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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp')
-rwxr-xr-xgfx/angle/src/libGLESv2/entry_points_egl_ext.cpp957
1 files changed, 957 insertions, 0 deletions
diff --git a/gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp b/gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp
new file mode 100755
index 000000000..b18a10d92
--- /dev/null
+++ b/gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp
@@ -0,0 +1,957 @@
+//
+// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// entry_points_ext.cpp : Implements the EGL extension entry points.
+
+#include "libGLESv2/entry_points_egl_ext.h"
+#include "libGLESv2/global_state.h"
+
+#include "libANGLE/Context.h"
+#include "libANGLE/Display.h"
+#include "libANGLE/Device.h"
+#include "libANGLE/Surface.h"
+#include "libANGLE/Stream.h"
+#include "libANGLE/Thread.h"
+#include "libANGLE/validationEGL.h"
+
+#include "common/debug.h"
+
+namespace egl
+{
+
+// EGL_ANGLE_query_surface_pointer
+EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, void **value = 0x%0.8p)",
+ dpy, surface, attribute, value);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display*>(dpy);
+ Surface *eglSurface = static_cast<Surface*>(surface);
+
+ Error error = ValidateSurface(display, eglSurface);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ if (!display->getExtensions().querySurfacePointer)
+ {
+ thread->setError(Error(EGL_SUCCESS));
+ return EGL_FALSE;
+ }
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ thread->setError(Error(EGL_BAD_SURFACE));
+ return EGL_FALSE;
+ }
+
+ // validate the attribute parameter
+ switch (attribute)
+ {
+ case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
+ if (!display->getExtensions().surfaceD3DTexture2DShareHandle)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_FALSE;
+ }
+ break;
+ case EGL_DXGI_KEYED_MUTEX_ANGLE:
+ if (!display->getExtensions().keyedMutex)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_FALSE;
+ }
+ break;
+ default:
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_FALSE;
+ }
+
+ error = eglSurface->querySurfacePointerANGLE(attribute, value);
+ thread->setError(error);
+ return (error.isError() ? EGL_FALSE : EGL_TRUE);
+}
+
+
+// EGL_NV_post_sub_buffer
+EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint x = %d, EGLint y = %d, EGLint width = %d, EGLint height = %d)", dpy, surface, x, y, width, height);
+ Thread *thread = GetCurrentThread();
+
+ if (x < 0 || y < 0 || width < 0 || height < 0)
+ {
+ thread->setError(Error(EGL_BAD_PARAMETER));
+ return EGL_FALSE;
+ }
+
+ Display *display = static_cast<Display*>(dpy);
+ Surface *eglSurface = static_cast<Surface*>(surface);
+
+ Error error = ValidateSurface(display, eglSurface);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ if (display->testDeviceLost())
+ {
+ thread->setError(Error(EGL_CONTEXT_LOST));
+ return EGL_FALSE;
+ }
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ thread->setError(Error(EGL_BAD_SURFACE));
+ return EGL_FALSE;
+ }
+
+ if (!display->getExtensions().postSubBuffer)
+ {
+ // Spec is not clear about how this should be handled.
