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authorwolfbeast <mcwerewolf@wolfbeast.com>2019-11-10 11:39:27 +0100
committerwolfbeast <mcwerewolf@wolfbeast.com>2019-11-10 11:39:27 +0100
commit974a481d12bf430891725bd3662876358e57e11a (patch)
treecad011151456251fef2f1b8d02ef4b4e45fad61a /gfx/gl/GLContextProviderGLX.cpp
parent6bd66b1728eeddb058066edda740aaeb2ceaec23 (diff)
parent736d25cbec4541186ed46c935c117ce4d1c7f3bb (diff)
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Merge branch 'master' into js-modules
# Conflicts: # modules/libpref/init/all.js
Diffstat (limited to 'gfx/gl/GLContextProviderGLX.cpp')
-rw-r--r--gfx/gl/GLContextProviderGLX.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/gfx/gl/GLContextProviderGLX.cpp b/gfx/gl/GLContextProviderGLX.cpp
index 5560357e1..539520a8c 100644
--- a/gfx/gl/GLContextProviderGLX.cpp
+++ b/gfx/gl/GLContextProviderGLX.cpp
@@ -80,7 +80,6 @@ GLXLibrary::EnsureInitialized()
if (!mOGLLibrary) {
const char* libGLfilename = nullptr;
- bool forceFeatureReport = false;
// see e.g. bug 608526: it is intrinsically interesting to know whether we have dynamically linked to libGL.so.1
// because at least the NVIDIA implementation requires an executable stack, which causes mprotect calls,