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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/queryconversions.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/queryconversions.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/queryconversions.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/queryconversions.h b/gfx/angle/src/libANGLE/queryconversions.h new file mode 100755 index 000000000..5b96a3e15 --- /dev/null +++ b/gfx/angle/src/libANGLE/queryconversions.h @@ -0,0 +1,70 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// queryconversions.h: Declaration of state query cast conversions + +#ifndef LIBANGLE_QUERY_CONVERSIONS_H_ +#define LIBANGLE_QUERY_CONVERSIONS_H_ + +#include "angle_gl.h" +#include "common/angleutils.h" + +namespace gl +{ +class Context; + +// Helper class for converting a GL type to a GLenum: +// We can't use CastStateValueEnum generally, because of GLboolean + GLubyte overlap. +// We restrict our use to CastStateValue, where it eliminates duplicate parameters. + +template <typename GLType> +struct GLTypeToGLenum +{ + // static constexpr GLenum value; +}; + +template <> +struct GLTypeToGLenum<GLint> +{ + static constexpr GLenum value = GL_INT; +}; +template <> +struct GLTypeToGLenum<GLuint> +{ + static constexpr GLenum value = GL_UNSIGNED_INT; +}; +template <> +struct GLTypeToGLenum<GLboolean> +{ + static constexpr GLenum value = GL_BOOL; +}; +template <> +struct GLTypeToGLenum<GLint64> +{ + static constexpr GLenum value = GL_INT_64_ANGLEX; +}; +template <> +struct GLTypeToGLenum<GLfloat> +{ + static constexpr GLenum value = GL_FLOAT; +}; + +// The GL state query API types are: bool, int, uint, float, int64 +template <typename QueryT> +void CastStateValues(Context *context, GLenum nativeType, GLenum pname, + unsigned int numParams, QueryT *outParams); + +// The GL state query API types are: bool, int, uint, float, int64 +template <typename QueryT> +void CastIndexedStateValues(Context *context, + GLenum nativeType, + GLenum pname, + GLuint index, + unsigned int numParams, + QueryT *outParams); +} + +#endif // LIBANGLE_QUERY_CONVERSIONS_H_ |