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author | wolfbeast <mcwerewolf@gmail.com> | 2018-04-18 20:15:33 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-04-18 20:15:33 +0200 |
commit | d1b17ef97efd0e4f869c98dfada8d09f1cb1ad5a (patch) | |
tree | 3f0ee264ae10a8fe86ef3f56710f66b810fa89dc /gfx/layers/d3d11 | |
parent | fe15bb43decc414a6f57301da049b34f488556ab (diff) | |
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Use natural border width rounding.
Round subpixel border widths to nearest integer instead of nearest-below integer.
Split caret widths off from border widths and continue to use rounding to nearest-below integer for that.
Bump Goanna version for visual rendering change.
Diffstat (limited to 'gfx/layers/d3d11')
0 files changed, 0 insertions, 0 deletions