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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/third_party/libXNVCtrl/NVCtrlLib.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/third_party/libXNVCtrl/NVCtrlLib.h')
-rwxr-xr-x | gfx/angle/src/third_party/libXNVCtrl/NVCtrlLib.h | 707 |
1 files changed, 707 insertions, 0 deletions
diff --git a/gfx/angle/src/third_party/libXNVCtrl/NVCtrlLib.h b/gfx/angle/src/third_party/libXNVCtrl/NVCtrlLib.h new file mode 100755 index 000000000..1a5d5decf --- /dev/null +++ b/gfx/angle/src/third_party/libXNVCtrl/NVCtrlLib.h @@ -0,0 +1,707 @@ +/* + * Copyright (c) 2008 NVIDIA, Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NVCTRLLIB_H +#define __NVCTRLLIB_H + +#include "NVCtrl.h" + +#if defined __cplusplus +extern "C" { +#endif + +/* + * XNVCTRLQueryExtension - + * + * Returns True if the extension exists, returns False otherwise. + * event_basep and error_basep are the extension event and error + * bases. Currently, no extension specific errors or events are + * defined. + */ + +Bool XNVCTRLQueryExtension(Display *dpy, int *event_basep, int *error_basep); + +/* + * XNVCTRLQueryVersion - + * + * Returns True if the extension exists, returns False otherwise. + * major and minor are the extension's major and minor version + * numbers. + */ + +Bool XNVCTRLQueryVersion(Display *dpy, int *major, int *minor); + +/* + * XNVCTRLIsNvScreen + * + * Returns True is the specified screen is controlled by the NVIDIA + * driver. Returns False otherwise. + */ + +Bool XNVCTRLIsNvScreen(Display *dpy, int screen); + +/* + * XNVCTRLQueryTargetCount - + * + * Returns True if the target type exists. Returns False otherwise. + * If XNVCTRLQueryTargetCount returns True, value will contain the + * count of existing targets on the server of the specified target + * type. + * + * Please see "Attribute Targets" in NVCtrl.h for the list of valid + * target types. + * + * Possible errors: + * BadValue - The target doesn't exist. + */ + +Bool XNVCTRLQueryTargetCount(Display *dpy, int target_type, int *value); + +/* + * XNVCTRLSetAttribute - + * + * Sets the attribute to the given value. The attributes and their + * possible values are listed in NVCtrl.h. + * + * Not all attributes require the display_mask parameter; see + * NVCtrl.h for details. + * + * Calling this function is equivalent to calling XNVCTRLSetTargetAttribute() + * with the target_type set to NV_CTRL_TARGET_TYPE_X_SCREEN and + * target_id set to 'screen'. + * + * Possible errors: + * BadValue - The screen or attribute doesn't exist. + * BadMatch - The NVIDIA driver is not present on that screen. + */ + +void XNVCTRLSetAttribute(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + int value); + +/* + * XNVCTRLSetTargetAttribute - + * + * Sets the attribute to the given value. The attributes and their + * possible values are listed in NVCtrl.h. + * + * Not all attributes require the display_mask parameter; see + * NVCtrl.h for details. + * + * Possible errors: + * BadValue - The target or attribute doesn't exist. + * BadMatch - The NVIDIA driver is not present on that target. + */ + +void XNVCTRLSetTargetAttribute(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + int value); + +/* + * XNVCTRLSetAttributeAndGetStatus - + * + * Same as XNVCTRLSetAttribute(). + * In addition, XNVCTRLSetAttributeAndGetStatus() returns + * True if the operation succeeds, False otherwise. + * + */ + +Bool XNVCTRLSetAttributeAndGetStatus(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + int value); + +/* + * XNVCTRLSetTargetAttributeAndGetStatus - + * + * Same as XNVCTRLSetTargetAttribute(). + * In addition, XNVCTRLSetTargetAttributeAndGetStatus() returns + * True if the operation succeeds, False otherwise. + * + */ + +Bool XNVCTRLSetTargetAttributeAndGetStatus(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + int value); + +/* + * XNVCTRLQueryAttribute - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryAttribute returns True, value will contain the + * value of the specified attribute. + * + * Not all attributes require the display_mask parameter; see + * NVCtrl.h for details. + * + * Calling this function is equivalent to calling + * XNVCTRLQueryTargetAttribute() with the target_type set to + * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'. + * + * Possible errors: + * BadValue - The screen doesn't exist. + * BadMatch - The NVIDIA driver is not present on that screen. + */ + +Bool XNVCTRLQueryAttribute(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + int *value); + +/* + * XNVCTRLQueryTargetAttribute - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryTargetAttribute returns True, value will contain the + * value of the specified attribute. + * + * Not all attributes require the display_mask parameter; see + * NVCtrl.h for details. + * + * Possible errors: + * BadValue - The target doesn't exist. + * BadMatch - The NVIDIA driver does not control the target. + */ + +Bool XNVCTRLQueryTargetAttribute(Display *dpy, + int target_Type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + int *value); + +/* + * XNVCTRLQueryTargetAttribute64 - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryTargetAttribute returns True, value will contain the + * value of the specified attribute. + * + * Not all attributes require the display_mask parameter; see + * NVCtrl.h for details. + * + * Note: this function behaves like XNVCTRLQueryTargetAttribute(), + * but supports 64-bit integer attributes. + * + * Possible errors: + * BadValue - The target doesn't exist. + * BadMatch - The NVIDIA driver does not control the target. + */ + +Bool XNVCTRLQueryTargetAttribute64(Display *dpy, + int target_Type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + int64_t *value); + +/* + * XNVCTRLQueryStringAttribute - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryStringAttribute returns True, *ptr will point to an + * allocated string containing the string attribute requested. It is + * the caller's responsibility to free the string when done. + * + * Calling this function is equivalent to calling + * XNVCTRLQueryTargetStringAttribute() with the target_type set to + * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'. + * + * Possible errors: + * BadValue - The screen doesn't exist. + * BadMatch - The NVIDIA driver is not present on that screen. + * BadAlloc - Insufficient resources to fulfill the request. + */ + +Bool XNVCTRLQueryStringAttribute(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + char **ptr); + +/* + * XNVCTRLQueryTargetStringAttribute - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryTargetStringAttribute returns True, *ptr will point + * to an allocated string containing the string attribute requested. + * It is the caller's responsibility to free the string when done. + * + * Possible errors: + * BadValue - The target doesn't exist. + * BadMatch - The NVIDIA driver does not control the target. + * BadAlloc - Insufficient resources to fulfill the request. + */ + +Bool XNVCTRLQueryTargetStringAttribute(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + char **ptr); + +/* + * XNVCTRLSetStringAttribute - + * + * Returns True if the operation succeded. Returns False otherwise. + * + * Possible X errors: + * BadValue - The screen doesn't exist. + * BadMatch - The NVIDIA driver is not present on that screen. + * BadAlloc - Insufficient resources to fulfill the request. + */ + +Bool XNVCTRLSetStringAttribute(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + char *ptr); + +/* + * XNVCTRLSetTargetStringAttribute - + * + * Returns True if the operation succeded. Returns False otherwise. + * + * Possible X errors: + * BadValue - The screen doesn't exist. + * BadMatch - The NVIDIA driver is not present on that screen. + * BadAlloc - Insufficient resources to fulfill the request. + */ + +Bool XNVCTRLSetTargetStringAttribute(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + char *ptr); + +/* + * XNVCTRLQueryValidAttributeValues - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryValidAttributeValues returns True, values will indicate + * the valid values for the specified attribute; see the description + * of NVCTRLAttributeValidValues in NVCtrl.h. + * + * Calling this function is equivalent to calling + * XNVCTRLQueryValidTargetAttributeValues() with the target_type set to + * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'. + */ + +Bool XNVCTRLQueryValidAttributeValues(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + NVCTRLAttributeValidValuesRec *values); + +/* + * XNVCTRLQueryValidTargetAttributeValues - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryValidTargetAttributeValues returns True, values will indicate + * the valid values for the specified attribute. + */ + +Bool XNVCTRLQueryValidTargetAttributeValues(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + NVCTRLAttributeValidValuesRec *values); + +/* + * XNVCTRLQueryValidTargetStringAttributeValues - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryValidTargetStringAttributeValues returns True, values will + * indicate the valid values for the specified attribute. + */ + +Bool