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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/src/nsRegion.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/src/nsRegion.h')
-rw-r--r-- | gfx/src/nsRegion.h | 868 |
1 files changed, 868 insertions, 0 deletions
diff --git a/gfx/src/nsRegion.h b/gfx/src/nsRegion.h new file mode 100644 index 000000000..6f9f7fc8e --- /dev/null +++ b/gfx/src/nsRegion.h @@ -0,0 +1,868 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + + +#ifndef nsRegion_h__ +#define nsRegion_h__ + +#include <stddef.h> // for size_t +#include <stdint.h> // for uint32_t, uint64_t +#include <sys/types.h> // for int32_t +#include <ostream> // for std::ostream +#include "nsCoord.h" // for nscoord +#include "nsError.h" // for nsresult +#include "nsPoint.h" // for nsIntPoint, nsPoint +#include "nsRect.h" // for mozilla::gfx::IntRect, nsRect +#include "nsMargin.h" // for nsIntMargin +#include "nsRegionFwd.h" // for nsIntRegion +#include "nsStringGlue.h" // for nsCString +#include "xpcom-config.h" // for CPP_THROW_NEW +#include "mozilla/ArrayView.h" // for ArrayView +#include "mozilla/Move.h" // for mozilla::Move +#include "mozilla/gfx/MatrixFwd.h" // for mozilla::gfx::Matrix4x4 + +#include "pixman.h" + +/* For information on the internal representation look at pixman-region.c + * + * This replaces an older homebrew implementation of nsRegion. The + * representation used here may use more rectangles than nsRegion however, the + * representation is canonical. This means that there's no need for an + * Optimize() method because for a paticular region there is only one + * representation. This means that nsIntRegion will have more predictable + * performance characteristics than the old nsRegion and should not become + * degenerate. + * + * The pixman region code originates from X11 which has spread to a variety of + * projects including Qt, Gtk, Wine. It should perform reasonably well. + */ + +enum class VisitSide { + TOP, + BOTTOM, + LEFT, + RIGHT +}; + +class nsRegion +{ +public: + typedef nsRect RectType; + typedef nsPoint PointType; + typedef nsMargin MarginType; + + nsRegion () { pixman_region32_init(&mImpl); } + MOZ_IMPLICIT nsRegion (const nsRect& aRect) { pixman_region32_init_rect(&mImpl, + aRect.x, + aRect.y, + aRect.width, + aRect.height); } + explicit nsRegion (mozilla::gfx::ArrayView<pixman_box32_t> aRects) + { + pixman_region32_init_rects(&mImpl, aRects.Data(), aRects.Length()); + } + nsRegion (const nsRegion& aRegion) { pixman_region32_init(&mImpl); pixman_region32_copy(&mImpl,aRegion.Impl()); } + nsRegion (nsRegion&& aRegion) { mImpl = aRegion.mImpl; pixman_region32_init(&aRegion.mImpl); } + nsRegion& operator = (nsRegion&& aRegion) { + pixman_region32_fini(&mImpl); + mImpl = aRegion.mImpl; + pixman_region32_init(&aRegion.mImpl); + return *this; + } + ~nsRegion () { pixman_region32_fini(&mImpl); } + nsRegion& operator = (const nsRect& aRect) { Copy (aRect); return *this; } + nsRegion& operator = (const nsRegion& aRegion) { Copy (aRegion); return *this; } + bool operator==(const nsRegion& aRgn) const + { + return IsEqual(aRgn); + } + bool operator!=(const nsRegion& aRgn) const + { + return !