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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp b/gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp new file mode 100755 index 000000000..bfc2bb254 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp @@ -0,0 +1,96 @@ +// +// Copyright 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// RenderbufferGL.cpp: Implements the class methods for RenderbufferGL. + +#include "libANGLE/renderer/gl/RenderbufferGL.h" + +#include "common/debug.h" +#include "libANGLE/Caps.h" +#include "libANGLE/angletypes.h" +#include "libANGLE/renderer/gl/FunctionsGL.h" +#include "libANGLE/renderer/gl/StateManagerGL.h" +#include "libANGLE/renderer/gl/formatutilsgl.h" +#include "libANGLE/renderer/gl/renderergl_utils.h" + +namespace rx +{ +RenderbufferGL::RenderbufferGL(const FunctionsGL *functions, + const WorkaroundsGL &workarounds, + StateManagerGL *stateManager, + const gl::TextureCapsMap &textureCaps) + : RenderbufferImpl(), + mFunctions(functions), + mWorkarounds(workarounds), + mStateManager(stateManager), + mTextureCaps(textureCaps), + mRenderbufferID(0) +{ + mFunctions->genRenderbuffers(1, &mRenderbufferID); + mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID); +} + +RenderbufferGL::~RenderbufferGL() +{ + mStateManager->deleteRenderbuffer(mRenderbufferID); + mRenderbufferID = 0; +} + +gl::Error RenderbufferGL::setStorage(GLenum internalformat, size_t width, size_t height) +{ + mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID); + + nativegl::RenderbufferFormat renderbufferFormat = + nativegl::GetRenderbufferFormat(mFunctions, mWorkarounds, internalformat); + mFunctions->renderbufferStorage(GL_RENDERBUFFER, renderbufferFormat.internalFormat, + static_cast<GLsizei>(width), static_cast<GLsizei>(height)); + + return gl::Error(GL_NO_ERROR); +} + +gl::Error RenderbufferGL::setStorageMultisample(size_t samples, GLenum internalformat, size_t width, size_t height) +{ + mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID); + + nativegl::RenderbufferFormat renderbufferFormat = + nativegl::GetRenderbufferFormat(mFunctions, mWorkarounds, internalformat); + mFunctions->renderbufferStorageMultisample( + GL_RENDERBUFFER, static_cast<GLsizei>(samples), renderbufferFormat.internalFormat, + static_cast<GLsizei>(width), static_cast<GLsizei>(height)); + + const gl::TextureCaps &formatCaps = mTextureCaps.get(internalformat); + if (samples > formatCaps.getMaxSamples()) + { + // Before version 4.2, it is unknown if the specific internal format can support the requested number + // of samples. It is expected that GL_OUT_OF_MEMORY is returned if the renderbuffer cannot be created. + GLenum error = GL_NO_ERROR; + do + { + error = mFunctions->getError(); + if (error == GL_OUT_OF_MEMORY) + { + return gl::Error(GL_OUT_OF_MEMORY); + } + + ASSERT(error == GL_NO_ERROR); + } while (error != GL_NO_ERROR); + } + + return gl::Error(GL_NO_ERROR); +} + +gl::Error RenderbufferGL::setStorageEGLImageTarget(egl::Image *image) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + +GLuint RenderbufferGL::getRenderbufferID() const +{ + return mRenderbufferID; +} + +} |