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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
commit | 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 (patch) | |
tree | f000dd831240707a03b8c806db292c2a15cde3ce /gfx/angle/src/libANGLE/queryutils.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
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Roll back to ANGLE/2845
Diffstat (limited to 'gfx/angle/src/libANGLE/queryutils.h')
-rw-r--r-- | gfx/angle/src/libANGLE/queryutils.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/gfx/angle/src/libANGLE/queryutils.h b/gfx/angle/src/libANGLE/queryutils.h deleted file mode 100644 index 28a84b3bd..000000000 --- a/gfx/angle/src/libANGLE/queryutils.h +++ /dev/null @@ -1,79 +0,0 @@ -// -// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// queryutils.h: Utilities for querying values from GL objects - -#ifndef LIBANGLE_QUERYUTILS_H_ -#define LIBANGLE_QUERYUTILS_H_ - -#include "angle_gl.h" -#include "common/angleutils.h" - -namespace gl -{ -class Buffer; -class Framebuffer; -class Program; -class Renderbuffer; -class Sampler; -class Shader; -class Texture; -struct TextureCaps; -struct UniformBlock; -struct VertexAttribute; -struct VertexAttribCurrentValueData; - -void QueryFramebufferAttachmentParameteriv(const Framebuffer *framebuffer, - GLenum attachment, - GLenum pname, - GLint *params); -void QueryBufferParameteriv(const Buffer *buffer, GLenum pname, GLint *params); -void QueryBufferParameteri64v(const Buffer *buffer, GLenum pname, GLint64 *params); -void QueryBufferPointerv(const Buffer *buffer, GLenum pname, void **params); -void QueryProgramiv(const Program *program, GLenum pname, GLint *params); -void QueryRenderbufferiv(const Renderbuffer *renderbuffer, GLenum pname, GLint *params); -void QueryShaderiv(const Shader *shader, GLenum pname, GLint *params); -void QueryTexParameterfv(const Texture *texture, GLenum pname, GLfloat *params); -void QueryTexParameteriv(const Texture *texture, GLenum pname, GLint *params); -void QuerySamplerParameterfv(const Sampler *sampler, GLenum pname, GLfloat *params); -void QuerySamplerParameteriv(const Sampler *sampler, GLenum pname, GLint *params); -void QueryVertexAttribfv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLfloat *params); -void QueryVertexAttribiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params); -void QueryVertexAttribPointerv(const VertexAttribute &attrib, GLenum pname, GLvoid **pointer); -void QueryVertexAttribIiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params); -void QueryVertexAttribIuiv(const VertexAttribute &attrib, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLuint *params); - -void QueryActiveUniformBlockiv(const Program *program, - GLuint uniformBlockIndex, - GLenum pname, - GLint *params); - -void QueryInternalFormativ(const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params); - -void SetTexParameterf(Texture *texture, GLenum pname, GLfloat param); -void SetTexParameterfv(Texture *texture, GLenum pname, const GLfloat *params); -void SetTexParameteri(Texture *texture, GLenum pname, GLint param); -void SetTexParameteriv(Texture *texture, GLenum pname, const GLint *params); - -void SetSamplerParameterf(Sampler *sampler, GLenum pname, GLfloat param); -void SetSamplerParameterfv(Sampler *sampler, GLenum pname, const GLfloat *params); -void SetSamplerParameteri(Sampler *sampler, GLenum pname, GLint param); -void SetSamplerParameteriv(Sampler *sampler, GLenum pname, const GLint *params); -} - -#endif // LIBANGLE_QUERYUTILS_H_ |