(*this == aRgn); + } + + friend std::ostream& operator<<(std::ostream& stream, const nsRegion& m); + + void Swap(nsRegion* aOther) + { + pixman_region32_t tmp = mImpl; + mImpl = aOther->mImpl; + aOther->mImpl = tmp; + } + + static + nsresult InitStatic() + { + return NS_OK; + } + + static + void ShutdownStatic() {} + + void AndWith(const nsRegion& aOther) + { + And(*this, aOther); + } + void AndWith(const nsRect& aOther) + { + And(*this, aOther); + } + nsRegion& And(const nsRegion& aRgn1, const nsRegion& aRgn2) + { + pixman_region32_intersect(&mImpl, aRgn1.Impl(), aRgn2.Impl()); + return *this; + } + nsRegion& And(const nsRect& aRect, const nsRegion& aRegion) + { + return And(aRegion, aRect); + } + nsRegion& And(const nsRegion& aRegion, const nsRect& aRect) + { + pixman_region32_intersect_rect(&mImpl, aRegion.Impl(), aRect.x, aRect.y, aRect.width, aRect.height); + return *this; + } + nsRegion& And(const nsRect& aRect1, const nsRect& aRect2) + { + nsRect TmpRect; + + TmpRect.IntersectRect(aRect1, aRect2); + return Copy(TmpRect); + } + + nsRegion& OrWith(const nsRegion& aOther) + { + return Or(*this, aOther); + } + nsRegion& OrWith(const nsRect& aOther) + { + return Or(*this, aOther); + } + nsRegion& Or(const nsRegion& aRgn1, const nsRegion& aRgn2) + { + pixman_region32_union(&mImpl, aRgn1.Impl(), aRgn2.Impl()); + return *this; + } + nsRegion& Or(const nsRegion& aRegion, const nsRect& aRect) + { + pixman_region32_union_rect(&mImpl, aRegion.Impl(), aRect.x, aRect.y, aRect.width, aRect.height); + return *this; + } + nsRegion& Or(const nsRect& aRect, const nsRegion& aRegion) + { + return Or(aRegion, aRect); + } + nsRegion& Or(const nsRect& aRect1, const nsRect& aRect2) + { + Copy (aRect1); + return Or (*this, aRect2); + } + + nsRegion& XorWith(const nsRegion& aOther) + { + return Xor(*this, aOther); + } + nsRegion& XorWith(const nsRect& aOther) + { + return Xor(*this, aOther); + } + nsRegion& Xor(const nsRegion& aRgn1, const nsRegion& aRgn2) + { + // this could be implemented better if pixman had direct + // support for xoring regions. + nsRegion p; + p.Sub(aRgn1, aRgn2); + nsRegion q; + q.Sub(aRgn2, aRgn1); + return Or(p, q); + } + nsRegion& Xor(const nsRegion& aRegion, const nsRect& aRect) + { + return Xor(aRegion, nsRegion(aRect)); + } + nsRegion& Xor(const nsRect& aRect, const nsRegion& aRegion) + { + return Xor(nsRegion(aRect), aRegion); + } + nsRegion& Xor(const nsRect& aRect1, const nsRect& aRect2) + { + return Xor(nsRegion(aRect1), nsRegion(aRect2)); + } + + nsRegion ToAppUnits (nscoord aAppUnitsPerPixel) const; + + nsRegion& SubOut(const nsRegion& aOther) + { + return Sub(*this, aOther); + } + nsRegion& SubOut(const nsRect& aOther) + { + return Sub(*this, aOther); + } + nsRegion& Sub(const nsRegion& aRgn1, const nsRegion& aRgn2) + { + pixman_region32_subtract(&mImpl, aRgn1.Impl(), aRgn2.Impl()); + return *this; + } + nsRegion& Sub(const nsRegion& aRegion, const nsRect& aRect) + { + return Sub(aRegion, nsRegion(aRect)); + } + nsRegion& Sub(const nsRect& aRect, const nsRegion& aRegion) + { + return Sub(nsRegion(aRect), aRegion); + } + nsRegion& Sub(const nsRect& aRect1, const nsRect& aRect2) + { + Copy(aRect1); + return Sub(*this, aRect2); + } + + /** + * Returns true iff the given point is inside the region. A region + * created from a rect (x=0, y=0, w=100, h=100) will NOT contain + * the point x=100, y=100. + */ + bool Contains (int aX, int aY) const + { + return pixman_region32_contains_point(Impl(), aX, aY, nullptr); + } + bool Contains (const nsRect& aRect) const + { + pixman_box32_t box = RectToBox(aRect); + return pixman_region32_contains_rectangle(Impl(), &box) == PIXMAN_REGION_IN; + } + bool Contains (const nsRegion& aRgn) const; + bool Intersects (const nsRect& aRect) const; + + void MoveBy (int32_t aXOffset, int32_t aYOffset) + { + MoveBy (nsPoint (aXOffset, aYOffset)); + } + void MoveBy (nsPoint aPt) { pixman_region32_translate(&mImpl, aPt.x, aPt.y); } + void SetEmpty () + { + pixman_region32_clear(&mImpl); + } + + nsRegion MovedBy(int32_t aXOffset, int32_t aYOffset) const + { + return MovedBy(nsPoint(aXOffset, aYOffset)); + } + nsRegion MovedBy(const nsPoint& aPt) const + { + nsRegion copy(*this); + copy.MoveBy(aPt); + return copy; + } + + nsRegion Intersect(const nsRegion& aOther) const + { + nsRegion intersection; + intersection.And(*this, aOther); + return intersection; + } + + void Inflate(const nsMargin& aMargin); + + nsRegion Inflated(const nsMargin& aMargin) const + { + nsRegion copy(*this); + copy.Inflate(aMargin); + return copy; + } + + bool IsEmpty () const { return !pixman_region32_not_empty(Impl()); } + bool IsComplex () const { return GetNumRects() > 1; } + bool IsEqual (const nsRegion& aRegion) const + { + return pixman_region32_equal(Impl(), aRegion.Impl()); + } + uint32_t GetNumRects () const + { + // Work around pixman bug. Sometimes pixman creates regions with 1 rect + // that's empty. + uint32_t result = pixman_region32_n_rects(Impl()); + return (result == 1 && GetBounds().IsEmpty()) ? 0 : result; + } + const nsRect GetBounds () const { return BoxToRect(mImpl.extents); } + uint64_t Area () const; + + /** + * Return this region scaled to a different appunits per pixel (APP) ratio. + * This applies nsRect::ScaleToOtherAppUnitsRoundOut/In to each rect of the region. + * @param aFromAPP the APP to scale from + * @param aToAPP the APP to scale to + * @note this can turn an empty region into a non-empty region + */ + MOZ_MUST_USE nsRegion + ScaleToOtherAppUnitsRoundOut (int32_t aFromAPP, int32_t aToAPP) const; + MOZ_MUST_USE nsRegion + ScaleToOtherAppUnitsRoundIn (int32_t aFromAPP, int32_t aToAPP) const; + nsRegion& ScaleRoundOut(float aXScale, float aYScale); + nsRegion& ScaleInverseRoundOut(float aXScale, float aYScale); + nsRegion& Transform (const mozilla::gfx::Matrix4x4 &aTransform); + nsIntRegion ScaleToOutsidePixels (float aXScale, float aYScale, nscoord aAppUnitsPerPixel) const; + nsIntRegion ScaleToInsidePixels (float aXScale, float aYScale, nscoord aAppUnitsPerPixel) const; + nsIntRegion ScaleToNearestPixels (float aXScale, float aYScale, nscoord aAppUnitsPerPixel) const; + nsIntRegion ToOutsidePixels (nscoord aAppUnitsPerPixel) const; + nsIntRegion ToNearestPixels (nscoord aAppUnitsPerPixel) const; + + /** + * Gets the largest rectangle contained in the region. + * @param aContainingRect if non-empty, we choose a rectangle that + * maximizes the area intersecting with aContainingRect (and break ties by + * then choosing the largest rectangle overall) + */ + nsRect GetLargestRectangle (const nsRect& aContainingRect = nsRect()) const; + + /** + * Make sure the region has at most aMaxRects by adding area to it + * if necessary. The simplified region will be a superset of the + * original region. The simplified region's bounding box will be + * the same as for the current region. + */ + void SimplifyOutward (uint32_t aMaxRects); + /** + * Simplify the region by adding at most aThreshold area between spans of + * rects. The simplified region will be a superset of the original region. + * The simplified region's bounding box will be the same as for the current + * region. + */ + void SimplifyOutwardByArea(uint32_t aThreshold); + /** + * Make sure the region has at most aMaxRects by removing area from + * it if necessary. The simplified region will be a subset of the + * original region. + */ + void SimplifyInward (uint32_t aMaxRects); + + /** + * VisitEdges is a weird kind of function that we use for padding + * out surfaces to prevent texture filtering artifacts. + * It calls the visitFn callback for each of the exterior edges of + * the regions. The top and bottom edges will be expanded 1 pixel + * to the left and right if there's an outside corner. The order + * the edges are visited is not guaranteed. + * + * visitFn has a side parameter that can be TOP,BOTTOM,LEFT,RIGHT + * and specifies which kind of edge is being visited. x1, y1, x2, y2 + * are the coordinates of the line. (x1 == x2) || (y1 == y2) + */ + typedef void (*visitFn)(void *closure, VisitSide side, int x1, int y1, int x2, int y2); + void VisitEdges(visitFn, void *closure); + + nsCString ToString() const; + + class RectIterator + { + int mCurrent; // Index of the current entry + int mLimit; // Index one past the final entry. + mutable nsRect mTmp; // The most recently gotten rectangle. + pixman_box32_t *mBoxes; + + public: + explicit RectIterator(const nsRegion& aRegion) + { + mCurrent = 0; + mBoxes = pixman_region32_rectangles(aRegion.Impl(), &mLimit); + // Work around pixman bug. Sometimes pixman creates regions with 1 rect + // that's empty. + if (mLimit == 1 && nsRegion::BoxToRect(mBoxes[0]).IsEmpty()) { + mLimit = 0; + } + } + + bool Done() const { return mCurrent == mLimit; } + + const nsRect& Get() const + { + MOZ_ASSERT(!Done()); + mTmp = nsRegion::BoxToRect(mBoxes[mCurrent]); + NS_ASSERTION(!mTmp.IsEmpty(), "Shouldn't return empty rect"); + return mTmp; + } + + void Next() + { + MOZ_ASSERT(!Done()); + mCurrent++; + } + }; + + RectIterator RectIter() const { return RectIterator(*this); } + +private: + pixman_region32_t mImpl; + +#ifndef MOZ_TREE_PIXMAN + // For compatibility with pixman versions older than 0.25.2. + static inline void + pixman_region32_clear(pixman_region32_t *region) + { + pixman_region32_fini(region); + pixman_region32_init(region); + } +#endif + + nsIntRegion ToPixels(nscoord aAppUnitsPerPixel, bool aOutsidePixels) const; + + nsRegion& Copy (const nsRegion& aRegion) + { + pixman_region32_copy(&mImpl, aRegion.Impl()); + return *this; + } + + nsRegion& Copy (const nsRect& aRect) + { + // pixman needs to distinguish between an empty region and a region + // with one rect so that it can return a different number of rectangles. + // Empty rect: data = empty_box + // 1 rect: data = null + // >1 rect: data = rects + if (aRect.IsEmpty()) { + pixman_region32_clear(&mImpl); + } else { + pixman_box32_t box = RectToBox(aRect); + pixman_region32_reset(&mImpl, &box); + } + return *this; + } + + static inline pixman_box32_t RectToBox(const nsRect &aRect) + { + pixman_box32_t box = { aRect.x, aRect.y, aRect.XMost(), aRect.YMost() }; + return box; + } + + static inline pixman_box32_t RectToBox(const mozilla::gfx::IntRect &aRect) + { + pixman_box32_t box = { aRect.x, aRect.y, aRect.XMost(), aRect.YMost() }; + return box; + } + + + static inline nsRect BoxToRect(const pixman_box32_t &aBox) + { + return nsRect(aBox.x1, aBox.y1, + aBox.x2 - aBox.x1, + aBox.y2 - aBox.y1); + } + + pixman_region32_t* Impl() const + { + return const_cast<pixman_region32_t*>(&mImpl); + } +}; + +namespace mozilla { +namespace gfx { + +/** + * BaseIntRegions use int32_t coordinates. + */ +template <typename Derived, typename Rect, typename Point, typename Margin> +class BaseIntRegion +{ + friend class ::nsRegion; + + // Give access to all