+ thread->setError(Error(EGL_SUCCESS));
+ return EGL_TRUE;
+ }
+
+ error = eglSurface->postSubBuffer(x, y, width, height);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(Error(EGL_SUCCESS));
+ return EGL_TRUE;
+}
+
+// EGL_EXT_platform_base
+EGLDisplay EGLAPIENTRY GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list)
+{
+ EVENT("(EGLenum platform = %d, void* native_display = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)",
+ platform, native_display, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ const ClientExtensions &clientExtensions = Display::getClientExtensions();
+
+ switch (platform)
+ {
+ case EGL_PLATFORM_ANGLE_ANGLE:
+ if (!clientExtensions.platformANGLE)
+ {
+ thread->setError(Error(EGL_BAD_PARAMETER));
+ return EGL_NO_DISPLAY;
+ }
+ break;
+ case EGL_PLATFORM_DEVICE_EXT:
+ if (!clientExtensions.platformDevice)
+ {
+ thread->setError(Error(EGL_BAD_PARAMETER, "Platform Device extension is not active"));
+ return EGL_NO_DISPLAY;
+ }
+ break;
+ default:
+ thread->setError(Error(EGL_BAD_CONFIG));
+ return EGL_NO_DISPLAY;
+ }
+
+ if (platform == EGL_PLATFORM_ANGLE_ANGLE)
+ {
+ EGLint platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
+ EGLint deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
+ bool majorVersionSpecified = false;
+ bool minorVersionSpecified = false;
+ bool enableAutoTrimSpecified = false;
+ bool deviceTypeSpecified = false;
+ bool presentPathSpecified = false;
+
+ if (attrib_list)
+ {
+ for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
+ {
+ switch (curAttrib[0])
+ {
+ case EGL_PLATFORM_ANGLE_TYPE_ANGLE:
+ switch (curAttrib[1])
+ {
+ case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
+ case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
+ if (!clientExtensions.platformANGLED3D)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_NO_DISPLAY;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
+ case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
+ if (!clientExtensions.platformANGLEOpenGL)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_NO_DISPLAY;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
+ if (!clientExtensions.platformANGLENULL)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE,
+ "Display type "
+ "EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE "
+ "requires EGL_ANGLE_platform_angle_null."));
+ return EGL_NO_DISPLAY;
+ }
+ break;
+
+ default:
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_NO_DISPLAY;
+ }
+ platformType = curAttrib[1];
+ break;
+
+ case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE:
+ if (curAttrib[1] != EGL_DONT_CARE)
+ {
+ majorVersionSpecified = true;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE:
+ if (curAttrib[1] != EGL_DONT_CARE)
+ {
+ minorVersionSpecified = true;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE:
+ switch (curAttrib[1])
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_NO_DISPLAY;
+ }
+ enableAutoTrimSpecified = true;
+ break;
+
+ case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE:
+ if (!clientExtensions.experimentalPresentPath)
+ {
+ thread->setError(
+ Error(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_experimental_present_path extension not active"));
+ return EGL_NO_DISPLAY;
+ }
+
+ switch (curAttrib[1])
+ {
+ case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE:
+ case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE:
+ break;
+ default:
+ thread->setError(
+ Error(EGL_BAD_ATTRIBUTE,
+ "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE"));
+ return EGL_NO_DISPLAY;
+ }
+ presentPathSpecified = true;
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE:
+ switch (curAttrib[1])
+ {
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_REFERENCE_ANGLE:
+ deviceTypeSpecified = true;
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE:
+ // This is a hidden option, accepted by the OpenGL back-end.
