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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/ipc/ImageBridgeChild.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/ipc/ImageBridgeChild.h')
-rw-r--r-- | gfx/layers/ipc/ImageBridgeChild.h | 400 |
1 files changed, 400 insertions, 0 deletions
diff --git a/gfx/layers/ipc/ImageBridgeChild.h b/gfx/layers/ipc/ImageBridgeChild.h new file mode 100644 index 000000000..f068149f7 --- /dev/null +++ b/gfx/layers/ipc/ImageBridgeChild.h @@ -0,0 +1,400 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_IMAGEBRIDGECHILD_H +#define MOZILLA_GFX_IMAGEBRIDGECHILD_H + +#include <stddef.h> // for size_t +#include <stdint.h> // for uint32_t, uint64_t +#include "mozilla/Attributes.h" // for override +#include "mozilla/Atomics.h" +#include "mozilla/RefPtr.h" // for already_AddRefed +#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc +#include "mozilla/layers/CanvasClient.h" +#include "mozilla/layers/CompositableForwarder.h" +#include "mozilla/layers/CompositorTypes.h" +#include "mozilla/layers/PImageBridgeChild.h" +#include "mozilla/Mutex.h" +#include "nsDebug.h" // for NS_RUNTIMEABORT +#include "nsIObserver.h" +#include "nsRegion.h" // for nsIntRegion +#include "mozilla/gfx/Rect.h" +#include "mozilla/ReentrantMonitor.h" // for ReentrantMonitor, etc + +class MessageLoop; + +namespace base { +class Thread; +} // namespace base + +namespace mozilla { +namespace ipc { +class Shmem; +} // namespace ipc + +namespace layers { + +class AsyncCanvasRenderer; +class ImageClient; +class ImageContainer; +class ImageContainerChild; +class ImageBridgeParent; +class CompositableClient; +struct CompositableTransaction; +class Image; +class TextureClient; +class SynchronousTask; +struct AllocShmemParams; + +/** + * Returns true if the current thread is the ImageBrdigeChild's thread. + * + * Can be called from any thread. + */ +bool InImageBridgeChildThread(); + +/** + * The ImageBridge protocol is meant to allow ImageContainers to forward images + * directly to the compositor thread/process without using the main thread. + * + * ImageBridgeChild is a CompositableForwarder just like ShadowLayerForwarder. + * This means it also does transactions with the compositor thread/process, + * except that the transactions are restricted to operations on the Compositables + * and cannot contain messages affecting layers directly. + * + * ImageBridgeChild is also a ISurfaceAllocator. It can be used to allocate or + * deallocate data that is shared with the compositor. The main differerence + * with other ISurfaceAllocators is that some of its overriden methods can be + * invoked from any thread. + * + * There are three important phases in the ImageBridge protocol. These three steps + * can do different things depending if (A) the ImageContainer uses ImageBridge + * or (B) it does not use ImageBridge: + * + * - When an ImageContainer calls its method SetCurrentImage: + * - (A) The image is sent directly to the compositor process through the + * ImageBridge IPDL protocol. + * On the compositor side the image is stored in a global table that associates + * the image with an ID corresponding to the ImageContainer, and a composition is + * triggered. + * - (B) Since it does not have an ImageBridge, the image is not sent yet. + * instead the will be sent to the compositor during the next layer transaction + * (on the main thread). + * + * - During a Layer transaction: + * - (A) The ImageContainer uses ImageBridge. The image is already available to the + * compositor process because it has been sent with SetCurrentImage. Yet, the + * CompositableHost on the compositor side will needs the ID referring to the + * ImageContainer to access the Image. So during the Swap operation that happens + * in the transaction, we swap the container ID rather than the image data. + * - (B) Since the ImageContainer does not use ImageBridge, the image data is swaped. + * + * - During composition: + * - (A) The CompositableHost has an AsyncID, it looks up the ID in the + * global table to see if there is an image. If there is no image, nothing is rendered. + * - (B) The CompositableHost has image data rather than an ID (meaning it is not + * using ImageBridge), then it just composites the image data normally. + * + * This means that there might be a possibility for the ImageBridge to send the first + * frame before the first layer transaction that will pass the container ID to the + * CompositableHost happens. In this (unlikely) case the layer is not composited + * until the layer transaction happens. This means this scenario is not harmful. + * + * Since sending an image through imageBridge triggers