specializations of IntRegionTyped, not just ones that + // derive from this specialization of BaseIntRegion. + template <typename units> + friend class IntRegionTyped; + +public: + typedef Rect RectType; + typedef Point PointType; + typedef Margin MarginType; + + BaseIntRegion () {} + MOZ_IMPLICIT BaseIntRegion (const Rect& aRect) : mImpl (ToRect(aRect)) {} + explicit BaseIntRegion (mozilla::gfx::ArrayView<pixman_box32_t> aRects) : mImpl (aRects) {} + BaseIntRegion (const BaseIntRegion& aRegion) : mImpl (aRegion.mImpl) {} + BaseIntRegion (BaseIntRegion&& aRegion) : mImpl (mozilla::Move(aRegion.mImpl)) {} + Derived& operator = (const Rect& aRect) { mImpl = ToRect (aRect); return This(); } + Derived& operator = (const Derived& aRegion) { mImpl = aRegion.mImpl; return This(); } + Derived& operator = (Derived&& aRegion) { mImpl = mozilla::Move(aRegion.mImpl); return This(); } + + bool operator==(const Derived& aRgn) const + { + return IsEqual(aRgn); + } + bool operator!=(const Derived& aRgn) const + { + return !(*this == aRgn); + } + + friend std::ostream& operator<<(std::ostream& stream, const Derived& m) { + return stream << m.mImpl; + } + + void Swap(Derived* aOther) + { + mImpl.Swap(&aOther->mImpl); + } + + void AndWith(const Derived& aOther) + { + And(This(), aOther); + } + void AndWith(const Rect& aOther) + { + And(This(), aOther); + } + Derived& And (const Derived& aRgn1, const Derived& aRgn2) + { + mImpl.And (aRgn1.mImpl, aRgn2.mImpl); + return This(); + } + Derived& And (const Derived& aRegion, const Rect& aRect) + { + mImpl.And (aRegion.mImpl, ToRect (aRect)); + return This(); + } + Derived& And (const Rect& aRect, const Derived& aRegion) + { + return And (aRegion, aRect); + } + Derived& And (const Rect& aRect1, const Rect& aRect2) + { + Rect TmpRect; + + TmpRect.IntersectRect (aRect1, aRect2); + mImpl = ToRect (TmpRect); + return This(); + } + + Derived& OrWith(const Derived& aOther) + { + return Or(This(), aOther); + } + Derived& OrWith(const Rect& aOther) + { + return Or(This(), aOther); + } + Derived& Or (const Derived& aRgn1, const Derived& aRgn2) + { + mImpl.Or (aRgn1.mImpl, aRgn2.mImpl); + return This(); + } + Derived& Or (const Derived& aRegion, const Rect& aRect) + { + mImpl.Or (aRegion.mImpl, ToRect (aRect)); + return This(); + } + Derived& Or (const Rect& aRect, const Derived& aRegion) + { + return Or (aRegion, aRect); + } + Derived& Or (const Rect& aRect1, const Rect& aRect2) + { + mImpl = ToRect (aRect1); + return Or (This(), aRect2); + } + + Derived& XorWith(const Derived& aOther) + { + return Xor(This(), aOther); + } + Derived& XorWith(const Rect& aOther) + { + return Xor(This(), aOther); + } + Derived& Xor (const Derived& aRgn1, const Derived& aRgn2) + { + mImpl.Xor (aRgn1.mImpl, aRgn2.mImpl); + return This(); + } + Derived& Xor (const Derived& aRegion, const Rect& aRect) + { + mImpl.Xor (aRegion.mImpl, ToRect (aRect)); + return This(); + } + Derived& Xor (const Rect& aRect, const Derived& aRegion) + { + return Xor (aRegion, aRect); + } + Derived& Xor (const Rect& aRect1, const Rect& aRect2) + { + mImpl = ToRect (aRect1); + return Xor (This(), aRect2); + } + + Derived& SubOut(const Derived& aOther) + { + return Sub(This(), aOther); + } + Derived& SubOut(const Rect& aOther) + { + return Sub(This(), aOther); + } + Derived& Sub (const Derived& aRgn1, const Derived& aRgn2) + { + mImpl.Sub (aRgn1.mImpl, aRgn2.mImpl); + return This(); + } + Derived& Sub (const Derived& aRegion, const Rect& aRect) + { + mImpl.Sub (aRegion.mImpl, ToRect (aRect)); + return This(); + } + Derived& Sub (const Rect& aRect, const Derived& aRegion) + { + return Sub (Derived (aRect), aRegion); + } + Derived& Sub (const Rect& aRect1, const Rect& aRect2) + { + mImpl = ToRect (aRect1); + return Sub (This(), aRect2); + } + + /** + * Returns true iff the given point is inside the region. A region + * created from a rect (x=0, y=0, w=100, h=100) will NOT contain + * the point x=100, y=100. + */ + bool Contains (int aX, int aY) const + { + return mImpl.Contains(aX, aY); + } + bool Contains (const Rect& aRect) const + { + return mImpl.Contains (ToRect (aRect)); + } + bool Contains (const Derived& aRgn) const + { + return mImpl.Contains (aRgn.mImpl); + } + bool Intersects (const Rect& aRect) const + { + return mImpl.Intersects (ToRect (aRect)); + } + + void MoveBy (int32_t aXOffset, int32_t aYOffset) + { + MoveBy (Point (aXOffset, aYOffset)); + } + void MoveBy (Point aPt) + { + mImpl.MoveBy (aPt.x, aPt.y); + } + Derived MovedBy(int32_t aXOffset, int32_t aYOffset) const + { + return MovedBy(Point(aXOffset, aYOffset)); + } + Derived MovedBy(const Point& aPt) const + { + Derived copy(This()); + copy.MoveBy(aPt); + return copy; + } + + Derived Intersect(const Derived& aOther) const + { + Derived intersection; + intersection.And(This(), aOther); + return intersection; + } + + void Inflate(const Margin& aMargin) + { + mImpl.Inflate(nsMargin(aMargin.top, aMargin.right, aMargin.bottom, aMargin.left)); + } + Derived Inflated(const Margin& aMargin) const + { + Derived copy(This()); + copy.Inflate(aMargin); + return copy; + } + + void SetEmpty () + { + mImpl.SetEmpty (); + } + + bool IsEmpty () const { return mImpl.IsEmpty (); } + bool IsComplex () const { return mImpl.IsComplex (); } + bool IsEqual (const Derived& aRegion) const + { + return mImpl.IsEqual (aRegion.mImpl); + } + uint32_t GetNumRects () const { return mImpl.GetNumRects (); } + Rect GetBounds () const { return FromRect (mImpl.GetBounds ()); } + uint64_t Area () const { return mImpl.Area(); } + nsRegion ToAppUnits (nscoord aAppUnitsPerPixel) const + { + nsRegion result; + for (auto iter = RectIter(); !iter.Done(); iter.Next()) { + nsRect appRect = ::ToAppUnits(iter.Get(), aAppUnitsPerPixel); + result.Or(result, appRect); + } + return result; + } + Rect GetLargestRectangle (const Rect& aContainingRect = Rect()) const + { + return FromRect (mImpl.GetLargestRectangle( ToRect(aContainingRect) )); + } + + Derived& ScaleRoundOut (float aXScale, float aYScale) + { + mImpl.ScaleRoundOut(aXScale, aYScale); + return This(); + } + + Derived& ScaleInverseRoundOut (float aXScale, float aYScale) + { + mImpl.ScaleInverseRoundOut(aXScale, aYScale); + return This(); + } + + // Prefer using TransformBy(matrix, region) from UnitTransforms.h, + // as applying the transform should typically change the unit system. + // TODO(botond): Move this to IntRegionTyped and disable it for + // unit != UnknownUnits. + Derived& Transform (const mozilla::gfx::Matrix4x4 &aTransform) + { + mImpl.Transform(aTransform); + return This(); + } + + /** + * Make sure the region has at most aMaxRects by adding area to it + * if necessary. The simplified region will be a superset of the + * original region. The simplified region's bounding box will be + * the same as for the current region. + */ + void SimplifyOutward (uint32_t aMaxRects) + { + mImpl.SimplifyOutward (aMaxRects); + } + void SimplifyOutwardByArea (uint32_t aThreshold) + { + mImpl.SimplifyOutwardByArea (aThreshold); + } + /** + * Make