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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/gl/BufferGL.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/BufferGL.h')
-rwxr-xr-xgfx/angle/src/libANGLE/renderer/gl/BufferGL.h62
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diff --git a/gfx/angle/src/libANGLE/renderer/gl/BufferGL.h b/gfx/angle/src/libANGLE/renderer/gl/BufferGL.h
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+++ b/gfx/angle/src/libANGLE/renderer/gl/BufferGL.h
@@ -0,0 +1,62 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// BufferGL.h: Defines the class interface for BufferGL.
+
+#ifndef LIBANGLE_RENDERER_GL_BUFFERGL_H_
+#define LIBANGLE_RENDERER_GL_BUFFERGL_H_
+
+#include "common/MemoryBuffer.h"
+#include "libANGLE/renderer/BufferImpl.h"
+
+namespace rx
+{
+
+class FunctionsGL;
+class StateManagerGL;
+
+class BufferGL : public BufferImpl
+{
+ public:
+ BufferGL(const gl::BufferState &state,
+ const FunctionsGL *functions,
+ StateManagerGL *stateManager);
+ ~BufferGL() override;
+
+ gl::Error setData(GLenum target, const void *data, size_t size, GLenum usage) override;
+ gl::Error setSubData(GLenum target, const void *data, size_t size, size_t offset) override;
+ gl::Error copySubData(BufferImpl* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) override;
+ gl::Error map(GLenum access, GLvoid **mapPtr) override;
+ gl::Error mapRange(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr) override;
+ gl::Error unmap(GLboolean *result) override;
+
+ gl::Error getIndexRange(GLenum type,
+ size_t offset,
+ size_t count,
+ bool primitiveRestartEnabled,
+ gl::IndexRange *outRange) override;
+
+ GLuint getBufferID() const;
+
+ private:
+ bool mIsMapped;
+ size_t mMapOffset;
+ size_t mMapSize;
+
+ bool mShadowBufferData;
+ MemoryBuffer mShadowCopy;
+
+ size_t mBufferSize;
+
+ const FunctionsGL *mFunctions;
+ StateManagerGL *mStateManager;
+
+ GLuint mBufferID;
+};
+
+}
+
+#endif // LIBANGLE_RENDERER_GL_BUFFERGL_H_