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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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Add m-esr52 at 52.6.0
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+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// queryconversions.h: Declaration of state query cast conversions
+
+#ifndef LIBANGLE_QUERY_CONVERSIONS_H_
+#define LIBANGLE_QUERY_CONVERSIONS_H_
+
+#include "angle_gl.h"
+#include "common/angleutils.h"
+
+namespace gl
+{
+class Context;
+
+// Helper class for converting a GL type to a GLenum:
+// We can't use CastStateValueEnum generally, because of GLboolean + GLubyte overlap.
+// We restrict our use to CastStateValue, where it eliminates duplicate parameters.
+
+template <typename GLType>
+struct GLTypeToGLenum
+{
+ // static constexpr GLenum value;
+};
+
+template <>
+struct GLTypeToGLenum<GLint>
+{
+ static constexpr GLenum value = GL_INT;
+};
+template <>
+struct GLTypeToGLenum<GLuint>
+{
+ static constexpr GLenum value = GL_UNSIGNED_INT;
+};
+template <>
+struct GLTypeToGLenum<GLboolean>
+{
+ static constexpr GLenum value = GL_BOOL;
+};
+template <>
+struct GLTypeToGLenum<GLint64>
+{
+ static constexpr GLenum value = GL_INT_64_ANGLEX;
+};
+template <>
+struct GLTypeToGLenum<GLfloat>
+{
+ static constexpr GLenum value = GL_FLOAT;
+};
+
+// The GL state query API types are: bool, int, uint, float, int64
+template <typename QueryT>
+void CastStateValues(Context *context, GLenum nativeType, GLenum pname,
+ unsigned int numParams, QueryT *outParams);
+
+// The GL state query API types are: bool, int, uint, float, int64
+template <typename QueryT>
+void CastIndexedStateValues(Context *context,
+ GLenum nativeType,
+ GLenum pname,
+ GLuint index,
+ unsigned int numParams,
+ QueryT *outParams);
+}
+
+#endif // LIBANGLE_QUERY_CONVERSIONS_H_