + gfxRect imageRect(gfxPoint(0, 0), aImageSize); + gfxRect region(aRegion.Rect()); + ExtendMode extendMode = aRegion.GetExtendMode(); + + RefPtr<gfxDrawable> drawable = aDrawable; + + aSamplingFilter = + ReduceResamplingFilter(aSamplingFilter, + imageRect.Width(), imageRect.Height(), + region.Width(), region.Height()); + + // OK now, the hard part left is to account for the subimage sampling + // restriction. If all the transforms involved are just integer + // translations, then we assume no resampling will occur so there's + // nothing to do. + // XXX if only we had source-clipping in cairo! + + if (aContext->CurrentMatrix().HasNonIntegerTranslation()) { + if ((extendMode != ExtendMode::CLAMP) || !aRegion.RestrictionContains(imageRect)) { + if (drawable->DrawWithSamplingRect(aContext->GetDrawTarget(), + aContext->CurrentOp(), + aContext->CurrentAntialiasMode(), + aRegion.Rect(), + aRegion.Restriction(), + extendMode, aSamplingFilter, + aOpacity)) { + return; + } + +#ifdef MOZ_WIDGET_COCOA + if (PrescaleAndTileDrawable(aDrawable, aContext, aRegion, + ToRect(imageRect), aSamplingFilter, + aFormat, aOpacity, extendMode)) { + return; + } +#endif + + // On Mobile, we don't ever want to do this; it has the potential for + // allocating very large temporary surfaces, especially since we'll + // do full-page snapshots often (see bug 749426). +#if !defined(MOZ_GFX_OPTIMIZE_MOBILE) + RefPtr<gfxDrawable> restrictedDrawable = + CreateSamplingRestrictedDrawable(aDrawable, aContext, + aRegion, aFormat); + if (restrictedDrawable) { + drawable.swap(restrictedDrawable); + + // We no longer need to tile: Either we never needed to, or we already + // filled a surface with the tiled pattern; this surface can now be + // drawn without tiling. + extendMode = ExtendMode::CLAMP; + } +#endif + } + } + + drawable->Draw(aContext, aRegion.Rect(), extendMode, aSamplingFilter, + aOpacity, gfxMatrix()); +} + +/* static */ int +gfxUtils::ImageFormatToDepth(gfxImageFormat aFormat) +{ + switch (aFormat) { + case SurfaceFormat::A8R8G8B8_UINT32: + return 32; + case SurfaceFormat::X8R8G8B8_UINT32: + return 24; + case SurfaceFormat::R5G6B5_UINT16: + return 16; + default: + break; + } + return 0; +} + +/*static*/ void +gfxUtils::ClipToRegion(gfxContext* aContext, const nsIntRegion& aRegion) +{ + aContext->NewPath(); + for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) { + const IntRect& r = iter.Get(); + aContext->Rectangle(gfxRect(r.x, r.y, r.width, r.height)); + } + aContext->Clip(); +} + +/*static*/ void +gfxUtils::ClipToRegion(DrawTarget* aTarget, const nsIntRegion& aRegion) +{ + uint32_t numRects = aRegion.GetNumRects(); + // If there is only one rect, then the region bounds are equivalent to the + // contents. So just use push a single clip rect with the bounds. + if (numRects == 1) { + aTarget->PushClipRect(Rect(aRegion.GetBounds())); + return; + } + + // Check if the target's transform will preserve axis-alignment and + // pixel-alignment for each rect. For now, just handle the common case + // of integer translations. + Matrix transform = aTarget->GetTransform(); + if (transform.IsIntegerTranslation()) { + IntPoint translation = RoundedToInt(transform.GetTranslation()); + AutoTArray<IntRect, 16> rects; + rects.SetLength(numRects); + uint32_t i = 0; + // Build the list of transformed rects by adding in the translation. + for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) { + IntRect rect = iter.Get(); + rect.MoveBy(translation); + rects[i++] = rect; + } + aTarget->PushDeviceSpaceClipRects(rects.Elements(), rects.Length()); + } else { + // The transform does not produce axis-aligned rects or a rect was not + // pixel-aligned. So just build a path with all the rects and clip to it + // instead. + RefPtr<PathBuilder> pathBuilder = aTarget->CreatePathBuilder(); + for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) { + AppendRectToPath(pathBuilder, Rect(iter.Get())); + } + RefPtr<Path> path = pathBuilder->Finish(); + aTarget->PushClip(path); + } +} + +/*static*/ gfxFloat +gfxUtils::ClampToScaleFactor(gfxFloat aVal) +{ + // Arbitary scale factor limitation. We can increase this + // for better scaling performance at the cost of worse + // quality. + static const gfxFloat kScaleResolution = 2; + + // Negative scaling is just a flip and irrelevant to + // our resolution calculation. + if (aVal < 0.0) { + aVal = -aVal; + } + + bool inverse = false; + if (aVal < 1.0) { + inverse = true; + aVal = 1 / aVal; + } + + gfxFloat power = log(aVal)/log(kScaleResolution); + + // If power is within 1e-5 of an integer, round to nearest to + // prevent floating point errors, otherwise round up to the + // next integer value. + if (fabs(power - NS_round(power)) < 1e-5) { + power = NS_round(power); + } else if (inverse) { + power = floor(power); + } else { + power = ceil(power); + } + + gfxFloat scale = pow(kScaleResolution, power); + + if (inverse) { + scale = 1 / scale; + } + + return scale; +} + +gfxMatrix +gfxUtils::TransformRectToRect(const gfxRect& aFrom, const gfxPoint& aToTopLeft, + const gfxPoint& aToTopRight, const gfxPoint& aToBottomRight) +{ + gfxMatrix m; + if (aToTopRight.y == aToTopLeft.y && aToTopRight.x == aToBottomRight.x) { + // Not a rotation, so xy and yx are zero + m._21 = m._12 = 0.0; + m._11 = (aToBottomRight.x - aToTopLeft.x)/aFrom.width; + m._22 = (aToBottomRight.y - aToTopLeft.y)/aFrom.height; + m._31 = aToTopLeft.x - m._11*aFrom.x; + m._32 = aToTopLeft.y - m._22*aFrom.y; + } else { + NS_ASSERTION(aToTopRight.y == aToBottomRight.y && aToTopRight.x == aToTopLeft.x, + "Destination rectangle not axis-aligned"); + m._11 = m._22 = 0.0; + m._21 = (aToBottomRight.x - aToTopLeft.x)/aFrom.height; + m._12 = (aToBottomRight.y - aToTopLeft.y)/aFrom.width; + m._31 = aToTopLeft.x - m._21*aFrom.y; + m._32 = aToTopLeft.y - m._12*aFrom.x; + } + return m; +} + +Matrix +gfxUtils::TransformRectToRect(const gfxRect& aFrom, const IntPoint& aToTopLeft, + const IntPoint& aToTopRight, const IntPoint& aToBottomRight) +{ + Matrix m; + if (aToTopRight.y == aToTopLeft.y && aToTopRight.x == aToBottomRight.x) { + // Not a rotation, so xy and yx are zero + m._12 = m._21 = 0.0; + m._11 = (aToBottomRight.x - aToTopLeft.x)/aFrom.width; + m._22 = (aToBottomRight.y - aToTopLeft.y)/aFrom.height; + m._31 = aToTopLeft.x - m._11*aFrom.x; + m._32 = aToTopLeft.y - m._22*aFrom.y; + } else { + NS_ASSERTION(aToTopRight.y == aToBottomRight.y && aToTopRight.x == aToTopLeft.x, + "Destination rectangle not axis-aligned"); + m._11 = m._22 = 0.0; + m._21 = (aToBottomRight.x - aToTopLeft.x)/aFrom.height; + m._12 = (aToBottomRight.y - aToTopLeft.y)/aFrom.width; + m._31 = aToTopLeft.x - m._21*aFrom.y; + m._32 = aToTopLeft.y - m._12*aFrom.x; + } + return m; +} + +/* This function is sort of shitty. We truncate doubles + * to ints then convert those ints back to doubles to make sure that + * they equal the doubles that we got in. */ +bool +gfxUtils::GfxRectToIntRect(const gfxRect& aIn, IntRect* aOut) +{ + *aOut = IntRect(int32_t(aIn.X()), int32_t(aIn.Y()), + int32_t(aIn.Width()), int32_t(aIn.Height())); + return gfxRect(aOut->x, aOut->y, aOut->width, aOut->height).IsEqualEdges(aIn); +} + +/* static */ void gfxUtils::ClearThebesSurface(gfxASurface* aSurface) +{ + if (aSurface->CairoStatus()) { + return; + } + cairo_surface_t* surf = aSurface->CairoSurface(); + if (cairo_surface_status(surf)) { + return; + } + cairo_t* ctx = cairo_create(surf); + cairo_set_source_rgba(ctx, 0.0, 0.0, 0.0, 0.0); + cairo_set_operator(ctx, CAIRO_OPERATOR_SOURCE); + IntRect bounds(nsIntPoint(0, 0), aSurface->GetSize()); + cairo_rectangle(ctx, bounds.x, bounds.y, bounds.width, bounds.height); + cairo_fill(ctx); + cairo_destroy(ctx); +} + +/* static */ already_AddRefed<DataSourceSurface> +gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(SourceSurface* aSurface, + SurfaceFormat aFormat) +{ + MOZ_ASSERT(aFormat != aSurface->GetFormat(), + "Unnecessary - and very expersive - surface format conversion"); + + Rect bounds(0, 0, aSurface->GetSize().width, aSurface->GetSize().height); + + if (aSurface->GetType() != SurfaceType::DATA) { + // If the surface is NOT of type DATA then its data is not mapped into main + // memory. Format conversion is probably faster on the GPU, and by doing it + // there we can avoid any expensive uploads/readbacks except for (possibly) + // a single readback due to the unavoidable GetDataSurface() call. Using + // CreateOffscreenContentDrawTarget ensures the conversion happens on the + // GPU. + RefPtr<DrawTarget> dt = gfxPlatform::GetPlatform()-> + CreateOffscreenContentDrawTarget(aSurface->GetSize(), aFormat); + if (!dt) { + gfxWarning() << "gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat failed in CreateOffscreenContentDrawTarget"; + return nullptr; + } + + // Using DrawSurface() here rather than CopySurface() because CopySurface + // is optimized for memcpy and therefore isn't good for format conversion. + // Using OP_OVER since in our case it's equivalent to OP_SOURCE and + // generally more optimized. + dt->DrawSurface(aSurface, bounds, bounds, DrawSurfaceOptions(), + DrawOptions(1.0f, CompositionOp::OP_OVER)); + RefPtr<SourceSurface> surface = dt->Snapshot(); + return surface->GetDataSurface(); + } + + // If the surface IS of type DATA then it may or may not be in main memory + // depending on whether or not it has been mapped yet. We have no way of + // knowing, so we can't be sure if it's best to create a data wrapping + // DrawTarget for the conversion or an offscreen content DrawTarget. We could + // guess it's not mapped and create an offscreen content DrawTarget, but if + // it is then we'll end up uploading the surface data, and most likely the + // caller is going to be accessing the resulting surface data, resulting in a + // readback (both very expensive operations). Alternatively we could guess + // the data is mapped and create a data wrapping DrawTarget and, if the + // surface is not in main memory, then we will incure a readback. The latter + // of these two "wrong choices" is the least costly (a readback, vs an + // upload and a readback), and more than likely the DATA surface that we've + // been passed actually IS in main memory anyway. For these reasons it's most + // likely best to create a data wrapping DrawTarget here to do the format + // conversion. + RefPtr<DataSourceSurface> dataSurface = + Factory::CreateDataSourceSurface(aSurface->GetSize(), aFormat); + DataSourceSurface::MappedSurface map; + if (!dataSurface || + !dataSurface->Map(DataSourceSurface::MapType::READ_WRITE, &map)) { + return nullptr; + } + RefPtr<DrawTarget> dt = + Factory::CreateDrawTargetForData(BackendType::CAIRO, + map.mData, + dataSurface->GetSize(), + map.mStride, + aFormat); + if (!dt) { + dataSurface->Unmap(); + return nullptr; + } + // Using DrawSurface() here rather than CopySurface() because CopySurface + // is optimized for memcpy and therefore isn't good for format conversion. + // Using OP_OVER since in our case it's equivalent to OP_SOURCE and + // generally more optimized. + dt->DrawSurface(aSurface, bounds, bounds, DrawSurfaceOptions(), + DrawOptions(1.0f, CompositionOp::OP_OVER)); + dataSurface->Unmap(); + return dataSurface.forget(); +} + +const uint32_t gfxUtils::sNumFrameColors = 8; + +/* static */ const gfx::Color& +gfxUtils::GetColorForFrameNumber(uint64_t aFrameNumber) +{ + static bool initialized = false; + static gfx::Color colors[sNumFrameColors]; + + if (!initialized) { + uint32_t i = 0; + colors[i++] = gfx::Color::FromABGR(0xffff0000); + colors[i++] = gfx::Color::FromABGR(0xffcc00ff); + colors[i++] = gfx::Color::FromABGR(0xff0066cc); + colors[i++] = gfx::Color::FromABGR(0xff00ff00); + colors[i++] = gfx::Color::FromABGR(0xff33ffff); + colors[i++] = gfx::Color::FromABGR(0xffff0099); + colors[i++] = gfx::Color::FromABGR(0xff0000ff); + colors[i++] = gfx::Color::FromABGR(0xff999999); + MOZ_ASSERT(i == sNumFrameColors); + initialized = true; + } + + return colors[aFrameNumber % sNumFrameColors]; +} + +static nsresult +EncodeSourceSurfaceInternal(SourceSurface* aSurface, + const nsACString& aMimeType, + const nsAString& aOutputOptions, + gfxUtils::BinaryOrData aBinaryOrData, + FILE* aFile, + nsCString* aStrOut) +{ + MOZ_ASSERT(aBinaryOrData == gfxUtils::eDataURIEncode || aFile || aStrOut, + "Copying binary encoding to clipboard not currently supported"); + + const IntSize size = aSurface->GetSize(); + if (size.IsEmpty()) { + return NS_ERROR_INVALID_ARG; + } + const Size floatSize(size.width, size.height); + + RefPtr<DataSourceSurface> dataSurface; + if (aSurface->GetFormat() != SurfaceFormat::B8G8R8A8) { + // FIXME bug 995807 (B8G8R8X8), bug 831898 (R5G6B5) + dataSurface = + gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(aSurface, + SurfaceFormat::B8G8R8A8); + } else { + dataSurface = aSurface->GetDataSurface(); + } + if (!dataSurface) { + return NS_ERROR_FAILURE; + } + + DataSourceSurface::MappedSurface map; + if (!dataSurface->Map(DataSourceSurface::MapType::READ, &map)) { + return NS_ERROR_FAILURE; + } + + nsAutoCString encoderCID( + NS_LITERAL_CSTRING("@mozilla.org/image/encoder;2?type=") + aMimeType); + nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(encoderCID.get()); + if (!encoder) { +#ifdef DEBUG + int32_t w = std::min(size.width, 8); + int32_t h = std::min(size.height, 8); + printf("Could not create encoder. Top-left %dx%d pixels contain:\n", w, h); + for (int32_t y = 0; y < h; ++y) { + for (int32_t x = 0; x < w; ++x) { + printf("%x ", reinterpret_cast<uint32_t*>(map.mData)[y*map.mStride+x]); + } + } +#endif + dataSurface->Unmap(); + return NS_ERROR_FAILURE; + } + + nsresult rv = encoder->InitFromData(map.mData, + BufferSizeFromStrideAndHeight(map.mStride, size.height), + size.width, + size.height, + map.mStride, + imgIEncoder::INPUT_FORMAT_HOSTARGB, + aOutputOptions); + dataSurface->Unmap(); + NS_ENSURE_SUCCESS(rv, rv); + + nsCOMPtr<nsIInputStream> imgStream; + CallQueryInterface(encoder.get(), getter_AddRefs(imgStream)); + if (!imgStream) { + return NS_ERROR_FAILURE; + } + + uint64_t bufSize64; + rv = imgStream->Available(&bufSize64); + NS_ENSURE_SUCCESS(rv, rv); + + NS_ENSURE_TRUE(bufSize64 < UINT32_MAX - 16, NS_ERROR_FAILURE); + + uint32_t bufSize = (uint32_t)bufSize64; + + // ...leave a little extra room so we can call read again and make sure we + // got everything. 