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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/src/nsTransform2D.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/src/nsTransform2D.h')
-rw-r--r-- | gfx/src/nsTransform2D.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/gfx/src/nsTransform2D.h b/gfx/src/nsTransform2D.h new file mode 100644 index 000000000..8999b2cf3 --- /dev/null +++ b/gfx/src/nsTransform2D.h @@ -0,0 +1,86 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsTransform2D_h___ +#define nsTransform2D_h___ + +#include "nsCoord.h" + +class nsTransform2D +{ +private: + /** + * This represents the following matrix (note that the order of row/column + * indices is opposite to usual notation) + * + * / m00 0 m20 \ + * M = | 0 m11 m21 | + * \ 0 0 1 / + * + * Transformation of a coordinate (x, y) is obtained by setting + * v = (x, y, 1)^T and evaluating M . v + **/ + + float m00, m11, m20, m21; + +public: + nsTransform2D(void) { m20 = m21 = 0.0f; m00 = m11 = 1.0f; } + + ~nsTransform2D(void) { } + + /** + * set this transform to a translation + * + * @param tx, x translation + * @param ty, y translation + **/ + + void SetToTranslate(float tx, float ty) { m00 = m11 = 1.0f; m20 = tx; m21 = ty; } + + /** + * get the translation portion of this transform + * + * @param pt, Point to return translation values in + **/ + + void GetTranslationCoord(nscoord *ptX, nscoord *ptY) const { *ptX = NSToCoordRound(m20); *ptY = NSToCoordRound(m21); } + + /** + * apply matrix to vector + * + * @param pt Point to transform + **/ + + void TransformCoord(nscoord *ptX, nscoord *ptY) const; + + /** + * apply matrix to rect + * + * @param rect Rect to transform + **/ + + void TransformCoord(nscoord *aX, nscoord *aY, nscoord *aWidth, nscoord *aHeight) const; + + /** + * add a scale to a Transform via x, y pair + * + * @param ptX x value to add as x scale + * @param ptY y value to add as y scale + **/ + + void AddScale(float ptX, float ptY) { m00 *= ptX; m11 *= ptY; } + + /** + * Set the scale (overriding any previous calls to AddScale, but leaving + * any existing translation). + * + * @param ptX x value to add as x scale + * @param ptY y value to add as y scale + **/ + + void SetScale(float ptX, float ptY) { m00 = ptX; m11 = ptY; } +}; + +#endif |