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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/thebes/gfxTextRun.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/thebes/gfxTextRun.cpp')
-rw-r--r-- | gfx/thebes/gfxTextRun.cpp | 3214 |
1 files changed, 3214 insertions, 0 deletions
diff --git a/gfx/thebes/gfxTextRun.cpp b/gfx/thebes/gfxTextRun.cpp new file mode 100644 index 000000000..6718eed01 --- /dev/null +++ b/gfx/thebes/gfxTextRun.cpp @@ -0,0 +1,3214 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* vim: set ts=4 et sw=4 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gfxTextRun.h" +#include "gfxGlyphExtents.h" +#include "gfxPlatformFontList.h" +#include "gfxUserFontSet.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/PathHelpers.h" +#include "mozilla/Sprintf.h" +#include "nsGkAtoms.h" +#include "nsILanguageAtomService.h" +#include "nsServiceManagerUtils.h" + +#include "gfxContext.h" +#include "gfxFontConstants.h" +#include "gfxFontMissingGlyphs.h" +#include "gfxScriptItemizer.h" +#include "nsUnicodeProperties.h" +#include "nsUnicodeRange.h" +#include "nsStyleConsts.h" +#include "mozilla/Likely.h" +#include "gfx2DGlue.h" +#include "mozilla/gfx/Logging.h" // for gfxCriticalError +#include "mozilla/UniquePtr.h" + +#if defined(MOZ_WIDGET_GTK) +#include "gfxPlatformGtk.h" // xxx - for UseFcFontList +#endif + +#ifdef XP_WIN +#include "gfxWindowsPlatform.h" +#endif + +#include "cairo.h" + +using namespace mozilla; +using namespace mozilla::gfx; +using namespace mozilla::unicode; +using mozilla::services::GetObserverService; + +static const char16_t kEllipsisChar[] = { 0x2026, 0x0 }; +static const char16_t kASCIIPeriodsChar[] = { '.', '.', '.', 0x0 }; + +#ifdef DEBUG_roc +#define DEBUG_TEXT_RUN_STORAGE_METRICS +#endif + +#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS +extern uint32_t gTextRunStorageHighWaterMark; +extern uint32_t gTextRunStorage; +extern uint32_t gFontCount; +extern uint32_t gGlyphExtentsCount; +extern uint32_t gGlyphExtentsWidthsTotalSize; +extern uint32_t gGlyphExtentsSetupEagerSimple; +extern uint32_t gGlyphExtentsSetupEagerTight; +extern uint32_t gGlyphExtentsSetupLazyTight; +extern uint32_t gGlyphExtentsSetupFallBackToTight; +#endif + +bool +gfxTextRun::GlyphRunIterator::NextRun() { + if (mNextIndex >= mTextRun->mGlyphRuns.Length()) + return false; + mGlyphRun = &mTextRun->mGlyphRuns[mNextIndex]; + if (mGlyphRun->mCharacterOffset >= mEndOffset) + return false; + + mStringStart = std::max(mStartOffset, mGlyphRun->mCharacterOffset); + uint32_t last = mNextIndex + 1 < mTextRun->mGlyphRuns.Length() + ? mTextRun->mGlyphRuns[mNextIndex + 1].mCharacterOffset : mTextRun->GetLength(); + mStringEnd = std::min(mEndOffset, last); + + ++mNextIndex; + return true; +} + +#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS +static void +AccountStorageForTextRun(gfxTextRun *aTextRun, int32_t aSign) +{ + // Ignores detailed glyphs... we don't know when those have been constructed + // Also ignores gfxSkipChars dynamic storage (which won't be anything + // for preformatted text) + // Also ignores GlyphRun array, again because it hasn't been constructed + // by the time this gets called. If there's only one glyphrun that's stored + // directly in the textrun anyway so no additional overhead. + uint32_t length = aTextRun->GetLength(); + int32_t bytes = length * sizeof(gfxTextRun::CompressedGlyph); + bytes += sizeof(gfxTextRun); + gTextRunStorage += bytes*aSign; + gTextRunStorageHighWaterMark = std::max(gTextRunStorageHighWaterMark, gTextRunStorage); +} +#endif + +static bool +NeedsGlyphExtents(gfxTextRun *aTextRun) +{ + if (aTextRun->GetFlags() & gfxTextRunFactory::TEXT_NEED_BOUNDING_BOX) + return true; + uint32_t numRuns; + const gfxTextRun::GlyphRun *glyphRuns = aTextRun->GetGlyphRuns(&numRuns); + for (uint32_t i = 0; i < numRuns; ++i) { + if (glyphRuns[i].mFont->GetFontEntry()->IsUserFont()) + return true; + } + return false; +} + +// Helper for textRun creation to preallocate storage for glyph records; +// this function returns a pointer to the newly-allocated glyph storage. +// Returns nullptr if allocation fails. +void * +gfxTextRun::AllocateStorageForTextRun(size_t aSize, uint32_t aLength) +{ + // Allocate the storage we need, returning nullptr on failure rather than + // throwing an exception (because web content can create huge runs). + void *storage = malloc(aSize + aLength * sizeof(CompressedGlyph)); + if (!storage) { + NS_WARNING("failed to allocate storage for text run!"); + return nullptr; + } + + // Initialize the glyph storage (beyond aSize) to zero + memset(reinterpret_cast<char*>(storage) + aSize, 0, + aLength * sizeof(CompressedGlyph)); + + return storage; +} + +already_AddRefed<gfxTextRun> +gfxTextRun::Create(const gfxTextRunFactory::Parameters *aParams, + uint32_t aLength, gfxFontGroup *aFontGroup, uint32_t aFlags) +{ + void *storage = AllocateStorageForTextRun(sizeof(gfxTextRun), aLength); + if (!storage) { + return nullptr; + } + + RefPtr<gfxTextRun> result = new (storage) gfxTextRun(aParams, aLength, + aFontGroup, aFlags); + return result.forget(); +} + +gfxTextRun::gfxTextRun(const gfxTextRunFactory::Parameters *aParams, + uint32_t aLength, gfxFontGroup *aFontGroup, uint32_t aFlags) + : gfxShapedText(aLength, aFlags, aParams->mAppUnitsPerDevUnit) + , mUserData(aParams->mUserData) + , mFontGroup(aFontGroup) + , mReleasedFontGroup(false) + , mShapingState(eShapingState_Normal) +{ + NS_ASSERTION(mAppUnitsPerDevUnit > 0, "Invalid app unit scale"); + MOZ_COUNT_CTOR(gfxTextRun); + NS_ADDREF(mFontGroup); + +#ifndef RELEASE_OR_BETA + gfxTextPerfMetrics *tp = aFontGroup->GetTextPerfMetrics(); + if (tp) { + tp->current.textrunConst++; + } +#endif + + mCharacterGlyphs = reinterpret_cast<CompressedGlyph*>(this + 1); + + if (aParams->mSkipChars) { + mSkipChars.TakeFrom(aParams->mSkipChars); + } + +#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS + AccountStorageForTextRun(this, 1); +#endif + + mSkipDrawing = mFontGroup->ShouldSkipDrawing(); +} + +gfxTextRun::~gfxTextRun() +{ +#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS + AccountStorageForTextRun(this, -1); +#endif +#ifdef DEBUG + // Make it easy to detect a dead text run + mFlags = 0xFFFFFFFF; +#endif + + // The cached ellipsis textrun (if any) in a fontgroup will have already + // been told to release its reference to the group, so we mustn't do that + // again here. + if (!mReleasedFontGroup) { +#ifndef RELEASE_OR_BETA + gfxTextPerfMetrics *tp = mFontGroup->GetTextPerfMetrics(); + if (tp) { + tp->current.textrunDestr++; + } +#endif + NS_RELEASE(mFontGroup); + } + + MOZ_COUNT_DTOR(gfxTextRun); +} + +void +gfxTextRun::ReleaseFontGroup() +{ + NS_ASSERTION(!mReleasedFontGroup, "doubly released!"); + NS_RELEASE(mFontGroup); + mReleasedFontGroup = true; +} + +bool +gfxTextRun::SetPotentialLineBreaks(Range aRange, const uint8_t* aBreakBefore) +{ + NS_ASSERTION(aRange.end <= GetLength(), "Overflow"); + + uint32_t changed = 0; + CompressedGlyph* cg = mCharacterGlyphs + aRange.start; + const CompressedGlyph* const end = cg + aRange.Length(); + while (cg < end) { + uint8_t canBreak = *aBreakBefore++; + if (canBreak && !cg->IsClusterStart()) { + // XXX If we replace the line-breaker with one based more closely + // on UAX#14 (e.g. using ICU), this may not be needed any more. + // Avoid possible breaks inside a cluster, EXCEPT when the previous + // character was a space (compare UAX#14 rules LB9, LB10). + if (cg == mCharacterGlyphs || !(cg - 1)->CharIsSpace()) { + canBreak = CompressedGlyph::FLAG_BREAK_TYPE_NONE; + } + } + changed |= cg->SetCanBreakBefore(canBreak); + ++cg; + } + return changed != 0; +} + +gfxTextRun::LigatureData +gfxTextRun::ComputeLigatureData(Range aPartRange, + PropertyProvider *aProvider) const +{ + NS_ASSERTION(aPartRange.start < aPartRange.end, + "Computing ligature data for empty range"); + NS_ASSERTION(aPartRange.end <= GetLength(), "Character length overflow"); + + LigatureData result; + const CompressedGlyph *charGlyphs = mCharacterGlyphs; + + uint32_t i; + for (i = aPartRange.start; !charGlyphs[i].IsLigatureGroupStart(); --i) { + NS_ASSERTION(i > 0, "Ligature at the start of the run??"); + } + result.mRange.start = i; + for (i = aPartRange.start + 1; + i < GetLength() && !charGlyphs[i].IsLigatureGroupStart(); ++i) { + } + result.mRange.end = i; + + int32_t ligatureWidth = GetAdvanceForGlyphs(result.mRange); + // Count the number of started clusters we have seen + uint32_t totalClusterCount = 0; + uint32_t partClusterIndex = 0; + uint32_t partClusterCount = 0; + for (i = result.mRange.start; i < result.mRange.end; ++i) { + // Treat the first character of the ligature as the start of a + // cluster for our purposes of allocating ligature width to its + // characters. + if (i == result.mRange.start || charGlyphs[i].IsClusterStart()) { + ++totalClusterCount; + if (i < aPartRange.start) { + ++partClusterIndex; + } else if (i < aPartRange.end) { + ++partClusterCount; + } + } + } + NS_ASSERTION(totalClusterCount > 0, "Ligature involving no clusters??"); + result.mPartAdvance = partClusterIndex * (ligatureWidth / totalClusterCount); + result.mPartWidth = partClusterCount * (ligatureWidth / totalClusterCount); + + // Any rounding errors are apportioned to the final part of the ligature, + // so that measuring all parts of a ligature and summing them is equal to + // the ligature width. + if (aPartRange.end == result.mRange.end) { + gfxFloat allParts = totalClusterCount * (ligatureWidth / totalClusterCount); + result.mPartWidth += ligatureWidth - allParts; + } + + if (partClusterCount == 0) { + // nothing to draw + result.mClipBeforePart = result.mClipAfterPart = true; + } else { + // Determine whether we should clip before or after this part when + // drawing its slice of the ligature. + // We need to clip before the part if any cluster is drawn before + // this part. + result.mClipBeforePart = partClusterIndex > 0; + // We need to clip after the part if any cluster is drawn after + // this part. + result.mClipAfterPart = partClusterIndex + partClusterCount < totalClusterCount; + } + + if (aProvider && (mFlags & gfxTextRunFactory::TEXT_ENABLE_SPACING)) { + gfxFont::Spacing spacing; + if (aPartRange.start == result.mRange.start) { + aProvider->GetSpacing( + Range(aPartRange.start, aPartRange.start + 1), &spacing); + result.mPartWidth += spacing.mBefore; + } + if (aPartRange.end == result.mRange.end) { + aProvider->GetSpacing( + Range(aPartRange.end - 1, aPartRange.end), &spacing); + result.mPartWidth += spacing.mAfter; + } + } + + return result; +} + +gfxFloat +gfxTextRun::ComputePartialLigatureWidth(Range aPartRange, + PropertyProvider *aProvider) const +{ + if (aPartRange.start >= aPartRange.end) + return 0; + LigatureData data = ComputeLigatureData(aPartRange, aProvider); + return data.mPartWidth; +} + +int32_t +gfxTextRun::GetAdvanceForGlyphs(Range aRange) const +{ + int32_t advance = 0; + for (auto i = aRange.start; i < aRange.end; ++i) { + advance += GetAdvanceForGlyph(i); + } + return advance; +} + +static void +GetAdjustedSpacing(const gfxTextRun *aTextRun, gfxTextRun::Range aRange, + gfxTextRun::PropertyProvider *aProvider, + gfxTextRun::PropertyProvider::Spacing *aSpacing) +{ + if (aRange.start >= aRange.end) + return; + + aProvider->GetSpacing(aRange, aSpacing); + +#ifdef DEBUG + // Check to see if we have spacing inside ligatures + + const gfxTextRun::CompressedGlyph *charGlyphs = aTextRun->GetCharacterGlyphs(); + uint32_t i; + + for (i = aRange.start; i < aRange.end; ++i) { + if (!charGlyphs[i].IsLigatureGroupStart()) { + NS_ASSERTION(i == aRange.start || + aSpacing[i - aRange.start].mBefore == 0, + "Before-spacing inside a ligature!"); + NS_ASSERTION(i - 1 <= aRange.start || + aSpacing[i - 1 - aRange.start].mAfter == 0, + "After-spacing inside a ligature!"); + } + } +#endif +} + +bool +gfxTextRun::GetAdjustedSpacingArray(Range aRange, PropertyProvider *aProvider, + Range aSpacingRange, + nsTArray<PropertyProvider::Spacing>* + aSpacing) const +{ + if (!aProvider || !