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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/layers/opengl/GLManager.h
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Add m-esr52 at 52.6.0
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diff --git a/gfx/layers/opengl/GLManager.h b/gfx/layers/opengl/GLManager.h
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_GLMANAGER_H
+#define MOZILLA_GFX_GLMANAGER_H
+
+#include "mozilla/gfx/Types.h" // for SurfaceFormat
+#include "OGLShaderProgram.h"
+
+namespace mozilla {
+namespace gl {
+class GLContext;
+} // namespace gl
+
+namespace layers {
+
+class LayerManagerComposite;
+
+/**
+ * Minimal interface to allow widgets to draw using OpenGL. Abstracts
+ * CompositorOGL. Call CreateGLManager with a LayerManagerComposite
+ * backed by a CompositorOGL.
+ */
+class GLManager
+{
+public:
+ static GLManager* CreateGLManager(LayerManagerComposite* aManager);
+
+ virtual ~GLManager() {}
+
+ virtual gl::GLContext* gl() const = 0;
+ virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) = 0;
+ virtual void ActivateProgram(ShaderProgramOGL* aPrg) = 0;
+ virtual const gfx::Matrix4x4& GetProjMatrix() const = 0;
+ virtual void BindAndDrawQuad(ShaderProgramOGL *aProg, const gfx::Rect& aLayerRect,
+ const gfx::Rect& aTextureRect) = 0;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif