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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/d3d11/genshaders.sh | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/d3d11/genshaders.sh')
-rw-r--r-- | gfx/layers/d3d11/genshaders.sh | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/genshaders.sh b/gfx/layers/d3d11/genshaders.sh new file mode 100644 index 000000000..0928e3f49 --- /dev/null +++ b/gfx/layers/d3d11/genshaders.sh @@ -0,0 +1,50 @@ +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +tempfile=tmpShaderHeader + +FXC_DEBUG_FLAGS="-Zi -Fd shaders.pdb" +FXC_FLAGS="" + +# If DEBUG is in the environment, then rebuild with debug info +if [ "$DEBUG" != "" ] ; then + FXC_FLAGS="$FXC_DEBUG_FLAGS" +fi + +makeShaderVS() { + fxc -nologo $FXC_FLAGS -Tvs_4_0_level_9_3 $SRC -E$1 -Vn$1 -Fh$tempfile + echo "ShaderBytes s$1 = { $1, sizeof($1) };" >> $tempfile; + cat $tempfile >> $DEST +} + +makeShaderPS() { + fxc -nologo $FXC_FLAGS -Tps_4_0_level_9_3 $SRC -E$1 -Vn$1 -Fh$tempfile + echo "ShaderBytes s$1 = { $1, sizeof($1) };" >> $tempfile; + cat $tempfile >> $DEST +} + +SRC=CompositorD3D11.hlsl +DEST=CompositorD3D11Shaders.h + +rm -f $DEST +echo "struct ShaderBytes { const void* mData; size_t mLength; };" >> $DEST; +makeShaderVS LayerQuadVS +makeShaderPS SolidColorShader +makeShaderPS RGBShader +makeShaderPS RGBAShader +makeShaderPS ComponentAlphaShader +makeShaderPS YCbCrShader +makeShaderVS LayerQuadMaskVS +makeShaderPS SolidColorShaderMask +makeShaderPS RGBShaderMask +makeShaderPS RGBAShaderMask +makeShaderPS YCbCrShaderMask +makeShaderPS ComponentAlphaShaderMask + +# Mix-blend shaders +makeShaderVS LayerQuadBlendVS +makeShaderVS LayerQuadBlendMaskVS +makeShaderPS BlendShader + +rm $tempfile |