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author | Moonchild <moonchild@palemoon.org> | 2020-05-14 18:26:08 +0000 |
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committer | Moonchild <moonchild@palemoon.org> | 2020-05-20 13:54:54 +0000 |
commit | b1851a4ad037f193a01f8700d52269e093eed35f (patch) | |
tree | 5dc621ffd7fbe191a6a22dd93dd94645087b6258 /gfx/graphite2/src/call_machine.cpp | |
parent | 935ce8fa8e50c7d043dda94b442fcdd5fcb8def5 (diff) | |
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Issue #80 - de-unify and fix up gfx/graphite2
With de-unified building we have to re-apply the fix-up
for <cstdio>, and additionally the same for <cstring>
to prevent the compiler picking the wrong versions of
standard functions.
Diffstat (limited to 'gfx/graphite2/src/call_machine.cpp')
-rw-r--r-- | gfx/graphite2/src/call_machine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/graphite2/src/call_machine.cpp b/gfx/graphite2/src/call_machine.cpp index 09c2038c4..0afe9191e 100644 --- a/gfx/graphite2/src/call_machine.cpp +++ b/gfx/graphite2/src/call_machine.cpp @@ -33,7 +33,7 @@ of the License or (at your option) any later version. // opcodes) but is slower that the direct threaded interpreter by a factor of 2 #include <cassert> -#include <cstring> +#include <string.h> #include <graphite2/Segment.h> #include "inc/Machine.h" #include "inc/Segment.h" |