compositing, the main thread is + * not used at all (except for the very first transaction that provides the + * CompositableHost with an AsyncID). + */ +class ImageBridgeChild final : public PImageBridgeChild + , public CompositableForwarder + , public TextureForwarder +{ + friend class ImageContainer; + + typedef InfallibleTArray<AsyncParentMessageData> AsyncParentMessageArray; +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageBridgeChild, override); + + TextureForwarder* GetTextureForwarder() override { return this; } + LayersIPCActor* GetLayersIPCActor() override { return this; } + + /** + * Creates the image bridge with a dedicated thread for ImageBridgeChild. + * + * We may want to use a specifi thread in the future. In this case, use + * CreateWithThread instead. + */ + static void InitSameProcess(); + + static void InitWithGPUProcess(Endpoint<PImageBridgeChild>&& aEndpoint); + static bool InitForContent(Endpoint<PImageBridgeChild>&& aEndpoint); + static bool ReinitForContent(Endpoint<PImageBridgeChild>&& aEndpoint); + + /** + * Destroys the image bridge by calling DestroyBridge, and destroys the + * ImageBridge's thread. + * + * If you don't want to destroy the thread, call DestroyBridge directly + * instead. + */ + static void ShutDown(); + + /** + * returns the singleton instance. + * + * can be called from any thread. + */ + static RefPtr<ImageBridgeChild> GetSingleton(); + + + static void IdentifyCompositorTextureHost(const TextureFactoryIdentifier& aIdentifier); + + void BeginTransaction(); + void EndTransaction(); + + /** + * Returns the ImageBridgeChild's thread. + * + * Can be called from any thread. + */ + base::Thread * GetThread() const; + + /** + * Returns the ImageBridgeChild's message loop. + * + * Can be called from any thread. + */ + virtual MessageLoop * GetMessageLoop() const override; + + virtual base::ProcessId GetParentPid() const override { return OtherPid(); } + + PCompositableChild* AllocPCompositableChild(const TextureInfo& aInfo, + PImageContainerChild* aChild, uint64_t* aID) override; + bool DeallocPCompositableChild(PCompositableChild* aActor) override; + + virtual PTextureChild* + AllocPTextureChild(const SurfaceDescriptor& aSharedData, const LayersBackend& aLayersBackend, const TextureFlags& aFlags, const uint64_t& aSerial) override; + + virtual bool + DeallocPTextureChild(PTextureChild* actor) override; + + PMediaSystemResourceManagerChild* + AllocPMediaSystemResourceManagerChild() override; + bool + DeallocPMediaSystemResourceManagerChild(PMediaSystemResourceManagerChild* aActor) override; + + virtual PImageContainerChild* + AllocPImageContainerChild() override; + virtual bool + DeallocPImageContainerChild(PImageContainerChild* actor) override; + + virtual bool + RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages) override; + + virtual bool + RecvDidComposite(InfallibleTArray<ImageCompositeNotification>&& aNotifications) override; + + // Create an ImageClient from any thread. + RefPtr<ImageClient> CreateImageClient( + CompositableType aType, + ImageContainer* aImageContainer, + ImageContainerChild* aContainerChild); + + // Create an ImageClient from the ImageBridge thread. + RefPtr<ImageClient> CreateImageClientNow( + CompositableType aType, + ImageContainer* aImageContainer, + ImageContainerChild* aContainerChild); + + already_AddRefed<CanvasClient> CreateCanvasClient(CanvasClient::CanvasClientType aType, + TextureFlags aFlag); + void ReleaseImageContainer(RefPtr<ImageContainerChild> aChild); + void UpdateAsyncCanvasRenderer(AsyncCanvasRenderer* aClient); + void UpdateImageClient(RefPtr<ImageClient> aClient, RefPtr<ImageContainer> aContainer); + static void DispatchReleaseTextureClient(TextureClient* aClient); + + /** + * Flush all Images sent to CompositableHost. + */ + void FlushAllImages(ImageClient* aClient, ImageContainer* aContainer); + + virtual bool IPCOpen() const override { return mCanSend; } + +private: + + /** + * This must be called by the static function DeleteImageBridgeSync defined + * in ImageBridgeChild.cpp ONLY. + */ + ~ImageBridgeChild(); + + // Helpers for dispatching. + already_AddRefed<CanvasClient> CreateCanvasClientNow( + CanvasClient::CanvasClientType aType, + TextureFlags aFlags); + void CreateCanvasClientSync( + SynchronousTask* aTask, + CanvasClient::CanvasClientType aType, + TextureFlags aFlags, + RefPtr<CanvasClient>* const outResult); + + void CreateImageClientSync( + SynchronousTask* aTask, + RefPtr<ImageClient>* result, + CompositableType aType, + ImageContainer* aImageContainer, + ImageContainerChild* aContainerChild); + + void ReleaseTextureClientNow(TextureClient* aClient); + + void