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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h b/gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h index c8d05d202..8b8f397ac 100755 --- a/gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h +++ b/gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h @@ -19,7 +19,7 @@ namespace rx class MockTextureImpl : public TextureImpl { public: - MockTextureImpl() : TextureImpl(mMockState), mMockState(GL_TEXTURE_2D) {} + MockTextureImpl() : TextureImpl(gl::TextureState(GL_TEXTURE_2D)) {} virtual ~MockTextureImpl() { destructor(); } MOCK_METHOD8(setImage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &, GLenum, GLenum, const gl::PixelUnpackState &, const uint8_t *)); MOCK_METHOD7(setSubImage, gl::Error(GLenum, size_t, const gl::Box &, GLenum, GLenum, const gl::PixelUnpackState &, const uint8_t *)); @@ -35,7 +35,6 @@ class MockTextureImpl : public TextureImpl bool, bool, const gl::Texture *)); - MOCK_METHOD1(copyCompressedTexture, gl::Error(const gl::Texture *source)); MOCK_METHOD4(setStorage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &)); MOCK_METHOD3(setImageExternal, gl::Error(GLenum, egl::Stream *, const egl::Stream::GLTextureDescription &)); @@ -48,12 +47,7 @@ class MockTextureImpl : public TextureImpl MOCK_METHOD1(setBaseLevel, void(GLuint)); - MOCK_METHOD1(syncState, void(const gl::Texture::DirtyBits &)); - MOCK_METHOD0(destructor, void()); - - protected: - gl::TextureState mMockState; }; } |