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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp')
-rwxr-xr-xgfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp b/gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp
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index 000000000..bfc2bb254
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/gl/RenderbufferGL.cpp
@@ -0,0 +1,96 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// RenderbufferGL.cpp: Implements the class methods for RenderbufferGL.
+
+#include "libANGLE/renderer/gl/RenderbufferGL.h"
+
+#include "common/debug.h"
+#include "libANGLE/Caps.h"
+#include "libANGLE/angletypes.h"
+#include "libANGLE/renderer/gl/FunctionsGL.h"
+#include "libANGLE/renderer/gl/StateManagerGL.h"
+#include "libANGLE/renderer/gl/formatutilsgl.h"
+#include "libANGLE/renderer/gl/renderergl_utils.h"
+
+namespace rx
+{
+RenderbufferGL::RenderbufferGL(const FunctionsGL *functions,
+ const WorkaroundsGL &workarounds,
+ StateManagerGL *stateManager,
+ const gl::TextureCapsMap &textureCaps)
+ : RenderbufferImpl(),
+ mFunctions(functions),
+ mWorkarounds(workarounds),
+ mStateManager(stateManager),
+ mTextureCaps(textureCaps),
+ mRenderbufferID(0)
+{
+ mFunctions->genRenderbuffers(1, &mRenderbufferID);
+ mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID);
+}
+
+RenderbufferGL::~RenderbufferGL()
+{
+ mStateManager->deleteRenderbuffer(mRenderbufferID);
+ mRenderbufferID = 0;
+}
+
+gl::Error RenderbufferGL::setStorage(GLenum internalformat, size_t width, size_t height)
+{
+ mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID);
+
+ nativegl::RenderbufferFormat renderbufferFormat =
+ nativegl::GetRenderbufferFormat(mFunctions, mWorkarounds, internalformat);
+ mFunctions->renderbufferStorage(GL_RENDERBUFFER, renderbufferFormat.internalFormat,
+ static_cast<GLsizei>(width), static_cast<GLsizei>(height));
+
+ return gl::Error(GL_NO_ERROR);
+}
+
+gl::Error RenderbufferGL::setStorageMultisample(size_t samples, GLenum internalformat, size_t width, size_t height)
+{
+ mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID);
+
+ nativegl::RenderbufferFormat renderbufferFormat =
+ nativegl::GetRenderbufferFormat(mFunctions, mWorkarounds, internalformat);
+ mFunctions->renderbufferStorageMultisample(
+ GL_RENDERBUFFER, static_cast<GLsizei>(samples), renderbufferFormat.internalFormat,
+ static_cast<GLsizei>(width), static_cast<GLsizei>(height));
+
+ const gl::TextureCaps &formatCaps = mTextureCaps.get(internalformat);
+ if (samples > formatCaps.getMaxSamples())
+ {
+ // Before version 4.2, it is unknown if the specific internal format can support the requested number
+ // of samples. It is expected that GL_OUT_OF_MEMORY is returned if the renderbuffer cannot be created.
+ GLenum error = GL_NO_ERROR;
+ do
+ {
+ error = mFunctions->getError();
+ if (error == GL_OUT_OF_MEMORY)
+ {
+ return gl::Error(GL_OUT_OF_MEMORY);
+ }
+
+ ASSERT(error == GL_NO_ERROR);
+ } while (error != GL_NO_ERROR);
+ }
+
+ return gl::Error(GL_NO_ERROR);
+}
+
+gl::Error RenderbufferGL::setStorageEGLImageTarget(egl::Image *image)
+{
+ UNIMPLEMENTED();
+ return gl::Error(GL_INVALID_OPERATION);
+}
+
+GLuint RenderbufferGL::getRenderbufferID() const
+{
+ return mRenderbufferID;
+}
+
+}