sure the region has at most aMaxRects by removing area from + * it if necessary. The simplified region will be a subset of the + * original region. + */ + void SimplifyInward (uint32_t aMaxRects) + { + mImpl.SimplifyInward (aMaxRects); + } + + typedef void (*visitFn)(void *closure, VisitSide side, int x1, int y1, int x2, int y2); + void VisitEdges (visitFn visit, void *closure) + { + mImpl.VisitEdges (visit, closure); + } + + nsCString ToString() const { return mImpl.ToString(); } + + class RectIterator + { + nsRegion::RectIterator mImpl; // The underlying iterator. + mutable Rect mTmp; // The most recently gotten rectangle. + + public: + explicit RectIterator(const BaseIntRegion& aRegion) + : mImpl(aRegion.mImpl) + {} + + bool Done() const { return mImpl.Done(); } + + const Rect& Get() const + { + mTmp = FromRect(mImpl.Get()); + return mTmp; + } + + void Next() { mImpl.Next(); } + }; + + RectIterator RectIter() const { return RectIterator(*this); } + +protected: + // Expose enough to derived classes from them to define conversions + // between different types of BaseIntRegions. + explicit BaseIntRegion(const nsRegion& aImpl) : mImpl(aImpl) {} + const nsRegion& Impl() const { return mImpl; } +private: + nsRegion mImpl; + + static nsRect ToRect(const Rect& aRect) + { + return nsRect (aRect.x, aRect.y, aRect.width, aRect.height); + } + static Rect FromRect(const nsRect& aRect) + { + return Rect (aRect.x, aRect.y, aRect.width, aRect.height); + } + + Derived& This() + { + return *static_cast<Derived*>(this); + } + const Derived& This() const + { + return *static_cast<const Derived*>(this); + } +}; + +template <class units> +class IntRegionTyped : + public BaseIntRegion<IntRegionTyped<units>, IntRectTyped<units>, IntPointTyped<units>, IntMarginTyped<units>> +{ + typedef BaseIntRegion<IntRegionTyped<units>, IntRectTyped<units>, IntPointTyped<units>, IntMarginTyped<units>> Super; + + // Make other specializations of IntRegionTyped friends. + template <typename OtherUnits> + friend class IntRegionTyped; + + static_assert(IsPixel<units>::value, "'units' must be a coordinate system tag"); + +public: + typedef IntRectTyped<units> RectType; + typedef IntPointTyped<units> PointType; + typedef IntMarginTyped<units> MarginType; + + // Forward constructors. + IntRegionTyped() {} + MOZ_IMPLICIT IntRegionTyped(const IntRectTyped<units>& aRect) : Super(aRect) {} + IntRegionTyped(const IntRegionTyped& aRegion) : Super(aRegion) {} + explicit IntRegionTyped(mozilla::gfx::ArrayView<pixman_box32_t> aRects) : Super(aRects) {} + IntRegionTyped(IntRegionTyped&& aRegion) : Super(mozilla::Move(aRegion)) {} + + // Assignment operators need to be forwarded as well, otherwise the compiler + // will declare deleted ones. + IntRegionTyped& operator=(const IntRegionTyped& aRegion) + { + return Super::operator=(aRegion); + } + IntRegionTyped& operator=(IntRegionTyped&& aRegion) + { + return Super::operator=(mozilla::Move(aRegion)); + } + + static IntRegionTyped FromUnknownRegion(const IntRegion& aRegion) + { + return IntRegionTyped(aRegion.Impl()); + } + IntRegion ToUnknownRegion() const + { + // Need |this->| because Impl() is defined in a dependent base class. + return IntRegion(this->Impl()); + } +private: + // This is deliberately private, so calling code uses FromUnknownRegion(). + explicit IntRegionTyped(const nsRegion& aRegion) : Super(aRegion) {} +}; + +} // namespace gfx +} // namespace mozilla + +typedef mozilla::gfx::IntRegion nsIntRegion; + +#endif |