16 bytes for better padding (maybe) + bufSize += 16; + uint32_t imgSize = 0; + Vector<char> imgData; + if (!imgData.initCapacity(bufSize)) { + return NS_ERROR_OUT_OF_MEMORY; + } + uint32_t numReadThisTime = 0; + while ((rv = imgStream->Read(imgData.begin() + imgSize, + bufSize - imgSize, + &numReadThisTime)) == NS_OK && numReadThisTime > 0) + { + // Update the length of the vector without overwriting the new data. + if (!imgData.growByUninitialized(numReadThisTime)) { + return NS_ERROR_OUT_OF_MEMORY; + } + + imgSize += numReadThisTime; + if (imgSize == bufSize) { + // need a bigger buffer, just double + bufSize *= 2; + if (!imgData.resizeUninitialized(bufSize)) { + return NS_ERROR_OUT_OF_MEMORY; + } + } + } + NS_ENSURE_SUCCESS(rv, rv); + NS_ENSURE_TRUE(!imgData.empty(), NS_ERROR_FAILURE); + + if (aBinaryOrData == gfxUtils::eBinaryEncode) { + if (aFile) { + fwrite(imgData.begin(), 1, imgSize, aFile); + } + return NS_OK; + } + + // base 64, result will be null-terminated + nsCString encodedImg; + rv = Base64Encode(Substring(imgData.begin(), imgSize), encodedImg); + NS_ENSURE_SUCCESS(rv, rv); + + nsCString string("data:"); + string.Append(aMimeType); + string.Append(";base64,"); + string.Append(encodedImg); + + if (aFile) { +#ifdef ANDROID + if (aFile == stdout || aFile == stderr) { + // ADB logcat cuts off long strings so we will break it down + const char* cStr = string.BeginReading(); + size_t len = strlen(cStr); + while (true) { + printf_stderr("IMG: %.140s\n", cStr); + if (len <= 140) + break; + len -= 140; + cStr += 140; + } + } +#endif + fprintf(aFile, "%s", string.BeginReading()); + } else if (aStrOut) { + *aStrOut = string; + } else { + nsCOMPtr<nsIClipboardHelper> clipboard(do_GetService("@mozilla.org/widget/clipboardhelper;1", &rv)); + if (clipboard) { + clipboard->CopyString(NS_ConvertASCIItoUTF16(string)); + } + } + return NS_OK; +} + +static nsCString +EncodeSourceSurfaceAsPNGURI(SourceSurface* aSurface) +{ + nsCString string; + EncodeSourceSurfaceInternal(aSurface, NS_LITERAL_CSTRING("image/png"), + EmptyString(), gfxUtils::eDataURIEncode, + nullptr, &string); + return string; +} + +/* static */ nsresult +gfxUtils::EncodeSourceSurface(SourceSurface* aSurface, + const nsACString& aMimeType, + const nsAString& aOutputOptions, + BinaryOrData aBinaryOrData, + FILE* aFile) +{ + return EncodeSourceSurfaceInternal(aSurface, aMimeType, aOutputOptions, + aBinaryOrData, aFile, nullptr); +} + +/* From Rec601: +[R] [1.1643835616438356, 0.0, 1.5960267857142858] [ Y - 16] +[G] = [1.1643835616438358, -0.3917622900949137, -0.8129676472377708] x [Cb - 128] +[B] [1.1643835616438356, 2.017232142857143, 8.862867620416422e-17] [Cr - 128] + +For [0,1] instead of [0,255], and to 5 places: +[R] [1.16438, 0.00000, 1.59603] [ Y - 0.06275] +[G] = [1.16438, -0.39176, -0.81297] x [Cb - 0.50196] +[B] [1.16438, 2.01723, 0.00000] [Cr - 0.50196] + +From Rec709: +[R] [1.1643835616438356, 4.2781193979771426e-17, 1.7927410714285714] [ Y - 16] +[G] = [1.1643835616438358, -0.21324861427372963, -0.532909328559444] x [Cb - 128] +[B] [1.1643835616438356, 2.1124017857142854, 0.0] [Cr - 128] + +For [0,1] instead of [0,255], and to 5 places: +[R] [1.16438, 0.00000, 1.79274] [ Y - 0.06275] +[G] = [1.16438, -0.21325, -0.53291] x [Cb - 0.50196] +[B] [1.16438, 2.11240, 0.00000] [Cr - 0.50196] +*/ + +/* static */ float* +gfxUtils::Get4x3YuvColorMatrix(YUVColorSpace aYUVColorSpace) +{ + static const float yuv_to_rgb_rec601[12] = { 1.16438f, 0.0f, 1.59603f, 0.0f, + 1.16438f, -0.39176f, -0.81297f, 0.0f, + 1.16438f, 2.01723f, 0.0f, 0.0f, + }; + + static const float yuv_to_rgb_rec709[12] = { 1.16438f, 0.0f, 1.79274f, 0.0f, + 1.16438f, -0.21325f, -0.53291f, 0.0f, + 1.16438f, 2.11240f, 0.0f, 0.0f, + }; + + if (aYUVColorSpace == YUVColorSpace::BT709) { + return const_cast<float*>(yuv_to_rgb_rec709); + } else { + return const_cast<float*>(yuv_to_rgb_rec601); + } +} + +/* static */ float* +gfxUtils::Get3x3YuvColorMatrix(YUVColorSpace aYUVColorSpace) +{ + static const float yuv_to_rgb_rec601[9] = { + 1.16438f, 1.16438f, 1.16438f, 0.0f, -0.39176f, 2.01723f, 1.59603f, -0.81297f, 0.0f, + }; + static const float yuv_to_rgb_rec709[9] = { + 1.16438f, 1.16438f, 1.16438f, 0.0f, -0.21325f, 2.11240f, 1.79274f, -0.53291f, 0.0f, + }; + + if (aYUVColorSpace == YUVColorSpace::BT709) { + return const_cast<float*>(yuv_to_rgb_rec709); + } else { + return const_cast<float*>(yuv_to_rgb_rec601); + } +} + +/* static */ void +gfxUtils::WriteAsPNG(SourceSurface* aSurface, const nsAString& aFile) +{ + WriteAsPNG(aSurface, NS_ConvertUTF16toUTF8(aFile).get()); +} + +/* static */ void +gfxUtils::WriteAsPNG(SourceSurface* aSurface, const char* aFile) +{ + FILE* file = fopen(aFile, "wb"); + + if (!file) { + // Maybe the directory doesn't exist; try creating it, then fopen again. + nsresult rv = NS_ERROR_FAILURE; + nsCOMPtr<nsIFile> comFile = do_CreateInstance("@mozilla.org/file/local;1"); + if (comFile) { + NS_ConvertUTF8toUTF16 utf16path((nsDependentCString(aFile))); + rv = comFile->InitWithPath(utf16path); + if (NS_SUCCEEDED(rv)) { + nsCOMPtr<nsIFile> dirPath; + comFile->GetParent(getter_AddRefs(dirPath)); + if (dirPath) { + rv = dirPath->Create(nsIFile::DIRECTORY_TYPE, 0777); + if (NS_SUCCEEDED(rv) || rv == NS_ERROR_FILE_ALREADY_EXISTS) { + file = fopen(aFile, "wb"); + } + } + } + } + if (!file) { + NS_WARNING("Failed to open file to create PNG!"); + return; + } + } + + EncodeSourceSurface(aSurface, NS_LITERAL_CSTRING("image/png"), + EmptyString(), eBinaryEncode, file); + fclose(file); +} + +/* static */ void +gfxUtils::WriteAsPNG(DrawTarget* aDT, const nsAString& aFile) +{ + WriteAsPNG(aDT, NS_ConvertUTF16toUTF8(aFile).get()); +} + +/* static */ void +gfxUtils::WriteAsPNG(DrawTarget* aDT, const char* aFile) +{ + RefPtr<SourceSurface> surface = aDT->Snapshot(); + if (surface) { + WriteAsPNG(surface, aFile); + } else { + NS_WARNING("Failed to get surface!"); + } +} + +/* static */ void +gfxUtils::WriteAsPNG(nsIPresShell* aShell, const char* aFile) +{ + int32_t width = 1000, height = 1000; + nsRect r(0, 0, aShell->GetPresContext()->DevPixelsToAppUnits(width), + aShell->GetPresContext()->DevPixelsToAppUnits(height)); + + RefPtr<mozilla::gfx::DrawTarget> dt = gfxPlatform::GetPlatform()-> + CreateOffscreenContentDrawTarget(IntSize(width, height), + SurfaceFormat::B8G8R8A8); + NS_ENSURE_TRUE(dt && dt->IsValid(), /*void*/); + + RefPtr<gfxContext> context = gfxContext::CreateOrNull(dt); + MOZ_ASSERT(context); // already checked the draw target above + aShell->RenderDocument(r, 0, NS_RGB(255, 255, 0), context); + WriteAsPNG(dt.get(), aFile); +} + +/* static */ void +gfxUtils::DumpAsDataURI(SourceSurface* aSurface, FILE* aFile) +{ + EncodeSourceSurface(aSurface, NS_LITERAL_CSTRING("image/png"), + EmptyString(), eDataURIEncode, aFile); +} + +/* static */ nsCString +gfxUtils::GetAsDataURI(SourceSurface* aSurface) +{ + return EncodeSourceSurfaceAsPNGURI(aSurface); +} + +/* static */ void +gfxUtils::DumpAsDataURI(DrawTarget* aDT, FILE* aFile) +{ + RefPtr<SourceSurface> surface = aDT->Snapshot(); + if (surface) { + DumpAsDataURI(surface, aFile); + } else { + NS_WARNING("Failed to get surface!"); + } +} + +/* static */ nsCString +gfxUtils::GetAsLZ4Base64Str(DataSourceSurface* aSourceSurface) +{ + int32_t dataSize = aSourceSurface->GetSize().height * aSourceSurface->Stride(); + auto compressedData = MakeUnique<char[]>(LZ4::maxCompressedSize(dataSize)); + if (compressedData) { + int nDataSize = LZ4::compress((char*)aSourceSurface->GetData(), + dataSize, + compressedData.get()); + if (nDataSize > 0) { + nsCString encodedImg; + nsresult rv = Base64Encode(Substring(compressedData.get(), nDataSize), encodedImg); + if (rv == NS_OK) { + nsCString string(""); + string.AppendPrintf("data:image/lz4bgra;base64,%i,%i,%i,", + aSourceSurface->GetSize().width, + aSourceSurface->Stride(), + aSourceSurface->GetSize().height); + string.Append(encodedImg); + return string; + } + } + } + return nsCString(""); +} + +/* static */ nsCString +gfxUtils::GetAsDataURI(DrawTarget* aDT) +{ + RefPtr<SourceSurface> surface = aDT->Snapshot(); + if (surface) { + return EncodeSourceSurfaceAsPNGURI(surface); + } else { + NS_WARNING("Failed to get surface!"); + return nsCString(""); + } +} + +/* static */ void +gfxUtils::CopyAsDataURI(SourceSurface* aSurface) +{ + EncodeSourceSurface(aSurface, NS_LITERAL_CSTRING("image/png"), + EmptyString(), eDataURIEncode, nullptr); +} + +/* static */ void +gfxUtils::CopyAsDataURI(DrawTarget* aDT) +{ + RefPtr<SourceSurface> surface = aDT->Snapshot(); + if (surface) { + CopyAsDataURI(surface); + } else { + NS_WARNING("Failed to get surface!"); + } +} + +/* static */ UniquePtr<uint8_t[]> +gfxUtils::GetImageBuffer(gfx::DataSourceSurface* aSurface, + bool aIsAlphaPremultiplied, + int32_t* outFormat) +{ + *outFormat = 0; + + DataSourceSurface::MappedSurface map; + if (!aSurface->Map(DataSourceSurface::MapType::READ, &map)) + return nullptr; + + uint32_t bufferSize = aSurface->GetSize().width * aSurface->GetSize().height * 4; + auto imageBuffer = MakeUniqueFallible<uint8_t[]>(bufferSize); + if (!imageBuffer) { + aSurface->Unmap(); + return nullptr; + } + memcpy(imageBuffer.get(), map.mData, bufferSize); + + aSurface->Unmap(); + + int32_t format = imgIEncoder::INPUT_FORMAT_HOSTARGB; + if (!aIsAlphaPremultiplied) { + // We need to convert to INPUT_FORMAT_RGBA, otherwise + // we are automatically considered premult, and unpremult'd. + // Yes, it is THAT silly. + // Except for different lossy conversions by color, + // we could probably just change the label, and not change the data. + gfxUtils::ConvertBGRAtoRGBA(imageBuffer.get(), bufferSize); + format = imgIEncoder::INPUT_FORMAT_RGBA; + } + + *outFormat = format; + return imageBuffer; +} + +/* static */ nsresult +gfxUtils::GetInputStream(gfx::DataSourceSurface* aSurface, + bool aIsAlphaPremultiplied, + const char* aMimeType, + const char16_t* aEncoderOptions, + nsIInputStream** outStream) +{ + nsCString enccid("@mozilla.org/image/encoder;2?type="); + enccid += aMimeType; + nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(enccid.get()); + if (!encoder) + return