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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/layers/BufferTexture.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/BufferTexture.h')
-rw-r--r-- | gfx/layers/BufferTexture.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/gfx/layers/BufferTexture.h b/gfx/layers/BufferTexture.h new file mode 100644 index 000000000..2999d1d94 --- /dev/null +++ b/gfx/layers/BufferTexture.h @@ -0,0 +1,99 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- +// * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_LAYERS_BUFFERETEXTURE +#define MOZILLA_LAYERS_BUFFERETEXTURE + +#include "mozilla/layers/TextureClient.h" +#include "mozilla/ipc/SharedMemory.h" +#include "mozilla/gfx/Types.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/RefPtr.h" + +namespace mozilla { +namespace layers { + +bool ComputeHasIntermediateBuffer(gfx::SurfaceFormat aFormat, + LayersBackend aLayersBackend); + +class BufferTextureData : public TextureData +{ +public: + static BufferTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2DBackend, + LayersBackend aLayersBackend, + TextureFlags aFlags, + TextureAllocationFlags aAllocFlags, + LayersIPCChannel* aAllocator); + + static BufferTextureData* CreateForYCbCr(KnowsCompositor* aAllocator, + gfx::IntSize aYSize, + gfx::IntSize aCbCrSize, + StereoMode aStereoMode, + YUVColorSpace aYUVColorSpace, + TextureFlags aTextureFlags); + + // It is generally better to use CreateForYCbCr instead. + // This creates a half-initialized texture since we don't know the sizes and + // offsets in the buffer. + static BufferTextureData* CreateForYCbCrWithBufferSize(KnowsCompositor* aAllocator, + int32_t aSize, + YUVColorSpace aYUVColorSpace, + TextureFlags aTextureFlags); + + virtual bool Lock(OpenMode aMode) override { return true; } + + virtual void Unlock() override {} + + virtual void FillInfo(TextureData::Info& aInfo) const override; + + virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override; + + virtual bool BorrowMappedData(MappedTextureData& aMap) override; + + virtual bool BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) override; + + // use TextureClient's default implementation + virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override; + + virtual BufferTextureData* AsBufferTextureData() override { return this; } + + // Don't use this. + void SetDesciptor(const BufferDescriptor& aDesc); + + Maybe<gfx::IntSize> GetCbCrSize() const; + + Maybe<YUVColorSpace> GetYUVColorSpace() const; + + Maybe<StereoMode> GetStereoMode() const; + +protected: + gfx::IntSize GetSize() const; + + gfx::SurfaceFormat GetFormat() const; + + static BufferTextureData* CreateInternal(LayersIPCChannel* aAllocator, + const BufferDescriptor& aDesc, + gfx::BackendType aMoz2DBackend, + int32_t aBufferSize, + TextureFlags aTextureFlags); + + virtual uint8_t* GetBuffer() = 0; + virtual size_t GetBufferSize() = 0; + + BufferTextureData(const BufferDescriptor& aDescriptor, gfx::BackendType aMoz2DBackend) + : mDescriptor(aDescriptor) + , mMoz2DBackend(aMoz2DBackend) + {} + + RefPtr<gfx::DrawTarget> mDrawTarget; + BufferDescriptor mDescriptor; + gfx::BackendType mMoz2DBackend; +}; + +} // namespace +} // namespace + +#endif |