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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/libANGLE/renderer/TextureImpl.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/TextureImpl.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/TextureImpl.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/TextureImpl.h b/gfx/angle/src/libANGLE/renderer/TextureImpl.h index 7d0ebe2f1..45c230729 100755 --- a/gfx/angle/src/libANGLE/renderer/TextureImpl.h +++ b/gfx/angle/src/libANGLE/renderer/TextureImpl.h @@ -16,7 +16,6 @@ #include "libANGLE/Error.h" #include "libANGLE/ImageIndex.h" #include "libANGLE/Stream.h" -#include "libANGLE/Texture.h" #include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h" namespace egl @@ -73,8 +72,6 @@ class TextureImpl : public FramebufferAttachmentObjectImpl bool unpackUnmultiplyAlpha, const gl::Texture *source); - virtual gl::Error copyCompressedTexture(const gl::Texture *source); - virtual gl::Error setStorage(GLenum target, size_t levels, GLenum internalFormat, const gl::Extents &size) = 0; virtual gl::Error setEGLImageTarget(GLenum target, egl::Image *image) = 0; @@ -90,8 +87,6 @@ class TextureImpl : public FramebufferAttachmentObjectImpl virtual void bindTexImage(egl::Surface *surface) = 0; virtual void releaseTexImage() = 0; - virtual void syncState(const gl::Texture::DirtyBits &dirtyBits) = 0; - protected: const gl::TextureState &mState; }; |