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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp')
-rwxr-xr-x | gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp | 957 |
1 files changed, 957 insertions, 0 deletions
diff --git a/gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp b/gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp new file mode 100755 index 000000000..b18a10d92 --- /dev/null +++ b/gfx/angle/src/libGLESv2/entry_points_egl_ext.cpp @@ -0,0 +1,957 @@ +// +// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// entry_points_ext.cpp : Implements the EGL extension entry points. + +#include "libGLESv2/entry_points_egl_ext.h" +#include "libGLESv2/global_state.h" + +#include "libANGLE/Context.h" +#include "libANGLE/Display.h" +#include "libANGLE/Device.h" +#include "libANGLE/Surface.h" +#include "libANGLE/Stream.h" +#include "libANGLE/Thread.h" +#include "libANGLE/validationEGL.h" + +#include "common/debug.h" + +namespace egl +{ + +// EGL_ANGLE_query_surface_pointer +EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, void **value = 0x%0.8p)", + dpy, surface, attribute, value); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display*>(dpy); + Surface *eglSurface = static_cast<Surface*>(surface); + + Error error = ValidateSurface(display, eglSurface); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + if (!display->getExtensions().querySurfacePointer) + { + thread->setError(Error(EGL_SUCCESS)); + return EGL_FALSE; + } + + if (surface == EGL_NO_SURFACE) + { + thread->setError(Error(EGL_BAD_SURFACE)); + return EGL_FALSE; + } + + // validate the attribute parameter + switch (attribute) + { + case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: + if (!display->getExtensions().surfaceD3DTexture2DShareHandle) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_FALSE; + } + break; + case EGL_DXGI_KEYED_MUTEX_ANGLE: + if (!display->getExtensions().keyedMutex) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_FALSE; + } + break; + default: + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_FALSE; + } + + error = eglSurface->querySurfacePointerANGLE(attribute, value); + thread->setError(error); + return (error.isError() ? EGL_FALSE : EGL_TRUE); +} + + +// EGL_NV_post_sub_buffer +EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint x = %d, EGLint y = %d, EGLint width = %d, EGLint height = %d)", dpy, surface, x, y, width, height); + Thread *thread = GetCurrentThread(); + + if (x < 0 || y < 0 || width < 0 || height < 0) + { + thread->setError(Error(EGL_BAD_PARAMETER)); + return EGL_FALSE; + } + + Display *display = static_cast<Display*>(dpy); + Surface *eglSurface = static_cast<Surface*>(surface); + + Error error = ValidateSurface(display, eglSurface); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + if (display->testDeviceLost()) + { + thread->setError(Error(EGL_CONTEXT_LOST)); + return EGL_FALSE; + } + + if (surface == EGL_NO_SURFACE) + { + thread->setError(Error(EGL_BAD_SURFACE)); + return EGL_FALSE; + } + + if (!display->getExtensions().postSubBuffer) + { + // Spec is not clear about how this should be handled. + thread->setError(Error(EGL_SUCCESS)); + return EGL_TRUE; + } + + error = eglSurface->postSubBuffer(x, y, width, height); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(Error(EGL_SUCCESS)); + return EGL_TRUE; +} + +// EGL_EXT_platform_base +EGLDisplay EGLAPIENTRY GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list) +{ + EVENT("(EGLenum platform = %d, void* native_display = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)", + platform, native_display, attrib_list); + Thread *thread = GetCurrentThread(); + + const ClientExtensions &clientExtensions = Display::getClientExtensions(); + + switch (platform) + { + case EGL_PLATFORM_ANGLE_ANGLE: + if (!clientExtensions.platformANGLE) + { + thread->setError(Error(EGL_BAD_PARAMETER)); + return EGL_NO_DISPLAY; + } + break; + case EGL_PLATFORM_DEVICE_EXT: + if (!clientExtensions.platformDevice) + { + thread->setError(Error(EGL_BAD_PARAMETER, "Platform Device extension is not active")); + return EGL_NO_DISPLAY; + } + break; + default: + thread->setError(Error(EGL_BAD_CONFIG)); + return EGL_NO_DISPLAY; + } + + if (platform == EGL_PLATFORM_ANGLE_ANGLE) + { + EGLint platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE; + EGLint deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE; + bool majorVersionSpecified = false; + bool minorVersionSpecified = false; + bool enableAutoTrimSpecified = false; + bool deviceTypeSpecified = false; + bool presentPathSpecified = false; + + if (attrib_list) + { + for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2) + { + switch (curAttrib[0]) + { + case EGL_PLATFORM_ANGLE_TYPE_ANGLE: + switch (curAttrib[1]) + { + case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: + break; + + case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: + case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: + if (!clientExtensions.platformANGLED3D) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_NO_DISPLAY; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: + case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: + if (!clientExtensions.platformANGLEOpenGL) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_NO_DISPLAY; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE: + if (!clientExtensions.platformANGLENULL) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE, + "Display