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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/layers/TreeTraversal.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/gfx/layers/TreeTraversal.h b/gfx/layers/TreeTraversal.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set sw=2 ts=8 et tw=80 : */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_TreeTraversal_h
+#define mozilla_layers_TreeTraversal_h
+
+#include <queue>
+
+namespace mozilla {
+namespace layers {
+
+
+/*
+ * Returned by |aPostAction| and |aPreAction| in ForEachNode, indicates
+ * the behavior to follow either action:
+ *
+ * TraversalFlag::Skip - the node's children are not traversed. If this
+ * flag is returned by |aPreAction|, |aPostAction| is skipped for the
+ * current node, as well.
+ * TraversalFlag::Continue - traversal continues normally.
+ * TraversalFlag::Abort - traversal stops immediately.
+ */
+enum class TraversalFlag { Skip, Continue, Abort };
+
+/*
+ * Iterator types to be specified in traversal function calls:
+ *
+ * ForwardIterator - for nodes using GetFirstChild() and GetNextSibling()
+ * ReverseIterator - for nodes using GetLastChild() and GetPrevSibling()
+ */
+class ForwardIterator
+{
+ public:
+ template <typename Node>
+ static Node* FirstChild(Node* n) {
+ return n->GetFirstChild();
+ }
+ template <typename Node>
+ static Node* NextSibling(Node* n) {
+ return n->GetNextSibling();
+ }
+ template <typename Node>
+ static Node FirstChild(Node n) {
+ return n.GetFirstChild();
+ }
+ template <typename Node>
+ static Node NextSibling(Node n) {
+ return n.GetNextSibling();
+ }
+};
+class ReverseIterator
+{
+ public:
+ template <typename Node>
+ static Node* FirstChild(Node* n) {
+ return n->GetLastChild();
+ }
+ template <typename Node>
+ static Node* NextSibling(Node* n) {
+ return n->GetPrevSibling();
+ }
+ template <typename Node>
+ static Node FirstChild(Node n) {
+ return n.GetLastChild();
+ }
+ template <typename Node>
+ static Node NextSibling(Node n) {
+ return n.GetPrevSibling();
+ }
+};
+
+/*
+ * Do a depth-first traversal of the tree rooted at |aRoot|, performing
+ * |aPreAction| before traversal of children and |aPostAction| after.
+ *
+ * Returns true if traversal aborted, false if continued normally. If
+ * TraversalFlag::Skip is returned in |aPreAction|, then |aPostAction|
+ * is not performed.
+ *
+ * |Iterator| should have static methods named NextSibling() and FirstChild()
+ * that accept an argument of type Node. For convenience, classes
+ * |ForwardIterator| and |ReverseIterator| are provided which implement these
+ * methods as GetNextSibling()/GetFirstChild() and GetPrevSibling()/GetLastChild(),
+ * respectively.
+ */
+template <typename Iterator, typename Node, typename PreAction, typename PostAction>
+static auto ForEachNode(Node aRoot, const PreAction& aPreAction, const PostAction& aPostAction) ->
+typename EnableIf<IsSame<decltype(aPreAction(aRoot)), TraversalFlag>::value &&
+ IsSame<decltype(aPostAction(aRoot)),TraversalFlag>::value, bool>::Type
+{
+ if (!aRoot) {
+ return false;
+ }
+
+ TraversalFlag result = aPreAction(aRoot);
+
+ if (result == TraversalFlag::Abort) {
+ return true;
+ }
+
+ if (result == TraversalFlag::Continue) {
+ for (Node child = Iterator::FirstChild(aRoot);
+ child;
+ child = Iterator::NextSibling(child)) {
+ bool abort = ForEachNode<Iterator>(child, aPreAction, aPostAction);
+ if (abort) {
+ return true;
+ }
+ }
+
+ result = aPostAction(aRoot);
+
+ if (result == TraversalFlag::Abort) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/*
+ * Do a depth-first traversal of the tree rooted at |aRoot|, performing
+ * |aPreAction| before traversal of children and |aPostAction| after.
+ */
+template <typename Iterator, typename Node, typename PreAction, typename PostAction>
+static auto ForEachNode(Node aRoot, const PreAction& aPreAction, const PostAction& aPostAction) ->
+typename EnableIf<IsSame<decltype(aPreAction(aRoot)), void>::value &&
+ IsSame<decltype(aPostAction(aRoot)),void>::value, void>::Type
+{
+ if (!aRoot) {
+ return;
+ }
+
+ aPreAction(aRoot);
+
+ for (Node child = Iterator::FirstChild(aRoot);
+ child;
+ child = Iterator::NextSibling(child)) {
+ ForEachNode<Iterator>(child, aPreAction, aPostAction);
+ }
+
+ aPostAction(aRoot);
+}
+
+/*
+ * ForEachNode pre-order traversal, using TraversalFlag.
