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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/gl/GLContextWGL.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/gl/GLContextWGL.h')
-rw-r--r--gfx/gl/GLContextWGL.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/gfx/gl/GLContextWGL.h b/gfx/gl/GLContextWGL.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* vim: set ts=8 sts=4 et sw=4 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GLCONTEXTWGL_H_
+#define GLCONTEXTWGL_H_
+
+#include "GLContext.h"
+#include "WGLLibrary.h"
+
+namespace mozilla {
+namespace gl {
+
+class GLContextWGL : public GLContext
+{
+public:
+ MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextWGL, override)
+ // From Window: (possibly for offscreen!)
+ GLContextWGL(CreateContextFlags flags,
+ const SurfaceCaps& caps,
+ bool isOffscreen,
+ HDC aDC,
+ HGLRC aContext,
+ HWND aWindow = nullptr);
+
+ // From PBuffer
+ GLContextWGL(CreateContextFlags flags,
+ const SurfaceCaps& caps,
+ bool isOffscreen,
+ HANDLE aPbuffer,
+ HDC aDC,
+ HGLRC aContext,
+ int aPixelFormat);
+
+ ~GLContextWGL();
+
+ virtual GLContextType GetContextType() const override { return GLContextType::WGL; }
+
+ static GLContextWGL* Cast(GLContext* gl) {
+ MOZ_ASSERT(gl->GetContextType() == GLContextType::WGL);
+ return static_cast<GLContextWGL*>(gl);
+ }
+
+ bool Init() override;
+
+ virtual bool MakeCurrentImpl(bool aForce) override;
+
+ virtual bool IsCurrent() override;
+
+ void SetIsDoubleBuffered(bool aIsDB);
+
+ virtual bool IsDoubleBuffered() const override;
+
+ virtual bool SupportsRobustness() const override;
+
+ virtual bool SwapBuffers() override;
+
+ virtual bool SetupLookupFunction() override;
+
+ HGLRC Context() { return mContext; }
+
+protected:
+ friend class GLContextProviderWGL;
+
+ HDC mDC;
+ HGLRC mContext;
+ HWND mWnd;
+ HANDLE mPBuffer;
+ int mPixelFormat;
+ bool mIsDoubleBuffered;
+};
+
+}
+}
+
+#endif // GLCONTEXTWGL_H_