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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-01-25 21:26:24 +0100 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-04-14 12:14:11 +0200 |
commit | 068372c618726edc5eb1a519c99fe438fbcbe944 (patch) | |
tree | 301fe19c18fba8ca5645f8e6a97c6f5fda48b08e /gfx/thebes/gfxPlatformMac.cpp | |
parent | a1cce3b2b00bbd9f4983013ddd8934a7bccb9e99 (diff) | |
download | UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar.gz UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar.lz UXP-068372c618726edc5eb1a519c99fe438fbcbe944.tar.xz UXP-068372c618726edc5eb1a519c99fe438fbcbe944.zip |
Issue #1360 - Part 1: Simplify layers acceleration prefs.
This gets rid of platform-dependent hard-coded defaults, but keeps
build-time blocking if there is no GL provider (in which case layers
acceleration almost certainly won't work because it needs a GL
compositor and would likely crash without)
New prefs are
- layers.acceleration.enabled to enable HWA
- layers.acceleration.force to force it enabled (requires .enabled to be
set as well)
This is the platform part of this issue. The rest will be front-end work
(Preference UI integration and pref migration)
Diffstat (limited to 'gfx/thebes/gfxPlatformMac.cpp')
-rw-r--r-- | gfx/thebes/gfxPlatformMac.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/gfx/thebes/gfxPlatformMac.cpp b/gfx/thebes/gfxPlatformMac.cpp index 79684dd19..75c5236a8 100644 --- a/gfx/thebes/gfxPlatformMac.cpp +++ b/gfx/thebes/gfxPlatformMac.cpp @@ -372,12 +372,6 @@ gfxPlatformMac::ReadAntiAliasingThreshold() return threshold; } -bool -gfxPlatformMac::AccelerateLayersByDefault() -{ - return true; -} - // This is the renderer output callback function, called on the vsync thread static CVReturn VsyncCallback(CVDisplayLinkRef aDisplayLink, const CVTimeStamp* aNow, |