(mFlags & gfxTextRunFactory::TEXT_ENABLE_SPACING)) + return false; + if (!aSpacing->AppendElements(aRange.Length())) + return false; + auto spacingOffset = aSpacingRange.start - aRange.start; + memset(aSpacing->Elements(), 0, sizeof(gfxFont::Spacing) * spacingOffset); + GetAdjustedSpacing(this, aSpacingRange, aProvider, + aSpacing->Elements() + spacingOffset); + memset(aSpacing->Elements() + aSpacingRange.end - aRange.start, 0, + sizeof(gfxFont::Spacing) * (aRange.end - aSpacingRange.end)); + return true; +} + +void +gfxTextRun::ShrinkToLigatureBoundaries(Range* aRange) const +{ + if (aRange->start >= aRange->end) + return; + + const CompressedGlyph *charGlyphs = mCharacterGlyphs; + + while (aRange->start < aRange->end && + !charGlyphs[aRange->start].IsLigatureGroupStart()) { + ++aRange->start; + } + if (aRange->end < GetLength()) { + while (aRange->end > aRange->start && + !charGlyphs[aRange->end].IsLigatureGroupStart()) { + --aRange->end; + } + } +} + +void +gfxTextRun::DrawGlyphs(gfxFont *aFont, Range aRange, gfxPoint *aPt, + PropertyProvider *aProvider, Range aSpacingRange, + TextRunDrawParams& aParams, uint16_t aOrientation) const +{ + AutoTArray<PropertyProvider::Spacing,200> spacingBuffer; + bool haveSpacing = GetAdjustedSpacingArray(aRange, aProvider, + aSpacingRange, &spacingBuffer); + aParams.spacing = haveSpacing ? spacingBuffer.Elements() : nullptr; + aFont->Draw(this, aRange.start, aRange.end, aPt, aParams, aOrientation); +} + +static void +ClipPartialLigature(const gfxTextRun* aTextRun, + gfxFloat *aStart, gfxFloat *aEnd, + gfxFloat aOrigin, + gfxTextRun::LigatureData *aLigature) +{ + if (aLigature->mClipBeforePart) { + if (aTextRun->IsRightToLeft()) { + *aEnd = std::min(*aEnd, aOrigin); + } else { + *aStart = std::max(*aStart, aOrigin); + } + } + if (aLigature->mClipAfterPart) { + gfxFloat endEdge = + aOrigin + aTextRun->GetDirection() * aLigature->mPartWidth; + if (aTextRun->IsRightToLeft()) { + *aStart = std::max(*aStart, endEdge); + } else { + *aEnd = std::min(*aEnd, endEdge); + } + } +} + +void +gfxTextRun::DrawPartialLigature(gfxFont *aFont, Range aRange, + gfxPoint *aPt, PropertyProvider *aProvider, + TextRunDrawParams& aParams, + uint16_t aOrientation) const +{ + if (aRange.start >= aRange.end) { + return; + } + + // Draw partial ligature. We hack this by clipping the ligature. + LigatureData data = ComputeLigatureData(aRange, aProvider); + gfxRect clipExtents = aParams.context->GetClipExtents(); + gfxFloat start, end; + if (aParams.isVerticalRun) { + start = clipExtents.Y() * mAppUnitsPerDevUnit; + end = clipExtents.YMost() * mAppUnitsPerDevUnit; + ClipPartialLigature(this, &start, &end, aPt->y, &data); + } else { + start = clipExtents.X() * mAppUnitsPerDevUnit; + end = clipExtents.XMost() * mAppUnitsPerDevUnit; + ClipPartialLigature(this, &start, &end, aPt->x, &data); + } + + { + // use division here to ensure that when the rect is aligned on multiples + // of mAppUnitsPerDevUnit, we clip to true device unit boundaries. + // Also, make sure we snap the rectangle to device pixels. + Rect clipRect = aParams.isVerticalRun ? + Rect(clipExtents.X(), start / mAppUnitsPerDevUnit, + clipExtents.Width(), (end - start) / mAppUnitsPerDevUnit) : + Rect(start / mAppUnitsPerDevUnit, clipExtents.Y(), + (end - start) / mAppUnitsPerDevUnit, clipExtents.Height()); + MaybeSnapToDevicePixels(clipRect, *aParams.dt, true); + + aParams.context->Save(); + aParams.context->Clip(clipRect); + } + + gfxPoint pt; + if (aParams.isVerticalRun) { + pt = gfxPoint(aPt->x, aPt->y - aParams.direction * data.mPartAdvance); + } else { + pt = gfxPoint(aPt->x - aParams.direction * data.mPartAdvance, aPt->y); + } + + DrawGlyphs(aFont, data.mRange, &pt, + aProvider, aRange, aParams, aOrientation); + aParams.context->Restore(); + + if (aParams.isVerticalRun) { + aPt->y += aParams.direction * data.mPartWidth; + } else { + aPt->x += aParams.direction * data.mPartWidth; + } +} + +// Returns true if a glyph run is using a font with synthetic bolding enabled, +// or a color font (COLR/SVG/sbix/CBDT), false otherwise. This is used to +// check whether the text run needs to be explicitly composited in order to +// support opacity. +static bool +HasSyntheticBoldOrColor(const gfxTextRun *aRun, gfxTextRun::Range aRange) +{ + gfxTextRun::GlyphRunIterator iter(aRun, aRange); + while (iter.NextRun()) { + gfxFont *font = iter.GetGlyphRun()->mFont; + if (font) { + if (font->IsSyntheticBold()) { + return true; + } + gfxFontEntry* fe = font->GetFontEntry(); + if (fe->TryGetSVGData(font) || fe->TryGetColorGlyphs()) { + return true; + } +#if defined(XP_MACOSX) // sbix fonts only supported via Core Text + if (fe->HasFontTable(TRUETYPE_TAG('s', 'b', 'i', 'x'))) { + return true; + } +#endif + } + } + return false; +} + +// Returns true if color is neither opaque nor transparent (i.e. alpha is not 0 +// or 1), and false otherwise. If true, aCurrentColorOut is set on output. +static bool +HasNonOpaqueNonTransparentColor(gfxContext *aContext, Color& aCurrentColorOut) +{ + if (aContext->GetDeviceColor(aCurrentColorOut)) { + if (0.f < aCurrentColorOut.a && aCurrentColorOut.a < 1.f) { + return true; + } + } + return false; +} + +// helper class for double-buffering drawing with non-opaque color +struct BufferAlphaColor { + explicit BufferAlphaColor(gfxContext *aContext) + : mContext(aContext) + { + + } + + ~BufferAlphaColor() {} + + void PushSolidColor(const gfxRect& aBounds, const Color& aAlphaColor, uint32_t appsPerDevUnit) + { + mContext->Save(); + mContext->NewPath(); + mContext->Rectangle(gfxRect(aBounds.X() / appsPerDevUnit, + aBounds.Y() / appsPerDevUnit, + aBounds.Width() / appsPerDevUnit, + aBounds.Height() / appsPerDevUnit), true); + mContext->Clip(); + mContext->SetColor(Color(aAlphaColor.r, aAlphaColor.g, aAlphaColor.b)); + mContext->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, aAlphaColor.a); + } + + void PopAlpha() + { + // pop the text, using the color alpha as the opacity + mContext->PopGroupAndBlend(); + mContext->Restore(); + } + + gfxContext *mContext; +}; + +void +gfxTextRun::Draw(Range aRange, gfxPoint aPt, const DrawParams& aParams) const +{ + NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range"); + NS_ASSERTION(aParams.drawMode == DrawMode::GLYPH_PATH || + !(aParams.drawMode & DrawMode::GLYPH_PATH), + "GLYPH_PATH cannot be used with GLYPH_FILL, GLYPH_STROKE or GLYPH_STROKE_UNDERNEATH"); + NS_ASSERTION(aParams.drawMode == DrawMode::GLYPH_PATH || !aParams.callbacks, + "callback must not be specified unless using GLYPH_PATH"); + + bool skipDrawing = mSkipDrawing; + if (aParams.drawMode & DrawMode::GLYPH_FILL) { + Color currentColor; + if (aParams.context->GetDeviceColor(currentColor) && + currentColor.a == 0) { + skipDrawing = true; + } + } + + gfxFloat direction = GetDirection(); + + if (skipDrawing) { + // We don't need to draw anything; + // but if the caller wants advance width, we need to compute it here + if (aParams.advanceWidth) { + gfxTextRun::Metrics metrics = MeasureText( + aRange, gfxFont::LOOSE_INK_EXTENTS, + aParams.context->GetDrawTarget(), aParams.provider); + *aParams.advanceWidth = metrics.mAdvanceWidth * direction; + } + + // return without drawing + return; + } + + // synthetic bolding draws glyphs twice ==> colors with opacity won't draw + // correctly unless first drawn without alpha + BufferAlphaColor syntheticBoldBuffer(aParams.context); + Color currentColor; + bool needToRestore = false; + + if (aParams.drawMode & DrawMode::GLYPH_FILL && + HasNonOpaqueNonTransparentColor(aParams.context, currentColor) && + HasSyntheticBoldOrColor(this, aRange)) { + needToRestore = true; + // measure text, use the bounding box + gfxTextRun::Metrics metrics = MeasureText( + aRange, gfxFont::LOOSE_INK_EXTENTS, + aParams.context->GetDrawTarget(), aParams.provider); + metrics.mBoundingBox.MoveBy(aPt); + syntheticBoldBuffer.PushSolidColor(metrics.mBoundingBox, currentColor, + GetAppUnitsPerDevUnit()); + } + + // Set up parameters that will be constant across all glyph runs we need + // to draw, regardless of the font used. + TextRunDrawParams params; + params.context = aParams.context; + params.devPerApp = 1.0 / double(GetAppUnitsPerDevUnit()); + params.isVerticalRun = IsVertical(); + params.isRTL = IsRightToLeft(); + params.direction = direction; + params.strokeOpts = aParams.strokeOpts; + params.textStrokeColor = aParams.textStrokeColor; + params.textStrokePattern = aParams.textStrokePattern; + params.drawOpts = aParams.drawOpts; + params.drawMode = aParams.drawMode; + params.callbacks = aParams.callbacks; + params.runContextPaint = aParams.contextPaint; + params.paintSVGGlyphs = !aParams.callbacks || + aParams.callbacks->mShouldPaintSVGGlyphs; + params.dt = aParams.context->GetDrawTarget(); + params.fontSmoothingBGColor = + aParams.context->GetFontSmoothingBackgroundColor(); + + GlyphRunIterator iter(this, aRange); + gfxFloat advance = 0.0; + + while (iter.NextRun()) { + gfxFont *font = iter.GetGlyphRun()->mFont; + uint32_t start = iter.GetStringStart(); + uint32_t end = iter.GetStringEnd(); + Range ligatureRange(start, end); + ShrinkToLigatureBoundaries(&ligatureRange); + + bool drawPartial = (aParams.drawMode & DrawMode::GLYPH_FILL) || + (aParams.drawMode == DrawMode::GLYPH_PATH && + aParams.callbacks); + gfxPoint origPt = aPt; + + if (drawPartial) { + DrawPartialLigature(font, Range(start, ligatureRange.start), + &aPt, aParams.provider, params, + iter.GetGlyphRun()->mOrientation); + } + + DrawGlyphs(font, ligatureRange, &aPt, + aParams.provider, ligatureRange, params, + iter.GetGlyphRun()->mOrientation); + + if (drawPartial) { + DrawPartialLigature(font, Range(ligatureRange.end, end), + &aPt, aParams.provider, params, + iter.GetGlyphRun()->mOrientation); + } + + if (params.isVerticalRun) { + advance += (aPt.y - origPt.y) * params.direction; + } else { + advance += (aPt.x - origPt.x) * params.direction; + } + } + + // composite result when synthetic bolding used + if (needToRestore) { + syntheticBoldBuffer.PopAlpha(); + } + + if (aParams.advanceWidth) { + *aParams.advanceWidth = advance; + } +} + +// This method is mostly parallel to Draw(). +void +gfxTextRun::DrawEmphasisMarks(gfxContext *aContext, gfxTextRun* aMark, + gfxFloat aMarkAdvance, gfxPoint aPt, + Range aRange, PropertyProvider* aProvider) const +{ + MOZ_ASSERT(aRange.end <= GetLength()); + + EmphasisMarkDrawParams params; + params.context = aContext; + params.mark = aMark; + params.advance = aMarkAdvance; + params.direction = GetDirection(); + params.isVertical = IsVertical(); + + gfxFloat& inlineCoord = params.isVertical ? aPt.y : aPt.x; + gfxFloat direction = params.direction; + + GlyphRunIterator iter(this, aRange); + while (iter.NextRun()) { + gfxFont* font = iter.GetGlyphRun()->mFont; + uint32_t start = iter.GetStringStart(); + uint32_t end = iter.GetStringEnd(); + Range ligatureRange(start, end); + ShrinkToLigatureBoundaries(&ligatureRange); + + inlineCoord += direction * ComputePartialLigatureWidth( + Range(start, ligatureRange.start), aProvider); + + AutoTArray<PropertyProvider::Spacing, 200> spacingBuffer; + bool haveSpacing = GetAdjustedSpacingArray( + ligatureRange, aProvider, ligatureRange, &spacingBuffer); + params.spacing = haveSpacing ? spacingBuffer.Elements() : nullptr; + font->DrawEmphasisMarks(this, &aPt, ligatureRange.start, + ligatureRange.Length(), params); + + inlineCoord += direction * ComputePartialLigatureWidth( + Range(ligatureRange.end, end), aProvider); + } +} + +void +gfxTextRun::AccumulateMetricsForRun(gfxFont *aFont, Range aRange, + gfxFont::BoundingBoxType aBoundingBoxType, + DrawTarget* aRefDrawTarget, + PropertyProvider *aProvider, + Range aSpacingRange, + uint16_t aOrientation, + Metrics *aMetrics) const +{ + AutoTArray<PropertyProvider::Spacing,200> spacingBuffer; + bool haveSpacing = GetAdjustedSpacingArray(aRange, aProvider, + aSpacingRange, &spacingBuffer); + Metrics metrics = aFont->Measure(this, aRange.start, aRange.end, + aBoundingBoxType, aRefDrawTarget, + haveSpacing ? spacingBuffer.Elements() : nullptr, + aOrientation); + aMetrics->CombineWith(metrics, IsRightToLeft()); +} + +void +gfxTextRun::AccumulatePartialLigatureMetrics(gfxFont *aFont, Range aRange, + gfxFont::BoundingBoxType aBoundingBoxType, DrawTarget* aRefDrawTarget, + PropertyProvider *aProvider, uint16_t aOrientation, + Metrics *aMetrics) const +{ + if (aRange.start >= aRange.end) + return; + + // Measure partial ligature. We hack this by clipping the metrics in the + // same way we clip the drawing. + LigatureData data = ComputeLigatureData(aRange, aProvider); + + // First measure the complete ligature + Metrics metrics; + AccumulateMetricsForRun(aFont, data.mRange, + aBoundingBoxType, aRefDrawTarget, + aProvider, aRange, aOrientation, &metrics); + + // Clip