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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/ipc/GPUProcessManager.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/ipc/GPUProcessManager.h')
-rw-r--r-- | gfx/ipc/GPUProcessManager.h | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/gfx/ipc/GPUProcessManager.h b/gfx/ipc/GPUProcessManager.h new file mode 100644 index 000000000..84ed03609 --- /dev/null +++ b/gfx/ipc/GPUProcessManager.h @@ -0,0 +1,234 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=99: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#ifndef _include_mozilla_gfx_ipc_GPUProcessManager_h_ +#define _include_mozilla_gfx_ipc_GPUProcessManager_h_ + +#include "base/basictypes.h" +#include "base/process.h" +#include "Units.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/dom/ipc/IdType.h" +#include "mozilla/gfx/GPUProcessHost.h" +#include "mozilla/gfx/Point.h" +#include "mozilla/ipc/ProtocolUtils.h" +#include "mozilla/ipc/TaskFactory.h" +#include "mozilla/ipc/Transport.h" +#include "nsIObserverService.h" +#include "nsThreadUtils.h" +class nsBaseWidget; + + +namespace mozilla { +namespace layers { +class IAPZCTreeManager; +class CompositorSession; +class CompositorUpdateObserver; +class PCompositorBridgeChild; +class PImageBridgeChild; +class RemoteCompositorSession; +} // namespace layers +namespace widget { +class CompositorWidget; +} // namespace widget +namespace dom { +class ContentParent; +class TabParent; +class PVideoDecoderManagerChild; +} // namespace dom +namespace ipc { +class GeckoChildProcessHost; +} // namespace ipc +namespace gfx { + +class GPUChild; +class GPUProcessListener; +class PVRManagerChild; +class VsyncBridgeChild; +class VsyncIOThreadHolder; + +// The GPUProcessManager is a singleton responsible for creating GPU-bound +// objects that may live in another process. Currently, it provides access +// to the compositor via CompositorBridgeParent. +class GPUProcessManager final : public GPUProcessHost::Listener +{ + friend class layers::RemoteCompositorSession; + + typedef layers::CompositorSession CompositorSession; + typedef layers::CompositorUpdateObserver CompositorUpdateObserver; + typedef layers::IAPZCTreeManager IAPZCTreeManager; + typedef layers::LayerManager LayerManager; + typedef layers::PCompositorBridgeChild PCompositorBridgeChild; + typedef layers::PImageBridgeChild PImageBridgeChild; + typedef layers::RemoteCompositorSession RemoteCompositorSession; + +public: + static void Initialize(); + static void Shutdown(); + static GPUProcessManager* Get(); + + ~GPUProcessManager(); + + // If not using a GPU process, launch a new GPU process asynchronously. + void LaunchGPUProcess(); + + // Ensure that GPU-bound methods can be used. If no GPU process is being + // used, or one is launched and ready, this function returns immediately. + // Otherwise it blocks until the GPU process has finished launching. + void EnsureGPUReady(); + + RefPtr<CompositorSession> CreateTopLevelCompositor( + nsBaseWidget* aWidget, + LayerManager* aLayerManager, + CSSToLayoutDeviceScale aScale, + bool aUseAPZ, + bool aUseExternalSurfaceSize, + const gfx::IntSize& aSurfaceSize); + + bool CreateContentBridges( + base::ProcessId aOtherProcess, + ipc::Endpoint<PCompositorBridgeChild>* aOutCompositor, + ipc::Endpoint<PImageBridgeChild>* aOutImageBridge, + ipc::Endpoint<PVRManagerChild>* aOutVRBridge, + ipc::Endpoint<dom::PVideoDecoderManagerChild>* aOutVideoManager); + + // This returns a reference to the APZCTreeManager to which + // pan/zoom-related events can be sent. + already_AddRefed<IAPZCTreeManager> GetAPZCTreeManagerForLayers(uint64_t aLayersId); + + // Maps the layer tree and process together so that aOwningPID is allowed + // to access aLayersId across process. + void MapLayerTreeId(uint64_t aLayersId, base::ProcessId aOwningId); + + // Release compositor-thread resources referred to by |aID|. + // + // Must run on the content main thread. + void UnmapLayerTreeId(uint64_t