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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/config/gfxFeature.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/config/gfxFeature.cpp')
-rw-r--r-- | gfx/config/gfxFeature.cpp | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/gfx/config/gfxFeature.cpp b/gfx/config/gfxFeature.cpp new file mode 100644 index 000000000..53e291ffe --- /dev/null +++ b/gfx/config/gfxFeature.cpp @@ -0,0 +1,313 @@ +/* -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* vim: set sts=2 ts=8 sw=2 tw=99 et: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gfxFeature.h" + +#include "mozilla/Preferences.h" +#include "mozilla/Sprintf.h" +#include "nsString.h" + +namespace mozilla { +namespace gfx { + +bool +FeatureState::IsEnabled() const +{ + return IsInitialized() && IsFeatureStatusSuccess(GetValue()); +} + +FeatureStatus +FeatureState::GetValue() const +{ + if (!IsInitialized()) { + return FeatureStatus::Unused; + } + + if (mRuntime.mStatus != FeatureStatus::Unused) { + return mRuntime.mStatus; + } + if (mUser.mStatus == FeatureStatus::ForceEnabled) { + return FeatureStatus::ForceEnabled; + } + if (mEnvironment.mStatus != FeatureStatus::Unused) { + return mEnvironment.mStatus; + } + if (mUser.mStatus != FeatureStatus::Unused) { + return mUser.mStatus; + } + return mDefault.mStatus; +} + +bool +FeatureState::SetDefault(bool aEnable, + FeatureStatus aDisableStatus, + const char* aDisableMessage) +{ + if (!aEnable) { + DisableByDefault(aDisableStatus, aDisableMessage, + NS_LITERAL_CSTRING("FEATURE_FAILURE_DISABLED")); + return false; + } + EnableByDefault(); + return true; +} + +void +FeatureState::SetDefaultFromPref(const char* aPrefName, + bool aIsEnablePref, + bool aDefaultValue) +{ + bool baseValue = Preferences::GetDefaultBool(aPrefName, aDefaultValue); + SetDefault(baseValue == aIsEnablePref, FeatureStatus::Disabled, "Disabled by default"); + + if (Preferences::HasUserValue(aPrefName)) { + bool userValue = Preferences::GetBool(aPrefName, aDefaultValue); + if (userValue == aIsEnablePref) { + nsCString message("Enabled via "); + message.AppendASCII(aPrefName); + UserEnable(message.get()); + } else { + nsCString message("Disabled via "); + message.AppendASCII(aPrefName); + UserDisable(message.get(), NS_LITERAL_CSTRING("FEATURE_FAILURE_PREF_OFF")); + } + } +} + +bool +FeatureState::InitOrUpdate(bool aEnable, + FeatureStatus aDisableStatus, + const char* aDisableMessage) +{ + if (!IsInitialized()) { + return SetDefault(aEnable, aDisableStatus, aDisableMessage); + } + return MaybeSetFailed(aEnable, aDisableStatus, aDisableMessage, nsCString()); +} + +void +FeatureState::UserEnable(const char* aMessage) +{ + AssertInitialized(); + SetUser(FeatureStatus::Available, aMessage); +} + +void +FeatureState::UserForceEnable(const char* aMessage) +{ + AssertInitialized(); + SetUser(FeatureStatus::ForceEnabled, aMessage); +} + +void +FeatureState::UserDisable(const char* aMessage, const nsACString& aFailureId) +{ + AssertInitialized(); + SetUser(FeatureStatus::Disabled, aMessage); + SetFailureId(aFailureId); +} + +void +FeatureState::Disable(FeatureStatus aStatus, const char* aMessage, + const nsACString& aFailureId) +{ + AssertInitialized(); + + // We should never bother setting an environment status to "enabled," since + // it could override an explicit user decision to disable it. + MOZ_ASSERT(IsFeatureStatusFailure(aStatus)); + + SetEnvironment(aStatus, aMessage); + SetFailureId(aFailureId); +} + +void +FeatureState::SetFailed(FeatureStatus aStatus, const char* aMessage, + const nsACString& aFailureId) +{ + AssertInitialized(); + + // We should never bother setting a runtime status to "enabled," since it could + // override an explicit user decision to disable it. + MOZ_ASSERT(IsFeatureStatusFailure(aStatus)); + + SetRuntime(aStatus, aMessage); + SetFailureId(aFailureId); +} + +bool +FeatureState::MaybeSetFailed(bool aEnable, FeatureStatus