type " + "EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE " + "requires EGL_ANGLE_platform_angle_null.")); + return EGL_NO_DISPLAY; + } + break; + + default: + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_NO_DISPLAY; + } + platformType = curAttrib[1]; + break; + + case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE: + if (curAttrib[1] != EGL_DONT_CARE) + { + majorVersionSpecified = true; + } + break; + + case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE: + if (curAttrib[1] != EGL_DONT_CARE) + { + minorVersionSpecified = true; + } + break; + + case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE: + switch (curAttrib[1]) + { + case EGL_TRUE: + case EGL_FALSE: + break; + default: + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_NO_DISPLAY; + } + enableAutoTrimSpecified = true; + break; + + case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE: + if (!clientExtensions.experimentalPresentPath) + { + thread->setError( + Error(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_experimental_present_path extension not active")); + return EGL_NO_DISPLAY; + } + + switch (curAttrib[1]) + { + case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE: + case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE: + break; + default: + thread->setError( + Error(EGL_BAD_ATTRIBUTE, + "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE")); + return EGL_NO_DISPLAY; + } + presentPathSpecified = true; + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE: + switch (curAttrib[1]) + { + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_REFERENCE_ANGLE: + deviceTypeSpecified = true; + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE: + // This is a hidden option, accepted by the OpenGL back-end. + break; + + default: + thread->setError(Error(EGL_BAD_ATTRIBUTE, + "Invalid value for " + "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE " + "attrib")); + return EGL_NO_DISPLAY; + } + deviceType = curAttrib[1]; + break; + + default: + break; + } + } + } + + if (!majorVersionSpecified && minorVersionSpecified) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_NO_DISPLAY; + } + + if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + thread->setError( + Error(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a device type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.")); + return EGL_NO_DISPLAY; + } + + if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + thread->setError( + Error(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE requires a device type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.")); + return EGL_NO_DISPLAY; + } + + if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE, + "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a device type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.")); + return EGL_NO_DISPLAY; + } + + if (deviceTypeSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + thread->setError( + Error(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE requires a device type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE.")); + return EGL_NO_DISPLAY; + } + + thread->setError(Error(EGL_SUCCESS)); + return Display::GetDisplayFromAttribs(native_display, + AttributeMap::CreateFromIntArray(attrib_list)); + } + else if (platform == EGL_PLATFORM_DEVICE_EXT) + { + Device *eglDevice = reinterpret_cast<Device *>(native_display); + if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice)) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE, + "native_display should be a valid EGL device if platform equals " + "EGL_PLATFORM_DEVICE_EXT")); + return EGL_NO_DISPLAY; + } + + thread->setError(Error(EGL_SUCCESS)); + return Display::GetDisplayFromDevice(native_display); + } + else + { + UNREACHABLE(); + return EGL_NO_DISPLAY; + } +} + +// EGL_EXT_device_query +EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value) +{ + EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)", + device, attribute, value); + Thread *thread = GetCurrentThread(); + + Device *dev = static_cast<Device*>(device); + if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev)) + { + thread->setError(Error(EGL_BAD_ACCESS)); + return EGL_FALSE; + } + + // If the device was created by (and is owned by) a display, and that display doesn't support + // device querying, then this call should fail + Display *owningDisplay = dev->getOwningDisplay(); + if (owningDisplay != nullptr && !owningDisplay->getExtensions().deviceQuery) + { + thread->setError(Error(EGL_BAD_ACCESS, + "Device wasn't created using eglCreateDeviceANGLE, and the Display " + "that created it doesn't support device querying")); + return EGL_FALSE; + } + + Error error(EGL_SUCCESS); + + // validate the attribute parameter + switch (attribute) + { + case EGL_D3D11_DEVICE_ANGLE: + case EGL_D3D9_DEVICE_ANGLE: + if (!dev->getExtensions().deviceD3D || dev->getType() != attribute) + { + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_FALSE; + } + error = dev->getDevice(value); + break; + default: + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_FALSE; + } + + thread->setError(error); + return (error.isError() ? EGL_FALSE : EGL_TRUE); +} + +// EGL_EXT_device_query +const char * EGLAPIENTRY QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name) +{ + EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint