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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/validationES31.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/validationES31.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/validationES31.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/validationES31.cpp b/gfx/angle/src/libANGLE/validationES31.cpp new file mode 100755 index 000000000..4cea05e47 --- /dev/null +++ b/gfx/angle/src/libANGLE/validationES31.cpp @@ -0,0 +1,67 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// validationES31.cpp: Validation functions for OpenGL ES 3.1 entry point parameters + +#include "libANGLE/validationES31.h" + +#include "libANGLE/Context.h" +#include "libANGLE/validationES.h" +#include "libANGLE/validationES3.h" + +using namespace angle; + +namespace gl +{ + +bool ValidateGetBooleani_v(Context *context, GLenum target, GLuint index, GLboolean *data) +{ + if (context->getClientVersion() < ES_3_1) + { + context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1")); + return false; + } + + if (!ValidateIndexedStateQuery(context, target, index, nullptr)) + { + return false; + } + + return true; +} + +bool ValidateGetBooleani_vRobustANGLE(Context *context, + GLenum target, + GLuint index, + GLsizei bufSize, + GLsizei *length, + GLboolean *data) +{ + if (context->getClientVersion() < ES_3_1) + { + context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1")); + return false; + } + + if (!ValidateRobustEntryPoint(context, bufSize)) + { + return false; + } + + if (!ValidateIndexedStateQuery(context, target, index, length)) + { + return false; + } + + if (!ValidateRobustBufferSize(context, bufSize, *length)) + { + return false; + } + + return true; +} + +} // namespace gl |