XNVCTRLQueryValidTargetStringAttributeValues(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + NVCTRLAttributeValidValuesRec *values); + +/* + * XNVCTRLQueryAttributePermissions - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryAttributePermissions returns True, permissions will + * indicate the permission flags for the attribute. + */ + +Bool XNVCTRLQueryAttributePermissions(Display *dpy, + unsigned int attribute, + NVCTRLAttributePermissionsRec *permissions); + +/* + * XNVCTRLQueryStringAttributePermissions - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryStringAttributePermissions returns True, permissions will + * indicate the permission flags for the attribute. + */ + +Bool XNVCTRLQueryStringAttributePermissions(Display *dpy, + unsigned int attribute, + NVCTRLAttributePermissionsRec *permissions); + +/* + * XNVCTRLQueryBinaryDataAttributePermissions - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryBinaryDataAttributePermissions returns True, permissions + * will indicate the permission flags for the attribute. + */ + +Bool XNVCTRLQueryBinaryDataAttributePermissions(Display *dpy, + unsigned int attribute, + NVCTRLAttributePermissionsRec *permissions); + +/* + * XNVCTRLQueryStringOperationAttributePermissions - + * + * Returns True if the attribute exists. Returns False otherwise. If + * XNVCTRLQueryStringOperationAttributePermissions returns True, + * permissions will indicate the permission flags for the attribute. + */ + +Bool XNVCTRLQueryStringOperationAttributePermissions(Display *dpy, + unsigned int attribute, + NVCTRLAttributePermissionsRec *permissions); + +/* + * XNVCTRLSetGvoColorConversion - + * + * Sets the color conversion matrix, offset, and scale that should be + * used for GVO (Graphic to Video Out). + * + * The Color Space Conversion data is ordered like this: + * + * colorMatrix[0][0] // r.Y + * colorMatrix[0][1] // g.Y + * colorMatrix[0][2] // b.Y + * + * colorMatrix[1][0] // r.Cr + * colorMatrix[1][1] // g.Cr + * colorMatrix[1][2] // b.Cr + * + * colorMatrix[2][0] // r.Cb + * colorMatrix[2][1] // g.Cb + * colorMatrix[2][2] // b.Cb + * + * colorOffset[0] // Y + * colorOffset[1] // Cr + * colorOffset[2] // Cb + * + * colorScale[0] // Y + * colorScale[1] // Cr + * colorScale[2] // Cb + * + * where the data is used according to the following formulae: + * + * Y = colorOffset[0] + colorScale[0] * + * (R * colorMatrix[0][0] + + * G * colorMatrix[0][1] + + * B * colorMatrix[0][2]); + * + * Cr = colorOffset[1] + colorScale[1] * + * (R * colorMatrix[1][0] + + * G * colorMatrix[1][1] + + * B * colorMatrix[1][2]); + * + * Cb = colorOffset[2] + colorScale[2] * + * (R * colorMatrix[2][0] + + * G * colorMatrix[2][1] + + * B * colorMatrix[2][2]); + * + * Possible errors: + * BadMatch - The NVIDIA driver is not present on that screen. + * BadImplementation - GVO is not available on that screen. + */ + +void XNVCTRLSetGvoColorConversion(Display *dpy, + int screen, + float colorMatrix[3][3], + float colorOffset[3], + float colorScale[3]); + +/* + * XNVCTRLQueryGvoColorConversion - + * + * Retrieves the color conversion matrix and color offset + * that are currently being used for GVO (Graphic to Video Out). + * + * The values are ordered within the arrays according to the comments + * for XNVCTRLSetGvoColorConversion(). + * + * Possible errors: + * BadMatch - The NVIDIA driver is not present on that screen. + * BadImplementation - GVO is not available on that screen. + */ + +Bool XNVCTRLQueryGvoColorConversion(Display *dpy, + int screen, + float colorMatrix[3][3], + float colorOffset[3], + float colorScale[3]); + +/* + * XNVCTRLQueryBinaryData - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryBinaryData returns True, *ptr will point to an + * allocated block of memory containing the binary data attribute + * requested. It is the caller's responsibility to free the data + * when done. len will list the length of the binary data. + * + * Calling this function is equivalent to calling + * XNVCTRLQueryTargetBinaryData() with the target_type set to + * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'. + * + * Possible errors: + * BadValue - The screen doesn't exist. + * BadMatch - The NVIDIA driver is not present on that screen. + * BadAlloc - Insufficient resources to fulfill the request. + */ + +Bool XNVCTRLQueryBinaryData(Display *dpy, + int screen, + unsigned int display_mask, + unsigned int attribute, + unsigned char **ptr, + int *len); + +/* + * XNVCTRLQueryTargetBinaryData - + * + * Returns True if the attribute exists. Returns False otherwise. + * If XNVCTRLQueryTargetBinaryData