diff options
author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
---|---|---|
committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/gl/GLDefs.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/gl/GLDefs.h')
-rw-r--r-- | gfx/gl/GLDefs.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/gfx/gl/GLDefs.h b/gfx/gl/GLDefs.h new file mode 100644 index 000000000..f580c0670 --- /dev/null +++ b/gfx/gl/GLDefs.h @@ -0,0 +1,88 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(LOCALGL_H_) +#define LOCALGL_H_ + +#include "GLTypes.h" +#include "GLConsts.h" + +// TODO: use official constant names instead of followed ones. +// IMG_texture_compression_pvrtc +#define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1 0x8C00 +#define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1 0x8C01 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1 0x8C02 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1 0x8C03 + +// OES_EGL_image_external +#define LOCAL_GL_TEXTURE_EXTERNAL 0x8D65 +#define LOCAL_GL_TEXTURE_BINDING_EXTERNAL 0x8D67 + +// EGL_KHR_fence_sync +#define LOCAL_EGL_SYNC_FENCE 0x30F9 +#define LOCAL_EGL_SYNC_TYPE 0x30F7 +#define LOCAL_EGL_SYNC_STATUS 0x30F1 +#define LOCAL_EGL_SYNC_CONDITION 0x30F8 +#define LOCAL_EGL_SIGNALED 0x30F2 +#define LOCAL_EGL_UNSIGNALED 0x30F3 +#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 +#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 +#define LOCAL_EGL_FOREVER 0xFFFFFFFFFFFFFFFFull +#define LOCAL_EGL_TIMEOUT_EXPIRED 0x30F5 +#define LOCAL_EGL_CONDITION_SATISFIED 0x30F6 +#define LOCAL_EGL_SUCCESS 0x3000 + +// EGL_KHR_gl_texture_2D_image +#define LOCAL_EGL_GL_TEXTURE_2D 0x30B1 + +// EGL_KHR_image_base (not supplied by EGL_KHR_image!) +#define LOCAL_EGL_IMAGE_PRESERVED 0x30D2 + +// AMD_compressed_ATC_texture +#define LOCAL_GL_ATC_RGB 0x8C92 +#define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA 0x8C93 +#define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA 0x87EE + +// EGL_ANDROID_image_crop +#define LOCAL_EGL_IMAGE_CROP_LEFT_ANDROID 0x3148 +#define LOCAL_EGL_IMAGE_CROP_TOP_ANDROID 0x3149 +#define LOCAL_EGL_IMAGE_CROP_RIGHT_ANDROID 0x314A +#define LOCAL_EGL_IMAGE_CROP_BOTTOM_ANDROID 0x314B + +// EGL_ANGLE_platform_angle +#define LOCAL_EGL_PLATFORM_ANGLE_ANGLE 0x3202 +#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203 +#define LOCAL_EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204 +#define LOCAL_EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205 +#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206 + +// EGL_ANGLE_platform_angle_d3d +#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207 +#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208 +#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE 0x3209 +#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE 0x320A +#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE 0x320B +#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_REFERENCE_ANGLE 0x320C +#define LOCAL_EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F + +// EGL_ANGLE_direct3d_display +#define LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2) +#define LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3) + +// WGL_NV_DX_interop +#define LOCAL_WGL_ACCESS_READ_ONLY 0x0000 +#define LOCAL_WGL_ACCESS_READ_WRITE 0x0001 +#define LOCAL_WGL_ACCESS_WRITE_DISCARD 0x0002 + +// Others +#define LOCAL_EGL_PRESERVED_RESOURCES 0x3030 +#define LOCAL_EGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +#define LOCAL_GL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define LOCAL_GL_CONTEXT_LOST 0x9242 +#define LOCAL_GL_CONTEXT_FLAGS_ARB 0x2094 +#define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define LOCAL_GL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 + +#endif |