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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h b/gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h new file mode 100755 index 000000000..365448488 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h @@ -0,0 +1,38 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// NativeWindowD3D.h: Defines NativeWindowD3D, a class for managing and performing operations on an +// EGLNativeWindowType for the D3D renderers. + +#ifndef LIBANGLE_RENDERER_D3D_NATIVEWINDOWD3D_H_ +#define LIBANGLE_RENDERER_D3D_NATIVEWINDOWD3D_H_ + +#include "common/debug.h" +#include "common/platform.h" + +#include <EGL/eglplatform.h> +#include "libANGLE/Config.h" + +namespace rx +{ +class NativeWindowD3D : angle::NonCopyable +{ + public: + NativeWindowD3D(EGLNativeWindowType window); + virtual ~NativeWindowD3D(); + + virtual bool initialize() = 0; + virtual bool getClientRect(LPRECT rect) const = 0; + virtual bool isIconic() const = 0; + + inline EGLNativeWindowType getNativeWindow() const { return mWindow; } + + private: + EGLNativeWindowType mWindow; +}; +} // namespace rx + +#endif // LIBANGLE_RENDERER_D3D_NATIVEWINDOWD3D_H_ |