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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h b/gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h new file mode 100755 index 000000000..64e85c984 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h @@ -0,0 +1,126 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ContextVk.h: +// Defines the class interface for ContextVk, implementing ContextImpl. +// + +#ifndef LIBANGLE_RENDERER_VULKAN_CONTEXTVK_H_ +#define LIBANGLE_RENDERER_VULKAN_CONTEXTVK_H_ + +#include "libANGLE/renderer/ContextImpl.h" + +namespace rx +{ +class RendererVk; + +class ContextVk : public ContextImpl +{ + public: + ContextVk(const gl::ContextState &state, RendererVk *renderer); + ~ContextVk() override; + + gl::Error initialize() override; + + // Flush and finish. + gl::Error flush() override; + gl::Error finish() override; + + // Drawing methods. + gl::Error drawArrays(GLenum mode, GLint first, GLsizei count) override; + gl::Error drawArraysInstanced(GLenum mode, + GLint first, + GLsizei count, + GLsizei instanceCount) override; + + gl::Error drawElements(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + const gl::IndexRange &indexRange) override; + gl::Error drawElementsInstanced(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLsizei instances, + const gl::IndexRange &indexRange) override; + gl::Error drawRangeElements(GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + const gl::IndexRange &indexRange) override; + + // Device loss + GLenum getResetStatus() override; + + // Vendor and description strings. + std::string getVendorString() const override; + std::string getRendererDescription() const override; + + // Debug markers. + void insertEventMarker(GLsizei length, const char *marker) override; + void pushGroupMarker(GLsizei length, const char *marker) override; + void popGroupMarker() override; + + // State sync with dirty bits. + void syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) override; + + // Disjoint timer queries + GLint getGPUDisjoint() override; + GLint64 getTimestamp() override; + + // Context switching + void onMakeCurrent(const gl::ContextState &data) override; + + // Native capabilities, unmodified by gl::Context. + const gl::Caps &getNativeCaps() const override; + const gl::TextureCapsMap &getNativeTextureCaps() const override; + const gl::Extensions &getNativeExtensions() const override; + const gl::Limitations &getNativeLimitations() const override; + + // Shader creation + CompilerImpl *createCompiler() override; + ShaderImpl *createShader(const gl::ShaderState &state) override; + ProgramImpl *createProgram(const gl::ProgramState &state) override; + + // Framebuffer creation + FramebufferImpl *createFramebuffer(const gl::FramebufferState &state) override; + + // Texture creation + TextureImpl *createTexture(const gl::TextureState &state) override; + + // Renderbuffer creation + RenderbufferImpl *createRenderbuffer() override; + + // Buffer creation + BufferImpl *createBuffer(const gl::BufferState &state) override; + + // Vertex Array creation + VertexArrayImpl *createVertexArray(const gl::VertexArrayState &state) override; + + // Query and Fence creation + QueryImpl *createQuery(GLenum type) override; + FenceNVImpl *createFenceNV() override; + FenceSyncImpl *createFenceSync() override; + + // Transform Feedback creation + TransformFeedbackImpl *createTransformFeedback( + const gl::TransformFeedbackState &state) override; + + // Sampler object creation + SamplerImpl *createSampler() override; + + // Path object creation + std::vector<PathImpl *> createPaths(GLsizei) override; + + private: + RendererVk *mRenderer; +}; + +} // namespace rx + +#endif // LIBANGLE_RENDERER_VULKAN_CONTEXTVK_H_ |