+ break;
+
+ default:
+ thread->setError(Error(EGL_BAD_ATTRIBUTE,
+ "Invalid value for "
+ "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE "
+ "attrib"));
+ return EGL_NO_DISPLAY;
+ }
+ deviceType = curAttrib[1];
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+
+ if (!majorVersionSpecified && minorVersionSpecified)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_NO_DISPLAY;
+ }
+
+ if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ thread->setError(
+ Error(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a device type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."));
+ return EGL_NO_DISPLAY;
+ }
+
+ if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ thread->setError(
+ Error(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE requires a device type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."));
+ return EGL_NO_DISPLAY;
+ }
+
+ if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE,
+ "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a device type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."));
+ return EGL_NO_DISPLAY;
+ }
+
+ if (deviceTypeSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ thread->setError(
+ Error(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE requires a device type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE."));
+ return EGL_NO_DISPLAY;
+ }
+
+ thread->setError(Error(EGL_SUCCESS));
+ return Display::GetDisplayFromAttribs(native_display,
+ AttributeMap::CreateFromIntArray(attrib_list));
+ }
+ else if (platform == EGL_PLATFORM_DEVICE_EXT)
+ {
+ Device *eglDevice = reinterpret_cast<Device *>(native_display);
+ if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice))
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE,
+ "native_display should be a valid EGL device if platform equals "
+ "EGL_PLATFORM_DEVICE_EXT"));
+ return EGL_NO_DISPLAY;
+ }
+
+ thread->setError(Error(EGL_SUCCESS));
+ return Display::GetDisplayFromDevice(native_display);
+ }
+ else
+ {
+ UNREACHABLE();
+ return EGL_NO_DISPLAY;
+ }
+}
+
+// EGL_EXT_device_query
+EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value)
+{
+ EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
+ device, attribute, value);
+ Thread *thread = GetCurrentThread();
+
+ Device *dev = static_cast<Device*>(device);
+ if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev))
+ {
+ thread->setError(Error(EGL_BAD_ACCESS));
+ return EGL_FALSE;
+ }
+
+ // If the device was created by (and is owned by) a display, and that display doesn't support
+ // device querying, then this call should fail
+ Display *owningDisplay = dev->getOwningDisplay();
+ if (owningDisplay != nullptr && !owningDisplay->getExtensions().deviceQuery)
+ {
+ thread->setError(Error(EGL_BAD_ACCESS,
+ "Device wasn't created using eglCreateDeviceANGLE, and the Display "
+ "that created it doesn't support device querying"));
+ return EGL_FALSE;
+ }
+
+ Error error(EGL_SUCCESS);
+
+ // validate the attribute parameter
+ switch (attribute)
+ {
+ case EGL_D3D11_DEVICE_ANGLE:
+ case EGL_D3D9_DEVICE_ANGLE:
+ if (!dev->getExtensions().deviceD3D || dev->getType() != attribute)
+ {
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_FALSE;
+ }
+ error = dev->getDevice(value);
+ break;
+ default:
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return (error.isError() ? EGL_FALSE : EGL_TRUE);
+}
+
+// EGL_EXT_device_query
+const char * EGLAPIENTRY QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name)
+{
+ EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint name = %d)",
+ device, name);
+ Thread *thread = GetCurrentThread();
+
+ Device *dev = static_cast<Device*>(device);
+ if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev))
+ {
+ thread->setError(Error(EGL_BAD_DEVICE_EXT));
+ return nullptr;
+ }
+
+ const char *result;
+ switch (name)
+ {
+ case EGL_EXTENSIONS:
+ result = dev->getExtensionString().c_str();
+ break;
+ default:
+ thread->setError(Error(EGL_BAD_DEVICE_EXT));
+ return nullptr;
+ }
+
+ thread->setError(Error(EGL_SUCCESS));
+ return result;
+}
+
+// EGL_EXT_device_query
+EGLBoolean EGLAPIENTRY QueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
+ dpy, attribute, value);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display*>(dpy);
+
+ Error error = ValidateDisplay(display);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ if (!display->getExtensions().deviceQuery)
+ {
+ thread->setError(Error(EGL_BAD_ACCESS));
+ return EGL_FALSE;
+ }
+
+ // validate the attribute parameter
+ switch (attribute)
+ {
+ case EGL_DEVICE_EXT:
+ *value = reinterpret_cast<EGLAttrib>(display->getDevice());
+ break;
+
+ default:
+ thread->setError(Error(EGL_BAD_ATTRIBUTE));
