diff options
author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
---|---|---|
committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/Thread.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/Thread.cpp')
-rw-r--r-- | gfx/angle/src/libANGLE/Thread.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/Thread.cpp b/gfx/angle/src/libANGLE/Thread.cpp new file mode 100644 index 000000000..1abf449ce --- /dev/null +++ b/gfx/angle/src/libANGLE/Thread.cpp @@ -0,0 +1,88 @@ +// +// Copyright(c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Thread.cpp : Defines the Thread class which represents a global EGL thread. + +#include "libANGLE/Thread.h" + +#include "libANGLE/Context.h" +#include "libANGLE/Error.h" + +namespace egl +{ +Thread::Thread() + : mError(EGL_SUCCESS), + mAPI(EGL_OPENGL_ES_API), + mDisplay(static_cast<egl::Display *>(EGL_NO_DISPLAY)), + mDrawSurface(static_cast<egl::Surface *>(EGL_NO_SURFACE)), + mReadSurface(static_cast<egl::Surface *>(EGL_NO_SURFACE)), + mContext(static_cast<gl::Context *>(EGL_NO_CONTEXT)) +{ +} + +void Thread::setError(const Error &error) +{ + mError = error.getCode(); +} + +EGLint Thread::getError() const +{ + return mError; +} + +void Thread::setAPI(EGLenum api) +{ + mAPI = api; +} + +EGLenum Thread::getAPI() const +{ + return mAPI; +} + +void Thread::setCurrent(Display *display, + Surface *drawSurface, + Surface *readSurface, + gl::Context *context) +{ + mDisplay = display; + mDrawSurface = drawSurface; + mReadSurface = readSurface; + mContext = context; +} + +Display *Thread::getDisplay() const +{ + return mDisplay; +} + +Surface *Thread::getDrawSurface() const +{ + return mDrawSurface; +} + +Surface *Thread::getReadSurface() const +{ + return mReadSurface; +} + +gl::Context *Thread::getContext() const +{ + return mContext; +} + +gl::Context *Thread::getValidContext() const +{ + if (mContext && mContext->isContextLost()) + { + mContext->handleError(gl::Error(GL_OUT_OF_MEMORY, "Context has been lost.")); + return nullptr; + } + + return mContext; +} + +} // namespace egl |