aStatus, const char* aMessage, + const nsACString& aFailureId) +{ + if (!aEnable) { + SetFailed(aStatus, aMessage, aFailureId); + return false; + } + return true; +} + +bool +FeatureState::MaybeSetFailed(FeatureStatus aStatus, const char* aMessage, + const nsACString& aFailureId) +{ + return MaybeSetFailed(IsFeatureStatusSuccess(aStatus), aStatus, aMessage, + aFailureId); +} + +bool +FeatureState::DisabledByDefault() const +{ + return mDefault.mStatus != FeatureStatus::Available; +} + +bool +FeatureState::IsForcedOnByUser() const +{ + AssertInitialized(); + return mUser.mStatus == FeatureStatus::ForceEnabled; +} + +void +FeatureState::EnableByDefault() +{ + // User/runtime decisions should not have been made yet. + MOZ_ASSERT(!mUser.IsInitialized()); + MOZ_ASSERT(!mEnvironment.IsInitialized()); + MOZ_ASSERT(!mRuntime.IsInitialized()); + + mDefault.Set(FeatureStatus::Available); +} + +void +FeatureState::DisableByDefault(FeatureStatus aStatus, const char* aMessage, + const nsACString& aFailureId) +{ + // User/runtime decisions should not have been made yet. + MOZ_ASSERT(!mUser.IsInitialized()); + MOZ_ASSERT(!mEnvironment.IsInitialized()); + MOZ_ASSERT(!mRuntime.IsInitialized()); + + mDefault.Set(aStatus, aMessage); + SetFailureId(aFailureId); +} + +void +FeatureState::SetUser(FeatureStatus aStatus, const char* aMessage) +{ + // Default decision must have been made, but not runtime or environment. + MOZ_ASSERT(mDefault.IsInitialized()); + MOZ_ASSERT(!mEnvironment.IsInitialized()); + MOZ_ASSERT(!mRuntime.IsInitialized()); + + mUser.Set(aStatus, aMessage); +} + +void +FeatureState::SetEnvironment(FeatureStatus aStatus, const char* aMessage) +{ + // Default decision must have been made, but not runtime. + MOZ_ASSERT(mDefault.IsInitialized()); + MOZ_ASSERT(!mRuntime.IsInitialized()); + + mEnvironment.Set(aStatus, aMessage); +} + +void +FeatureState::SetRuntime(FeatureStatus aStatus, const char* aMessage) +{ + AssertInitialized(); + + mRuntime.Set(aStatus, aMessage); +} + +const char* +FeatureState::GetRuntimeMessage() const +{ + MOZ_ASSERT(IsFeatureStatusFailure(mRuntime.mStatus)); + return mRuntime.mMessage; +} + +void +FeatureState::ForEachStatusChange(const StatusIterCallback& aCallback) const +{ + AssertInitialized(); + + aCallback("default", mDefault.mStatus, mDefault.MessageOrNull()); + if (mUser.IsInitialized()) { + aCallback("user", mUser.mStatus, mUser.Message()); + } + if (mEnvironment.IsInitialized()) { + aCallback("env", mEnvironment.mStatus, mEnvironment.Message()); + } + if (mRuntime.IsInitialized()) { + aCallback("runtime", mRuntime.mStatus, mRuntime.Message()); + } +} + +void +FeatureState::SetFailureId(const nsACString& aFailureId) +{ + if (mFailureId.IsEmpty()) { + mFailureId = aFailureId; + } +} + +const char* +FeatureState::GetFailureMessage() const +{ + AssertInitialized(); + MOZ_ASSERT(!IsEnabled()); + + if (mRuntime.mStatus != FeatureStatus::Unused && + IsFeatureStatusFailure(mRuntime.mStatus)) + { + return mRuntime.mMessage; + } + if (mEnvironment.mStatus != FeatureStatus::Unused && + IsFeatureStatusFailure(mEnvironment.mStatus)) + { + return mEnvironment.mMessage; + } + if (mUser.mStatus != FeatureStatus::Unused && + IsFeatureStatusFailure(mUser.mStatus)) + { + return mUser.mMessage; + } + + MOZ_ASSERT(IsFeatureStatusFailure(mDefault.mStatus)); + return mDefault.mMessage; +} + +const nsCString& +FeatureState::GetFailureId() const +{ + MOZ_ASSERT(!IsEnabled()); + return mFailureId; +} + +void +FeatureState::Reset() +{ + mDefault.Set(FeatureStatus::Unused); + mUser.Set(FeatureStatus::Unused); + mEnvironment.Set(FeatureStatus::Unused); + mRuntime.Set(FeatureStatus::Unused); + mFailureId = nsCString(); +} + +void +FeatureState::Instance::Set(FeatureStatus aStatus, const char* aMessage /* = nullptr */) +{ + mStatus = aStatus; + if (aMessage) { + SprintfLiteral(mMessage, "%s", aMessage); + } else { + mMessage[0] = '\0'; + } +} + +} // namespace gfx +} // namespace mozilla |