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return (error.isError() ? EGL_FALSE : EGL_TRUE);
+}
+
+ANGLE_EXPORT EGLImageKHR EGLAPIENTRY CreateImageKHR(EGLDisplay dpy,
+ EGLContext ctx,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const EGLint *attrib_list)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLenum target = 0x%X, "
+ "EGLClientBuffer buffer = 0x%0.8p, const EGLAttrib *attrib_list = 0x%0.8p)",
+ dpy, ctx, target, buffer, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ gl::Context *context = static_cast<gl::Context *>(ctx);
+ AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
+
+ Error error = ValidateCreateImageKHR(display, context, target, buffer, attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_NO_IMAGE;
+ }
+
+ Image *image = nullptr;
+ error = display->createImage(context, target, buffer, attributes, &image);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_NO_IMAGE;
+ }
+
+ return static_cast<EGLImage>(image);
+}
+
+ANGLE_EXPORT EGLBoolean EGLAPIENTRY DestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLImage image = 0x%0.8p)", dpy, image);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Image *img = static_cast<Image *>(image);
+
+ Error error = ValidateDestroyImageKHR(display, img);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ display->destroyImage(img);
+
+ return EGL_TRUE;
+}
+
+ANGLE_EXPORT EGLDeviceEXT EGLAPIENTRY CreateDeviceANGLE(EGLint device_type,
+ void *native_device,
+ const EGLAttrib *attrib_list)
+{
+ EVENT(
+ "(EGLint device_type = %d, void* native_device = 0x%0.8p, const EGLAttrib* attrib_list = "
+ "0x%0.8p)",
+ device_type, native_device, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ Error error = ValidateCreateDeviceANGLE(device_type, native_device, attrib_list);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ Device *device = nullptr;
+ error = Device::CreateDevice(native_device, device_type, &device);
+ if (error.isError())
+ {
+ ASSERT(device == nullptr);
+ thread->setError(error);
+ return EGL_NO_DEVICE_EXT;
+ }
+
+ return device;
+}
+
+ANGLE_EXPORT EGLBoolean EGLAPIENTRY ReleaseDeviceANGLE(EGLDeviceEXT device)
+{
+ EVENT("(EGLDeviceEXT device = 0x%0.8p)", device);
+ Thread *thread = GetCurrentThread();
+
+ Device *dev = static_cast<Device *>(device);
+
+ Error error = ValidateReleaseDeviceANGLE(dev);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ SafeDelete(dev);
+
+ return EGL_TRUE;
+}
+
+// EGL_KHR_stream
+EGLStreamKHR EGLAPIENTRY CreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, const EGLAttrib* attrib_list = 0x%0.8p)", dpy, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
+
+ Error error = ValidateCreateStreamKHR(display, attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_NO_STREAM_KHR;
+ }
+
+ Stream *stream;
+ error = display->createStream(attributes, &stream);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_NO_STREAM_KHR;
+ }
+
+ thread->setError(error);
+ return static_cast<EGLStreamKHR>(stream);
+}
+
+EGLBoolean EGLAPIENTRY DestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+
+ Error error = ValidateDestroyStreamKHR(display, streamObject);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ display->destroyStream(streamObject);
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY StreamAttribKHR(EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLenum attribute,
+ EGLint value)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLenum attribute = 0x%X, "
+ "EGLint value = 0x%X)",
+ dpy, stream, attribute, value);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+
+ Error error = ValidateStreamAttribKHR(display, streamObject, attribute, value);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ switch (attribute)
+ {
+ case EGL_CONSUMER_LATENCY_USEC_KHR:
+ streamObject->setConsumerLatency(value);
+ break;
+ case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
+ streamObject->setConsumerAcquireTimeout(value);
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY QueryStreamKHR(EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLenum attribute,
+ EGLint *value)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLenum attribute = 0x%X, "
+ "EGLint value = 0x%0.8p)",
+ dpy, stream, attribute, value);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+
+ Error error = ValidateQueryStreamKHR(display, streamObject, attribute, value);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ switch (attribute)
+ {
+ case EGL_STREAM_STATE_KHR:
+ *value = streamObject->getState();
+ break;
+ case EGL_CONSUMER_LATENCY_USEC_KHR:
+ *value = streamObject->getConsumerLatency();
+ break;
+ case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