the bounding box to the ligature part + gfxFloat bboxLeft = metrics.mBoundingBox.X(); + gfxFloat bboxRight = metrics.mBoundingBox.XMost(); + // Where we are going to start "drawing" relative to our left baseline origin + gfxFloat origin = IsRightToLeft() ? metrics.mAdvanceWidth - data.mPartAdvance : 0; + ClipPartialLigature(this, &bboxLeft, &bboxRight, origin, &data); + metrics.mBoundingBox.x = bboxLeft; + metrics.mBoundingBox.width = bboxRight - bboxLeft; + + // mBoundingBox is now relative to the left baseline origin for the entire + // ligature. Shift it left. + metrics.mBoundingBox.x -= + IsRightToLeft() ? metrics.mAdvanceWidth - (data.mPartAdvance + data.mPartWidth) + : data.mPartAdvance; + metrics.mAdvanceWidth = data.mPartWidth; + + aMetrics->CombineWith(metrics, IsRightToLeft()); +} + +gfxTextRun::Metrics +gfxTextRun::MeasureText(Range aRange, + gfxFont::BoundingBoxType aBoundingBoxType, + DrawTarget* aRefDrawTarget, + PropertyProvider *aProvider) const +{ + NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range"); + + Metrics accumulatedMetrics; + GlyphRunIterator iter(this, aRange); + while (iter.NextRun()) { + gfxFont *font = iter.GetGlyphRun()->mFont; + uint32_t start = iter.GetStringStart(); + uint32_t end = iter.GetStringEnd(); + Range ligatureRange(start, end); + ShrinkToLigatureBoundaries(&ligatureRange); + + AccumulatePartialLigatureMetrics( + font, Range(start, ligatureRange.start), + aBoundingBoxType, aRefDrawTarget, aProvider, + iter.GetGlyphRun()->mOrientation, &accumulatedMetrics); + + // XXX This sucks. We have to get glyph extents just so we can detect + // glyphs outside the font box, even when aBoundingBoxType is LOOSE, + // even though in almost all cases we could get correct results just + // by getting some ascent/descent from the font and using our stored + // advance widths. + AccumulateMetricsForRun(font, + ligatureRange, aBoundingBoxType, + aRefDrawTarget, aProvider, ligatureRange, + iter.GetGlyphRun()->mOrientation, &accumulatedMetrics); + + AccumulatePartialLigatureMetrics( + font, Range(ligatureRange.end, end), + aBoundingBoxType, aRefDrawTarget, aProvider, + iter.GetGlyphRun()->mOrientation, &accumulatedMetrics); + } + + return accumulatedMetrics; +} + +#define MEASUREMENT_BUFFER_SIZE 100 + +uint32_t +gfxTextRun::BreakAndMeasureText(uint32_t aStart, uint32_t aMaxLength, + bool aLineBreakBefore, gfxFloat aWidth, + PropertyProvider *aProvider, + SuppressBreak aSuppressBreak, + gfxFloat *aTrimWhitespace, + bool aWhitespaceCanHang, + Metrics *aMetrics, + gfxFont::BoundingBoxType aBoundingBoxType, + DrawTarget* aRefDrawTarget, + bool *aUsedHyphenation, + uint32_t *aLastBreak, + bool aCanWordWrap, + gfxBreakPriority *aBreakPriority) +{ + aMaxLength = std::min(aMaxLength, GetLength() - aStart); + + NS_ASSERTION(aStart + aMaxLength <= GetLength(), "Substring out of range"); + + Range bufferRange(aStart, aStart + + std::min<uint32_t>(aMaxLength, MEASUREMENT_BUFFER_SIZE)); + PropertyProvider::Spacing spacingBuffer[MEASUREMENT_BUFFER_SIZE]; + bool haveSpacing = aProvider && (mFlags & gfxTextRunFactory::TEXT_ENABLE_SPACING) != 0; + if (haveSpacing) { + GetAdjustedSpacing(this, bufferRange, aProvider, spacingBuffer); + } + bool hyphenBuffer[MEASUREMENT_BUFFER_SIZE]; + bool haveHyphenation = aProvider && + (aProvider->GetHyphensOption() == NS_STYLE_HYPHENS_AUTO || + (aProvider->GetHyphensOption() == NS_STYLE_HYPHENS_MANUAL && + (mFlags & gfxTextRunFactory::TEXT_ENABLE_HYPHEN_BREAKS) != 0)); + if (haveHyphenation) { + aProvider->GetHyphenationBreaks(bufferRange, hyphenBuffer); + } + + gfxFloat width = 0; + gfxFloat advance = 0; + // The number of space characters that can be trimmed or hang at a soft-wrap + uint32_t trimmableChars = 0; + // The amount of space removed by ignoring trimmableChars + gfxFloat trimmableAdvance = 0; + int32_t lastBreak = -1; + int32_t lastBreakTrimmableChars = -1; + gfxFloat lastBreakTrimmableAdvance = -1; + bool aborted = false; + uint32_t end = aStart + aMaxLength; + bool lastBreakUsedHyphenation = false; + + Range ligatureRange(aStart, end); + ShrinkToLigatureBoundaries(&ligatureRange); + + uint32_t i; + for (i = aStart; i < end; ++i) { + if (i >= bufferRange.end) { + // Fetch more spacing and hyphenation data + bufferRange.start = i; + bufferRange.end = std::min(aStart + aMaxLength, + i + MEASUREMENT_BUFFER_SIZE); + if (haveSpacing) { + GetAdjustedSpacing(this, bufferRange, aProvider, spacingBuffer); + } + if (haveHyphenation) { + aProvider->GetHyphenationBreaks(bufferRange, hyphenBuffer); + } + } + + // There can't be a word-wrap break opportunity at the beginning of the + // line: if the width is too small for even one character to fit, it + // could be the first and last break opportunity on the line, and that + // would trigger an infinite loop. + if (aSuppressBreak != eSuppressAllBreaks && + (aSuppressBreak != eSuppressInitialBreak || i > aStart)) { + bool atNaturalBreak = mCharacterGlyphs[i].CanBreakBefore() == 1; + bool atHyphenationBreak = !atNaturalBreak && + haveHyphenation && hyphenBuffer[i - bufferRange.start]; + bool atBreak = atNaturalBreak || atHyphenationBreak; + bool wordWrapping = + aCanWordWrap && mCharacterGlyphs[i].IsClusterStart() && + *aBreakPriority <= gfxBreakPriority::eWordWrapBreak; + + if (atBreak || wordWrapping) { + gfxFloat hyphenatedAdvance = advance; + if (atHyphenationBreak) { + hyphenatedAdvance += aProvider->GetHyphenWidth(); + } + + if (lastBreak < 0 || width + hyphenatedAdvance - trimmableAdvance <= aWidth) { + // We can break here. + lastBreak = i; + lastBreakTrimmableChars = trimmableChars; + lastBreakTrimmableAdvance = trimmableAdvance; + lastBreakUsedHyphenation = atHyphenationBreak; + *aBreakPriority = atBreak ? gfxBreakPriority::eNormalBreak + : gfxBreakPriority::eWordWrapBreak; + } + + width += advance; + advance = 0; + if (width - trimmableAdvance > aWidth) { + // No more text fits. Abort + aborted = true; + break; + } + } + } + + gfxFloat charAdvance; + if (i >= ligatureRange.start && i < ligatureRange.end) { + charAdvance = GetAdvanceForGlyphs(Range(i, i + 1)); + if (haveSpacing) { + PropertyProvider::Spacing *space = + &spacingBuffer[i - bufferRange.start]; + charAdvance += space->mBefore + space->mAfter; + } + } else { + charAdvance = + ComputePartialLigatureWidth(Range(i, i + 1), aProvider); + } + + advance += charAdvance; + if (aTrimWhitespace || aWhitespaceCanHang) { + if (mCharacterGlyphs[i].CharIsSpace()) { + ++trimmableChars; + trimmableAdvance += charAdvance; + } else { + trimmableAdvance = 0; + trimmableChars = 0; + } + } + } + + if (!aborted) { + width += advance; + } + + // There are three possibilities: + // 1) all the text fit (width <= aWidth) + // 2) some of the text fit up to a break opportunity (width > aWidth && lastBreak >= 0) + // 3) none of the text fits before a break opportunity (width > aWidth && lastBreak < 0) + uint32_t charsFit; + bool usedHyphenation = false; + if (width - trimmableAdvance <= aWidth) { + charsFit = aMaxLength; + } else if (lastBreak >= 0) { + charsFit = lastBreak - aStart; + trimmableChars = lastBreakTrimmableChars; + trimmableAdvance = lastBreakTrimmableAdvance; + usedHyphenation = lastBreakUsedHyphenation; + } else { + charsFit = aMaxLength; + } + + if (aMetrics) { + auto fitEnd = aStart + charsFit; + // Initially, measure everything, so that our bounding box includes + // any trimmable or hanging whitespace. + *aMetrics = MeasureText(Range(aStart, fitEnd), + aBoundingBoxType, aRefDrawTarget, + aProvider); + if (aTrimWhitespace || aWhitespaceCanHang) { + // Measure trailing whitespace that is to be trimmed/hung. + Metrics trimOrHangMetrics = + MeasureText(Range(fitEnd - trimmableChars, fitEnd), + aBoundingBoxType, aRefDrawTarget, + aProvider); + if (aTrimWhitespace) { + aMetrics->mAdvanceWidth -= trimOrHangMetrics.mAdvanceWidth; + } else if (aMetrics->mAdvanceWidth > aWidth) { + // Restrict width of hanging whitespace so it doesn't overflow. + aMetrics->mAdvanceWidth = + std::max(aWidth, aMetrics->mAdvanceWidth - + trimOrHangMetrics.mAdvanceWidth); + } + } + } + if (aTrimWhitespace) { + *aTrimWhitespace = trimmableAdvance; + } + if (aUsedHyphenation) { + *aUsedHyphenation = usedHyphenation; + } + if (aLastBreak && charsFit == aMaxLength) { + if (lastBreak < 0) { + *aLastBreak = UINT32_MAX; + } else { + *aLastBreak = lastBreak - aStart; + } + } + + return charsFit; +} + +gfxFloat +gfxTextRun::GetAdvanceWidth(Range aRange, PropertyProvider *aProvider, + PropertyProvider::Spacing* aSpacing) const +{ + NS_ASSERTION(aRange.end <= GetLength(), "Substring out of range"); + + Range ligatureRange = aRange; + ShrinkToLigatureBoundaries(&ligatureRange); + + gfxFloat result = + ComputePartialLigatureWidth(Range(aRange.start, ligatureRange.start), + aProvider) + + ComputePartialLigatureWidth(Range(ligatureRange.end, aRange.end), + aProvider); + + if (aSpacing) { + aSpacing->mBefore = aSpacing->mAfter = 0; + } + + // Account for all remaining spacing here. This is more efficient than + // processing it along with the glyphs. + if (aProvider && (mFlags & gfxTextRunFactory::TEXT_ENABLE_SPACING)) { + uint32_t i; + AutoTArray<PropertyProvider::Spacing,200> spacingBuffer; + if (spacingBuffer.AppendElements(aRange.Length())) { + GetAdjustedSpacing(this, ligatureRange, aProvider, + spacingBuffer.Elements()); + for (i = 0; i < ligatureRange.Length(); ++i) { + PropertyProvider::Spacing *space = &spacingBuffer[i]; + result += space->mBefore + space->mAfter; + } + if (aSpacing) { + aSpacing->mBefore = spacingBuffer[0].mBefore; + aSpacing->mAfter = spacingBuffer.LastElement().mAfter; + } + } + } + + return result + GetAdvanceForGlyphs(ligatureRange); +} + +bool +gfxTextRun::SetLineBreaks(Range aRange, + bool aLineBreakBefore, bool aLineBreakAfter, + gfxFloat *aAdvanceWidthDelta) +{ + // Do nothing because our shaping does not currently take linebreaks into + // account. There is no change in advance width. + if (aAdvanceWidthDelta) { + *aAdvanceWidthDelta = 0; + } + return false; +} + +uint32_t +gfxTextRun::FindFirstGlyphRunContaining(uint32_t aOffset) const +{ + NS_ASSERTION(aOffset <= GetLength(), "Bad offset looking for glyphrun"); + NS_ASSERTION(GetLength() == 0 || mGlyphRuns.Length() > 0, + "non-empty text but no glyph runs present!"); + if (aOffset == GetLength()) + return mGlyphRuns.Length(); + uint32_t start = 0; + uint32_t end = mGlyphRuns.Length(); + while (end - start > 1) { + uint32_t mid = (start + end)/2; + if (mGlyphRuns[mid].mCharacterOffset <= aOffset) { + start = mid; + } else { + end = mid; + } + } + NS_ASSERTION(mGlyphRuns[start].mCharacterOffset <= aOffset, + "Hmm, something went wrong, aOffset should have been found"); + return start; +} + +nsresult +gfxTextRun::AddGlyphRun(gfxFont *aFont, uint8_t aMatchType, + uint32_t aUTF16Offset, bool aForceNewRun, + uint16_t aOrientation) +{ + NS_ASSERTION(aFont, "adding glyph run for null font!"); + NS_ASSERTION(aOrientation != gfxTextRunFactory::TEXT_ORIENT_VERTICAL_MIXED, + "mixed orientation should have been resolved"); + if (!aFont) { + return NS_OK; + } + uint32_t numGlyphRuns = mGlyphRuns.Length(); + if (!aForceNewRun && numGlyphRuns > 0) { + GlyphRun *lastGlyphRun = &mGlyphRuns[numGlyphRuns - 1]; + + NS_ASSERTION(lastGlyphRun->mCharacterOffset <= aUTF16Offset, + "Glyph runs out of order (and run not forced)"); + + // Don't append a run if the font is already the one we want + if (lastGlyphRun->mFont == aFont && + lastGlyphRun->mMatchType == aMatchType && + lastGlyphRun->mOrientation == aOrientation) + { + return NS_OK; + } + + // If the offset has not changed, avoid leaving a zero-length run + // by overwriting the last entry instead of appending... + if (lastGlyphRun->mCharacterOffset == aUTF16Offset) { + + // ...except that if the run before the last entry had the same + // font as the new one wants, merge with it instead of creating + // adjacent runs with the same font + if (numGlyphRuns > 1 && + mGlyphRuns[numGlyphRuns - 2].mFont == aFont && + mGlyphRuns[numGlyphRuns - 2].mMatchType == aMatchType && + mGlyphRuns[numGlyphRuns - 2].mOrientation == aOrientation) + { + mGlyphRuns.TruncateLength(numGlyphRuns - 1); + return NS_OK; + } + + lastGlyphRun->mFont = aFont; + lastGlyphRun->mMatchType = aMatchType; + lastGlyphRun->mOrientation = aOrientation; + return NS_OK; + } + } + + NS_ASSERTION(aForceNewRun || numGlyphRuns > 0 || aUTF16Offset == 0, + "First run doesn't cover the first character (and run not forced)?"); + + GlyphRun *glyphRun = mGlyphRuns.AppendElement(); + if (!glyphRun) + return NS_ERROR_OUT_OF_MEMORY; + glyphRun->mFont = aFont; + glyphRun->mCharacterOffset = aUTF16Offset; + glyphRun->mMatchType = aMatchType; + glyphRun->mOrientation = aOrientation; + return NS_OK; +} + +void +gfxTextRun::SortGlyphRuns() +{ + if (mGlyphRuns.Length() <= 1) + return; + + nsTArray<GlyphRun> runs(mGlyphRuns); + GlyphRunOffsetComparator comp; + runs.Sort(comp); + + // Now copy back, coalescing adjacent glyph runs that have the same font + mGlyphRuns.Clear(); + uint32_t i, count = runs.Length(); + for (i = 0; i < count; ++i) { + // a GlyphRun with the same font and orientation as the previous can + // just be skipped; the last GlyphRun will cover its character range. + if (i == 0 || runs[i].mFont != runs[i - 1].mFont || + runs[i].mOrientation != runs[i - 1].mOrientation) { + mGlyphRuns.AppendElement(runs[i]); + // If two fonts have the same character offset, Sort() will have + // randomized the order. + NS_ASSERTION(i == 0 || + runs[i].mCharacterOffset != + runs[i - 1].mCharacterOffset, + "Two fonts for the same run, glyph indices may not match the font"); + } + } +} + +// Note that SanitizeGlyphRuns scans all glyph runs in the textrun; +// therefore we only call it once, at the end of textrun construction, +// NOT incrementally as each glyph run is added (bug 680402). +void +gfxTextRun::SanitizeGlyphRuns() +{ + if (mGlyphRuns.Length() <= 1) + return; + + // If any glyph run starts with ligature-continuation characters, we need to advance it + // to the first "real" character to avoid drawing partial ligature glyphs from wrong font + // (seen with U+FEFF in reftest 474417-1, as Core Text eliminates the glyph, which makes + // it appear as if a ligature has been formed) + int32_t i, lastRunIndex = mGlyphRuns.Length() - 1; + const CompressedGlyph *charGlyphs = mCharacterGlyphs; + for (i = lastRunIndex; i >= 0; --i) { + GlyphRun& run = mGlyphRuns[i]; + while (charGlyphs[run.mCharacterOffset].IsLigatureContinuation() && + run.mCharacterOffset < GetLength()) { + run.mCharacterOffset++; + } + // if the run has become empty, eliminate it + if ((i < lastRunIndex && + run.mCharacterOffset >= mGlyphRuns[i+1].mCharacterOffset) || + (i == lastRunIndex && run.mCharacterOffset == GetLength())) { + mGlyphRuns.RemoveElementAt(i); + --lastRunIndex; + } + } +} + +uint32_t +gfxTextRun::CountMissingGlyphs() const +{ + uint32_t i; + uint32_t count = 0; + for (i = 0; i < GetLength(); ++i) { + if (mCharacterGlyphs[i].IsMissing()) { + ++count; + } + } + return count; +} + +void +gfxTextRun::CopyGlyphDataFrom(gfxShapedWord *aShapedWord, uint32_t aOffset) +{ + uint32_t wordLen = aShapedWord->GetLength(); + NS_ASSERTION(aOffset + wordLen <= GetLength(), + "word overruns end of textrun!"); + + CompressedGlyph *charGlyphs = GetCharacterGlyphs(); + const CompressedGlyph *wordGlyphs = aShapedWord->GetCharacterGlyphs(); + if (aShapedWord->HasDetailedGlyphs()) { + for (uint32_t i = 0; i < wordLen; ++i, ++aOffset) { + const CompressedGlyph& g = wordGlyphs[i]; + if (g.IsSimpleGlyph()) { + charGlyphs[aOffset] = g; + } else { + const DetailedGlyph *details = + g.GetGlyphCount() > 0 ? + aShapedWord->GetDetailedGlyphs(i) : nullptr; + SetGlyphs(aOffset, g, details); + } + } + } else { + memcpy(charGlyphs + aOffset, wordGlyphs, + wordLen * sizeof(CompressedGlyph)); + } +} + +void +gfxTextRun::CopyGlyphDataFrom(gfxTextRun *aSource, Range aRange, uint32_t aDest) +{ + NS_ASSERTION(aRange.end <= aSource->GetLength(), + "Source substring out of range"); + NS_ASSERTION(aDest + aRange.Length() <= GetLength(), + "Destination substring out of range"); + + if (aSource->mSkipDrawing) { + mSkipDrawing = true; + } + + // Copy base glyph data, and DetailedGlyph data where present + const CompressedGlyph *srcGlyphs = aSource->mCharacterGlyphs + aRange.start; + CompressedGlyph *dstGlyphs = mCharacterGlyphs + aDest; + for (uint32_t i = 0; i < aRange.Length(); ++i) { + CompressedGlyph g = srcGlyphs[i]; + g.SetCanBreakBefore(!g.IsClusterStart() ? + CompressedGlyph::FLAG_BREAK_TYPE_NONE : + dstGlyphs[i].CanBreakBefore()); + if (!g.IsSimpleGlyph()) { + uint32_t count = g.GetGlyphCount(); + if (count > 0) { + DetailedGlyph *dst = AllocateDetailedGlyphs(i + aDest, count); + if (dst) { + DetailedGlyph *src = + aSource->GetDetailedGlyphs(i + aRange.start); + if (src) { + ::memcpy(dst, src, count * sizeof(DetailedGlyph)); + } else { + g.SetMissing(0); + } + } else { + g.SetMissing(0); + } + } + } + dstGlyphs[i] = g; + } + + // Copy glyph runs + GlyphRunIterator iter(aSource, aRange); +#ifdef DEBUG + const GlyphRun *prevRun = nullptr; +#endif + while (iter.NextRun()) { + gfxFont *font = iter.GetGlyphRun()->mFont; + NS_ASSERTION(!prevRun || prevRun->mFont != iter.GetGlyphRun()->mFont || + prevRun->mMatchType != iter.GetGlyphRun()->mMatchType || + prevRun->mOrientation != iter.GetGlyphRun()->mOrientation, + "Glyphruns not coalesced?"); +#ifdef DEBUG + prevRun = iter.GetGlyphRun(); + uint32_t end = iter.GetStringEnd(); +#endif + uint32_t start = iter.GetStringStart(); + + // These used to be NS_ASSERTION()s, but WARNING is more appropriate. + // Although it's unusual (and not desirable), it's possible for us to assign + // different fonts to a base character and a following diacritic. + // Example on OSX 10.5/10.6 with default fonts installed: + // data:text/html,<p style="font-family:helvetica, arial, sans-serif;"> + // &%23x043E;&%23x0486;&%23x20;&%23x043E;&%23x0486; + // This means the rendering of the cluster will probably not be very good, + // but it's the best we can do for now if the specified font only covered the + // initial base character and not its applied marks. + NS_WARNING_ASSERTION( + aSource->IsClusterStart(start), + "Started font run in the middle of a cluster"); + NS_WARNING_ASSERTION( + end == aSource->GetLength() || aSource->IsClusterStart(end), + "Ended font run in the middle of a cluster"); + + nsresult rv = AddGlyphRun(font, iter.GetGlyphRun()->mMatchType, + start - aRange.start + aDest, false, + iter.GetGlyphRun()->mOrientation); + if (NS_FAILED(rv)) + return; + } +} + +void +gfxTextRun::ClearGlyphsAndCharacters() +{ + ResetGlyphRuns(); + memset(reinterpret_cast<char*>(mCharacterGlyphs), 0, + mLength * sizeof(CompressedGlyph)); + mDetailedGlyphs = nullptr; +} + +void +gfxTextRun::SetSpaceGlyph(gfxFont* aFont, DrawTarget* aDrawTarget, + uint32_t aCharIndex, uint16_t aOrientation) +{ + if (SetSpaceGlyphIfSimple(aFont, aCharIndex, ' ', aOrientation)) { + return; + } + + aFont->InitWordCache(); + static const uint8_t space = ' '; + uint32_t flags = gfxTextRunFactory::TEXT_IS_8BIT | + gfxTextRunFactory::TEXT_IS_ASCII | + gfxTextRunFactory::TEXT_IS_PERSISTENT | + aOrientation; + bool vertical = + (GetFlags() & gfxTextRunFactory::TEXT_ORIENT_VERTICAL_UPRIGHT) != 0; + gfxShapedWord* sw = aFont->GetShapedWord(aDrawTarget, + &space, 1, + gfxShapedWord::HashMix(0, ' '), + Script::LATIN, + vertical, + mAppUnitsPerDevUnit, + flags, + nullptr); + if (sw) { + AddGlyphRun(aFont, gfxTextRange::kFontGroup, aCharIndex, false, + aOrientation); + CopyGlyphDataFrom(sw, aCharIndex); + } +} + +bool +gfxTextRun::SetSpaceGlyphIfSimple(gfxFont* aFont, uint32_t aCharIndex, + char16_t aSpaceChar, uint16_t aOrientation) +{ + uint32_t spaceGlyph = aFont->GetSpaceGlyph(); + if (!spaceGlyph || !CompressedGlyph::IsSimpleGlyphID(spaceGlyph)) { + return false; + } + + gfxFont::Orientation fontOrientation = + (aOrientation & gfxTextRunFactory::TEXT_ORIENT_VERTICAL_UPRIGHT) ? + gfxFont::eVertical : gfxFont::eHorizontal; + uint32_t spaceWidthAppUnits = + NS_lroundf(aFont->GetMetrics(fontOrientation).spaceWidth * + mAppUnitsPerDevUnit); + if (!CompressedGlyph::IsSimpleAdvance(spaceWidthAppUnits)) { + return false; + } + + AddGlyphRun(aFont, gfxTextRange::kFontGroup, aCharIndex, false, + aOrientation); + CompressedGlyph g; + g.SetSimpleGlyph(spaceWidthAppUnits, spaceGlyph); + if (aSpaceChar == ' ') { + g.SetIsSpace(); + } + GetCharacterGlyphs()[aCharIndex] = g; + return true; +} + +void +gfxTextRun::FetchGlyphExtents(DrawTarget* aRefDrawTarget) +{ + bool needsGlyphExtents = NeedsGlyphExtents(this); + if (!needsGlyphExtents && !mDetailedGlyphs) + return; + + uint32_t i, runCount = mGlyphRuns.Length(); + CompressedGlyph *charGlyphs = mCharacterGlyphs; + for (i = 0; i < runCount; ++i) { + const GlyphRun& run = mGlyphRuns[i]; + gfxFont *font = run.mFont; + if (MOZ_UNLIKELY(font->GetStyle()->size == 0) || + MOZ_UNLIKELY(font->GetStyle()->sizeAdjust == 0.0f)) { + continue; + } + + uint32_t start = run.mCharacterOffset; + uint32_t end = i + 1 < runCount ? + mGlyphRuns[i + 1].mCharacterOffset : GetLength(); + bool fontIsSetup = false; + uint32_t j; + gfxGlyphExtents *extents = font->GetOrCreateGlyphExtents(mAppUnitsPerDevUnit); + + for (j = start; j < end; ++j) { + const gfxTextRun::CompressedGlyph *glyphData = &charGlyphs[j]; + if (glyphData->IsSimpleGlyph()) { + // If we're in speed mode, don't set up glyph extents here; we'll + // just return "optimistic" glyph bounds later + if (needsGlyphExtents) { + uint32_t glyphIndex = glyphData->GetSimpleGlyph(); + if (!extents->IsGlyphKnown(glyphIndex)) { + if (!fontIsSetup) { + if (!font->SetupCairoFont(aRefDrawTarget)) { + NS_WARNING("failed to set up font for glyph extents"); + break; + } + fontIsSetup = true; + } +#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS + ++gGlyphExtentsSetupEagerSimple; +#endif + font->SetupGlyphExtents(aRefDrawTarget, + glyphIndex, false, extents); + } + } + } else if (!glyphData->IsMissing()) { + uint32_t glyphCount = glyphData->GetGlyphCount(); + if (glyphCount == 0) { + continue; + } + const gfxTextRun::DetailedGlyph *details = GetDetailedGlyphs(j); + if (!details) { + continue; + } + for (uint32_t k = 0; k < glyphCount; ++k, ++details) { + uint32_t glyphIndex = details->mGlyphID; + if (!extents->IsGlyphKnownWithTightExtents(glyphIndex)) { + if (!fontIsSetup) { + if (!font->SetupCairoFont(aRefDrawTarget)) { + NS_WARNING("failed to set up font for glyph extents"); + break; + } + fontIsSetup = true; + } +#ifdef DEBUG_TEXT_RUN_STORAGE_METRICS + ++gGlyphExtentsSetupEagerTight; +#endif + font->SetupGlyphExtents(aRefDrawTarget, + glyphIndex, true, extents); + } + } + } + } + } +} + + +size_t +gfxTextRun::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) +{ + // The second arg is how much gfxTextRun::AllocateStorage would have + // allocated. + size_t total = mGlyphRuns.ShallowSizeOfExcludingThis(aMallocSizeOf); + + if (mDetailedGlyphs) { + total += mDetailedGlyphs->SizeOfIncludingThis(aMallocSizeOf); + } + + return total; +} + +size_t +gfxTextRun::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) +{ + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); +} + + +#ifdef DEBUG +void +gfxTextRun::Dump(FILE* aOutput) { + if (!aOutput) { + aOutput = stdout; + } + + uint32_t i; + fputc('[', aOutput); + for (i = 0; i < mGlyphRuns.Length(); ++i) { + if (i > 0) { + fputc(',', aOutput); + } + gfxFont* font = mGlyphRuns[i].mFont; + const gfxFontStyle* style = font->GetStyle(); + NS_ConvertUTF16toUTF8 fontName(font->GetName()); + nsAutoCString lang; + style->language->ToUTF8String(lang); + fprintf(aOutput, "%d: %s %f/%d/%d/%s", mGlyphRuns[i].mCharacterOffset, + fontName.get(), style->size, + style->weight, style->style, lang.get()); + } + fputc(']', aOutput); +} +#endif + +gfxFontGroup::gfxFontGroup(const FontFamilyList& aFontFamilyList, + const gfxFontStyle *aStyle, + gfxTextPerfMetrics* aTextPerf, + gfxUserFontSet *aUserFontSet, + gfxFloat aDevToCssSize) + : mFamilyList(aFontFamilyList) + , mStyle(*aStyle) + , mUnderlineOffset(UNDERLINE_OFFSET_NOT_SET) + , mHyphenWidth(-1) + , mDevToCssSize(aDevToCssSize) + , mUserFontSet(aUserFontSet) + , mTextPerf(aTextPerf) + , mLastPrefLang(eFontPrefLang_Western) + , mPageLang(gfxPlatformFontList::GetFontPrefLangFor(aStyle->language)) + , mLastPrefFirstFont(false) + , mSkipDrawing(false) + , mSkipUpdateUserFonts(false) +{ + // We don't use SetUserFontSet() here, as we want to unconditionally call + // BuildFontList() rather than only do UpdateUserFonts() if it changed. + mCurrGeneration = GetGeneration(); + BuildFontList(); +} + +gfxFontGroup::~gfxFontGroup() +{ +} + +void +gfxFontGroup::BuildFontList() +{ + bool