+ */
+template <typename Iterator, typename Node, typename PreAction>
+auto ForEachNode(Node aRoot, const PreAction& aPreAction) ->
+typename EnableIf<IsSame<decltype(aPreAction(aRoot)), TraversalFlag>::value, bool>::Type
+{
+ return ForEachNode<Iterator>(aRoot, aPreAction, [](Node aNode){ return TraversalFlag::Continue; });
+}
+
+/*
+ * ForEachNode pre-order, not using TraversalFlag.
+ */
+template <typename Iterator, typename Node, typename PreAction>
+auto ForEachNode(Node aRoot, const PreAction& aPreAction) ->
+typename EnableIf<IsSame<decltype(aPreAction(aRoot)), void>::value, void>::Type
+{
+ ForEachNode<Iterator>(aRoot, aPreAction, [](Node aNode){});
+}
+
+/*
+ * ForEachNode post-order traversal, using TraversalFlag.
+ */
+template <typename Iterator, typename Node, typename PostAction>
+auto ForEachNodePostOrder(Node aRoot, const PostAction& aPostAction) ->
+typename EnableIf<IsSame<decltype(aPostAction(aRoot)), TraversalFlag>::value, bool>::Type
+{
+ return ForEachNode<Iterator>(aRoot, [](Node aNode){ return TraversalFlag::Continue; }, aPostAction);
+}
+
+/*
+ * ForEachNode post-order, not using TraversalFlag.
+ */
+template <typename Iterator, typename Node, typename PostAction>
+auto ForEachNodePostOrder(Node aRoot, const PostAction& aPostAction) ->
+typename EnableIf<IsSame<decltype(aPostAction(aRoot)), void>::value, void>::Type
+{
+ ForEachNode<Iterator>(aRoot, [](Node aNode){}, aPostAction);
+}
+
+/*
+ * Do a breadth-first search of the tree rooted at |aRoot|, and return the
+ * first visited node that satisfies |aCondition|, or nullptr if no such node
+ * was found.
+ *
+ * |Iterator| and |Node| have all the same requirements seen in ForEachNode()'s
+ * definition, but in addition to those, |Node| must be able to express a null
+ * value, returned from Node()
+ */
+template <typename Iterator, typename Node, typename Condition>
+Node BreadthFirstSearch(Node aRoot, const Condition& aCondition)
+{
+ if (!aRoot) {
+ return Node();
+ }
+
+ std::queue<Node> queue;
+ queue.push(aRoot);
+ while (!queue.empty()) {
+ Node node = queue.front();
+ queue.pop();
+
+ if (aCondition(node)) {
+ return node;
+ }
+
+ for (Node child = Iterator::FirstChild(node);
+ child;
+ child = Iterator::NextSibling(child)) {
+ queue.push(child);
+ }
+ }
+
+ return Node();
+}
+
+/*
+ * Do a pre-order, depth-first search of the tree rooted at |aRoot|, and
+ * return the first visited node that satisfies |aCondition|, or nullptr
+ * if no such node was found.
+ *
+ * |Iterator| and |Node| have all the same requirements seen in ForEachNode()'s
+ * definition, but in addition to those, |Node| must be able to express a null
+ * value, returned from Node().
+ */
+template <typename Iterator, typename Node, typename Condition>
+Node DepthFirstSearch(Node aRoot, const Condition& aCondition)
+{
+ Node result = Node();
+
+ ForEachNode<Iterator>(aRoot,
+ [&aCondition, &result](Node aNode)
+ {
+ if (aCondition(aNode)) {
+ result = aNode;
+ return TraversalFlag::Abort;
+ }
+
+ return TraversalFlag::Continue;
+ });
+
+ return result;
+}
+
+/*
+ * Perform a post-order, depth-first search starting at aRoot.
+ *
+ * |Iterator| and |Node| have all the same requirements seen in ForEachNode()'s
+ * definition, but in addition to those, |Node| must be able to express a null
+ * value, returned from Node().
+ */
+template <typename Iterator, typename Node, typename Condition>
+Node DepthFirstSearchPostOrder(Node aRoot, const Condition& aCondition)
+{
+ Node result = Node();
+
+ ForEachNodePostOrder<Iterator>(aRoot,
+ [&aCondition, &result](Node aNode)
+ {
+ if (aCondition(aNode)) {
+ result = aNode;
+ return TraversalFlag::Abort;
+ }
+
+ return TraversalFlag::Continue;
+ });
+
+ return result;
+}
+
+}
+}
+
+#endif // mozilla_layers_TreeTraversal_h