+ *value = streamObject->getConsumerAcquireTimeout();
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY QueryStreamu64KHR(EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLenum attribute,
+ EGLuint64KHR *value)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLenum attribute = 0x%X, "
+ "EGLuint64KHR value = 0x%0.8p)",
+ dpy, stream, attribute, value);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+
+ Error error = ValidateQueryStreamu64KHR(display, streamObject, attribute, value);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ switch (attribute)
+ {
+ case EGL_PRODUCER_FRAME_KHR:
+ *value = streamObject->getProducerFrame();
+ break;
+ case EGL_CONSUMER_FRAME_KHR:
+ *value = streamObject->getConsumerFrame();
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY StreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+ gl::Context *context = gl::GetValidGlobalContext();
+
+ Error error = ValidateStreamConsumerGLTextureExternalKHR(display, context, streamObject);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = streamObject->createConsumerGLTextureExternal(AttributeMap(), context);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY StreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+ gl::Context *context = gl::GetValidGlobalContext();
+
+ Error error = ValidateStreamConsumerAcquireKHR(display, context, streamObject);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = streamObject->consumerAcquire();
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY StreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream)
+{
+ EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+ gl::Context *context = gl::GetValidGlobalContext();
+
+ Error error = ValidateStreamConsumerReleaseKHR(display, context, streamObject);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = streamObject->consumerRelease();
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY StreamConsumerGLTextureExternalAttribsNV(EGLDisplay dpy,
+ EGLStreamKHR stream,
+ const EGLAttrib *attrib_list)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLAttrib attrib_list = 0x%0.8p",
+ dpy, stream, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+ gl::Context *context = gl::GetValidGlobalContext();
+ AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list);
+
+ Error error = ValidateStreamConsumerGLTextureExternalAttribsNV(display, context, streamObject,
+ attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = streamObject->createConsumerGLTextureExternal(attributes, context);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY CreateStreamProducerD3DTextureNV12ANGLE(EGLDisplay dpy,
+ EGLStreamKHR stream,
+ const EGLAttrib *attrib_list)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLAttrib attrib_list = 0x%0.8p",
+ dpy, stream, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+ AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list);
+
+ Error error =
+ ValidateCreateStreamProducerD3DTextureNV12ANGLE(display, streamObject, attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = streamObject->createProducerD3D11TextureNV12(attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+EGLBoolean EGLAPIENTRY StreamPostD3DTextureNV12ANGLE(EGLDisplay dpy,
+ EGLStreamKHR stream,
+ void *texture,
+ const EGLAttrib *attrib_list)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, void* texture = 0x%0.8p, "
+ "EGLAttrib attrib_list = 0x%0.8p",
+ dpy, stream, texture, attrib_list);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Stream *streamObject = static_cast<Stream *>(stream);
+ AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list);
+
+ Error error = ValidateStreamPostD3DTextureNV12ANGLE(display, streamObject, texture, attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = streamObject->postD3D11NV12Texture(texture, attributes);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ thread->setError(error);
+ return EGL_TRUE;
+}
+
+ANGLE_EXPORT EGLBoolean SwapBuffersWithDamageEXT(EGLDisplay dpy,
+ EGLSurface surface,
+ EGLint *rects,
+ EGLint n_rects)
+{
+ EVENT(
+ "(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint *rects = 0x%0.8p, EGLint "
+ "n_rects = %d)",
+ dpy, surface, rects, n_rects);
+ Thread *thread = GetCurrentThread();
+
+ Display *display = static_cast<Display *>(dpy);
+ Surface *eglSurface = static_cast<Surface *>(surface);
+
+ Error error = ValidateSwapBuffersWithDamageEXT(display, eglSurface, rects, n_rects);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ error = eglSurface->swapWithDamage(rects, n_rects);
+ if (error.isError())
+ {
+ thread->setError(error);
+ return EGL_FALSE;
+ }
+
+ return EGL_TRUE;
+}
+}