name = %d)", + device, name); + Thread *thread = GetCurrentThread(); + + Device *dev = static_cast<Device*>(device); + if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev)) + { + thread->setError(Error(EGL_BAD_DEVICE_EXT)); + return nullptr; + } + + const char *result; + switch (name) + { + case EGL_EXTENSIONS: + result = dev->getExtensionString().c_str(); + break; + default: + thread->setError(Error(EGL_BAD_DEVICE_EXT)); + return nullptr; + } + + thread->setError(Error(EGL_SUCCESS)); + return result; +} + +// EGL_EXT_device_query +EGLBoolean EGLAPIENTRY QueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)", + dpy, attribute, value); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display*>(dpy); + + Error error = ValidateDisplay(display); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + if (!display->getExtensions().deviceQuery) + { + thread->setError(Error(EGL_BAD_ACCESS)); + return EGL_FALSE; + } + + // validate the attribute parameter + switch (attribute) + { + case EGL_DEVICE_EXT: + *value = reinterpret_cast<EGLAttrib>(display->getDevice()); + break; + + default: + thread->setError(Error(EGL_BAD_ATTRIBUTE)); + return EGL_FALSE; + } + + thread->setError(error); + return (error.isError() ? EGL_FALSE : EGL_TRUE); +} + +ANGLE_EXPORT EGLImageKHR EGLAPIENTRY CreateImageKHR(EGLDisplay dpy, + EGLContext ctx, + EGLenum target, + EGLClientBuffer buffer, + const EGLint *attrib_list) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLenum target = 0x%X, " + "EGLClientBuffer buffer = 0x%0.8p, const EGLAttrib *attrib_list = 0x%0.8p)", + dpy, ctx, target, buffer, attrib_list); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + gl::Context *context = static_cast<gl::Context *>(ctx); + AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list); + + Error error = ValidateCreateImageKHR(display, context, target, buffer, attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_NO_IMAGE; + } + + Image *image = nullptr; + error = display->createImage(context, target, buffer, attributes, &image); + if (error.isError()) + { + thread->setError(error); + return EGL_NO_IMAGE; + } + + return static_cast<EGLImage>(image); +} + +ANGLE_EXPORT EGLBoolean EGLAPIENTRY DestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLImage image = 0x%0.8p)", dpy, image); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Image *img = static_cast<Image *>(image); + + Error error = ValidateDestroyImageKHR(display, img); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + display->destroyImage(img); + + return EGL_TRUE; +} + +ANGLE_EXPORT EGLDeviceEXT EGLAPIENTRY CreateDeviceANGLE(EGLint device_type, + void *native_device, + const EGLAttrib *attrib_list) +{ + EVENT( + "(EGLint device_type = %d, void* native_device = 0x%0.8p, const EGLAttrib* attrib_list = " + "0x%0.8p)", + device_type, native_device, attrib_list); + Thread *thread = GetCurrentThread(); + + Error error = ValidateCreateDeviceANGLE(device_type, native_device, attrib_list); + if (error.isError()) + { + thread->setError(error); + return EGL_NO_DEVICE_EXT; + } + + Device *device = nullptr; + error = Device::CreateDevice(native_device, device_type, &device); + if (error.isError()) + { + ASSERT(device == nullptr); + thread->setError(error); + return EGL_NO_DEVICE_EXT; + } + + return device; +} + +ANGLE_EXPORT EGLBoolean EGLAPIENTRY ReleaseDeviceANGLE(EGLDeviceEXT device) +{ + EVENT("(EGLDeviceEXT device = 0x%0.8p)", device); + Thread *thread = GetCurrentThread(); + + Device *dev = static_cast<Device *>(device); + + Error error = ValidateReleaseDeviceANGLE(dev); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + SafeDelete(dev); + + return EGL_TRUE; +} + +// EGL_KHR_stream +EGLStreamKHR EGLAPIENTRY CreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, const EGLAttrib* attrib_list = 0x%0.8p)", dpy, attrib_list); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list); + + Error error = ValidateCreateStreamKHR(display, attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_NO_STREAM_KHR; + } + + Stream *stream; + error = display->createStream(attributes, &stream); + if (error.isError()) + { + thread->setError(error); + return EGL_NO_STREAM_KHR; + } + + thread->setError(error); + return static_cast<EGLStreamKHR>(stream); +} + +EGLBoolean EGLAPIENTRY DestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + + Error error = ValidateDestroyStreamKHR(display, streamObject); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + display->destroyStream(streamObject); + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY StreamAttribKHR(EGLDisplay dpy, + EGLStreamKHR stream, + EGLenum attribute, + EGLint value) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLenum attribute = 0x%X, " + "EGLint value = 0x%X)", + dpy, stream, attribute, value); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + + Error error = ValidateStreamAttribKHR(display, streamObject, attribute, value); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + switch (attribute) + { + case EGL_CONSUMER_LATENCY_USEC_KHR: + streamObject->setConsumerLatency(value); + break; + case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: + streamObject->setConsumerAcquireTimeout(value); + break; + default: + UNREACHABLE(); + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY QueryStreamKHR(EGLDisplay dpy, + EGLStreamKHR stream, + EGLenum attribute, + EGLint *value) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLenum attribute = 0x%X, " + "EGLint value = 0x%0.8p)", + dpy, stream, attribute, value); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + + Error error = ValidateQueryStreamKHR(display, streamObject, attribute, value); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + switch (attribute) + { + case EGL_STREAM_STATE_KHR: + *value = streamObject->getState(); + break; + case EGL_CONSUMER_LATENCY_USEC_KHR: + *value = streamObject->getConsumerLatency(); + break; + case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: + *value = streamObject->getConsumerAcquireTimeout(); + break; + default: + UNREACHABLE(); + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY QueryStreamu64KHR(EGLDisplay dpy, + EGLStreamKHR stream, + EGLenum attribute, + EGLuint64KHR *value) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLenum attribute = 0x%X, " + "EGLuint64KHR value = 0x%0.8p)", + dpy, stream, attribute, value); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + + Error error = ValidateQueryStreamu64KHR(display, streamObject, attribute, value); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + switch (attribute) + { + case EGL_PRODUCER_FRAME_KHR: + *value = streamObject->getProducerFrame(); + break; + case EGL_CONSUMER_FRAME_KHR: + *value = streamObject->getConsumerFrame(); + break; + default: + UNREACHABLE(); + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY StreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + gl::Context *context = gl::GetValidGlobalContext(); + + Error error = ValidateStreamConsumerGLTextureExternalKHR(display, context, streamObject); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = streamObject->createConsumerGLTextureExternal(AttributeMap(), context); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY StreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + gl::Context *context = gl::GetValidGlobalContext(); + + Error error = ValidateStreamConsumerAcquireKHR(display, context, streamObject); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = streamObject->consumerAcquire(); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY StreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream) +{ + EVENT("(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR = 0x%0.8p)", dpy, stream); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + gl::Context *context = gl::GetValidGlobalContext(); + + Error error = ValidateStreamConsumerReleaseKHR(display, context, streamObject); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = streamObject->consumerRelease(); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY StreamConsumerGLTextureExternalAttribsNV(EGLDisplay dpy, + EGLStreamKHR stream, + const EGLAttrib *attrib_list) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLAttrib attrib_list = 0x%0.8p", + dpy, stream, attrib_list); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + gl::Context *context = gl::GetValidGlobalContext(); + AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list); + + Error error = ValidateStreamConsumerGLTextureExternalAttribsNV(display, context, streamObject, + attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = streamObject->createConsumerGLTextureExternal(attributes, context); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY CreateStreamProducerD3DTextureNV12ANGLE(EGLDisplay dpy, + EGLStreamKHR stream, + const EGLAttrib *attrib_list) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, EGLAttrib attrib_list = 0x%0.8p", + dpy, stream, attrib_list); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list); + + Error error = + ValidateCreateStreamProducerD3DTextureNV12ANGLE(display, streamObject, attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = streamObject->createProducerD3D11TextureNV12(attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(error); + return EGL_TRUE; +} + +EGLBoolean EGLAPIENTRY StreamPostD3DTextureNV12ANGLE(EGLDisplay dpy, + EGLStreamKHR stream, + void *texture, + const EGLAttrib *attrib_list) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLStreamKHR stream = 0x%0.8p, void* texture = 0x%0.8p, " + "EGLAttrib attrib_list = 0x%0.8p", + dpy, stream, texture, attrib_list); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Stream *streamObject = static_cast<Stream *>(stream); + AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list); + + Error error = ValidateStreamPostD3DTextureNV12ANGLE(display, streamObject, texture, attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = streamObject->postD3D11NV12Texture(texture, attributes); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + thread->setError(error); + return EGL_TRUE; +} + +ANGLE_EXPORT EGLBoolean SwapBuffersWithDamageEXT(EGLDisplay dpy, + EGLSurface surface, + EGLint *rects, + EGLint n_rects) +{ + EVENT( + "(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint *rects = 0x%0.8p, EGLint " + "n_rects = %d)", + dpy, surface, rects, n_rects); + Thread *thread = GetCurrentThread(); + + Display *display = static_cast<Display *>(dpy); + Surface *eglSurface = static_cast<Surface *>(surface); + + Error error = ValidateSwapBuffersWithDamageEXT(display, eglSurface, rects, n_rects); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + error = eglSurface->swapWithDamage(rects, n_rects); + if (error.isError()) + { + thread->setError(error); + return EGL_FALSE; + } + + return EGL_TRUE; +} +} |