enumerateFonts = true; + +#if defined(MOZ_WIDGET_GTK) + // xxx - eliminate this once gfxPangoFontGroup is no longer needed + enumerateFonts = gfxPlatformGtk::UseFcFontList(); +#endif + if (!enumerateFonts) { + return; + } + + // initialize fonts in the font family list + AutoTArray<gfxFontFamily*,10> fonts; + gfxPlatformFontList *pfl = gfxPlatformFontList::PlatformFontList(); + + // lookup fonts in the fontlist + for (const FontFamilyName& name : mFamilyList.GetFontlist()) { + if (name.IsNamed()) { + AddPlatformFont(name.mName, fonts); + } else { + pfl->AddGenericFonts(name.mType, mStyle.language, fonts); + if (mTextPerf) { + mTextPerf->current.genericLookups++; + } + } + } + + // if necessary, append default generic onto the end + if (mFamilyList.GetDefaultFontType() != eFamily_none && + !mFamilyList.HasDefaultGeneric()) { + pfl->AddGenericFonts(mFamilyList.GetDefaultFontType(), + mStyle.language, fonts); + if (mTextPerf) { + mTextPerf->current.genericLookups++; + } + } + + // build the fontlist from the specified families + for (gfxFontFamily* fontFamily : fonts) { + AddFamilyToFontList(fontFamily); + } +} + +void +gfxFontGroup::AddPlatformFont(const nsAString& aName, + nsTArray<gfxFontFamily*>& aFamilyList) +{ + // First, look up in the user font set... + // If the fontSet matches the family, we must not look for a platform + // font of the same name, even if we fail to actually get a fontEntry + // here; we'll fall back to the next name in the CSS font-family list. + if (mUserFontSet) { + // Add userfonts to the fontlist whether already loaded + // or not. Loading is initiated during font matching. + gfxFontFamily* family = mUserFontSet->LookupFamily(aName); + if (family) { + aFamilyList.AppendElement(family); + return; + } + } + + // Not known in the user font set ==> check system fonts + gfxPlatformFontList::PlatformFontList() + ->FindAndAddFamilies(aName, &aFamilyList, &mStyle, mDevToCssSize); +} + +void +gfxFontGroup::AddFamilyToFontList(gfxFontFamily* aFamily) +{ + NS_ASSERTION(aFamily, "trying to add a null font family to fontlist"); + AutoTArray<gfxFontEntry*,4> fontEntryList; + bool needsBold; + aFamily->FindAllFontsForStyle(mStyle, fontEntryList, needsBold); + // add these to the fontlist + for (gfxFontEntry* fe : fontEntryList) { + if (!HasFont(fe)) { + FamilyFace ff(aFamily, fe, needsBold); + if (fe->mIsUserFontContainer) { + ff.CheckState(mSkipDrawing); + } + mFonts.AppendElement(ff); + } + } + // for a family marked as "check fallback faces", only mark the last + // entry so that fallbacks for a family are only checked once + if (aFamily->CheckForFallbackFaces() && + !fontEntryList.IsEmpty() && !mFonts.IsEmpty()) { + mFonts.LastElement().SetCheckForFallbackFaces(); + } +} + +bool +gfxFontGroup::HasFont(const gfxFontEntry *aFontEntry) +{ + uint32_t count = mFonts.Length(); + for (uint32_t i = 0; i < count; ++i) { + if (mFonts[i].FontEntry() == aFontEntry) { + return true; + } + } + return false; +} + +gfxFont* +gfxFontGroup::GetFontAt(int32_t i, uint32_t aCh) +{ + if (uint32_t(i) >= mFonts.Length()) { + return nullptr; + } + + FamilyFace& ff = mFonts[i]; + if (ff.IsInvalid() || ff.IsLoading()) { + return nullptr; + } + + RefPtr<gfxFont> font = ff.Font(); + if (!font) { + gfxFontEntry* fe = mFonts[i].FontEntry(); + gfxCharacterMap* unicodeRangeMap = nullptr; + if (fe->mIsUserFontContainer) { + gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe); + if (ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED && + ufe->CharacterInUnicodeRange(aCh) && + !FontLoadingForFamily(ff.Family(), aCh)) { + ufe->Load(); + ff.CheckState(mSkipDrawing); + } + fe = ufe->GetPlatformFontEntry(); + if (!fe) { + return nullptr; + } + unicodeRangeMap = ufe->GetUnicodeRangeMap(); + } + font = fe->FindOrMakeFont(&mStyle, mFonts[i].NeedsBold(), + unicodeRangeMap); + if (!font || !font->Valid()) { + ff.SetInvalid(); + return nullptr; + } + mFonts[i].SetFont(font); + } + return font.get(); +} + +void +gfxFontGroup::FamilyFace::CheckState(bool& aSkipDrawing) +{ + gfxFontEntry* fe = FontEntry(); + if (fe->mIsUserFontContainer) { + gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe); + gfxUserFontEntry::UserFontLoadState state = ufe->LoadState(); + switch (state) { + case gfxUserFontEntry::STATUS_LOADING: + SetLoading(true); + break; + case gfxUserFontEntry::STATUS_FAILED: + SetInvalid(); + // fall-thru to the default case + MOZ_FALLTHROUGH; + default: + SetLoading(false); + } + if (ufe->WaitForUserFont()) { + aSkipDrawing = true; + } + } +} + +bool +gfxFontGroup::FamilyFace::EqualsUserFont(const gfxUserFontEntry* aUserFont) const +{ + gfxFontEntry* fe = FontEntry(); + // if there's a font, the entry is the underlying platform font + if (mFontCreated) { + gfxFontEntry* pfe = aUserFont->GetPlatformFontEntry(); + if (pfe == fe) { + return true; + } + } else if (fe == aUserFont) { + return true; + } + return false; +} + +bool +gfxFontGroup::FontLoadingForFamily(gfxFontFamily* aFamily, uint32_t aCh) const +{ + uint32_t count = mFonts.Length(); + for (uint32_t i = 0; i < count; ++i) { + const FamilyFace& ff = mFonts[i]; + if (ff.IsLoading() && ff.Family() == aFamily) { + const gfxUserFontEntry* ufe = + static_cast<gfxUserFontEntry*>(ff.FontEntry()); + if (ufe->CharacterInUnicodeRange(aCh)) { + return true; + } + } + } + return false; +} + +gfxFont* +gfxFontGroup::GetDefaultFont() +{ + if (mDefaultFont) { + return mDefaultFont.get(); + } + + bool needsBold; + gfxPlatformFontList *pfl = gfxPlatformFontList::PlatformFontList(); + gfxFontFamily *defaultFamily = pfl->GetDefaultFont(&mStyle); + NS_ASSERTION(defaultFamily, + "invalid default font returned by GetDefaultFont"); + + if (defaultFamily) { + gfxFontEntry *fe = defaultFamily->FindFontForStyle(mStyle, + needsBold); + if (fe) { + mDefaultFont = fe->FindOrMakeFont(&mStyle, needsBold); + } + } + + uint32_t numInits, loaderState; + pfl->GetFontlistInitInfo(numInits, loaderState); + NS_ASSERTION(numInits != 0, + "must initialize system fontlist before getting default font!"); + + uint32_t numFonts = 0; + if (!mDefaultFont) { + // Try for a "font of last resort...." + // Because an empty font list would be Really Bad for later code + // that assumes it will be able to get valid metrics for layout, + // just look for the first usable font and put in the list. + // (see bug 554544) + AutoTArray<RefPtr<gfxFontFamily>,200> familyList; + pfl->GetFontFamilyList(familyList); + numFonts = familyList.Length(); + for (uint32_t i = 0; i < numFonts; ++i) { + gfxFontEntry *fe = familyList[i]->FindFontForStyle(mStyle, + needsBold); + if (fe) { + mDefaultFont = fe->FindOrMakeFont(&mStyle, needsBold); + if (mDefaultFont) { + break; + } + } + } + } + + if (!mDefaultFont) { + // an empty font list at this point is fatal; we're not going to + // be able to do even the most basic layout operations + + // annotate crash report with fontlist info + nsAutoCString fontInitInfo; + fontInitInfo.AppendPrintf("no fonts - init: %d fonts: %d loader: %d", + numInits, numFonts, loaderState); +#ifdef XP_WIN + bool dwriteEnabled = gfxWindowsPlatform::GetPlatform()->DWriteEnabled(); + double upTime = (double) GetTickCount(); + fontInitInfo.AppendPrintf(" backend: %s system-uptime: %9.3f sec", + dwriteEnabled ? "directwrite" : "gdi", upTime/1000); +#endif + gfxCriticalError() << fontInitInfo.get(); + + char msg[256]; // CHECK buffer length if revising message below + nsAutoString familiesString; + mFamilyList.ToString(familiesString); + SprintfLiteral(msg, "unable to find a usable font (%.220s)", + NS_ConvertUTF16toUTF8(familiesString).get()); + NS_RUNTIMEABORT(msg); + } + + return mDefaultFont.get(); +} + +gfxFont* +gfxFontGroup::GetFirstValidFont(uint32_t aCh) +{ + uint32_t count = mFonts.Length(); + for (uint32_t i = 0; i < count; ++i) { + FamilyFace& ff = mFonts[i]; + if (ff.IsInvalid()) { + continue; + } + + // already have a font? + gfxFont* font = ff.Font(); + if (font) { + return font; + } + + // Need to build a font, loading userfont if not loaded. In + // cases where unicode range might apply, use the character + // provided. + if (ff.IsUserFontContainer()) { + gfxUserFontEntry* ufe = + static_cast<gfxUserFontEntry*>(mFonts[i].FontEntry()); + bool inRange = ufe->CharacterInUnicodeRange(aCh); + if (ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED && + inRange && !FontLoadingForFamily(ff.Family(), aCh)) { + ufe->Load(); + ff.CheckState(mSkipDrawing); + } + if (ufe->LoadState() != gfxUserFontEntry::STATUS_LOADED || + !inRange) { + continue; + } + } + + font = GetFontAt(i, aCh); + if (font) { + return font; + } + } + return GetDefaultFont(); +} + +gfxFont * +gfxFontGroup::GetFirstMathFont() +{ + uint32_t count = mFonts.Length(); + for (uint32_t i = 0; i < count; ++i) { + gfxFont* font = GetFontAt(i); + if (font && font->TryGetMathTable()) { + return font; + } + } + return nullptr; +} + +gfxFontGroup * +gfxFontGroup::Copy(const gfxFontStyle *aStyle) +{ + gfxFontGroup *fg = + new gfxFontGroup(mFamilyList, aStyle, mTextPerf, + mUserFontSet, mDevToCssSize); + return fg; +} + +bool +gfxFontGroup::IsInvalidChar(uint8_t ch) +{ + return ((ch & 0x7f) < 0x20 || ch == 0x7f); +} + +bool +gfxFontGroup::IsInvalidChar(char16_t ch) +{ + // All printable 7-bit ASCII values are OK + if (ch >= ' ' && ch < 0x7f) { + return false; + } + // No point in sending non-printing control chars through font shaping + if (ch <= 0x9f) { + return true; + } + return (((ch & 0xFF00) == 0x2000 /* Unicode control character */ && + (ch == 0x200B/*ZWSP*/ || ch == 0x2028/*LSEP*/ || ch == 0x2029/*PSEP*/)) || + IsBidiControl(ch)); +} + +already_AddRefed<gfxTextRun> +gfxFontGroup::MakeEmptyTextRun(const Parameters *aParams, uint32_t aFlags) +{ + aFlags |= TEXT_IS_8BIT | TEXT_IS_ASCII | TEXT_IS_PERSISTENT; + return gfxTextRun::Create(aParams, 0, this, aFlags); +} + +already_AddRefed<gfxTextRun> +gfxFontGroup::MakeSpaceTextRun(const Parameters *aParams, uint32_t aFlags) +{ + aFlags |= TEXT_IS_8BIT | TEXT_IS_ASCII | TEXT_IS_PERSISTENT; + + RefPtr<gfxTextRun> textRun = + gfxTextRun::Create(aParams, 1, this, aFlags); + if (!textRun) { + return nullptr; + } + + uint16_t orientation = aFlags & TEXT_ORIENT_MASK; + if (orientation == TEXT_ORIENT_VERTICAL_MIXED) { + orientation = TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT; + } + + gfxFont *font = GetFirstValidFont(); + if (MOZ_UNLIKELY(GetStyle()->size == 0) || + MOZ_UNLIKELY(GetStyle()->sizeAdjust == 0.0f)) { + // Short-circuit for size-0 fonts, as Windows and ATSUI can't handle + // them, and always create at least size 1 fonts, i.e. they still + // render something for size 0 fonts. + textRun->AddGlyphRun(font, gfxTextRange::kFontGroup, 0, false, + orientation); + } + else { + if (font->GetSpaceGlyph()) { + // Normally, the font has a cached space glyph, so we can avoid + // the cost of calling FindFontForChar. + textRun->SetSpaceGlyph(font, aParams->mDrawTarget, 0, orientation); + } else { + // In case the primary font doesn't have <space> (bug 970891), + // find one that does. + uint8_t matchType; + RefPtr<gfxFont> spaceFont = + FindFontForChar(' ', 0, 0, Script::LATIN, nullptr, + &matchType); + if (spaceFont) { + textRun->SetSpaceGlyph(spaceFont, aParams->mDrawTarget, 0, + orientation); + } + } + } + + // Note that the gfxGlyphExtents glyph bounds storage for the font will + // always contain an entry for the font's space glyph, so we don't have + // to call FetchGlyphExtents here. + return textRun.forget(); +} + +already_AddRefed<gfxTextRun> +gfxFontGroup::MakeBlankTextRun(uint32_t aLength, + const Parameters *aParams, uint32_t aFlags) +{ + RefPtr<gfxTextRun> textRun = + gfxTextRun::Create(aParams, aLength, this, aFlags); + if (!textRun) { + return nullptr; + } + + uint16_t orientation = aFlags & TEXT_ORIENT_MASK; + if (orientation == TEXT_ORIENT_VERTICAL_MIXED) { + orientation = TEXT_ORIENT_VERTICAL_UPRIGHT; + } + textRun->AddGlyphRun(GetFirstValidFont(), gfxTextRange::kFontGroup, 0, false, + orientation); + return textRun.forget(); +} + +already_AddRefed<gfxTextRun> +gfxFontGroup::MakeHyphenTextRun(DrawTarget* aDrawTarget, + uint32_t aAppUnitsPerDevUnit) +{ + // only use U+2010 if it is supported by the first font in the group; + // it's better to use ASCII '-' from the primary font than to fall back to + // U+2010 from some other, possibly poorly-matching face + static const char16_t hyphen = 0x2010; + gfxFont *font = GetFirstValidFont(uint32_t(hyphen)); + if (font->HasCharacter(hyphen)) { + return MakeTextRun(&hyphen, 1, aDrawTarget, aAppUnitsPerDevUnit, + gfxFontGroup::TEXT_IS_PERSISTENT, nullptr); + } + + static const uint8_t dash = '-'; + return MakeTextRun(&dash, 1, aDrawTarget, aAppUnitsPerDevUnit, + gfxFontGroup::TEXT_IS_PERSISTENT, nullptr); +} + +gfxFloat +gfxFontGroup::GetHyphenWidth(gfxTextRun::PropertyProvider *aProvider) +{ + if (mHyphenWidth < 0) { + RefPtr<DrawTarget> dt(aProvider->GetDrawTarget()); + if (dt) { + RefPtr<gfxTextRun> + hyphRun(MakeHyphenTextRun(dt, + aProvider->GetAppUnitsPerDevUnit())); + mHyphenWidth = hyphRun.get() ? hyphRun->GetAdvanceWidth() : 0; + } + } + return mHyphenWidth; +} + +already_AddRefed<gfxTextRun> +gfxFontGroup::MakeTextRun(const uint8_t *aString, uint32_t aLength, + const Parameters *aParams, uint32_t aFlags, + gfxMissingFontRecorder *aMFR) +{ + if (aLength == 0) { + return MakeEmptyTextRun(aParams, aFlags); + } + if (aLength == 1 && aString[0] == ' ') { + return MakeSpaceTextRun(aParams, aFlags); + } + + aFlags |= TEXT_IS_8BIT; + + if (MOZ_UNLIKELY(GetStyle()->size == 0) || + MOZ_UNLIKELY(GetStyle()->sizeAdjust == 0.0f)) { + // Short-circuit for size-0 fonts, as Windows and ATSUI can't handle + // them, and always create at least size 1 fonts, i.e. they still + // render something for size 0 fonts. + return MakeBlankTextRun(aLength, aParams, aFlags); + } + + RefPtr<gfxTextRun> textRun = gfxTextRun::Create(aParams, aLength, this, + aFlags); + if (!textRun) { + return nullptr; + } + + InitTextRun(aParams->mDrawTarget, textRun.get(), aString, aLength, aMFR); + + textRun->FetchGlyphExtents(aParams->mDrawTarget); + + return textRun.forget(); +} + +already_AddRefed<gfxTextRun> +gfxFontGroup::MakeTextRun(const char16_t *aString, uint32_t aLength, + const Parameters *aParams, uint32_t aFlags, + gfxMissingFontRecorder *aMFR) +{ + if (aLength == 0) { + return MakeEmptyTextRun(aParams, aFlags); + } + if (aLength == 1 && aString[0] == ' ') { + return MakeSpaceTextRun(aParams, aFlags); + } + if (MOZ_UNLIKELY(GetStyle()->size == 0) || + MOZ_UNLIKELY(GetStyle()->sizeAdjust == 0.0f)) { + return MakeBlankTextRun(aLength, aParams, aFlags); + } + + RefPtr<gfxTextRun> textRun = gfxTextRun::Create(aParams, aLength, this, + aFlags); + if (!textRun) { + return nullptr; + } + + InitTextRun(aParams->mDrawTarget, textRun.get(), aString, aLength, aMFR); + + textRun->FetchGlyphExtents(aParams->mDrawTarget); + + return textRun.forget(); +} + +template<typename T> +void +gfxFontGroup::InitTextRun(DrawTarget* aDrawTarget, + gfxTextRun *aTextRun, + const T *aString, + uint32_t aLength, + gfxMissingFontRecorder *aMFR) +{ + NS_ASSERTION(aLength > 0, "don't call InitTextRun for a zero-length run"); + + // we need to do numeral processing even on 8-bit text, + // in case we're converting Western to Hindi/Arabic digits + int32_t numOption = gfxPlatform::GetPlatform()->GetBidiNumeralOption(); + UniquePtr<char16_t[]> transformedString; + if (numOption != IBMBIDI_NUMERAL_NOMINAL) { + // scan the string for numerals that may need to be transformed; + // if we find any, we'll make a local copy here and use that for + // font matching and glyph generation/shaping + bool prevIsArabic = + (aTextRun->GetFlags() & gfxTextRunFactory::TEXT_INCOMING_ARABICCHAR) != 0; + for (uint32_t i = 0; i < aLength; ++i) { + char16_t origCh = aString[i]; + char16_t newCh = HandleNumberInChar(origCh, prevIsArabic, numOption); + if (newCh != origCh) { + if (!transformedString) { + transformedString = MakeUnique<char16_t[]>(aLength); + if (sizeof(T) == sizeof(char16_t)) { + memcpy(transformedString.get(), aString, i * sizeof(char16_t)); + } else { + for (uint32_t j = 0; j < i; ++j) { + transformedString[j] = aString[j]; + } + } + } + } + if (transformedString) { + transformedString[i] = newCh; + } + prevIsArabic = IS_ARABIC_CHAR(newCh); + } + } + + LogModule* log = mStyle.systemFont + ? gfxPlatform::GetLog(eGfxLog_textrunui) + : gfxPlatform::GetLog(eGfxLog_textrun); + + // variant fallback handling may end up passing through this twice + bool redo; + do { + redo = false; + + if (sizeof(T) == sizeof(uint8_t) && !transformedString) { + + if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Warning))) { + nsAutoCString lang; + mStyle.language->ToUTF8String(lang); + nsAutoString families; + mFamilyList.ToString(families); + nsAutoCString str((const char*)aString, aLength); + MOZ_LOG(log, LogLevel::Warning,\ + ("(%s) fontgroup: [%s] default: %s lang: %s script: %d " + "len %d weight: %d width: %d style: %s size: %6.2f %d-byte " + "TEXTRUN [%s] ENDTEXTRUN\n", + (mStyle.systemFont ? "textrunui" : "textrun"), + NS_ConvertUTF16toUTF8(families).get(), + (mFamilyList.GetDefaultFontType() == eFamily_serif ? + "serif" : + (mFamilyList.GetDefaultFontType() == eFamily_sans_serif ? + "sans-serif" : "none")), + lang.get(), Script::LATIN, aLength, + uint32_t(mStyle.weight), uint32_t(mStyle.stretch), + (mStyle.style & NS_FONT_STYLE_ITALIC ? "italic" : + (mStyle.style & NS_FONT_STYLE_OBLIQUE ? "oblique" : + "normal")), + mStyle.size, + sizeof(T), + str.get())); + } + + // the text is still purely 8-bit; bypass the script-run itemizer + // and treat it as a single Latin run + InitScriptRun(aDrawTarget, aTextRun, aString, + 0, aLength, Script::LATIN, aMFR); + } else { + const char16_t *textPtr; + if (transformedString) { + textPtr = transformedString.get(); + } else { + // typecast to avoid compilation error for the 8-bit version, + // even though this is dead code in that case + textPtr = reinterpret_cast<const char16_t*>(aString); + } + + // split into script runs so that script can potentially influence + // the font matching process below + gfxScriptItemizer scriptRuns(textPtr, aLength); + + uint32_t runStart = 0, runLimit = aLength; + Script runScript = Script::LATIN; + while (scriptRuns.Next(runStart, runLimit, runScript)) { + + if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Warning))) { + nsAutoCString lang; + mStyle.language->ToUTF8String(lang); + nsAutoString families; + mFamilyList.ToString(families); + uint32_t runLen = runLimit - runStart; + MOZ_LOG(log, LogLevel::Warning,\ + ("(%s) fontgroup: [%s] default: %s lang: %s script: %d " + "len %d weight: %d width: %d style: %s size: %6.2f " + "%d-byte TEXTRUN [%s] ENDTEXTRUN\n", + (mStyle.systemFont ? "textrunui" : "textrun"), + NS_ConvertUTF16toUTF8(families).get(), + (mFamilyList.GetDefaultFontType() == eFamily_serif ? + "serif" : + (mFamilyList.GetDefaultFontType() == eFamily_sans_serif ? + "sans-serif" : "none")), + lang.get(), runScript, runLen, + uint32_t(mStyle.weight), uint32_t(mStyle.stretch), + (mStyle.style & NS_FONT_STYLE_ITALIC ? "italic" : + (mStyle.style & NS_FONT_STYLE_OBLIQUE ? "oblique" : + "normal")), + mStyle.size, + sizeof(T), + NS_ConvertUTF16toUTF8(textPtr + runStart, runLen).get())); + } + + InitScriptRun(aDrawTarget, aTextRun, textPtr + runStart, + runStart, runLimit - runStart, runScript, aMFR); + } + } + + // if shaping was aborted due to lack of feature support, clear out + // glyph runs and redo shaping with fallback forced on + if (aTextRun->GetShapingState() == gfxTextRun::eShapingState_Aborted) { + redo = true; + aTextRun->SetShapingState( + gfxTextRun::eShapingState_ForceFallbackFeature); + aTextRun->ClearGlyphsAndCharacters(); + } + + } while (redo); + + if (sizeof(T) == sizeof(char16_t) && aLength > 0) { + gfxTextRun::CompressedGlyph *glyph = aTextRun->GetCharacterGlyphs(); + if (!glyph->IsSimpleGlyph()) { + glyph->SetClusterStart(true); + } + } + + // It's possible for CoreText to omit glyph runs if it decides they contain + // only invisibles (e.g., U+FEFF, see reftest 474417-1). In this case, we + // need to eliminate them from the glyph run array to avoid drawing "partial + // ligatures" with the wrong font. + // We don't do this during InitScriptRun (or gfxFont::InitTextRun) because + // it will iterate back over all glyphruns in the textrun, which leads to + // pathologically-bad perf in the case where a textrun contains many script + // changes (see bug 680402) - we'd end up re-sanitizing all the earlier runs + // every time a new script subrun is processed. + aTextRun->SanitizeGlyphRuns(); + + aTextRun->SortGlyphRuns(); +} + +static inline bool +IsPUA(uint32_t aUSV) +{ + // We could look up the General Category of the codepoint here, + // but it's simpler to check PUA codepoint ranges. + return (aUSV >= 0xE000 && aUSV <= 0xF8FF) || (aUSV >= 0xF0000); +} + +template<typename T> +void +gfxFontGroup::InitScriptRun(DrawTarget* aDrawTarget, + gfxTextRun *aTextRun, + const T *aString, // text for this script run, + // not the entire textrun + uint32_t aOffset, // position of the script run + // within the textrun + uint32_t aLength, // length of the script run + Script aRunScript, + gfxMissingFontRecorder *aMFR) +{ + NS_ASSERTION(aLength > 0, "don't call InitScriptRun for a 0-length run"); + NS_ASSERTION(aTextRun->GetShapingState() != gfxTextRun::eShapingState_Aborted, + "don't call InitScriptRun with aborted shaping state"); + + // confirm the load state of userfonts in the list + if (!mSkipUpdateUserFonts && mUserFontSet && + mCurrGeneration != mUserFontSet->GetGeneration()) { + UpdateUserFonts(); + } + + gfxFont *mainFont = GetFirstValidFont(); + + uint32_t runStart = 0; + AutoTArray<gfxTextRange,3> fontRanges; + ComputeRanges(fontRanges, aString, aLength, aRunScript, + aTextRun->GetFlags() & gfxTextRunFactory::TEXT_ORIENT_MASK); + uint32_t numRanges = fontRanges.Length(); + bool missingChars = false; + + for (uint32_t r = 0; r < numRanges; r++) { + const gfxTextRange& range = fontRanges[r]; + uint32_t matchedLength = range.Length(); + gfxFont *matchedFont = range.font; + bool vertical = + range.orientation == gfxTextRunFactory::TEXT_ORIENT_VERTICAL_UPRIGHT; + // create the glyph run for this range + if (matchedFont && mStyle.noFallbackVariantFeatures) { + // common case - just do glyph layout and record the + // resulting positioned glyphs + aTextRun->AddGlyphRun(matchedFont, range.matchType, + aOffset + runStart, (matchedLength > 0), + range.orientation); + if (!matchedFont->SplitAndInitTextRun(aDrawTarget, aTextRun, + aString + runStart, + aOffset + runStart, + matchedLength, + aRunScript, + vertical)) { + // glyph layout failed! treat as missing glyphs + matchedFont = nullptr; + } + } else if (matchedFont) { + // shape with some variant feature that requires fallback handling + bool petiteToSmallCaps = false; + bool syntheticLower = false; + bool syntheticUpper = false; + + if (mStyle.variantSubSuper != NS_FONT_VARIANT_POSITION_NORMAL && + (aTextRun->GetShapingState() == + gfxTextRun::eShapingState_ForceFallbackFeature || + !matchedFont->SupportsSubSuperscript(mStyle.variantSubSuper, + aString, aLength, + aRunScript))) + { + // fallback for subscript/superscript variant glyphs + + // if the feature was already used, abort and force + // fallback across the entire textrun + gfxTextRun::ShapingState ss = aTextRun->GetShapingState(); + + if (ss == gfxTextRun::eShapingState_Normal) { + aTextRun->SetShapingState(gfxTextRun::eShapingState_ShapingWithFallback); + } else if (ss == gfxTextRun::eShapingState_ShapingWithFeature) { + aTextRun->SetShapingState(gfxTextRun::eShapingState_Aborted); + return; + } + + RefPtr<gfxFont> subSuperFont = + matchedFont->GetSubSuperscriptFont(aTextRun->GetAppUnitsPerDevUnit()); + aTextRun->AddGlyphRun(subSuperFont, range.matchType, + aOffset + runStart, (matchedLength > 0), + range.orientation); + if (!subSuperFont->SplitAndInitTextRun(aDrawTarget, aTextRun, + aString + runStart, + aOffset + runStart, + matchedLength, + aRunScript, + vertical)) { + // glyph layout failed! treat as missing glyphs + matchedFont = nullptr; + } + } else if (mStyle.variantCaps != NS_FONT_VARIANT_CAPS_NORMAL && + !matchedFont->SupportsVariantCaps(aRunScript, + mStyle.variantCaps, + petiteToSmallCaps, + syntheticLower, + syntheticUpper)) + { + // fallback for small-caps variant glyphs + if (!matchedFont->InitFakeSmallCapsRun(aDrawTarget, aTextRun, + aString + runStart, + aOffset + runStart, + matchedLength, + range.matchType, + range.orientation, + aRunScript, + syntheticLower, + syntheticUpper)) { + matchedFont = nullptr; + } + } else { + // shape normally with variant feature enabled + gfxTextRun::ShapingState ss = aTextRun->GetShapingState(); + + // adjust the shaping state if