UpdateAsyncCanvasRendererNow(AsyncCanvasRenderer* aClient); + void UpdateAsyncCanvasRendererSync( + SynchronousTask* aTask, + AsyncCanvasRenderer* aWrapper); + + void FlushAllImagesSync( + SynchronousTask* aTask, + ImageClient* aClient, + ImageContainer* aContainer); + + void ProxyAllocShmemNow(SynchronousTask* aTask, AllocShmemParams* aParams); + void ProxyDeallocShmemNow(SynchronousTask* aTask, Shmem* aShmem, bool* aResult); + +public: + // CompositableForwarder + + virtual void Connect(CompositableClient* aCompositable, + ImageContainer* aImageContainer) override; + + virtual bool UsesImageBridge() const override { return true; } + + /** + * See CompositableForwarder::UseTextures + */ + virtual void UseTextures(CompositableClient* aCompositable, + const nsTArray<TimedTextureClient>& aTextures) override; + virtual void UseComponentAlphaTextures(CompositableClient* aCompositable, + TextureClient* aClientOnBlack, + TextureClient* aClientOnWhite) override; + + void Destroy(CompositableChild* aCompositable) override; + + /** + * Hold TextureClient ref until end of usage on host side if TextureFlags::RECYCLE is set. + * Host side's usage is checked via CompositableRef. + */ + void HoldUntilCompositableRefReleasedIfNecessary(TextureClient* aClient); + + /** + * Notify id of Texture When host side end its use. Transaction id is used to + * make sure if there is no newer usage. + */ + void NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId); + + virtual void CancelWaitForRecycle(uint64_t aTextureId) override; + + virtual bool DestroyInTransaction(PTextureChild* aTexture, bool synchronously) override; + virtual bool DestroyInTransaction(PCompositableChild* aCompositable, bool synchronously) override; + + virtual void RemoveTextureFromCompositable(CompositableClient* aCompositable, + TextureClient* aTexture) override; + + virtual void UseTiledLayerBuffer(CompositableClient* aCompositable, + const SurfaceDescriptorTiles& aTileLayerDescriptor) override + { + NS_RUNTIMEABORT("should not be called"); + } + + virtual void UpdateTextureRegion(CompositableClient* aCompositable, + const ThebesBufferData& aThebesBufferData, + const nsIntRegion& aUpdatedRegion) override { + NS_RUNTIMEABORT("should not be called"); + } + + // ISurfaceAllocator + + /** + * See ISurfaceAllocator.h + * Can be used from any thread. + * If used outside the ImageBridgeChild thread, it will proxy a synchronous + * call on the ImageBridgeChild thread. + */ + virtual bool AllocUnsafeShmem(size_t aSize, + mozilla::ipc::SharedMemory::SharedMemoryType aShmType, + mozilla::ipc::Shmem* aShmem) override; + virtual bool AllocShmem(size_t aSize, + mozilla::ipc::SharedMemory::SharedMemoryType aShmType, + mozilla::ipc::Shmem* aShmem) override; + + /** + * See ISurfaceAllocator.h + * Can be used from any thread. + * If used outside the ImageBridgeChild thread, it will proxy a synchronous + * call on the ImageBridgeChild thread. + */ + virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override; + + virtual PTextureChild* CreateTexture(const SurfaceDescriptor& aSharedData, + LayersBackend aLayersBackend, + TextureFlags aFlags, + uint64_t aSerial) override; + + virtual bool IsSameProcess() const override; + + virtual void UpdateFwdTransactionId() override { ++mFwdTransactionId; } + virtual uint64_t GetFwdTransactionId() override { return mFwdTransactionId; } + + bool InForwarderThread() override { + return InImageBridgeChildThread(); + } + + virtual void HandleFatalError(const char* aName, const char* aMsg) const override; + +protected: + ImageBridgeChild(); + bool DispatchAllocShmemInternal(size_t aSize, + SharedMemory::SharedMemoryType aType, + Shmem* aShmem, + bool aUnsafe); + + void Bind(Endpoint<PImageBridgeChild>&& aEndpoint); + void BindSameProcess(RefPtr<ImageBridgeParent> aParent); + + void SendImageBridgeThreadId(); + + void WillShutdown(); + void ShutdownStep1(SynchronousTask* aTask); + void ShutdownStep2(SynchronousTask* aTask); + void MarkShutDown(); + + void ActorDestroy(ActorDestroyReason aWhy) override; + void DeallocPImageBridgeChild() override; + + bool CanSend() const; + + static void ShutdownSingleton(); + +private: + CompositableTransaction* mTxn; + + bool mCanSend; + bool mCalledClose; + + /** + * Transaction id of CompositableForwarder. + * It is incrementaed by UpdateFwdTransactionId() in each BeginTransaction() call. + */ + uint64_t mFwdTransactionId; + + /** + * Hold TextureClients refs until end of their usages on host side. + * It defer calling of TextureClient recycle callback. + */ + nsDataHashtable<nsUint64HashKey, RefPtr<TextureClient> > mTexturesWaitingRecycled; +}; + +} // namespace layers +} // namespace mozilla + +#endif |