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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/gl/TransformFeedbackGL.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/TransformFeedbackGL.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/TransformFeedbackGL.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/TransformFeedbackGL.cpp b/gfx/angle/src/libANGLE/renderer/gl/TransformFeedbackGL.cpp new file mode 100755 index 000000000..ae75a0f47 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/gl/TransformFeedbackGL.cpp @@ -0,0 +1,131 @@ +// +// Copyright 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// TransformFeedbackGL.cpp: Implements the class methods for TransformFeedbackGL. + +#include "libANGLE/renderer/gl/TransformFeedbackGL.h" + +#include "common/debug.h" +#include "libANGLE/ContextState.h" +#include "libANGLE/renderer/gl/BufferGL.h" +#include "libANGLE/renderer/gl/FunctionsGL.h" +#include "libANGLE/renderer/gl/StateManagerGL.h" + +namespace rx +{ + +TransformFeedbackGL::TransformFeedbackGL(const gl::TransformFeedbackState &state, + const FunctionsGL *functions, + StateManagerGL *stateManager) + : TransformFeedbackImpl(state), + mFunctions(functions), + mStateManager(stateManager), + mTransformFeedbackID(0), + mIsActive(false), + mIsPaused(false) +{ + mFunctions->genTransformFeedbacks(1, &mTransformFeedbackID); +} + +TransformFeedbackGL::~TransformFeedbackGL() +{ + mStateManager->deleteTransformFeedback(mTransformFeedbackID); + mTransformFeedbackID = 0; +} + +void TransformFeedbackGL::begin(GLenum primitiveMode) +{ + // Do not begin directly, StateManagerGL will handle beginning and resuming transform feedback. +} + +void TransformFeedbackGL::end() +{ + syncActiveState(false, GL_NONE); +} + +void TransformFeedbackGL::pause() +{ + syncPausedState(true); +} + +void TransformFeedbackGL::resume() +{ + // Do not resume directly, StateManagerGL will handle beginning and resuming transform feedback. +} + +void TransformFeedbackGL::bindGenericBuffer(const BindingPointer<gl::Buffer> &binding) +{ +} + +void TransformFeedbackGL::bindIndexedBuffer(size_t index, const OffsetBindingPointer<gl::Buffer> &binding) +{ + // Directly bind buffer (not through the StateManager methods) because the buffer bindings are + // tracked per transform feedback object + mStateManager->bindTransformFeedback(GL_TRANSFORM_FEEDBACK, mTransformFeedbackID); + if (binding.get() != nullptr) + { + const BufferGL *bufferGL = GetImplAs<BufferGL>(binding.get()); + if (binding.getSize() != 0) + { + mFunctions->bindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, static_cast<GLuint>(index), + bufferGL->getBufferID(), binding.getOffset(), + binding.getSize()); + } + else + { + mFunctions->bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, static_cast<GLuint>(index), + bufferGL->getBufferID()); + } + } + else + { + mFunctions->bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, static_cast<GLuint>(index), 0); + } +} + +GLuint TransformFeedbackGL::getTransformFeedbackID() const +{ + return mTransformFeedbackID; +} + +void TransformFeedbackGL::syncActiveState(bool active, GLenum primitiveMode) const +{ + if (mIsActive != active) + { + mIsActive = active; + mIsPaused = false; + + mStateManager->bindTransformFeedback(GL_TRANSFORM_FEEDBACK, mTransformFeedbackID); + if (mIsActive) + { + mFunctions->beginTransformFeedback(primitiveMode); + } + else + { + mFunctions->endTransformFeedback(); + } + } +} + +void TransformFeedbackGL::syncPausedState(bool paused) const +{ + if (mIsActive && mIsPaused != paused) + { + mIsPaused = paused; + + mStateManager->bindTransformFeedback(GL_TRANSFORM_FEEDBACK, mTransformFeedbackID); + if (mIsPaused) + { + mFunctions->pauseTransformFeedback(); + } + else + { + mFunctions->resumeTransformFeedback(); + } + } +} + +} |