necessary + if (ss == gfxTextRun::eShapingState_Normal) { + aTextRun->SetShapingState(gfxTextRun::eShapingState_ShapingWithFeature); + } else if (ss == gfxTextRun::eShapingState_ShapingWithFallback) { + // already have shaping results using fallback, need to redo + aTextRun->SetShapingState(gfxTextRun::eShapingState_Aborted); + return; + } + + // do glyph layout and record the resulting positioned glyphs + aTextRun->AddGlyphRun(matchedFont, range.matchType, + aOffset + runStart, (matchedLength > 0), + range.orientation); + if (!matchedFont->SplitAndInitTextRun(aDrawTarget, aTextRun, + aString + runStart, + aOffset + runStart, + matchedLength, + aRunScript, + vertical)) { + // glyph layout failed! treat as missing glyphs + matchedFont = nullptr; + } + } + } else { + aTextRun->AddGlyphRun(mainFont, gfxTextRange::kFontGroup, + aOffset + runStart, (matchedLength > 0), + range.orientation); + } + + if (!matchedFont) { + // We need to set cluster boundaries (and mark spaces) so that + // surrogate pairs, combining characters, etc behave properly, + // even if we don't have glyphs for them + aTextRun->SetupClusterBoundaries(aOffset + runStart, aString + runStart, + matchedLength); + + // various "missing" characters may need special handling, + // so we check for them here + uint32_t runLimit = runStart + matchedLength; + for (uint32_t index = runStart; index < runLimit; index++) { + T ch = aString[index]; + + // tab and newline are not to be displayed as hexboxes, + // but do need to be recorded in the textrun + if (ch == '\n') { + aTextRun->SetIsNewline(aOffset + index); + continue; + } + if (ch == '\t') { + aTextRun->SetIsTab(aOffset + index); + continue; + } + + // for 16-bit textruns only, check for surrogate pairs and + // special Unicode spaces; omit these checks in 8-bit runs + if (sizeof(T) == sizeof(char16_t)) { + if (NS_IS_HIGH_SURROGATE(ch) && + index + 1 < aLength && + NS_IS_LOW_SURROGATE(aString[index + 1])) + { + uint32_t usv = + SURROGATE_TO_UCS4(ch, aString[index + 1]); + aTextRun->SetMissingGlyph(aOffset + index, + usv, + mainFont); + index++; + if (!mSkipDrawing && !IsPUA(usv)) { + missingChars = true; + } + continue; + } + + // check if this is a known Unicode whitespace character that + // we can render using the space glyph with a custom width + gfxFloat wid = mainFont->SynthesizeSpaceWidth(ch); + if (wid >= 0.0) { + nscoord advance = + aTextRun->GetAppUnitsPerDevUnit() * floor(wid + 0.5); + if (gfxShapedText::CompressedGlyph::IsSimpleAdvance(advance)) { + aTextRun->GetCharacterGlyphs()[aOffset + index]. + SetSimpleGlyph(advance, + mainFont->GetSpaceGlyph()); + } else { + gfxTextRun::DetailedGlyph detailedGlyph; + detailedGlyph.mGlyphID = mainFont->GetSpaceGlyph(); + detailedGlyph.mAdvance = advance; + detailedGlyph.mXOffset = detailedGlyph.mYOffset = 0; + gfxShapedText::CompressedGlyph g; + g.SetComplex(true, true, 1); + aTextRun->SetGlyphs(aOffset + index, + g, &detailedGlyph); + } + continue; + } + } + + if (IsInvalidChar(ch)) { + // invalid chars are left as zero-width/invisible + continue; + } + + // record char code so we can draw a box with the Unicode value + aTextRun->SetMissingGlyph(aOffset + index, ch, mainFont); + if (!mSkipDrawing && !IsPUA(ch)) { + missingChars = true; + } + } + } + + runStart += matchedLength; + } + + if (aMFR && missingChars) { + aMFR->RecordScript(aRunScript); + } +} + +gfxTextRun * +gfxFontGroup::GetEllipsisTextRun(int32_t aAppUnitsPerDevPixel, uint32_t aFlags, + LazyReferenceDrawTargetGetter& aRefDrawTargetGetter) +{ + MOZ_ASSERT(!(aFlags & ~TEXT_ORIENT_MASK), + "flags here should only be used to specify orientation"); + if (mCachedEllipsisTextRun && + (mCachedEllipsisTextRun->GetFlags() & TEXT_ORIENT_MASK) == aFlags && + mCachedEllipsisTextRun->GetAppUnitsPerDevUnit() == aAppUnitsPerDevPixel) { + return mCachedEllipsisTextRun.get(); + } + + // Use a Unicode ellipsis if the font supports it, + // otherwise use three ASCII periods as fallback. + gfxFont* firstFont = GetFirstValidFont(uint32_t(kEllipsisChar[0])); + nsString ellipsis = firstFont->HasCharacter(kEllipsisChar[0]) + ? nsDependentString(kEllipsisChar, + ArrayLength(kEllipsisChar) - 1) + : nsDependentString(kASCIIPeriodsChar, + ArrayLength(kASCIIPeriodsChar) - 1); + + RefPtr<DrawTarget> refDT = aRefDrawTargetGetter.GetRefDrawTarget(); + Parameters params = { + refDT, nullptr, nullptr, nullptr, 0, aAppUnitsPerDevPixel + }; + mCachedEllipsisTextRun = + MakeTextRun(ellipsis.get(), ellipsis.Length(), ¶ms, + aFlags | TEXT_IS_PERSISTENT, nullptr); + if (!mCachedEllipsisTextRun) { + return nullptr; + } + // don't let the presence of a cached ellipsis textrun prolong the + // fontgroup's life + mCachedEllipsisTextRun->ReleaseFontGroup(); + return mCachedEllipsisTextRun.get(); +} + +already_AddRefed<gfxFont> +gfxFontGroup::FindFallbackFaceForChar(gfxFontFamily* aFamily, uint32_t aCh, + Script aRunScript) +{ + GlobalFontMatch data(aCh, aRunScript, &mStyle); + aFamily->SearchAllFontsForChar(&data); + gfxFontEntry* fe = data.mBestMatch; + if (!fe) { + return nullptr; + } + + bool needsBold = mStyle.weight >= 600 && !fe->IsBold() && + mStyle.allowSyntheticWeight; + RefPtr<gfxFont> font = fe->FindOrMakeFont(&mStyle, needsBold); + return font.forget(); +} + +gfxFloat +gfxFontGroup::GetUnderlineOffset() +{ + if (mUnderlineOffset == UNDERLINE_OFFSET_NOT_SET) { + // if the fontlist contains a bad underline font, make the underline + // offset the min of the first valid font and bad font underline offsets + uint32_t len = mFonts.Length(); + for (uint32_t i = 0; i < len; i++) { + FamilyFace& ff = mFonts[i]; + if (!ff.IsUserFontContainer() && + !ff.FontEntry()->IsUserFont() && + ff.Family() && + ff.Family()->IsBadUnderlineFamily()) { + RefPtr<gfxFont> font = GetFontAt(i); + if (!font) { + continue; + } + gfxFloat bad = font->GetMetrics(gfxFont::eHorizontal). + underlineOffset; + gfxFloat first = + GetFirstValidFont()->GetMetrics(gfxFont::eHorizontal). + underlineOffset; + mUnderlineOffset = std::min(first, bad); + return mUnderlineOffset; + } + } + + // no bad underline fonts, use the first valid font's metric + mUnderlineOffset = GetFirstValidFont()-> + GetMetrics(gfxFont::eHorizontal).underlineOffset; + } + + return mUnderlineOffset; +} + +already_AddRefed<gfxFont> +gfxFontGroup::FindFontForChar(uint32_t aCh, uint32_t aPrevCh, uint32_t aNextCh, + Script aRunScript, gfxFont *aPrevMatchedFont, + uint8_t *aMatchType) +{ + // If the char is a cluster extender, we want to use the same font as the + // preceding character if possible. This is preferable to using the font + // group because it avoids breaks in shaping within a cluster. + if (aPrevMatchedFont && IsClusterExtender(aCh) && + aPrevMatchedFont->HasCharacter(aCh)) { + RefPtr<gfxFont> ret = aPrevMatchedFont; + return ret.forget(); + } + + // Special cases for NNBSP (as used in Mongolian): + const uint32_t NARROW_NO_BREAK_SPACE = 0x202f; + if (aCh == NARROW_NO_BREAK_SPACE) { + // If there is no preceding character, try the font that we'd use + // for the next char (unless it's just another NNBSP; we don't try + // to look ahead through a whole run of them). + if (!aPrevCh && aNextCh && aNextCh != NARROW_NO_BREAK_SPACE) { + RefPtr<gfxFont> nextFont = + FindFontForChar(aNextCh, 0, 0, aRunScript, aPrevMatchedFont, + aMatchType); + if (nextFont && nextFont->HasCharacter(aCh)) { + return nextFont.forget(); + } + } + // Otherwise, treat NNBSP like a cluster extender (as above) and try + // to continue the preceding font run. + if (aPrevMatchedFont && aPrevMatchedFont->HasCharacter(aCh)) { + RefPtr<gfxFont> ret = aPrevMatchedFont; + return ret.forget(); + } + } + + // To optimize common cases, try the first font in the font-group + // before going into the more detailed checks below + uint32_t nextIndex = 0; + bool isJoinControl = gfxFontUtils::IsJoinControl(aCh); + bool wasJoinCauser = gfxFontUtils::IsJoinCauser(aPrevCh); + bool isVarSelector = gfxFontUtils::IsVarSelector(aCh); + + if (!isJoinControl && !wasJoinCauser && !isVarSelector) { + RefPtr<gfxFont> firstFont = GetFontAt(0, aCh); + if (firstFont) { + if (firstFont->HasCharacter(aCh)) { + *aMatchType = gfxTextRange::kFontGroup; + return firstFont.forget(); + } + + RefPtr<gfxFont> font; + if (mFonts[0].CheckForFallbackFaces()) { + font = FindFallbackFaceForChar(mFonts[0].Family(), aCh, + aRunScript); + } else if (!firstFont->GetFontEntry()->IsUserFont()) { + // For platform fonts (but not userfonts), we may need to do + // fallback within the family to handle cases where some faces + // such as Italic or Black have reduced character sets compared + // to the family's Regular face. + gfxFontEntry* fe = firstFont->GetFontEntry(); + if (!fe->IsUpright() || + fe->Weight() != NS_FONT_WEIGHT_NORMAL || + fe->Stretch() != NS_FONT_STRETCH_NORMAL) { + // If style/weight/stretch was not Normal, see if we can + // fall back to a next-best face (e.g. Arial Black -> Bold, + // or Arial Narrow -> Regular). + font = FindFallbackFaceForChar(mFonts[0].Family(), aCh, + aRunScript); + } + } + if (font) { + *aMatchType = gfxTextRange::kFontGroup; + return font.forget(); + } + } + + // we don't need to check the first font again below + ++nextIndex; + } + + if (aPrevMatchedFont) { + // Don't switch fonts for control characters, regardless of + // whether they are present in the current font, as they won't + // actually be rendered (see bug 716229) + if (isJoinControl || + GetGeneralCategory(aCh) == HB_UNICODE_GENERAL_CATEGORY_CONTROL) { + RefPtr<gfxFont> ret = aPrevMatchedFont; + return ret.forget(); + } + + // if previous character was a join-causer (ZWJ), + // use the same font as the previous range if we can + if (wasJoinCauser) { + if (aPrevMatchedFont->HasCharacter(aCh)) { + RefPtr<gfxFont> ret = aPrevMatchedFont; + return ret.forget(); + } + } + } + + // if this character is a variation selector, + // use the previous font regardless of whether it supports VS or not. + // otherwise the text run will be divided. + if (isVarSelector) { + if (aPrevMatchedFont) { + RefPtr<gfxFont> ret = aPrevMatchedFont; + return ret.forget(); + } + // VS alone. it's meaningless to search different fonts + return nullptr; + } + + // 1. check remaining fonts in the font group + uint32_t fontListLength = mFonts.Length(); + for (uint32_t i = nextIndex; i < fontListLength; i++) { + FamilyFace& ff = mFonts[i]; + if (ff.IsInvalid() || ff.IsLoading()) { + continue; + } + + // if available, use already made gfxFont and check for character + RefPtr<gfxFont> font = ff.Font(); + if (font) { + if (font->HasCharacter(aCh)) { + return font.forget(); + } + continue; + } + + // don't have a gfxFont yet, test before building + gfxFontEntry *fe = ff.FontEntry(); + if (fe->mIsUserFontContainer) { + // for userfonts, need to test both the unicode range map and + // the cmap of the platform font entry + gfxUserFontEntry* ufe = static_cast<gfxUserFontEntry*>(fe); + + // never match a character outside the defined unicode range + if (!ufe->CharacterInUnicodeRange(aCh)) { + continue; + } + + // load if not already loaded but only if no other font in similar + // range within family is loading + if (ufe->LoadState() == gfxUserFontEntry::STATUS_NOT_LOADED && + !FontLoadingForFamily(ff.Family(), aCh)) { + ufe->Load(); + ff.CheckState(mSkipDrawing); + } + gfxFontEntry* pfe = ufe->GetPlatformFontEntry(); + if (pfe && pfe->HasCharacter(aCh)) { + font = GetFontAt(i, aCh); + if (font) { + *aMatchType = gfxTextRange::kFontGroup; + return font.forget(); + } + } + } else if (fe->HasCharacter(aCh)) { + // for normal platform fonts, after checking the cmap + // build the font via GetFontAt + font = GetFontAt(i, aCh); + if (font) { + *aMatchType = gfxTextRange::kFontGroup; + return font.forget(); + } + } + + // check other family faces if needed + if (ff.CheckForFallbackFaces()) { + NS_ASSERTION(i == 0 ? true : + !mFonts[i-1].CheckForFallbackFaces() || + !mFonts[i-1].Family()->Name().Equals(ff.Family()->Name()), + "should only do fallback once per font family"); + font = FindFallbackFaceForChar(ff.Family(), aCh, aRunScript); + if (font) { + *aMatchType = gfxTextRange::kFontGroup; + return font.forget(); + } + } else { + // For platform fonts, but not user fonts, consider intra-family + // fallback to handle styles with reduced character sets (see + // also above). + fe = ff.FontEntry(); + if (!fe->mIsUserFontContainer && !fe->IsUserFont() && + (!fe->IsUpright() || + fe->Weight() != NS_FONT_WEIGHT_NORMAL || + fe->Stretch() != NS_FONT_STRETCH_NORMAL)) { + font = FindFallbackFaceForChar(ff.Family(), aCh, aRunScript); + if (font) { + *aMatchType = gfxTextRange::kFontGroup; + return font.forget(); + } + } + } + } + + if (fontListLength == 0) { + RefPtr<gfxFont> defaultFont = GetDefaultFont(); + if (defaultFont->HasCharacter(aCh)) { + *aMatchType = gfxTextRange::kFontGroup; + return defaultFont.forget(); + } + } + + // if character is in Private Use Area, don't do matching against pref or system fonts + if ((aCh >= 0xE000 && aCh <= 0xF8FF) || (aCh >= 0xF0000 && aCh <= 0x10FFFD)) + return nullptr; + + // 2. search pref fonts + RefPtr<gfxFont> font = WhichPrefFontSupportsChar(aCh); + if (font) { + *aMatchType = gfxTextRange::kPrefsFallback; + return font.forget(); + } + + // 3. use fallback fonts + // -- before searching for something else check the font used for the previous character + if (aPrevMatchedFont && aPrevMatchedFont->HasCharacter(aCh)) { + *aMatchType = gfxTextRange::kSystemFallback; + RefPtr<gfxFont> ret = aPrevMatchedFont; + return ret.forget(); + } + + // for known "space" characters, don't do a full system-fallback search; + // we'll synthesize appropriate-width spaces instead of missing-glyph boxes + if (GetGeneralCategory(aCh) == + HB_UNICODE_GENERAL_CATEGORY_SPACE_SEPARATOR && + GetFirstValidFont()->SynthesizeSpaceWidth(aCh) >= 0.0) + { + return nullptr; + } + + // -- otherwise look for other stuff + *aMatchType = gfxTextRange::kSystemFallback; + font = WhichSystemFontSupportsChar(aCh, aNextCh, aRunScript); + return font.forget(); +} + +template<typename T> +void gfxFontGroup::ComputeRanges(nsTArray<gfxTextRange>& aRanges, + const T *aString, uint32_t aLength, + Script aRunScript, uint16_t aOrientation) +{ + NS_ASSERTION(aRanges.Length() == 0, "aRanges must be initially empty"); + NS_ASSERTION(aLength > 0, "don't call ComputeRanges for zero-length text"); + + uint32_t prevCh = 0; + uint32_t nextCh = aString[0]; + if (sizeof(T) == sizeof(char16_t)) { + if (aLength > 1 && NS_IS_HIGH_SURROGATE(nextCh) && + NS_IS_LOW_SURROGATE(aString[1])) { + nextCh = SURROGATE_TO_UCS4(nextCh, aString[1]); + } + } + int32_t lastRangeIndex = -1; + + // initialize prevFont to the group's primary font, so that this will be + // used for string-initial control chars, etc rather than risk hitting font + // fallback for these (bug 716229) + gfxFont *prevFont = GetFirstValidFont(); + + // if we use the initial value of prevFont, we treat this as a match from + // the font group; fixes bug 978313 + uint8_t matchType = gfxTextRange::kFontGroup; + + for (uint32_t i = 0; i < aLength; i++) { + + const uint32_t origI = i; // save off in case we increase for surrogate + + // set up current ch + uint32_t ch = nextCh; + + // Get next char (if any) so that FindFontForChar can look ahead + // for a possible variation selector. + + if (sizeof(T) == sizeof(char16_t)) { + // In 16-bit case only, check for surrogate pairs. + if (ch > 0xffffu) { + i++; + } + if (i < aLength - 1) { + nextCh = aString[i + 1]; + if ((i + 2 < aLength) && NS_IS_HIGH_SURROGATE(nextCh) && + NS_IS_LOW_SURROGATE(aString[i + 2])) { + nextCh = SURROGATE_TO_UCS4(nextCh, aString[i + 2]); + } + } else { + nextCh = 0; + } + } else { + // 8-bit case is trivial. + nextCh = i < aLength - 1 ? aString[i + 1] : 0; + } + + if (ch == 0xa0) { + ch = ' '; + } + + // find the font for this char + RefPtr<gfxFont> font = + FindFontForChar(ch, prevCh, nextCh, aRunScript, prevFont, + &matchType); + +#ifndef RELEASE_OR_BETA + if (MOZ_UNLIKELY(mTextPerf)) { + if (matchType == gfxTextRange::kPrefsFallback) { + mTextPerf->current.fallbackPrefs++; + } else if (matchType == gfxTextRange::kSystemFallback) { + mTextPerf->current.fallbackSystem++; + } + } +#endif + + prevCh = ch; + + uint16_t orient = aOrientation; + if (aOrientation == gfxTextRunFactory::TEXT_ORIENT_VERTICAL_MIXED) { + // For CSS text-orientation:mixed, we need to resolve orientation + // on a per-character basis using the UTR50 orientation property. + switch (GetVerticalOrientation(ch)) { + case VERTICAL_ORIENTATION_U: + case VERTICAL_ORIENTATION_Tr: + case VERTICAL_ORIENTATION_Tu: + orient = TEXT_ORIENT_VERTICAL_UPRIGHT; + break; + case VERTICAL_ORIENTATION_R: + orient = TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT; + break; + } + } + + if (lastRangeIndex == -1) { + // first char ==> make a new range + aRanges.AppendElement(gfxTextRange(0, 1, font, matchType, orient)); + lastRangeIndex++; + prevFont = font; + } else { + // if font or orientation has changed, make a new range... + // unless ch is a variation selector (bug 1248248) + gfxTextRange& prevRange = aRanges[lastRangeIndex]; + if (prevRange.font != font || prevRange.matchType != matchType || + (prevRange.orientation != orient && !IsClusterExtender(ch))) { + // close out the previous range + prevRange.end = origI; + aRanges.AppendElement(gfxTextRange(origI, i + 1, + font, matchType, orient)); + lastRangeIndex++; + + // update prevFont for the next match, *unless* we switched + // fonts on a ZWJ, in which case propagating the changed font + // is probably not a good idea (see bug 619511) + if (sizeof(T) == sizeof(uint8_t) || + !gfxFontUtils::IsJoinCauser(ch)) + { + prevFont = font; + } + } + } + } + + aRanges[lastRangeIndex].end = aLength; + +#ifndef RELEASE_OR_BETA + LogModule* log = mStyle.systemFont + ? gfxPlatform::GetLog(eGfxLog_textrunui) + : gfxPlatform::GetLog(eGfxLog_textrun); + + if (MOZ_UNLIKELY(MOZ_LOG_TEST(log, LogLevel::Debug))) { + nsAutoCString lang; + mStyle.language->ToUTF8String(lang); + nsAutoString families; + mFamilyList.ToString(families); + + // collect the font matched for each range + nsAutoCString fontMatches; + for (size_t i = 0, i_end = aRanges.Length(); i < i_end; i++) { + const gfxTextRange& r = aRanges[i]; + fontMatches.AppendPrintf(" [%u:%u] %.200s (%s)", r.start, r.end, + (r.font.get() ? + NS_ConvertUTF16toUTF8(r.font->GetName()).get() : "<null>"), + (r.matchType == gfxTextRange::kFontGroup ? + "list" : + (r.matchType == gfxTextRange::kPrefsFallback) ? + "prefs" : "sys")); + } + MOZ_LOG(log, LogLevel::Debug,\ + ("(%s-fontmatching) fontgroup: [%s] default: %s lang: %s script: %d" + "%s\n", + (mStyle.systemFont ? "textrunui" : "textrun"), + NS_ConvertUTF16toUTF8(families).get(), + (mFamilyList.GetDefaultFontType() == eFamily_serif ? + "serif" : + (mFamilyList.GetDefaultFontType() == eFamily_sans_serif ? + "sans-serif" : "none")), + lang.get(), aRunScript, + fontMatches.get())); + } +#endif +} + +gfxUserFontSet* +gfxFontGroup::GetUserFontSet() +{ + return mUserFontSet; +} + +void +gfxFontGroup::SetUserFontSet(gfxUserFontSet *aUserFontSet) +{ + if (aUserFontSet == mUserFontSet) { + return; + } + mUserFontSet = aUserFontSet; + mCurrGeneration = GetGeneration() - 1; + UpdateUserFonts(); +} + +uint64_t +gfxFontGroup::GetGeneration() +{ + if (!mUserFontSet) + return 0; + return mUserFontSet->GetGeneration(); +} + +uint64_t +gfxFontGroup::GetRebuildGeneration() +{ + if (!mUserFontSet) + return 0; + return mUserFontSet->GetRebuildGeneration(); +} + +// note: gfxPangoFontGroup overrides UpdateUserFonts, such that +// BuildFontList is never used +void +gfxFontGroup::UpdateUserFonts() +{ + if (mCurrGeneration < GetRebuildGeneration()) { + // fonts in userfont set changed, need to redo the fontlist + mFonts.Clear(); + ClearCachedData(); + BuildFontList(); + mCurrGeneration = GetGeneration(); + } else if (mCurrGeneration != GetGeneration()) { + // load state change occurred, verify load state and validity of fonts + ClearCachedData(); + + uint32_t len = mFonts.Length(); + for (uint32_t i = 0; i < len; i++) { + FamilyFace& ff = mFonts[i]; + if (ff.Font() || !ff.IsUserFontContainer()) { + continue; + } + ff.CheckState(mSkipDrawing); + } + + mCurrGeneration = GetGeneration(); + } +} + +bool +gfxFontGroup::ContainsUserFont(const gfxUserFontEntry* aUserFont) +{ + UpdateUserFonts(); + // search through the fonts list for a specific user font + uint32_t len = mFonts.Length(); + for (uint32_t i = 0; i < len; i++) { + FamilyFace& ff = mFonts[i]; + if (ff.EqualsUserFont(aUserFont)) { + return true; + } + } + return false; +} + +already_AddRefed<gfxFont> +gfxFontGroup::WhichPrefFontSupportsChar(uint32_t aCh) +{ + RefPtr<gfxFont> font; + + // get the pref font list if it hasn't been set up already + uint32_t unicodeRange = FindCharUnicodeRange(aCh); + gfxPlatformFontList* pfl = gfxPlatformFontList::PlatformFontList(); + eFontPrefLang charLang = pfl->GetFontPrefLangFor(unicodeRange); + + // if the last pref font was the first family in the pref list, no need to recheck through a list of families + if (mLastPrefFont && charLang == mLastPrefLang && + mLastPrefFirstFont && mLastPrefFont->HasCharacter(aCh)) { + font = mLastPrefFont; + return font.forget(); + } + + // based on char lang and page lang, set up list of pref lang fonts to check + eFontPrefLang prefLangs[kMaxLenPrefLangList]; + uint32_t i, numLangs = 0; + + pfl->GetLangPrefs(prefLangs, numLangs, charLang, mPageLang); + + for (i = 0; i < numLangs; i++) { + eFontPrefLang currentLang = prefLangs[i]; + mozilla::FontFamilyType defaultGeneric = + pfl->GetDefaultGeneric(currentLang); + nsTArray<RefPtr<gfxFontFamily>>* families = + pfl->GetPrefFontsLangGroup(defaultGeneric, currentLang); + NS_ASSERTION(families, "no pref font families found"); + + // find the first pref font that includes the character + uint32_t j, numPrefs; + numPrefs = families->Length(); + for (j = 0; j < numPrefs; j++) { + // look up the appropriate face + gfxFontFamily *family = (*families)[j]; + if (!family) continue; + + // if a pref font is used, it's likely to be used again in the same text run. + // the style doesn't change so the face lookup can be cached rather than calling + // FindOrMakeFont repeatedly. speeds up FindFontForChar lookup times for subsequent + // pref font lookups + if (family == mLastPrefFamily && mLastPrefFont->HasCharacter(aCh)) { + font = mLastPrefFont; + return font.forget(); + } + + bool needsBold; + gfxFontEntry *fe = family->FindFontForStyle(mStyle, needsBold); + // if ch in cmap, create and return a gfxFont + if (fe && fe->HasCharacter(aCh)) { + RefPtr<gfxFont> prefFont = fe->FindOrMakeFont(&mStyle, needsBold); + if (!prefFont) continue; + mLastPrefFamily = family; + mLastPrefFont = prefFont; + mLastPrefLang = charLang; + mLastPrefFirstFont = (i == 0 && j == 0); + return prefFont.forget(); + } + + } + } + + return nullptr; +} + +already_AddRefed<gfxFont> +gfxFontGroup::WhichSystemFontSupportsChar(uint32_t aCh, uint32_t aNextCh, + Script aRunScript) +{ + gfxFontEntry *fe = + gfxPlatformFontList::PlatformFontList()-> + SystemFindFontForChar(aCh, aNextCh, aRunScript, &mStyle); + if (fe) { + bool wantBold = mStyle.ComputeWeight() >= 6; + RefPtr<gfxFont> font = + fe->FindOrMakeFont(&mStyle, wantBold && !fe->IsBold()); + return font.forget(); + } + + return nullptr; +} + +/*static*/ void +gfxFontGroup::Shutdown() +{ + NS_IF_RELEASE(gLangService); +} + +nsILanguageAtomService* gfxFontGroup::gLangService = nullptr; + +void +gfxMissingFontRecorder::Flush() +{ + static bool mNotifiedFontsInitialized = false; + static uint32_t mNotifiedFonts[gfxMissingFontRecorder::kNumScriptBitsWords]; + if (!mNotifiedFontsInitialized) { + memset(&mNotifiedFonts, 0, sizeof(mNotifiedFonts)); + mNotifiedFontsInitialized = true; + } + + nsAutoString fontNeeded; + for (uint32_t i = 0; i < kNumScriptBitsWords; ++i) { + mMissingFonts[i] &= ~mNotifiedFonts[i]; + if (!mMissingFonts[i]) { + continue; + } + for (uint32_t j = 0; j < 32; ++j) { + if (!(mMissingFonts[i] & (1 << j))) { + continue; + } + mNotifiedFonts[i] |= (1 << j); + if (!fontNeeded.IsEmpty()) { + fontNeeded.Append(char16_t(',')); + } + uint32_t sc = i * 32 + j; + MOZ_ASSERT(sc < static_cast<uint32_t>(Script::NUM_SCRIPT_CODES), + "how did we set the bit for an invalid script code?"); + uint32_t tag = GetScriptTagForCode(static_cast<Script>(sc)); + fontNeeded.Append(char16_t(tag >> 24)); + fontNeeded.Append(char16_t((tag >> 16) & 0xff)); + fontNeeded.Append(char16_t((tag >> 8) & 0xff)); + fontNeeded.Append(char16_t(tag & 0xff)); + } + mMissingFonts[i] = 0; + } + if (!fontNeeded.IsEmpty()) { + nsCOMPtr<nsIObserverService> service = GetObserverService(); + service->NotifyObservers(nullptr, "font-needed", fontNeeded.get()); + } +} |