returns True, *ptr will point to an + * allocated block of memory containing the binary data attribute + * requested. It is the caller's responsibility to free the data + * when done. len will list the length of the binary data. + * + * Possible errors: + * BadValue - The target doesn't exist. + * BadMatch - The NVIDIA driver does not control the target. + * BadAlloc - Insufficient resources to fulfill the request. + */ + +Bool XNVCTRLQueryTargetBinaryData(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + unsigned char **ptr, + int *len); + +/* + * XNVCTRLStringOperation - + * + * Takes a string as input and returns a Xmalloc'ed string as output. + * Returns True on success and False on failure. + */ + +Bool XNVCTRLStringOperation(Display *dpy, + int target_type, + int target_id, + unsigned int display_mask, + unsigned int attribute, + char *pIn, + char **ppOut); + +/* + * XNVCtrlSelectNotify - + * + * This enables/disables receiving of NV-CONTROL events. The type + * specifies the type of event to enable (currently, the only + * type that can be requested per-screen with XNVCtrlSelectNotify() + * is ATTRIBUTE_CHANGED_EVENT); onoff controls whether receiving this + * type of event should be enabled (True) or disabled (False). + * + * Returns True if successful, or False if the screen is not + * controlled by the NVIDIA driver. + */ + +Bool XNVCtrlSelectNotify(Display *dpy, int screen, int type, Bool onoff); + +/* + * XNVCtrlSelectTargetNotify - + * + * This enables/disables receiving of NV-CONTROL events that happen on + * the specified target. The notify_type specifies the type of event to + * enable (currently, the only type that can be requested per-target with + * XNVCtrlSelectTargetNotify() is TARGET_ATTRIBUTE_CHANGED_EVENT); onoff + * controls whether receiving this type of event should be enabled (True) + * or disabled (False). + * + * Returns True if successful, or False if the target is not + * controlled by the NVIDIA driver. + */ + +Bool XNVCtrlSelectTargetNotify(Display *dpy, + int target_type, + int target_id, + int notify_type, + Bool onoff); + +/* + * XNVCtrlEvent structure + */ + +typedef struct +{ + int type; + unsigned long serial; + Bool send_event; /* always FALSE, we don't allow send_events */ + Display *display; + Time time; + int screen; + unsigned int display_mask; + unsigned int attribute; + int value; +} XNVCtrlAttributeChangedEvent; + +typedef union +{ + int type; + XNVCtrlAttributeChangedEvent attribute_changed; + long pad[24]; +} XNVCtrlEvent; + +/* + * XNVCtrlEventTarget structure + */ + +typedef struct +{ + int type; + unsigned long serial; + Bool send_event; /* always FALSE, we don't allow send_events */ + Display *display; + Time time; + int target_type; + int target_id; + unsigned int display_mask; + unsigned int attribute; + int value; +} XNVCtrlAttributeChangedEventTarget; + +typedef union +{ + int type; + XNVCtrlAttributeChangedEventTarget attribute_changed; + long pad[24]; +} XNVCtrlEventTarget; + +/* + * XNVCtrlEventTargetAvailability structure + */ + +typedef struct +{ + int type; + unsigned long serial; + Bool send_event; /* always FALSE, we don't allow send_events */ + Display *display; + Time time; + int target_type; + int target_id; + unsigned int display_mask; + unsigned int attribute; + int value; + Bool availability; +} XNVCtrlAttributeChangedEventTargetAvailability; + +typedef union +{ + int type; + XNVCtrlAttributeChangedEventTargetAvailability attribute_changed; + long pad[24]; +} XNVCtrlEventTargetAvailability; + +/* + * XNVCtrlStringEventTarget structure + */ + +typedef struct +{ + int type; + unsigned long serial; + Bool send_event; /* always FALSE, we don't allow send_events */ + Display *display; + Time time; + int target_type; + int target_id; + unsigned int display_mask; + unsigned int attribute; +} XNVCtrlStringAttributeChangedEventTarget; + +typedef union +{ + int type; + XNVCtrlStringAttributeChangedEventTarget attribute_changed; + long pad[24]; +} XNVCtrlStringEventTarget; + +/* + * XNVCtrlBinaryEventTarget structure + */ + +typedef struct +{ + int type; + unsigned long serial; + Bool send_event; /* always FALSE, we don't allow send_events */ + Display *display; + Time time; + int target_type; + int target_id; + unsigned int display_mask; + unsigned int attribute; +} XNVCtrlBinaryAttributeChangedEventTarget; + +typedef union +{ + int type; + XNVCtrlBinaryAttributeChangedEventTarget attribute_changed; + long pad[24]; +} XNVCtrlBinaryEventTarget; + +#if defined __cplusplus +} /* extern "C" */ +#endif + +#endif /* __NVCTRLLIB_H */ |