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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h b/gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h new file mode 100755 index 000000000..20f6a10b2 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h @@ -0,0 +1,49 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// RenderbufferD3d.h: Defines the RenderbufferD3D class which implements RenderbufferImpl. + +#ifndef LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_ +#define LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_ + +#include "angle_gl.h" + +#include "common/angleutils.h" +#include "libANGLE/renderer/RenderbufferImpl.h" + +namespace rx +{ +class EGLImageD3D; +class RendererD3D; +class RenderTargetD3D; +class SwapChainD3D; + +class RenderbufferD3D : public RenderbufferImpl +{ + public: + RenderbufferD3D(RendererD3D *renderer); + virtual ~RenderbufferD3D(); + + gl::Error setStorage(GLenum internalformat, size_t width, size_t height) override; + gl::Error setStorageMultisample(size_t samples, + GLenum internalformat, + size_t width, + size_t height) override; + gl::Error setStorageEGLImageTarget(egl::Image *image) override; + + gl::Error getRenderTarget(RenderTargetD3D **outRenderTarget); + gl::Error getAttachmentRenderTarget(const gl::FramebufferAttachment::Target &target, + FramebufferAttachmentRenderTarget **rtOut) override; + + private: + RendererD3D *mRenderer; + RenderTargetD3D *mRenderTarget; + EGLImageD3D *mImage; +}; + +} + +#endif // LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_ |