NS_ERROR_FAILURE; + + int32_t format = 0; + UniquePtr<uint8_t[]> imageBuffer = GetImageBuffer(aSurface, aIsAlphaPremultiplied, &format); + if (!imageBuffer) + return NS_ERROR_FAILURE; + + return dom::ImageEncoder::GetInputStream(aSurface->GetSize().width, + aSurface->GetSize().height, + imageBuffer.get(), format, + encoder, aEncoderOptions, outStream); +} + +class GetFeatureStatusRunnable final : public dom::workers::WorkerMainThreadRunnable +{ +public: + GetFeatureStatusRunnable(dom::workers::WorkerPrivate* workerPrivate, + const nsCOMPtr<nsIGfxInfo>& gfxInfo, + int32_t feature, + nsACString& failureId, + int32_t* status) + : WorkerMainThreadRunnable(workerPrivate, + NS_LITERAL_CSTRING("GFX :: GetFeatureStatus")) + , mGfxInfo(gfxInfo) + , mFeature(feature) + , mStatus(status) + , mFailureId(failureId) + , mNSResult(NS_OK) + { + } + + bool MainThreadRun() override + { + if (mGfxInfo) { + mNSResult = mGfxInfo->GetFeatureStatus(mFeature, mFailureId, mStatus); + } + return true; + } + + nsresult GetNSResult() const + { + return mNSResult; + } + +protected: + ~GetFeatureStatusRunnable() {} + +private: + nsCOMPtr<nsIGfxInfo> mGfxInfo; + int32_t mFeature; + int32_t* mStatus; + nsACString& mFailureId; + nsresult mNSResult; +}; + +/* static */ nsresult +gfxUtils::ThreadSafeGetFeatureStatus(const nsCOMPtr<nsIGfxInfo>& gfxInfo, + int32_t feature, nsACString& failureId, + int32_t* status) +{ + if (!NS_IsMainThread()) { + dom::workers::WorkerPrivate* workerPrivate = + dom::workers::GetCurrentThreadWorkerPrivate(); + + RefPtr<GetFeatureStatusRunnable> runnable = + new GetFeatureStatusRunnable(workerPrivate, gfxInfo, feature, failureId, + status); + + ErrorResult rv; + runnable->Dispatch(rv); + if (rv.Failed()) { + // XXXbz This is totally broken, since we're supposed to just abort + // everything up the callstack but the callers basically eat the + // exception. Ah, well. + return rv.StealNSResult(); + } + + return runnable->GetNSResult(); + } + + return gfxInfo->GetFeatureStatus(feature, failureId, status); +} + +/* static */ bool +gfxUtils::IsFeatureBlacklisted(nsCOMPtr<nsIGfxInfo> gfxInfo, int32_t feature, + nsACString* const out_blacklistId) +{ + if (!gfxInfo) { + gfxInfo = services::GetGfxInfo(); + } + + int32_t status; + if (!NS_SUCCEEDED(gfxUtils::ThreadSafeGetFeatureStatus(gfxInfo, feature, + *out_blacklistId, &status))) + { + out_blacklistId->AssignLiteral(""); + return true; + } + + return status != nsIGfxInfo::FEATURE_STATUS_OK; +} + +/* static */ bool +gfxUtils::DumpDisplayList() { + return gfxPrefs::LayoutDumpDisplayList() || + (gfxPrefs::LayoutDumpDisplayListContent() && XRE_IsContentProcess()); +} + +FILE *gfxUtils::sDumpPaintFile = stderr; + +namespace mozilla { +namespace gfx { + +Color ToDeviceColor(Color aColor) +{ + // aColor is pass-by-value since to get return value optimization goodness we + // need to return the same object from all return points in this function. We + // could declare a local Color variable and use that, but we might as well + // just use aColor. + if (gfxPlatform::GetCMSMode() == eCMSMode_All) { + qcms_transform *transform = gfxPlatform::GetCMSRGBTransform(); + if (transform) { + gfxPlatform::TransformPixel(aColor, aColor, transform); + // Use the original alpha to avoid unnecessary float->byte->float + // conversion errors + } + } + return aColor; +} + +Color ToDeviceColor(nscolor aColor) +{ + return ToDeviceColor(Color::FromABGR(aColor)); +} + +} // namespace gfx +} // namespace mozilla |