aLayersId, base::ProcessId aOwningId); + + // Checks to see if aLayersId and aRequestingPID have been mapped by MapLayerTreeId + bool IsLayerTreeIdMapped(uint64_t aLayersId, base::ProcessId aRequestingId); + + // Allocate an ID that can be used to refer to a layer tree and + // associated resources that live only on the compositor thread. + // + // Must run on the content main thread. + uint64_t AllocateLayerTreeId(); + + + void OnProcessLaunchComplete(GPUProcessHost* aHost) override; + void OnProcessUnexpectedShutdown(GPUProcessHost* aHost) override; + void OnProcessDeviceReset(GPUProcessHost* aHost) override; + + // Notify the GPUProcessManager that a top-level PGPU protocol has been + // terminated. This may be called from any thread. + void NotifyRemoteActorDestroyed(const uint64_t& aProcessToken); + + void AddListener(GPUProcessListener* aListener); + void RemoveListener(GPUProcessListener* aListener); + + // Send a message to the GPU process observer service to broadcast. Returns + // true if the message was sent, false if not. + bool NotifyGpuObservers(const char* aTopic); + + // Used for tests and diagnostics + void KillProcess(); + + // Returns -1 if there is no GPU process, or the platform pid for it. + base::ProcessId GPUProcessPid(); + + // Returns access to the PGPU protocol if a GPU process is present. + GPUChild* GetGPUChild() { + return mGPUChild; + } + + // Returns whether or not a GPU process was ever launched. + bool AttemptedGPUProcess() const { + return mNumProcessAttempts > 0; + } + +private: + // Called from our xpcom-shutdown observer. + void OnXPCOMShutdown(); + + bool CreateContentCompositorBridge(base::ProcessId aOtherProcess, + ipc::Endpoint<PCompositorBridgeChild>* aOutEndpoint); + bool CreateContentImageBridge(base::ProcessId aOtherProcess, + ipc::Endpoint<PImageBridgeChild>* aOutEndpoint); + bool CreateContentVRManager(base::ProcessId aOtherProcess, + ipc::Endpoint<PVRManagerChild>* aOutEndpoint); + void CreateContentVideoDecoderManager(base::ProcessId aOtherProcess, + ipc::Endpoint<dom::PVideoDecoderManagerChild>* aOutEndPoint); + + // Called from RemoteCompositorSession. We track remote sessions so we can + // notify their owning widgets that the session must be restarted. + void RegisterSession(RemoteCompositorSession* aSession); + void UnregisterSession(RemoteCompositorSession* aSession); + +private: + GPUProcessManager(); + + // Permanently disable the GPU process and record a message why. + void DisableGPUProcess(const char* aMessage); + + // Shutdown the GPU process. + void CleanShutdown(); + void DestroyProcess(); + + void HandleProcessLost(); + + void EnsureVsyncIOThread(); + void ShutdownVsyncIOThread(); + + void EnsureImageBridgeChild(); + void EnsureVRManager(); + + RefPtr<CompositorSession> CreateRemoteSession( + nsBaseWidget* aWidget, + LayerManager* aLayerManager, + const uint64_t& aRootLayerTreeId, + CSSToLayoutDeviceScale aScale, + bool aUseAPZ, + bool aUseExternalSurfaceSize, + const gfx::IntSize& aSurfaceSize); + + DISALLOW_COPY_AND_ASSIGN(GPUProcessManager); + + class Observer final : public nsIObserver { + public: + NS_DECL_ISUPPORTS + NS_DECL_NSIOBSERVER + explicit Observer(GPUProcessManager* aManager); + + protected: + ~Observer() {} + + GPUProcessManager* mManager; + }; + friend class Observer; + +private: + RefPtr<Observer> mObserver; + ipc::TaskFactory<GPUProcessManager> mTaskFactory; + RefPtr<VsyncIOThreadHolder> mVsyncIOThread; + uint64_t mNextLayerTreeId; + uint32_t mNumProcessAttempts; + + nsTArray<RefPtr<RemoteCompositorSession>> mRemoteSessions; + nsTArray<GPUProcessListener*> mListeners; + + uint32_t mDeviceResetCount; + TimeStamp mDeviceResetLastTime; + + // Fields that are associated with the current GPU process. + GPUProcessHost* mProcess; + MOZ_INIT_OUTSIDE_CTOR uint64_t mProcessToken; + GPUChild* mGPUChild; + RefPtr<VsyncBridgeChild> mVsyncBridge; +}; + +} // namespace gfx +} // namespace mozilla + +#endif // _include_mozilla_gfx_ipc_GPUProcessManager_h_ |